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-rw-r--r--proto/data.proto36
1 files changed, 35 insertions, 1 deletions
diff --git a/proto/data.proto b/proto/data.proto index 855c28c..7a1918a 100644 --- a/proto/data.proto +++ b/proto/data.proto
@@ -27,6 +27,29 @@ enum DoorType {
27 27
28 // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on. 28 // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on.
29 GRAVESTONE = 6; 29 GRAVESTONE = 6;
30
31 // This door is never a location, and is an item as long as gallery painting shuffle is on.
32 GALLERY_PAINTING = 7;
33}
34
35enum DoorGroupType {
36 DOOR_GROUP_TYPE_UNKNOWN = 0;
37
38 // These doors border a worldport. They should be grouped when connections are
39 // not shuffled.
40 CONNECTOR = 1;
41
42 // Similar to CONNECTOR, but these doors are also ordinarily opened by solving
43 // the COLOR panel in the Control Center. These should be grouped when
44 // connections are not shuffled, but are not items at all when control center
45 // colors are not shuffled.
46 COLOR_CONNECTOR = 2;
47
48 // Groups with this type become an item if cyan door behavior is set to item.
49 CYAN_DOORS = 3;
50
51 // Groups with this type always become an item if door shuffle is on.
52 SHUFFLE_GROUP = 4;
30} 53}
31 54
32enum AxisDirection { 55enum AxisDirection {
@@ -102,12 +125,12 @@ message Door {
102 optional uint64 complete_at = 12; 125 optional uint64 complete_at = 12;
103 126
104 optional string control_center_color = 6; 127 optional string control_center_color = 6;
105 repeated string switches = 7;
106 repeated KeyholderAnswer keyholders = 13; 128 repeated KeyholderAnswer keyholders = 13;
107 repeated uint64 rooms = 14; 129 repeated uint64 rooms = 14;
108 repeated uint64 doors = 15; 130 repeated uint64 doors = 15;
109 repeated uint64 endings = 16; 131 repeated uint64 endings = 16;
110 optional bool double_letters = 18; 132 optional bool double_letters = 18;
133 repeated string senders = 19;
111 134
112 optional DoorType type = 8; 135 optional DoorType type = 8;
113 136
@@ -232,7 +255,17 @@ message Progressive {
232 repeated uint64 doors = 4; 255 repeated uint64 doors = 4;
233} 256}
234 257
258message DoorGroup {
259 optional uint64 id = 1;
260 optional string name = 2;
261 optional uint64 ap_id = 3;
262 optional DoorGroupType type = 4;
263 repeated uint64 doors = 5;
264}
265
235message AllObjects { 266message AllObjects {
267 optional uint64 version = 15;
268
236 repeated Map maps = 7; 269 repeated Map maps = 7;
237 repeated Room rooms = 1; 270 repeated Room rooms = 1;
238 repeated Door doors = 2; 271 repeated Door doors = 2;
@@ -245,5 +278,6 @@ message AllObjects {
245 repeated Ending endings = 12; 278 repeated Ending endings = 12;
246 repeated Connection connections = 6; 279 repeated Connection connections = 6;
247 repeated Progressive progressives = 13; 280 repeated Progressive progressives = 13;
281 repeated DoorGroup door_groups = 14;
248 map<string, uint64> special_ids = 8; 282 map<string, uint64> special_ids = 8;
249} 283}