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Commit message (Expand)AuthorAgeFilesLines
* (Almost) all panels are locations or connections nowStar Rauchenberger2025-11-011-0/+7
* Changed how door location names are formattedStar Rauchenberger2025-08-301-1/+0
* Converted puzzle symbols to an enumStar Rauchenberger2025-08-201-1/+1
* Maps have display names nowStar Rauchenberger2025-08-201-0/+1
* Added "endings" object typeStar Rauchenberger2025-08-201-1/+4
* Added the_goldStar Rauchenberger2025-08-141-0/+10
e/commit/src/com/fourisland/fourpuzzle/GameCharacter.java?id=69b495c392bffe96dab97306a42466edd4b2474e'>69b495c ^
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/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

package com.fourisland.fourpuzzle;

import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.BlankEventGraphic;
import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.EventGraphic;

/**
 *
 * @author hatkirby
 */
public class GameCharacter {
    
    public GameCharacter(String name)
    {
        this.name = name;
    }
    
    private String name;
    public String getName()
    {
        return name;
    }
    public void setName(String name)
    {
        this.name = name;
    }
    
    private int level = 1;
    public int getLevel() {
        return level;
    }
    public void setLevel(int level)
    {
        this.level = level;
    }
    
    private boolean inParty = false;
    public boolean isInParty()
    {
        return inParty;
    }
    public void setInParty(boolean inParty)
    {
        this.inParty = inParty;
    }
    
    private EventGraphic graphic = new BlankEventGraphic();
    public EventGraphic getGraphic()
    {
        return graphic;
    }
    public void setGraphic(EventGraphic graphic)
    {
        this.graphic = graphic;
    }
    
}