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* Bump version v8.0.2Star Rauchenberger6 hours1-1/+1
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* Latch the daed hedges tower doorStar Rauchenberger19 hours1-0/+2
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* Fixed final door logic in The SymbolicStar Rauchenberger27 hours1-5/+33
| | | | Also possibly fixed the Poetry Room location being sent out early.
* Released v8.0.1Star Rauchenberger6 days1-0/+25
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* Bump version v8.0.1Star Rauchenberger6 days1-1/+1
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* The Owl - COLOR requires cyan doorsStar Rauchenberger6 days3-0/+11
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* Fix The Unkempt - COLOR's logicStar Rauchenberger7 days2-2/+0
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* Prevent The Unkempt - COLOR from disappearingStar Rauchenberger7 days1-0/+4
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* Split map-specific initialization into separate filesStar Rauchenberger7 days17-632/+658
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* the_entry Four Rooms Entrance is actually Y_MINUSStar Rauchenberger8 days2-2/+2
| | | | | | The game sneakily flips your gravity using a nearby warp before you reach the worldport, which is why this port works at all in ER because the client doesn't actually read the gravity field at all. This means the only worldport that doesn't have Y_MINUS gravity is the Z_PLUS one in the_extravagant. As for paintings, there are genuinely still a dozen that are Y_PLUS, as well as two X_MINUS, two X_PLUS, and one Z_PLUS in the_extravagant.
* Released v8.0.0Star Rauchenberger9 days1-0/+30
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* Bump version v8.0.0Star Rauchenberger9 days1-2/+2
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* Prioritize hinted locations in trackerStar Rauchenberger9 days4-14/+84
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* Allow ignoring locations in trackerStar Rauchenberger9 days4-19/+146
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* Merge branch 'main' of fourisland.com:/srv/git/lingo2-archipelagoStar Rauchenberger9 days1-18/+19
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| * Changed Yellow Ending door receivers to use unlock listenersStar Rauchenberger9 days1-18/+19
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* | Make unlockReaderListener shuffleableStar Rauchenberger9 days2-0/+48
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* Remove debug statementStar Rauchenberger9 days1-2/+0
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* Don't require one-shotting the_crystallineStar Rauchenberger9 days1-0/+1
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* Update READMEStar Rauchenberger9 days1-5/+4
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* Light Green Hex -> Pale Green HexStar Rauchenberger9 days1-1/+1
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* Move direction panels when castle roof accessStar Rauchenberger10 days2-32/+69
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* Store stable IDs in multiworld stateStar Rauchenberger10 days6-10/+51
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* (Almost) all panels are locations or connections nowStar Rauchenberger10 days38-44/+977
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* Shrink painting trigger in the_unyieldingStar Rauchenberger12 days1-0/+6
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* Assign stable IDs for shuffleable worldportsStar Rauchenberger2025-10-279-5/+450
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* Removed some TODOsStar Rauchenberger2025-10-269-11/+3
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* Added backwards compatibility with removed locationsStar Rauchenberger2025-10-267-6/+18
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* Updated max masteries req option due to The FuzzyStar Rauchenberger2025-10-251-1/+1
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* Released v7.2.0Star Rauchenberger2025-10-251-0/+23
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* Fix gen failure with White Ending at 12 endingsStar Rauchenberger2025-10-251-5/+5
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* Bump version v7.2.0Star Rauchenberger2025-10-251-1/+1
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* Added demoStar Rauchenberger2025-10-2512-0/+587
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* The Fuzzy is playable nowStar Rauchenberger2025-10-256-0/+75
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* Added the_fuzzyStar Rauchenberger2025-10-2510-0/+226
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* Changed the_relentless's locationsStar Rauchenberger2025-10-252-6/+31
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* Made White Ending customizableStar Rauchenberger2025-10-258-11/+187
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* Fix unlocks not saving on unlocked letters + ADL cyansStar Rauchenberger2025-10-251-2/+2
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* Add white_ending flag to doorStar Rauchenberger2025-10-247-33/+6
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* Removed 3 the_advanced checks + added 1 the_stellar checkStar Rauchenberger2025-10-243-41/+10
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* Fixed connection URLs with spacesStar Rauchenberger2025-10-241-0/+2
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* Update READMEStar Rauchenberger2025-10-241-2/+77
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* Add logic for the other rainbow in the_sturdyStar Rauchenberger2025-10-246-7/+38
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* The Stellar is playable nowStar Rauchenberger2025-10-242-0/+56
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* Added the_stellarStar Rauchenberger2025-10-2419-0/+438
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* Add a mastery to IcarusStar Rauchenberger2025-10-237-0/+105
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* Fixed Trans Rights area not being accessible in unshuffled doorsStar Rauchenberger2025-10-235-26/+39
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* the_crystalline -> icarus is possibleStar Rauchenberger2025-10-231-0/+16
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* The Crystalline is playable now (sorry)Star Rauchenberger2025-10-232-0/+43
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* Added the_crystallineStar Rauchenberger2025-10-2311-0/+135
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