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path: root/apworld/__init__.py
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* Added symbol shuffleStar Rauchenberger20 hours1-0/+1
| | | | | Also fixed unlocked letters + any double letter cyan doors, and tweaked some logic related to important panels with symbols on them.
* Made sure the apworld unit tests passStar Rauchenberger37 hours1-1/+9
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* [Apworld] Added item/location groupsStar Rauchenberger39 hours1-0/+2
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* Add cyan door behavior optionStar Rauchenberger2 days1-0/+1
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* [Apworld] Add shuffle_control_center_colors to slot dataStar Rauchenberger3 days1-0/+1
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* [Apworld] Added letter shuffleStar Rauchenberger4 days1-0/+1
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* Renamed filler item to "A Job Well Done"Star Rauchenberger7 days1-2/+6
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* Added option for Daedalus roof access logicStar Rauchenberger7 days1-0/+1
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* Added keyholder sanityStar Rauchenberger8 days1-1/+3
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* [Apworld] Added options to slot dataStar Rauchenberger10 days1-0/+11
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* Set apworld victory conditionStar Rauchenberger14 days1-0/+5
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* Fill the item pool with "Nothing"sStar Rauchenberger2025-08-171-1/+8
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* Items and connections in the apworldStar Rauchenberger2025-08-121-0/+14
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* Assign AP IDs to doors and panels protoStar Rauchenberger2025-08-071-3/+3
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* Started apworldStar Rauchenberger2025-08-071-0/+38
vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go.