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-rw-r--r--data/maps/the_invisible/rooms/Entrance.txtpb1
-rw-r--r--data/maps/the_invisible/rooms/Maze.txtpb1
2 files changed, 0 insertions, 2 deletions
diff --git a/data/maps/the_invisible/rooms/Entrance.txtpb b/data/maps/the_invisible/rooms/Entrance.txtpb index 7fafcb5..bfc7223 100644 --- a/data/maps/the_invisible/rooms/Entrance.txtpb +++ b/data/maps/the_invisible/rooms/Entrance.txtpb
@@ -1,5 +1,4 @@
1name: "Entrance" 1name: "Entrance"
2display_name: "Invisible"
3panels { 2panels {
4 name: "VISIBLE" 3 name: "VISIBLE"
5 path: "Panels/Room_1/panel_1" 4 path: "Panels/Room_1/panel_1"
diff --git a/data/maps/the_invisible/rooms/Maze.txtpb b/data/maps/the_invisible/rooms/Maze.txtpb index 4461f08..895817a 100644 --- a/data/maps/the_invisible/rooms/Maze.txtpb +++ b/data/maps/the_invisible/rooms/Maze.txtpb
@@ -1,5 +1,4 @@
1name: "Maze" 1name: "Maze"
2display_name: "Invisible"
3masteries { 2masteries {
4 name: "MASTERY" 3 name: "MASTERY"
5 path: "Components/Collectables/smiley" 4 path: "Components/Collectables/smiley"
abel */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
connections {
  from {
    painting {
      room: "Y Minus First Floor"
      name: "SMILE"
    }
  }
  to {
    painting {
      room: "Y Minus Second Floor"
      name: "SMILE"
    }
  }
  oneway: true
}
connections {
  from_room: "Y Minus Second Floor"
  to_room: "Y Minus First Floor"
  oneway: true
}
connections {
  from {
    painting {
      room: "Y Minus Second Floor"
      name: "UNMORE"
    }
  }
  to {
    painting {
      room: "Y Plus Third Floor"
      name: "UNMORE"
    }
  }
  oneway: true
}
connections {
  from_room: "Y Plus Third Floor"
  to_room: "Y Plus First Floor"
  oneway: true
}
connections {
  from {
    painting {
      room: "Y Plus Third Floor"
      name: "UNDUE"
    }
  }
  to {
    painting {
      room: "Hat Chamber"
      name: "UNDUE"
    }
  }
  oneway: true
}
connections {
  from_room: "Y Minus Third Floor"
  to_room: "Y Minus Second Floor"
  oneway: true
}
connections {
  from_room: "Hat Chamber"
  to_room: "Y Minus Third Floor"
  oneway: true
}
connections {
  from {
    painting {
      room: "Y Plus First Floor"
      name: "UNDUE"
    }
  }
  to {
    painting {
      room: "Engine Room"
      name: "UNDUE"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      room: "Y Plus First Floor"
      name: "UNLESS"
    }
  }
  to {
    painting {
      room: "X Plus"
      name: "UNLESS"
    }
  }
  oneway: true
}
connections {
  from_room: "X Plus"
  to_room: "X Plus Middle Leg"
  door { name: "M Side Middle Door" }
}
connections {
  from_room: "X Plus"
  to_room: "X Plus Right Leg"
  door { name: "M Side Right Door" }
}
connections {
  from {
    painting {
      room: "X Plus"
      name: "UNDONE"
    }
  }
  to {
    painting {
      room: "X Minus"
      name: "UNDONE"
    }
  }
  oneway: true
}
connections {
  from_room: "X Minus"
  to_room: "X Minus Middle Leg"
  door { name: "W Side Middle Door" }
}
connections {
  from_room: "X Minus"
  to_room: "X Minus Right Leg"
  door { name: "W Side Right Door" }
}
connections {
  from {
    painting {
      room: "X Minus"
      name: "SMILE"
    }
  }
  to {
    painting {
      room: "Y Minus Second Floor"
      name: "SMILE"
    }
  }
  oneway: true
}
connections {
  from_room: "Y Minus First Floor"
  to_room: "E Room"
  door { name: "E Door" }
}