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* Store IDs in a yaml fileStar Rauchenberger2025-08-191-5905/+0
| | | | This is much more efficient than the txtpb format, and we only need an interface for it in C++ since the IDs will be packed into the binary proto representation.
* Added the_shopStar Rauchenberger2025-08-181-0/+106
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* Added the_revitalizedStar Rauchenberger2025-08-181-0/+72
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* Added the_repetitiveStar Rauchenberger2025-08-181-0/+465
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* Added the_relentlessStar Rauchenberger2025-08-181-0/+262
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* Fill the item pool with "Nothing"sStar Rauchenberger2025-08-171-0/+4
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* Added the_plazaStar Rauchenberger2025-08-171-0/+383
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* Added the_partialStar Rauchenberger2025-08-171-0/+120
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* Added the_parthenonStar Rauchenberger2025-08-171-0/+59
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* Added the_owlStar Rauchenberger2025-08-171-0/+237
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* Added the_orbStar Rauchenberger2025-08-171-0/+70
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* Added the_nuancedStar Rauchenberger2025-08-161-0/+119
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* Added the_livelyStar Rauchenberger2025-08-161-0/+46
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* Added the_literateStar Rauchenberger2025-08-161-0/+46
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* Added the_lionizedStar Rauchenberger2025-08-161-0/+46
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* Started writing a data validatorStar Rauchenberger2025-08-161-0/+20
| | | | | | | Currently, it can check whether identifiers point to non-existent objects, or whether multiple objects share the same identifier. It can also determine whether an identifier is underspecified (e.g. a door doesn't specify a room, or a global connection doesn't specify a map).
* Assigned IDs for the_jubilant, the_keen, and the_linearStar Rauchenberger2025-08-161-0/+241
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* Assigned IDs for the_hive, the_impressive, and the_invisibleStar Rauchenberger2025-08-141-0/+300
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* Assigned IDs for the_gold, the_graveyard, and the_greatStar Rauchenberger2025-08-141-0/+967
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* Assigned IDs for the_galleryStar Rauchenberger2025-08-131-0/+103
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* Assigned IDs for the_extravagantStar Rauchenberger2025-08-121-0/+133
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* Assigned IDs for the_double_sidedStar Rauchenberger2025-08-111-0/+169
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* Assigned IDs for the_doorStar Rauchenberger2025-08-111-0/+18
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* Assigned IDs for the_digitalStar Rauchenberger2025-08-111-0/+96
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* Assigned IDs for the_darkroomStar Rauchenberger2025-08-111-0/+128
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* Assigned IDs for the_congruentStar Rauchenberger2025-08-101-0/+205
| | | | | Keyholders are packed now. Doors can rely on keyholders and rooms. Paintings can be exit only.
* Assigned IDs for the_colorfulStar Rauchenberger2025-08-101-260/+446
| | | | | | Also fixed bug where the ID assigner didn't read letter and mastery IDs and would thus reuse them. I reassigned all IDs because of this (since we don't need to worry about ID stability yet).
* Added support for masteriesStar Rauchenberger2025-08-091-94/+121
| | | | | Also assigned IDs for the_butterfly, as well as already configured letters.
* Assigned IDs for the_betweenStar Rauchenberger2025-08-091-0/+179
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* Assigned IDs for the_bearerStar Rauchenberger2025-08-091-0/+246
| | | | | assign_ids now doesn't assign IDs for event doors, since they can't ever be locations or items.
* Assigned IDs for the_ancientStar Rauchenberger2025-08-071-0/+35
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* Assigned IDs for four_roomsStar Rauchenberger2025-08-071-0/+182
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* Added special IDsStar Rauchenberger2025-08-071-0/+104
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* Assign AP IDs to doors and panels protoStar Rauchenberger2025-08-071-0/+531