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-rw-r--r--proto/common.proto3
-rw-r--r--proto/human.proto6
2 files changed, 9 insertions, 0 deletions
diff --git a/proto/common.proto b/proto/common.proto index a066cae..03ad436 100644 --- a/proto/common.proto +++ b/proto/common.proto
@@ -26,4 +26,7 @@ enum DoorType {
26 26
27 // This door is never a location, and is an item as long as control center color shuffle is on. 27 // This door is never a location, and is an item as long as control center color shuffle is on.
28 CONTROL_CENTER_COLOR = 4; 28 CONTROL_CENTER_COLOR = 4;
29
30 // This door is never an item, and is a location as long as panelsanity is not on.
31 LOCATION_ONLY = 5;
29} 32}
diff --git a/proto/human.proto b/proto/human.proto index e8da304..3352518 100644 --- a/proto/human.proto +++ b/proto/human.proto
@@ -67,7 +67,13 @@ message HumanDoor {
67 repeated string receivers = 2; 67 repeated string receivers = 2;
68 repeated PaintingIdentifier move_paintings = 8; 68 repeated PaintingIdentifier move_paintings = 8;
69 69
70 // The set of panels that must be solved to open this door.
70 repeated PanelIdentifier panels = 3; 71 repeated PanelIdentifier panels = 3;
72
73 // If set, the number of panels from the above set that need to be solved.
74 // Warning: this is a messy kind of OR logic! Consider if there's another way.
75 uint64 complete_at = 9;
76
71 string control_center_color = 6; 77 string control_center_color = 6;
72 repeated string switches = 7; 78 repeated string switches = 7;
73 79