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-rw-r--r--data/maps/the_plaza/doors.txtpb211
1 files changed, 211 insertions, 0 deletions
diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb new file mode 100644 index 0000000..be491ed --- /dev/null +++ b/data/maps/the_plaza/doors.txtpb
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1doors {
2 name: "Repetitive Entrance"
3 type: STANDARD
4 receivers: "Components/Doors/entry_3"
5 panels { room: "Main Area" name: "ASTOUNDING" }
6 panels { room: "Main Area" name: "INFLEXIBLE" }
7 panels { room: "Main Area" name: "AMONG" }
8 location_room: "Main Area"
9}
10doors {
11 name: "Symbolic Entrance"
12 type: ITEM_ONLY
13 receivers: "Components/Doors/entry_2"
14 panels { room: "Main Area" name: "ASTOUNDING" }
15 panels { room: "Main Area" name: "INFLEXIBLE" }
16 panels { room: "Main Area" name: "AMONG" }
17}
18doors {
19 name: "Sirenic Entrance"
20 type: ITEM_ONLY
21 receivers: "Components/Doors/entry_8"
22 panels { room: "Main Area" name: "ASTOUNDING" }
23 panels { room: "Main Area" name: "INFLEXIBLE" }
24 panels { room: "Main Area" name: "AMONG" }
25}
26doors {
27 name: "Turtle Entrance"
28 type: STANDARD
29 receivers: "Components/Doors/entry_1"
30 panels { room: "Main Area" name: "COURTYARD" }
31 location_room: "Main Area"
32}
33doors {
34 name: "Top Left Door"
35 type: STANDARD
36 receivers: "Components/Doors/entry_6"
37 panels { room: "Center Room" name: "REPORTER" }
38 panels { room: "Center Room" name: "BIRD" }
39 panels { room: "Center Room" name: "FOX" }
40 panels { room: "Center Room" name: "JUDGE" }
41 panels { room: "Center Room" name: "DENTIST" }
42 panels { room: "Center Room" name: "SQUIRREL" }
43 location_room: "Center Room"
44}
45doors {
46 name: "Top Right Door"
47 type: ITEM_ONLY
48 receivers: "Components/Doors/entry_7"
49 panels { room: "Center Room" name: "REPORTER" }
50 panels { room: "Center Room" name: "BIRD" }
51 panels { room: "Center Room" name: "FOX" }
52 panels { room: "Center Room" name: "JUDGE" }
53 panels { room: "Center Room" name: "DENTIST" }
54 panels { room: "Center Room" name: "SQUIRREL" }
55}
56doors {
57 name: "Bottom Left Door"
58 type: ITEM_ONLY
59 receivers: "Components/Doors/entry_5"
60 panels { room: "Center Room" name: "REPORTER" }
61 panels { room: "Center Room" name: "BIRD" }
62 panels { room: "Center Room" name: "FOX" }
63 panels { room: "Center Room" name: "JUDGE" }
64 panels { room: "Center Room" name: "DENTIST" }
65 panels { room: "Center Room" name: "SQUIRREL" }
66}
67doors {
68 name: "Bottom Right Door"
69 type: ITEM_ONLY
70 receivers: "Components/Doors/entry_4"
71 panels { room: "Center Room" name: "REPORTER" }
72 panels { room: "Center Room" name: "BIRD" }
73 panels { room: "Center Room" name: "FOX" }
74 panels { room: "Center Room" name: "JUDGE" }
75 panels { room: "Center Room" name: "DENTIST" }
76 panels { room: "Center Room" name: "SQUIRREL" }
77}
78doors {
79 name: "Top Left Puzzles"
80 type: LOCATION_ONLY
81 panels { room: "Top Left Room" name: "BARE SOD" }
82 panels { room: "Top Left Room" name: "SOD" }
83 panels { room: "Top Left Room" name: "BARE" }
84 panels { room: "Top Left Room" name: "KNOT TECTONIC" }
85 panels { room: "Top Left Room" name: "TECTONIC" }
86 panels { room: "Top Left Room" name: "KNOT" }
87 panels { room: "Top Left Room" name: "SURE TEMPER" }
88 panels { room: "Top Left Room" name: "TEMPER" }
89 panels { room: "Top Left Room" name: "SURE" }
90 panels { room: "Top Left Room" name: "BACKPACK SILVER" }
91 panels { room: "Top Left Room" name: "COLOR (2)" }
92 panels { room: "Top Left Room" name: "SILVER" }
93 panels { room: "Top Left Room" name: "BACKPACK" }
94 panels { room: "Top Left Room" name: "COLOR WHOLE" }
95 panels { room: "Top Left Room" name: "WHOLE" }
96 panels { room: "Top Left Room" name: "COLOR (1)" }
97 panels { room: "Top Left Room" name: "CHILL BEAR" }
98 panels { room: "Top Left Room" name: "BEAR" }
99 panels { room: "Top Left Room" name: "CHILL" }
100 panels { room: "Top Left Room" name: "SURE TEMPER BACKPACK SILVER" }
101 panels { room: "Top Left Room" name: "KNOT TECTONIC BARE SOD" }
102 panels { room: "Top Left Room" name: "COLOR WHOLE CHILL BEAR" }
103 location_room: "Top Left Room"
104}
105doors {
106 name: "Top Right Puzzles"
107 type: LOCATION_ONLY
108 panels { room: "Top Right Room" name: "RIGHT WING" }
109 panels { room: "Top Right Room" name: "WING" }
110 panels { room: "Top Right Room" name: "RIGHT" }
111 panels { room: "Top Right Room" name: "TYPIST BEAR" }
112 panels { room: "Top Right Room" name: "BEAR" }
113 panels { room: "Top Right Room" name: "TYPIST" }
114 panels { room: "Top Right Room" name: "HALVES ANNOYED" }
115 panels { room: "Top Right Room" name: "ANNOYED" }
116 panels { room: "Top Right Room" name: "HALVES" }
117 panels { room: "Top Right Room" name: "SOUR GOOD" }
118 panels { room: "Top Right Room" name: "GOOD" }
119 panels { room: "Top Right Room" name: "SOUR" }
120 panels { room: "Top Right Room" name: "HOLE TIME" }
121 panels { room: "Top Right Room" name: "TIME" }
122 panels { room: "Top Right Room" name: "HOLE" }
123 panels { room: "Top Right Room" name: "KNOT CHEF" }
124 panels { room: "Top Right Room" name: "CHEF" }
125 panels { room: "Top Right Room" name: "KNOT" }
126 panels { room: "Top Right Room" name: "HALVES ANNOYED SOUR GOOD" }
127 panels { room: "Top Right Room" name: "TYPIST BEAR RIGHT WING" }
128 panels { room: "Top Right Room" name: "KNOT CHEF HOLE TIME" }
129 location_room: "Top Right Room"
130}
131doors {
132 name: "Bottom Left Puzzles"
133 type: LOCATION_ONLY
134 panels { room: "Bottom Left Room" name: "SHELL (1)" }
135 panels { room: "Bottom Left Room" name: "SHELL (2)" }
136 panels { room: "Bottom Left Room" name: "SHELL (3)" }
137 panels { room: "Bottom Left Room" name: "SHELL (4)" }
138 panels { room: "Bottom Left Room" name: "SHELL (5)" }
139 panels { room: "Bottom Left Room" name: "SHELL (6)" }
140 location_room: "Bottom Left Room"
141}
142doors {
143 name: "Bottom Right Puzzles"
144 type: LOCATION_ONLY
145 panels { room: "Bottom Right Room" name: "FLY" }
146 panels { room: "Bottom Right Room" name: "DECLOG" }
147 panels { room: "Bottom Right Room" name: "SWING" }
148 panels { room: "Bottom Right Room" name: "HIBERNATE" }
149 panels { room: "Bottom Right Room" name: "HONEY" }
150 panels { room: "Bottom Right Room" name: "INJECT" }
151 location_room: "Bottom Right Room"
152}
153doors {
154 name: "Mastery"
155 type: EVENT
156 panels { room: "Top Left Room" name: "BARE SOD" }
157 panels { room: "Top Left Room" name: "SOD" }
158 panels { room: "Top Left Room" name: "BARE" }
159 panels { room: "Top Left Room" name: "KNOT TECTONIC" }
160 panels { room: "Top Left Room" name: "TECTONIC" }
161 panels { room: "Top Left Room" name: "KNOT" }
162 panels { room: "Top Left Room" name: "SURE TEMPER" }
163 panels { room: "Top Left Room" name: "TEMPER" }
164 panels { room: "Top Left Room" name: "SURE" }
165 panels { room: "Top Left Room" name: "BACKPACK SILVER" }
166 panels { room: "Top Left Room" name: "COLOR (2)" }
167 panels { room: "Top Left Room" name: "SILVER" }
168 panels { room: "Top Left Room" name: "BACKPACK" }
169 panels { room: "Top Left Room" name: "COLOR WHOLE" }
170 panels { room: "Top Left Room" name: "WHOLE" }
171 panels { room: "Top Left Room" name: "COLOR (1)" }
172 panels { room: "Top Left Room" name: "CHILL BEAR" }
173 panels { room: "Top Left Room" name: "BEAR" }
174 panels { room: "Top Left Room" name: "CHILL" }
175 panels { room: "Top Left Room" name: "SURE TEMPER BACKPACK SILVER" }
176 panels { room: "Top Left Room" name: "KNOT TECTONIC BARE SOD" }
177 panels { room: "Top Left Room" name: "COLOR WHOLE CHILL BEAR" }
178 panels { room: "Top Right Room" name: "RIGHT WING" }
179 panels { room: "Top Right Room" name: "WING" }
180 panels { room: "Top Right Room" name: "RIGHT" }
181 panels { room: "Top Right Room" name: "TYPIST BEAR" }
182 panels { room: "Top Right Room" name: "BEAR" }
183 panels { room: "Top Right Room" name: "TYPIST" }
184 panels { room: "Top Right Room" name: "HALVES ANNOYED" }
185 panels { room: "Top Right Room" name: "ANNOYED" }
186 panels { room: "Top Right Room" name: "HALVES" }
187 panels { room: "Top Right Room" name: "SOUR GOOD" }
188 panels { room: "Top Right Room" name: "GOOD" }
189 panels { room: "Top Right Room" name: "SOUR" }
190 panels { room: "Top Right Room" name: "HOLE TIME" }
191 panels { room: "Top Right Room" name: "TIME" }
192 panels { room: "Top Right Room" name: "HOLE" }
193 panels { room: "Top Right Room" name: "KNOT CHEF" }
194 panels { room: "Top Right Room" name: "CHEF" }
195 panels { room: "Top Right Room" name: "KNOT" }
196 panels { room: "Top Right Room" name: "HALVES ANNOYED SOUR GOOD" }
197 panels { room: "Top Right Room" name: "TYPIST BEAR RIGHT WING" }
198 panels { room: "Top Right Room" name: "KNOT CHEF HOLE TIME" }
199 panels { room: "Bottom Left Room" name: "SHELL (1)" }
200 panels { room: "Bottom Left Room" name: "SHELL (2)" }
201 panels { room: "Bottom Left Room" name: "SHELL (3)" }
202 panels { room: "Bottom Left Room" name: "SHELL (4)" }
203 panels { room: "Bottom Left Room" name: "SHELL (5)" }
204 panels { room: "Bottom Left Room" name: "SHELL (6)" }
205 panels { room: "Bottom Right Room" name: "FLY" }
206 panels { room: "Bottom Right Room" name: "DECLOG" }
207 panels { room: "Bottom Right Room" name: "SWING" }
208 panels { room: "Bottom Right Room" name: "HIBERNATE" }
209 panels { room: "Bottom Right Room" name: "HONEY" }
210 panels { room: "Bottom Right Room" name: "INJECT" }
211}