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-rw-r--r--data/maps/the_orb/rooms/B Room.txtpb27
-rw-r--r--data/maps/the_orb/rooms/Main Area.txtpb90
-rw-r--r--data/maps/the_orb/rooms/O Room.txtpb5
-rw-r--r--data/maps/the_orb/rooms/R Room.txtpb5
4 files changed, 127 insertions, 0 deletions
diff --git a/data/maps/the_orb/rooms/B Room.txtpb b/data/maps/the_orb/rooms/B Room.txtpb new file mode 100644 index 0000000..0324647 --- /dev/null +++ b/data/maps/the_orb/rooms/B Room.txtpb
@@ -0,0 +1,27 @@
1name: "B Room"
2letters {
3 key: "b"
4 path: "Components/Collectables/b"
5}
6paintings {
7 name: "SPIRAL"
8 path: "Meshes/spiral"
9 # TODO: This is too high up to enter. It's also a hint painting.
10 exit_only: true
11}
12# TODO: Should these two be independent for shuffling purposes, or always tied
13# to the Main Area's port?
14ports {
15 name: "MID"
16 path: "Components/Warps/worldport4"
17 orientation: "south"
18 # This port is in the room immediately after solving the B puzzles, which
19 # means it seems like it would be inaccessible if you enter the map from the
20 # painting or from the final port, but entering the O or R areas brings you
21 # back to the beginning.
22}
23ports {
24 name: "FINAL"
25 path: "Components/Warps/worldport5"
26 orientation: "south"
27}
diff --git a/data/maps/the_orb/rooms/Main Area.txtpb b/data/maps/the_orb/rooms/Main Area.txtpb new file mode 100644 index 0000000..4fcac29 --- /dev/null +++ b/data/maps/the_orb/rooms/Main Area.txtpb
@@ -0,0 +1,90 @@
1name: "Main Area"
2panels {
3 name: "STRIKE"
4 path: "Panels/O/entry_1"
5 clue: "strike"
6 answer: "hit"
7 symbols: SUN
8}
9panels {
10 name: "METAL"
11 path: "Panels/O/entry_2"
12 clue: "metal"
13 answer: "tin"
14 symbols: EXAMPLE
15}
16panels {
17 name: "HINT"
18 path: "Panels/O/entry_3"
19 clue: "hint"
20 answer: "hit"
21 symbols: SPARKLES
22}
23panels {
24 name: "THIN"
25 path: "Panels/O/entry_4"
26 clue: "thin"
27 answer: "tin"
28 symbols: SPARKLES
29}
30panels {
31 name: "NARROW"
32 path: "Panels/R/entry_5"
33 clue: "narrow"
34 answer: "thin"
35 symbols: SUN
36}
37panels {
38 name: "CLUE"
39 path: "Panels/R/entry_6"
40 clue: "clue"
41 answer: "hint"
42 symbols: SUN
43}
44panels {
45 name: "IMPLY"
46 path: "Panels/R/entry_7"
47 clue: "imply"
48 answer: "hint"
49 symbols: SUN
50}
51panels {
52 name: "THICK"
53 path: "Panels/R/entry_8"
54 clue: "thick"
55 answer: "thin"
56 symbols: SUN
57}
58panels {
59 name: "MUSE"
60 path: "Panels/B/entry_9"
61 clue: "muse"
62 answer: "think"
63 symbols: SUN
64}
65panels {
66 name: "ACT"
67 path: "Panels/B/entry_10"
68 clue: "act"
69 answer: "think"
70 symbols: SUN
71}
72panels {
73 name: "SOUTH"
74 path: "Panels/B/entry_11"
75 clue: "south"
76 answer: "north"
77 symbols: SUN
78}
79panels {
80 name: "EAST"
81 path: "Panels/B/entry_12"
82 clue: "east"
83 answer: "north"
84 symbols: EXAMPLE
85}
86ports {
87 name: "GREAT"
88 path: "Components/Warps/worldport"
89 orientation: "south"
90}
diff --git a/data/maps/the_orb/rooms/O Room.txtpb b/data/maps/the_orb/rooms/O Room.txtpb new file mode 100644 index 0000000..cc254a4 --- /dev/null +++ b/data/maps/the_orb/rooms/O Room.txtpb
@@ -0,0 +1,5 @@
1name: "O Room"
2letters {
3 key: "o"
4 path: "Components/Collectables/o"
5}
diff --git a/data/maps/the_orb/rooms/R Room.txtpb b/data/maps/the_orb/rooms/R Room.txtpb new file mode 100644 index 0000000..a01726a --- /dev/null +++ b/data/maps/the_orb/rooms/R Room.txtpb
@@ -0,0 +1,5 @@
1name: "R Room"
2letters {
3 key: "r"
4 path: "Components/Collectables/r"
5}