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path: root/apworld/client/player.gd
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* Split map-specific initialization into separate filesStar Rauchenberger3 days1-632/+4
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* Move direction panels when castle roof accessStar Rauchenberger6 days1-32/+66
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* (Almost) all panels are locations or connections nowStar Rauchenberger6 days1-3/+6
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* Shrink painting trigger in the_unyieldingStar Rauchenberger8 days1-0/+6
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* The Fuzzy is playable nowStar Rauchenberger13 days1-0/+50
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* Made White Ending customizableStar Rauchenberger13 days1-0/+127
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* The Stellar is playable nowStar Rauchenberger2025-10-241-0/+54
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* Add a mastery to IcarusStar Rauchenberger2025-10-231-0/+28
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* The Crystalline is playable now (sorry)Star Rauchenberger2025-10-231-0/+41
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* The Charismatic is playable nowStar Rauchenberger2025-10-231-0/+33
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* Gift maps entrance now requires cyan doorsStar Rauchenberger2025-10-231-1/+12
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* Added "Enable Gift Maps" optionStar Rauchenberger2025-10-231-135/+203
| | | | Only supports The Advanced so far. Also added the mastery to The Advanced. Location listeners are now created after any map edits are made since some locations may require custom nodes (like The Advanced's mastery).
* Move The Plaza's RTE trigger outside of the turtleStar Rauchenberger2025-10-231-0/+5
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* Update A Job Well Done signStar Rauchenberger2025-10-051-0/+2
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* Fix various minor client bugsStar Rauchenberger2025-10-051-0/+1
| | | | This is what we get for not running in the editor for a while!
* Show when goal is reachable in trackerStar Rauchenberger2025-09-291-19/+3
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* Make minimap toggleableStar Rauchenberger2025-09-271-0/+1
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* Game talks through CommonClient nowStar Rauchenberger2025-09-251-14/+6
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* Move the client into the apworldStar Rauchenberger2025-09-251-0/+369
Only works on source right now, not as an apworld.