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* Letter requirements in apworldStar Rauchenberger2025-08-272-7/+50
* Set apworld victory conditionStar Rauchenberger2025-08-274-28/+76
* Implemented complete_at=1 in the apworldStar Rauchenberger2025-08-201-3/+11
* Maps have display names nowStar Rauchenberger2025-08-203-6/+20
* Fill the item pool with "Nothing"sStar Rauchenberger2025-08-172-1/+10
* Assigned IDs for the_hive, the_impressive, and the_invisibleStar Rauchenberger2025-08-141-1/+1
* Assigned IDs for the_gold, the_graveyard, and the_greatStar Rauchenberger2025-08-142-3/+3
* Fixed some issues with door logicStar Rauchenberger2025-08-142-8/+28
* Assigned IDs for the_galleryStar Rauchenberger2025-08-131-0/+4
* Converted to proto2Star Rauchenberger2025-08-122-9/+8
* Items and connections in the apworldStar Rauchenberger2025-08-128-9/+254
* Added support for masteriesStar Rauchenberger2025-08-092-0/+18
* Added the_betweenStar Rauchenberger2025-08-092-3/+3
* Assigned IDs for four_roomsStar Rauchenberger2025-08-071-2/+2
* Assign AP IDs to doors and panels protoStar Rauchenberger2025-08-074-12/+30
* Started apworldStar Rauchenberger2025-08-077-0/+113
400 committer Starla Insigna <starla4444@gmail.com> 2013-08-27 11:39:37 -0400 Started rewriting game from scratch with SDL2' href='/mazeoflife/commit/titlestate.cpp?h=emscripten&id=ffd335aca284c286030e2b26f1a02a0441748f46'>ffd335a ^
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