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-rw-r--r--data/maps/the_graveyard/doors.txtpb2
-rw-r--r--data/maps/the_linear/doors.txtpb13
-rw-r--r--data/maps/the_linear/rooms/Room.txtpb63
3 files changed, 77 insertions, 1 deletions
diff --git a/data/maps/the_graveyard/doors.txtpb b/data/maps/the_graveyard/doors.txtpb index 5570bb7..5743fb7 100644 --- a/data/maps/the_graveyard/doors.txtpb +++ b/data/maps/the_graveyard/doors.txtpb
@@ -6,10 +6,10 @@ doors {
6 doors { map: "the_great" name: "The Landscapes Gravestone" } 6 doors { map: "the_great" name: "The Landscapes Gravestone" }
7 doors { map: "the_great" name: "The Maze Gravestone" } 7 doors { map: "the_great" name: "The Maze Gravestone" }
8 doors { map: "the_great" name: "Building Building Gravestone" } 8 doors { map: "the_great" name: "Building Building Gravestone" }
9 doors { map: "the_linear" name: "Behind The Keen Gravestone" }
9 # TODO: gravestones 10 # TODO: gravestones
10 # The Tree (the_tree) 11 # The Tree (the_tree)
11 # The Three Doors (the_three_doors) 12 # The Three Doors (the_three_doors)
12 # Behind The Keen (the_linear)
13} 13}
14doors { 14doors {
15 name: "Mausoleum Door" 15 name: "Mausoleum Door"
diff --git a/data/maps/the_linear/doors.txtpb b/data/maps/the_linear/doors.txtpb new file mode 100644 index 0000000..63d8ae8 --- /dev/null +++ b/data/maps/the_linear/doors.txtpb
@@ -0,0 +1,13 @@
1doors {
2 name: "Behind The Keen Gravestone"
3 type: GRAVESTONE
4 panels { room: "Room" name: "HORN" }
5 panels { room: "Room" name: "ION" }
6 panels { room: "Room" name: "TON" }
7 panels { room: "Room" name: "ROT" }
8 panels { room: "Room" name: "IT" }
9 panels { room: "Room" name: "HIT" }
10 panels { room: "Room" name: "INTO" }
11 panels { room: "Room" name: "NOR" }
12 location_room: "Room"
13}
diff --git a/data/maps/the_linear/rooms/Room.txtpb b/data/maps/the_linear/rooms/Room.txtpb new file mode 100644 index 0000000..375eced --- /dev/null +++ b/data/maps/the_linear/rooms/Room.txtpb
@@ -0,0 +1,63 @@
1name: "Room"
2display_name: "Room"
3panels {
4 name: "HORN"
5 path: "Panels/entry_1"
6 clue: "horn"
7 answer: "thorn"
8 symbols: "sparkles"
9}
10panels {
11 name: "ION"
12 path: "Panels/entry_2"
13 clue: "ion"
14 answer: "iron"
15 symbols: "sparkles"
16}
17panels {
18 name: "TON"
19 path: "Panels/entry_3"
20 clue: "ton"
21 answer: "torn"
22 symbols: "sparkles"
23}
24panels {
25 name: "ROT"
26 path: "Panels/entry_4"
27 clue: "rot"
28 answer: "riot"
29 symbols: "sparkles"
30}
31panels {
32 name: "IT"
33 path: "Panels/entry_5"
34 clue: "it"
35 answer: "hit"
36 symbols: "sparkles"
37}
38panels {
39 name: "HIT"
40 path: "Panels/entry_6"
41 clue: "hit"
42 answer: "hint"
43 symbols: "sparkles"
44}
45panels {
46 name: "INTO"
47 path: "Panels/entry_7"
48 clue: "into"
49 answer: "intro"
50 symbols: "sparkles"
51}
52panels {
53 name: "NOR"
54 path: "Panels/entry_8"
55 clue: "nor"
56 answer: "north"
57 symbols: "sparkles"
58}
59ports {
60 name: "GREAT"
61 path: "Components/Warps/worldport"
62 orientation: "south"
63}