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-rw-r--r--data/maps/the_three_doors/rooms/Dead End Room.txtpb2
-rw-r--r--data/maps/the_three_doors/rooms/First Second Room.txtpb2
-rw-r--r--data/maps/the_three_doors/rooms/Loose Strings Room.txtpb1
-rw-r--r--data/maps/the_three_doors/rooms/One Luck Room.txtpb1
-rw-r--r--data/maps/the_three_doors/rooms/Silver Portal Room.txtpb2
5 files changed, 8 insertions, 0 deletions
diff --git a/data/maps/the_three_doors/rooms/Dead End Room.txtpb b/data/maps/the_three_doors/rooms/Dead End Room.txtpb index 8074fbe..8bfe193 100644 --- a/data/maps/the_three_doors/rooms/Dead End Room.txtpb +++ b/data/maps/the_three_doors/rooms/Dead End Room.txtpb
@@ -29,12 +29,14 @@ panels {
29} 29}
30ports { 30ports {
31 name: "BEGIN" 31 name: "BEGIN"
32 display_name: "Door Ways Worldport"
32 path: "Components/Warps/worldport6" 33 path: "Components/Warps/worldport6"
33 destination { x: -38 y: 0 z: 41.5 } 34 destination { x: -38 y: 0 z: 41.5 }
34 rotation: 0 35 rotation: 0
35} 36}
36ports { 37ports {
37 name: "BEGIN2" 38 name: "BEGIN2"
39 display_name: "Dead End Worldport"
38 path: "Components/Warps/worldport5" 40 path: "Components/Warps/worldport5"
39 destination { x: -38 y: 0 z: 27.5 } 41 destination { x: -38 y: 0 z: 27.5 }
40 rotation: 180 42 rotation: 180
diff --git a/data/maps/the_three_doors/rooms/First Second Room.txtpb b/data/maps/the_three_doors/rooms/First Second Room.txtpb index c2d9397..bdf5b49 100644 --- a/data/maps/the_three_doors/rooms/First Second Room.txtpb +++ b/data/maps/the_three_doors/rooms/First Second Room.txtpb
@@ -29,12 +29,14 @@ panels {
29} 29}
30ports { 30ports {
31 name: "GREAT" 31 name: "GREAT"
32 display_name: "First Worldport"
32 path: "Components/Warps/worldport" 33 path: "Components/Warps/worldport"
33 destination { x: -16 y: 0 z: 0.5 } 34 destination { x: -16 y: 0 z: 0.5 }
34 rotation: 180 35 rotation: 180
35} 36}
36ports { 37ports {
37 name: "TTD" 38 name: "TTD"
39 display_name: "Second Worldport"
38 path: "Components/Warps/worldport2" 40 path: "Components/Warps/worldport2"
39 destination { x: -16 y: 0 z: 14.5 } 41 destination { x: -16 y: 0 z: 14.5 }
40 rotation: 0 42 rotation: 0
diff --git a/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb b/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb index 9cb7f65..21e3c64 100644 --- a/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb +++ b/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb
@@ -15,6 +15,7 @@ panels {
15} 15}
16ports { 16ports {
17 name: "BEGIN" 17 name: "BEGIN"
18 display_name: "Loose Strings Worldport"
18 path: "Components/Warps/worldport7" 19 path: "Components/Warps/worldport7"
19 destination { x: -16 y: 0 z: 41.5 } 20 destination { x: -16 y: 0 z: 41.5 }
20 rotation: 0 21 rotation: 0
diff --git a/data/maps/the_three_doors/rooms/One Luck Room.txtpb b/data/maps/the_three_doors/rooms/One Luck Room.txtpb index 742a8d3..f5053be 100644 --- a/data/maps/the_three_doors/rooms/One Luck Room.txtpb +++ b/data/maps/the_three_doors/rooms/One Luck Room.txtpb
@@ -15,6 +15,7 @@ panels {
15} 15}
16ports { 16ports {
17 name: "BEGIN" 17 name: "BEGIN"
18 display_name: "Lone Chance Worldport"
18 path: "Components/Warps/worldport8" 19 path: "Components/Warps/worldport8"
19 destination { x: -16 y: 0 z: 27.5 } 20 destination { x: -16 y: 0 z: 27.5 }
20 rotation: 180 21 rotation: 180
diff --git a/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb b/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb index 0d62429..1c00045 100644 --- a/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb +++ b/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb
@@ -27,12 +27,14 @@ panels {
27} 27}
28ports { 28ports {
29 name: "BEGIN" 29 name: "BEGIN"
30 display_name: "Third Fourth Worldport"
30 path: "Components/Warps/worldport3" 31 path: "Components/Warps/worldport3"
31 destination { x: -38 y: 0 z: 14.5 } 32 destination { x: -38 y: 0 z: 14.5 }
32 rotation: 0 33 rotation: 0
33} 34}
34ports { 35ports {
35 name: "NEXT" 36 name: "NEXT"
37 display_name: "Silver Portal Worldport"
36 path: "Components/Warps/worldport4" 38 path: "Components/Warps/worldport4"
37 destination { x: -38 y: 0 z: 0.5 } 39 destination { x: -38 y: 0 z: 0.5 }
38 rotation: 180 40 rotation: 180