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* [Data] Fixed Rainbow Rooms logicStar Rauchenberger2025-09-011-18/+19
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* [Data] Some more double letters fixesStar Rauchenberger2025-09-012-1/+7
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* [Data] Small tweaksStar Rauchenberger2025-08-312-2/+2
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* [Data] Small tweaksStar Rauchenberger2025-08-302-0/+6
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* Changed how door location names are formattedStar Rauchenberger2025-08-30152-154/+238
| | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented.
* [Data] Added logic for Tenacious Color PaintingStar Rauchenberger2025-08-302-1/+9
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* [Data] Fix castle stairs (again)Star Rauchenberger2025-08-291-2/+2
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* [Data] Replace move_paintings with receiversStar Rauchenberger2025-08-281-0/+3
| | | | Also fixed castle stairs.
* Couple of logic errorsStar Rauchenberger2025-08-281-1/+1
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* Ok another Lime Pyramid connectionStar Rauchenberger2025-08-242-0/+25
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* Connected up Lime PyramidStar Rauchenberger2025-08-242-0/+81
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* Fixed typo in Blue Smiley Annex connectionStar Rauchenberger2025-08-241-1/+1
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* Added daedalusStar Rauchenberger2025-08-24155-0/+9165
nberger <fefferburbia@gmail.com> 2023-05-03 12:43:16 -0400 Changes to make it work better on Windows' href='/lingo-ap-tracker/commit/tracker_panel.cpp?id=02c331f4e766558bba580d5b7db883357be005d5'>02c331f ^
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#include "tracker_panel.h"

#include <wx/dcbuffer.h>

#include "ap_state.h"
#include "area_popup.h"
#include "game_data.h"
#include "global.h"
#include "tracker_config.h"
#include "tracker_state.h"

constexpr int AREA_ACTUAL_SIZE = 64;
constexpr int AREA_BORDER_SIZE = 5;
constexpr int AREA_EFFECTIVE_SIZE = AREA_ACTUAL_SIZE + AREA_BORDER_SIZE * 2;
constexpr int PLAYER_SIZE = 96;

TrackerPanel::TrackerPanel(wxWindow *parent) : wxPanel(parent, wxID_ANY) {
  SetBackgroundStyle(wxBG_STYLE_PAINT);

  map_image_ = wxImage(GetAbsolutePath("assets/lingo_map.png").c_str(),
                       wxBITMAP_TYPE_PNG);
  if (!map_image_.IsOk()) {
    return;
  }

  player_image_ =
      wxImage(GetAbsolutePath("assets/player.png").c_str(), wxBITMAP_TYPE_PNG);
  if (!player_image_.IsOk()) {
    return;
  }

  for (const MapArea &map_area : GD_GetMapAreas()) {
    AreaIndicator area;
    area.area_id = map_area.id;

    area.popup = new AreaPopup(this, map_area.id);
    area.popup->SetPosition({0, 0});

    areas_.push_back(area);
  }

  Redraw();

  Bind(wxEVT_PAINT, &TrackerPanel::OnPaint, this);
  Bind(wxEVT_MOTION, &TrackerPanel::OnMouseMove, this);
}

void TrackerPanel::UpdateIndicators() {
  for (AreaIndicator &area : areas_) {
    area.popup->UpdateIndicators();
  }

  Redraw();
}

void TrackerPanel::OnPaint(wxPaintEvent &event) {
  if (GetSize() != rendered_.GetSize()) {
    Redraw();
  }

  wxBufferedPaintDC dc(this);
  dc.DrawBitmap(rendered_, 0, 0);

  if (AP_GetPlayerPosition().has_value()) {
    // 1588, 1194
    // 14x14 -> 154x154
    double intended_x =
        1588.0 + (std::get<0>(*AP_GetPlayerPosition()) * (154.0 / 14.0));
    double intended_y =
        1194.0 + (std::get<1>(*AP_GetPlayerPosition()) * (154.0 / 14.0));

    int real_x = offset_x_ + scale_x_ * intended_x - scaled_player_.GetWidth() / 2;
    int real_y = offset_y_ + scale_y_ * intended_y - scaled_player_.GetHeight() / 2;

    dc.DrawBitmap(scaled_player_, real_x, real_y);
  }

  event.Skip();
}

void TrackerPanel::OnMouseMove(wxMouseEvent &event) {
  for (AreaIndicator &area : areas_) {
    if (area.active && area.real_x1 <= event.GetX() &&
        event.GetX() < area.real_x2 && area.real_y1 <= event.GetY() &&
        event.GetY() < area.real_y2) {
      area.popup->Show();
    } else {
      area.popup->Hide();
    }
  }

  event.Skip();
}

void TrackerPanel::Redraw() {
  wxSize panel_size = GetSize();
  wxSize image_size = map_image_.GetSize();

  int final_x = 0;
  int final_y = 0;
  int final_width = panel_size.GetWidth();
  int final_height = panel_size.GetHeight();

  if (image_size.GetWidth() * panel_size.GetHeight() >
      panel_size.GetWidth() * image_size.GetHeight()) {
    final_height = (panel_size.GetWidth() * image_size.GetHeight()) /
                   image_size.GetWidth();
    final_y = (panel_size.GetHeight() - final_height) / 2;
  } else {
    final_width = (image_size.GetWidth() * panel_size.GetHeight()) /
                  image_size.GetHeight();
    final_x = (panel_size.GetWidth() - final_width) / 2;
  }

  rendered_ = wxBitmap(
      map_image_.Scale(final_width, final_height, wxIMAGE_QUALITY_NORMAL)
          .Size(panel_size, {final_x, final_y}, 0, 0, 0));

  offset_x_ = final_x;
  offset_y_ = final_y;
  scale_x_ = static_cast<double>(final_width) / image_size.GetWidth();
  scale_y_ = static_cast<double>(final_height) / image_size.GetHeight();

  int player_width = PLAYER_SIZE * scale_x_;
  int player_height = PLAYER_SIZE * scale_y_;
  scaled_player_ =
      wxBitmap(player_image_.Scale(player_width > 0 ? player_width : 1,
                                   player_height > 0 ? player_height : 1));

  wxMemoryDC dc;
  dc.SelectObject(rendered_);

  int real_area_size =
      final_width * AREA_EFFECTIVE_SIZE / image_size.GetWidth();
  int actual_border_size =
      real_area_size * AREA_BORDER_SIZE / AREA_EFFECTIVE_SIZE;
  const wxPoint upper_left_triangle[] = {
      {0, 0}, {0, real_area_size}, {real_area_size, 0}};
  const wxPoint lower_right_triangle[] = {{0, real_area_size - 1},
                                          {real_area_size - 1, 0},
                                          {real_area_size, real_area_size}};

  for (AreaIndicator &area : areas_) {
    const MapArea &map_area = GD_GetMapArea(area.area_id);
    if (!AP_IsLocationVisible(map_area.classification) &&
        !(map_area.hunt && GetTrackerConfig().show_hunt_panels)) {
      area.active = false;
      continue;
    } else {
      area.active = true;
    }

    bool has_reachable_unchecked = false;
    bool has_unreachable_unchecked = false;
    for (const Location &section : map_area.locations) {
      bool has_unchecked = false;
      if (IsLocationWinCondition(section)) {
        has_unchecked = !AP_HasReachedGoal();
      } else if (AP_IsLocationVisible(section.classification)) {
        has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id);
      } else if (section.hunt && GetTrackerConfig().show_hunt_panels) {
        has_unchecked = !AP_HasCheckedHuntPanel(section.ap_location_id);
      }

      if (has_unchecked) {
        if (IsLocationReachable(section.ap_location_id)) {
          has_reachable_unchecked = true;
        } else {
          has_unreachable_unchecked = true;
        }
      }
    }

    int real_area_x = final_x + (map_area.map_x - (AREA_EFFECTIVE_SIZE / 2)) *
                                    final_width / image_size.GetWidth();
    int real_area_y = final_y + (map_area.map_y - (AREA_EFFECTIVE_SIZE / 2)) *
                                    final_width / image_size.GetWidth();

    if (has_reachable_unchecked && has_unreachable_unchecked &&
        GetTrackerConfig().hybrid_areas) {
      dc.SetPen(*wxTRANSPARENT_PEN);
      dc.SetBrush(*wxGREEN_BRUSH);
      dc.DrawPolygon(3, upper_left_triangle, real_area_x, real_area_y);

      dc.SetBrush(*wxRED_BRUSH);
      dc.DrawPolygon(3, lower_right_triangle, real_area_x, real_area_y);

      dc.SetPen(*wxThePenList->FindOrCreatePen(*wxBLACK, actual_border_size));
      dc.SetBrush(*wxTRANSPARENT_BRUSH);
      dc.DrawRectangle({real_area_x, real_area_y},
                       {real_area_size, real_area_size});

    } else {
      const wxBrush *brush_color = wxGREY_BRUSH;
      if (has_reachable_unchecked && has_unreachable_unchecked) {
        brush_color = wxYELLOW_BRUSH;
      } else if (has_reachable_unchecked) {
        brush_color = wxGREEN_BRUSH;
      } else if (has_unreachable_unchecked) {
        brush_color = wxRED_BRUSH;
      }

      dc.SetPen(*wxThePenList->FindOrCreatePen(*wxBLACK, actual_border_size));
      dc.SetBrush(*brush_color);
      dc.DrawRectangle({real_area_x, real_area_y},
                       {real_area_size, real_area_size});
    }

    area.real_x1 = real_area_x;
    area.real_x2 = real_area_x + real_area_size;
    area.real_y1 = real_area_y;
    area.real_y2 = real_area_y + real_area_size;

    int popup_x =
        final_x + map_area.map_x * final_width / image_size.GetWidth();
    int popup_y =
        final_y + map_area.map_y * final_width / image_size.GetWidth();

    area.popup->SetClientSize(
        area.popup->GetVirtualSize().GetWidth(),
        std::min(panel_size.GetHeight(),
                 area.popup->GetVirtualSize().GetHeight()));

    if (popup_x + area.popup->GetSize().GetWidth() > panel_size.GetWidth()) {
      popup_x = panel_size.GetWidth() - area.popup->GetSize().GetWidth();
    }
    if (popup_y + area.popup->GetSize().GetHeight() > panel_size.GetHeight()) {
      popup_y = panel_size.GetHeight() - area.popup->GetSize().GetHeight();
    }
    area.popup->SetPosition({popup_x, popup_y});
  }
}