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-rw-r--r--data/maps/the_relentless/rooms/Mastery.txtpb6
1 files changed, 6 insertions, 0 deletions
diff --git a/data/maps/the_relentless/rooms/Mastery.txtpb b/data/maps/the_relentless/rooms/Mastery.txtpb new file mode 100644 index 0000000..8b12c56 --- /dev/null +++ b/data/maps/the_relentless/rooms/Mastery.txtpb
@@ -0,0 +1,6 @@
1name: "Mastery"
2display_name: "Relentless"
3masteries {
4 name: "MASTERY"
5 path: "Components/Collectables/smiley"
6}
ic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
from collections.abc import Callable
from typing import TYPE_CHECKING

from BaseClasses import CollectionState, Region
from .player_logic import AccessRequirements

if TYPE_CHECKING:
    from . import Lingo2World


def lingo2_can_satisfy_requirements(state: CollectionState, reqs: AccessRequirements, regions: list[Region],
                                    world: "Lingo2World") -> bool:
    if not all(state.has(item, world.player) for item in reqs.items):
        return False

    if not all(state.has(item, world.player, amount) for item, amount in reqs.progressives.items()):
        return False

    if not all(state.can_reach_region(region_name, world.player) for region_name in reqs.rooms):
        return False

    if not all(state.can_reach(region) for region in regions):
        return False

    for letter_key, letter_level in reqs.letters.items():
        if not state.has(letter_key, world.player, letter_level):
            return False

    if reqs.cyans:
        if not any(state.has(letter, world.player, amount)
                   for letter, amount in world.player_logic.double_letter_amount.items()):
            return False

    if len(reqs.or_logic) > 0:
        if not all(any(lingo2_can_satisfy_requirements(state, sub_reqs, [], world) for sub_reqs in subjunction)
                   for subjunction in reqs.or_logic):
            return False

    if reqs.complete_at is not None:
        completed = 0
        checked = 0
        for possibility in reqs.possibilities:
            checked += 1
            if lingo2_can_satisfy_requirements(state, possibility, [], world):
                completed += 1
                if completed >= reqs.complete_at:
                    break
            elif len(reqs.possibilities) - checked + completed < reqs.complete_at:
                # There aren't enough remaining possibilities for the check to pass.
                return False
        if completed < reqs.complete_at:
            return False

    return True

def make_location_lambda(reqs: AccessRequirements, world: "Lingo2World",
                         regions: dict[str, Region]) -> Callable[[CollectionState], bool]:
    # Replace required rooms with regions for the top level requirement, which saves looking up the regions during rule
    # checking.
    required_regions = [regions[room_name] for room_name in reqs.rooms]
    new_reqs = reqs.copy()
    new_reqs.rooms.clear()
    return lambda state: lingo2_can_satisfy_requirements(state, new_reqs, required_regions, world)