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* Added display names to portsStar Rauchenberger2025-09-2810-0/+14
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* [Data] Annotate shuffleable portsStar Rauchenberger2025-09-2110-1/+37
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* Added keyholder sanityStar Rauchenberger2025-09-021-0/+4
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* Changed how door location names are formattedStar Rauchenberger2025-08-301-0/+2
| | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented.
* [Data] Made proxies with the same answer as the panel explicitStar Rauchenberger2025-08-301-1/+1
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* Added control_centerStar Rauchenberger2025-08-2720-0/+482
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#include "godot_scene.h"

#include <absl/strings/str_split.h>
#include <absl/strings/string_view.h>

#include <fstream>
#include <sstream>
#include <variant>

namespace com::fourisland::lingo2_archipelago {

namespace {

struct Heading {
  std::string type;

  std::string id;
  std::string path;
  std::string resource_type;

  std::string name;
  std::string parent;
  GodotInstanceType instance_type;
};

Heading ParseTscnHeading(absl::string_view line) {
  std::string original_line(line);
  Heading heading;

  if (line[0] != '[') {
    std::ostringstream errormsg;
    errormsg << "Heading must start with [." << std::endl
             << "Bad heading: " << original_line;
    throw std::invalid_argument(errormsg.str());
  }

  line.remove_prefix(1);
  int divider = line.find_first_of(" ]");
  if (divider == std::string_view::npos) {
    std::ostringstream errormsg;
    errormsg << "Malformatted heading: " << line << std::endl
             << "Original line: " << original_line;
    throw std::invalid_argument(errormsg.str());
  }

  heading.type = std::string(line.substr(0, divider));
  line.remove_prefix(divider + 1);

  while (!line.empty()) {
    divider = line.find_first_of("=");
    if (divider == std::string_view::npos) {
      std::ostringstream errormsg;
      errormsg << "Malformatted heading: " << line << std::endl
               << "Original line: " << original_line;
      throw std::invalid_argument(errormsg.str());
    }

    std::string key(line.substr(0, divider));
    line.remove_prefix(divider + 1);

    if (line[0] == '"') {
      line.remove_prefix(1);
      divider = line.find_first_of("\"");

      if (divider == std::string_view::npos) {
        std::ostringstream errormsg;
        errormsg << "Malformatted heading: " << line << std::endl
                 << "Original line: " << original_line;
        throw std::invalid_argument(errormsg.str());
      }

      std::string strval(line.substr(0, divider));
      line.remove_prefix(divider + 2);

      if (key == "name") {
        heading.name = strval;
      } else if (key == "parent") {
        heading.parent = strval;
      } else if (key == "path") {
        heading.path = strval;
      } else if (key == "type") {
        heading.resource_type = strval;
      } else if (key == "id") {
        heading.id = strval;
      }
    } else if (line[0] == 'S' || line[0] == 'E') {
      GodotInstanceType rrval;
      char internal = line[0];

      line.remove_prefix(13);  // SubResource("
      divider = line.find_first_of("\"");

      if (divider == std::string_view::npos) {
        std::ostringstream errormsg;
        errormsg << "Malformatted heading: " << line << std::endl
                 << "Original line: " << original_line;
        throw std::invalid_argument(errormsg.str());
      }

      std::string refid = std::string(line.substr(0, divider));
      line.remove_prefix(divider + 3);

      GodotInstanceType instance_type;
      if (internal == 'E') {
        instance_type = GodotExtResourceRef{.id = refid};
      } else {
        // SubResource is not supported right now.
      }

      if (key == "instance") {
        heading.instance_type = instance_type;
      } else {
        // Other keys aren't supported right now.
      }
    } else {
      divider = line.find_first_of(" ]");

      if (divider == std::string_view::npos) {
        std::ostringstream errormsg;
        errormsg << "Malformatted heading: " << line << std::endl
                 << "Original line: " << original_line;
        throw std::invalid_argument(errormsg.str());
      }

      int numval = std::atoi(line.substr(0, divider).data());
      line.remove_prefix(divider + 1);

      // keyvals_[key] = numval;
    }
  }

  return heading;
}

}  // namespace

std::string GodotNode::GetPath() const {
  if (parent.empty() || parent == ".") {
    return name;
  } else {
    return parent + "/" + name;
  }
}

GodotScene ReadGodotSceneFromFile(const std::string& path) {
  std::map<std::string, GodotExtResource> ext_resources;
  std::vector<GodotNode> nodes;

  std::ifstream input(path);

  std::string line;
  bool section_started = false;
  Heading cur_heading;
  std::ostringstream cur_value;
  bool value_started = false;
  auto handle_end_of_section = [&]() {
    section_started = false;
    value_started = false;

    if (cur_heading.type == "sub_resource") {
      // sub_resources_[std::get<int>(cur_heading.GetKeyval("id"))] =
      // {cur_heading, cur_value.str(), ""};
    } else {
      // other_.emplace_back(cur_heading, cur_value.str());
    }

    cur_value = {};
  };
  while (std::getline(input, line)) {
    if (section_started && (line.empty() || line[0] == '[')) {
      handle_end_of_section();
    }
    if (!line.empty() && line[0] == '[') {
      Heading heading = ParseTscnHeading(line);
      if (heading.type == "gd_scene") {
        // file_descriptor_ = heading;
      } else if (heading.type == "ext_resource") {
        GodotExtResource ext_resource;
        ext_resource.path = heading.path;
        ext_resource.type = heading.resource_type;

        ext_resources[heading.id] = ext_resource;
      } else if (heading.type == "node") {
        if (heading.parent != "") {
          nodes.push_back(GodotNode{.name = heading.name,
                                    .parent = heading.parent,
                                    .instance_type = heading.instance_type});
        }
      } else {
        cur_heading = heading;
        section_started = true;
      }
    } else if (!line.empty()) {
      if (value_started) {
        cur_value << std::endl;
      } else {
        value_started = true;
      }
      cur_value << line;
    }
  }
  if (section_started) {
    handle_end_of_section();
  }

  return GodotScene(std::move(ext_resources), std::move(nodes));
}

}  // namespace com::fourisland::lingo2_archipelago