Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [Apworld] Add version number | Star Rauchenberger | 24 hours | 1 | -0/+3 |
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* | Added symbol shuffle | Star Rauchenberger | 26 hours | 6 | -19/+75 |
| | | | | | Also fixed unlocked letters + any double letter cyan doors, and tweaked some logic related to important panels with symbols on them. | ||||
* | Made sure the apworld unit tests pass | Star Rauchenberger | 42 hours | 4 | -3/+19 |
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* | [Apworld] Added item/location groups | Star Rauchenberger | 44 hours | 2 | -0/+12 |
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* | Fixed links to repo?? | Star Rauchenberger | 2 days | 1 | -2/+2 |
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* | Started writing READMEs | Star Rauchenberger | 2 days | 1 | -0/+48 |
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* | Downgrade protobuf | Star Rauchenberger | 2 days | 1 | -1/+1 |
| | | | | This allows the generated Python file to be compatible with the frozen Archipelago install. | ||||
* | Added lavender cubes logic | Star Rauchenberger | 2 days | 1 | -0/+3 |
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* | Add cyan door behavior option | Star Rauchenberger | 2 days | 3 | -10/+49 |
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* | [Apworld] Add shuffle_control_center_colors to slot data | Star Rauchenberger | 3 days | 1 | -0/+1 |
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* | Added door groups | Star Rauchenberger | 3 days | 3 | -6/+41 |
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* | [Apworld] Added letter shuffle | Star Rauchenberger | 4 days | 5 | -27/+114 |
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* | Renamed filler item to "A Job Well Done" | Star Rauchenberger | 7 days | 2 | -3/+7 |
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* | Added option for Daedalus roof access logic | Star Rauchenberger | 7 days | 3 | -0/+15 |
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* | Added keyholder sanity | Star Rauchenberger | 8 days | 4 | -8/+37 |
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* | Added progressive doors | Star Rauchenberger | 9 days | 3 | -3/+30 |
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* | [Apworld] Added options to slot data | Star Rauchenberger | 10 days | 1 | -0/+11 |
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* | [Apworld] Better handling of White Ending | Star Rauchenberger | 10 days | 1 | -2/+14 |
| | | | | | It now has the correct logic, and also no location will be created for it. | ||||
* | Handled cyan doors | Star Rauchenberger | 10 days | 1 | -1/+6 |
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* | Changed how door location names are formatted | Star Rauchenberger | 11 days | 2 | -5/+72 |
| | | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented. | ||||
* | [Apworld] Require CC access + letters for CC color doors | Star Rauchenberger | 11 days | 1 | -0/+4 |
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* | Letter requirements in apworld | Star Rauchenberger | 14 days | 2 | -7/+50 |
| | | | | Also fixed or logic so everything actually works now. | ||||
* | Set apworld victory condition | Star Rauchenberger | 2025-08-27 | 4 | -28/+76 |
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* | Implemented complete_at=1 in the apworld | Star Rauchenberger | 2025-08-20 | 1 | -3/+11 |
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* | Maps have display names now | Star Rauchenberger | 2025-08-20 | 3 | -6/+20 |
| | | | | Also added endings to the apworld. | ||||
* | Fill the item pool with "Nothing"s | Star Rauchenberger | 2025-08-17 | 2 | -1/+10 |
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* | Assigned IDs for the_hive, the_impressive, and the_invisible | Star Rauchenberger | 2025-08-14 | 1 | -1/+1 |
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* | Assigned IDs for the_gold, the_graveyard, and the_great | Star Rauchenberger | 2025-08-14 | 2 | -3/+3 |
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* | Fixed some issues with door logic | Star Rauchenberger | 2025-08-14 | 2 | -8/+28 |
| | | | | | | If a door is shuffled, the door's item should be used in connections and in requirements specified by panels, ports, paintings, and other doors. However, the original requirements still need to be used for locations. | ||||
* | Assigned IDs for the_gallery | Star Rauchenberger | 2025-08-13 | 1 | -0/+4 |
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* | Converted to proto2 | Star Rauchenberger | 2025-08-12 | 2 | -9/+8 |
| | | | | | | | | | | | | | | | | | This will let us use an older version of protobuf in Python, and allows us to use the Godot protobuf implementation at all. Scalar fields with custom defaults in data.proto were changed to not have a default, because Godot doesn't handle it properly. The equivalent fields in human.proto still have the defaults, and datapacker copies the default value in if necessary. The Panel message in data.proto was also renamed to PanelData because otherwise it conflicts with the native Godot class named Panel. The double field in Letter was renamed to level2, because Godot couldn't handle it well. Finally, common.proto was removed and its contents were moved into data.proto, which allows us to generate code for Python without needing to edit it. NOTE: I had to slightly modify the Godot protobuf code generator. I'll need to upload that somewhere. | ||||
* | Items and connections in the apworld | Star Rauchenberger | 2025-08-12 | 8 | -9/+254 |
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* | Added support for masteries | Star Rauchenberger | 2025-08-09 | 2 | -0/+18 |
| | | | | | Also assigned IDs for the_butterfly, as well as already configured letters. | ||||
* | Added the_between | Star Rauchenberger | 2025-08-09 | 2 | -3/+3 |
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* | Assigned IDs for four_rooms | Star Rauchenberger | 2025-08-07 | 1 | -2/+2 |
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* | Assign AP IDs to doors and panels proto | Star Rauchenberger | 2025-08-07 | 4 | -12/+30 |
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* | Started apworld | Star Rauchenberger | 2025-08-07 | 7 | -0/+113 |
vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go. |