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-rw-r--r--data/maps/the_lionized/rooms/E2 Room.txtpb1
-rw-r--r--data/maps/the_lionized/rooms/Puzzle Room.txtpb1
2 files changed, 0 insertions, 2 deletions
diff --git a/data/maps/the_lionized/rooms/E2 Room.txtpb b/data/maps/the_lionized/rooms/E2 Room.txtpb index b07d820..e8f81c1 100644 --- a/data/maps/the_lionized/rooms/E2 Room.txtpb +++ b/data/maps/the_lionized/rooms/E2 Room.txtpb
@@ -1,5 +1,4 @@
1name: "E2 Room" 1name: "E2 Room"
2display_name: "Lionized"
3letters { 2letters {
4 key: "e" 3 key: "e"
5 level2: true 4 level2: true
diff --git a/data/maps/the_lionized/rooms/Puzzle Room.txtpb b/data/maps/the_lionized/rooms/Puzzle Room.txtpb index 5754c71..22b72ac 100644 --- a/data/maps/the_lionized/rooms/Puzzle Room.txtpb +++ b/data/maps/the_lionized/rooms/Puzzle Room.txtpb
@@ -1,5 +1,4 @@
1name: "Puzzle Room" 1name: "Puzzle Room"
2display_name: "Lionized"
3panels { 2panels {
4 name: "CHILD" 3 name: "CHILD"
5 path: "Panels/entry_1" 4 path: "Panels/entry_1"
definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * \brief Start tracking SDL memory allocations * * \note This should be called before any other SDL functions for complete tracking coverage */ int SDLTest_TrackAllocations(void); /** * \brief Print a log of any outstanding allocations * * \note This can be called after SDL_Quit() */ void SDLTest_LogAllocations(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* SDL_test_memory_h_ */ /* vi: set ts=4 sw=4 expandtab: */