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* Light Green Hex -> Pale Green HexStar Rauchenberger5 days1-1/+1
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* Move direction panels when castle roof accessStar Rauchenberger5 days2-32/+69
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* Store stable IDs in multiworld stateStar Rauchenberger6 days6-10/+51
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* (Almost) all panels are locations or connections nowStar Rauchenberger6 days38-44/+977
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* Shrink painting trigger in the_unyieldingStar Rauchenberger8 days1-0/+6
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* Assign stable IDs for shuffleable worldportsStar Rauchenberger11 days9-5/+450
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* Removed some TODOsStar Rauchenberger12 days9-11/+3
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* Added backwards compatibility with removed locationsStar Rauchenberger12 days7-6/+18
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* Updated max masteries req option due to The FuzzyStar Rauchenberger12 days1-1/+1
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* Released v7.2.0Star Rauchenberger12 days1-0/+23
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* Fix gen failure with White Ending at 12 endingsStar Rauchenberger12 days1-5/+5
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* Bump version v7.2.0Star Rauchenberger12 days1-1/+1
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* Added demoStar Rauchenberger13 days12-0/+587
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* The Fuzzy is playable nowStar Rauchenberger13 days6-0/+75
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* Added the_fuzzyStar Rauchenberger13 days10-0/+226
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* Changed the_relentless's locationsStar Rauchenberger13 days2-6/+31
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* Made White Ending customizableStar Rauchenberger13 days8-11/+187
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* Fix unlocks not saving on unlocked letters + ADL cyansStar Rauchenberger13 days1-2/+2
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* Add white_ending flag to doorStar Rauchenberger14 days7-33/+6
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* Removed 3 the_advanced checks + added 1 the_stellar checkStar Rauchenberger14 days3-41/+10
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* Fixed connection URLs with spacesStar Rauchenberger14 days1-0/+2
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* Update READMEStar Rauchenberger14 days1-2/+77
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* Add logic for the other rainbow in the_sturdyStar Rauchenberger14 days6-7/+38
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* The Stellar is playable nowStar Rauchenberger14 days2-0/+56
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* Added the_stellarStar Rauchenberger14 days19-0/+438
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* Add a mastery to IcarusStar Rauchenberger2025-10-237-0/+105
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* Fixed Trans Rights area not being accessible in unshuffled doorsStar Rauchenberger2025-10-235-26/+39
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* the_crystalline -> icarus is possibleStar Rauchenberger2025-10-231-0/+16
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* The Crystalline is playable now (sorry)Star Rauchenberger2025-10-232-0/+43
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* Added the_crystallineStar Rauchenberger2025-10-2311-0/+135
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* The Charismatic is playable nowStar Rauchenberger2025-10-232-0/+35
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* Added the_charismaticStar Rauchenberger2025-10-2315-0/+296
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* Rewrote gift map option descriptionStar Rauchenberger2025-10-231-5/+10
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* Gift maps entrance now requires cyan doorsStar Rauchenberger2025-10-231-1/+12
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* Allow validator to ignore custom nodesStar Rauchenberger2025-10-235-2/+23
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* Annotated gift maps entrance as requiring cyan doorsStar Rauchenberger2025-10-234-1/+28
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* Added "Enable Gift Maps" optionStar Rauchenberger2025-10-235-136/+228
| | | | Only supports The Advanced so far. Also added the mastery to The Advanced. Location listeners are now created after any map edits are made since some locations may require custom nodes (like The Advanced's mastery).
* Fixed typos in the_advanced locationsStar Rauchenberger2025-10-232-10/+16
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* Mark the_advanced as a gift mapStar Rauchenberger2025-10-232-0/+2
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* Added the_advancedStar Rauchenberger2025-10-239-0/+401
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* Latch the control center color doorsStar Rauchenberger2025-10-2310-3/+13
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* Move The Plaza's RTE trigger outside of the turtleStar Rauchenberger2025-10-231-0/+5
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* Fix repetitive -> entry worldport rotationStar Rauchenberger2025-10-222-3/+2
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* Latch the N door in the_shopStar Rauchenberger2025-10-221-0/+3
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* Handle Icarus's paintingsStar Rauchenberger2025-10-222-0/+44
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* Implemented latched doors in the clientStar Rauchenberger2025-10-224-2/+108
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* Make icarus optionalStar Rauchenberger2025-10-226-11/+105
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* Fix datapacking for worldport_entranceStar Rauchenberger2025-10-221-3/+2
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* Added icarusStar Rauchenberger2025-10-2239-2/+1825
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* Mark some doors as "latched"Star Rauchenberger2025-10-2022-35/+35
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