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* Released Apworld v6.6 and Client v6.7Star Rauchenberger4 days2-0/+31
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* Bump versions data-v6 client-v6.7 apworld-v6.6Star Rauchenberger4 days3-3/+3
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* [Data] Logic error with Wrath RoomStar Rauchenberger5 days1-0/+6
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* [Data] Rename SMILE locationsStar Rauchenberger5 days1-0/+5
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* [Data] Eye Room -> Gallery connectionStar Rauchenberger5 days1-0/+16
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* [Client] Added compassStar Rauchenberger5 days6-0/+134
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* [Data] Renamed some doors with compass directionsStar Rauchenberger5 days9-72/+72
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* [Data] Roof -> Orchestra RoomStar Rauchenberger5 days1-0/+6
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* [Client] Handle strict purple/cyan ending optionsStar Rauchenberger5 days3-0/+115
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* Added strict purple/cyan ending optionsStar Rauchenberger5 days8-0/+48
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* [Client] Released v5.6Star Rauchenberger6 days1-0/+12
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* [Client] Bump version client-v5.6Star Rauchenberger6 days1-1/+1
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* [Client] Prevent letters from respawningStar Rauchenberger6 days1-0/+14
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* Reworded Congruent thing in READMEStar Rauchenberger7 days1-3/+3
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* Released apworld & client v5.5Star Rauchenberger7 days2-0/+23
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* Bump versions data-v5 client-v5.5 apworld-v5.5Star Rauchenberger7 days3-3/+3
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* [Data] Rename TURN check near Shop EntranceStar Rauchenberger7 days1-1/+1
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* [Data] Daedalus - C Keyholder should be in East AreaStar Rauchenberger7 days1-1/+1
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* [Apworld] Fix indirect conditions for deep reqsStar Rauchenberger8 days2-11/+35
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* [Apworld] Fixed reqs simplification mutating common objectsStar Rauchenberger8 days1-4/+9
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* [Data] the_ancient:THIS was missing a symbolStar Rauchenberger8 days1-0/+1
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* Released Apworld v4.4Star Rauchenberger10 days1-0/+11
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* [Apworld] Bump version apworld-v4.4Star Rauchenberger10 days1-1/+1
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* [Apworld] Fixed panel set location namesStar Rauchenberger10 days1-1/+1
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* Released Apworld v4.3 and Client v4.4Star Rauchenberger11 days2-0/+33
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* Bump versions data-v4 client-v4.4 apworld-v4.3Star Rauchenberger11 days3-3/+3
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* [Client] Prevent breaking roof logic with IcarusStar Rauchenberger11 days2-0/+12
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* [Client] Clear out messages between connectionsStar Rauchenberger11 days2-4/+15
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* [Client] Don't show our trapsStar Rauchenberger11 days2-1/+8
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* [Client] Fixed warnings in galleryStar Rauchenberger11 days1-1/+4
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* [Client] Fixed ITEM_CYAN letter shuffleStar Rauchenberger11 days1-0/+3
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* [Client] Handle anti collectable trapsStar Rauchenberger11 days3-2/+33
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* Added anti collectable trapsStar Rauchenberger11 days6-3/+92
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* [Data] Added the hidden EYE panel in the anti collectable roomStar Rauchenberger11 days3-6/+11
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* [Client] Handle anti-collectable locationStar Rauchenberger11 days1-0/+3
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* Add anti-collectable locationStar Rauchenberger11 days6-1/+15
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* [Apworld] Added compatability for python 3.11Star Rauchenberger11 days2-2/+2
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* [Client] Fix Orange Door Hider locationStar Rauchenberger11 days1-0/+3
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* Mention Anti-Collectable door in READMEStar Rauchenberger11 days1-0/+1
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* [Data] Fixed Control Center Red Door receiverStar Rauchenberger11 days1-1/+1
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* Released Client v3.3Star Rauchenberger11 days1-0/+10
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* [Client] Bump version client-v3.3Star Rauchenberger11 days1-1/+1
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* [Client] Fixed issue with large datapackagesStar Rauchenberger11 days3-4/+9
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* [Client] Center title on connection screenStar Rauchenberger11 days1-0/+1
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* Indent properlyStar Rauchenberger12 days1-4/+4
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* Updated READMEStar Rauchenberger12 days1-4/+28
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* Released Apworld & Client v3.2Star Rauchenberger12 days2-0/+24
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* Bump versions data-v3 client-v3.2 apworld-v3.2Star Rauchenberger12 days3-3/+3
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* [Data] Made Welcome Back middle door in daed vanillaStar Rauchenberger12 days1-2/+2
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* [Apworld] Some access checking optimizationsStar Rauchenberger12 days3-13/+90
| | | | | | | | | | | | | | | | | | | | | | Letter requirements in OR logic (which is the main thing OR logic is used for) is simplified now. Any requirement within the OR logic that is redundant with the top level requirement now has the redundant letters removed. If a clause in a disjunction becomes empty due to this, the disjunction can be removed. Additionally, if all of the clauses in a disjunction are identical, then they can be merged into the top level requirement. I manually verified that every requirement that is affected by this simplification looks correct. Region objects are also now used in access checking instead of looking up the regions by name during access checking. This is a little faster for access checks that involve a lot of rooms, such as the Maze Gravestone. Finally, locations no longer check for access to the region the location is in, and connections no longer check for access to the source region, because these are both implied by how the graph works.