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-rw-r--r--data/maps/the_great/doors.txtpb28
1 files changed, 24 insertions, 4 deletions
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index be7cd00..abbbc11 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb
@@ -49,6 +49,7 @@ doors {
49 type: LOCATION_ONLY 49 type: LOCATION_ONLY
50 panels { room: "West Side" name: "ERASE" } 50 panels { room: "West Side" name: "ERASE" }
51 location_room: "West Side" 51 location_room: "West Side"
52 location_name: "ERASE"
52} 53}
53doors { 54doors {
54 name: "Control Center Purple Door" 55 name: "Control Center Purple Door"
@@ -65,7 +66,7 @@ doors {
65doors { 66doors {
66 name: "Control Center Red Door" 67 name: "Control Center Red Door"
67 type: CONTROL_CENTER_COLOR 68 type: CONTROL_CENTER_COLOR
68 receivers: "Components/Doors/Gates/Gate" 69 receivers: "Components/Doors/entry_18"
69 control_center_color: "red" 70 control_center_color: "red"
70} 71}
71doors { 72doors {
@@ -142,6 +143,7 @@ doors {
142 panels { room: "Pillar Room" name: "CAUGHT" } 143 panels { room: "Pillar Room" name: "CAUGHT" }
143 panels { room: "Pillar Room" name: "TEN" } 144 panels { room: "Pillar Room" name: "TEN" }
144 location_room: "Pillar Room" 145 location_room: "Pillar Room"
146 location_name: "Puzzles"
145} 147}
146doors { 148doors {
147 name: "North Landscape Entrance" 149 name: "North Landscape Entrance"
@@ -225,7 +227,7 @@ doors {
225 name: "Tower Entrance" 227 name: "Tower Entrance"
226 type: ITEM_ONLY 228 type: ITEM_ONLY
227 receivers: "Components/Doors/entry_25" 229 receivers: "Components/Doors/entry_25"
228 switches: "double_letters" 230 double_letters: true
229} 231}
230doors { 232doors {
231 name: "Maze Out/South Door" 233 name: "Maze Out/South Door"
@@ -391,11 +393,13 @@ doors {
391 name: "Big Y" 393 name: "Big Y"
392 type: STANDARD 394 type: STANDARD
393 receivers: "Components/Doors/question_3" 395 receivers: "Components/Doors/question_3"
396 receivers: "Components/Doors/question_12"
394 panels { room: "Question Room What" name: "QUESTION" answer: "why" } 397 panels { room: "Question Room What" name: "QUESTION" answer: "why" }
395 panels { room: "Question Room How" name: "QUESTION" answer: "why" } 398 panels { room: "Question Room How" name: "QUESTION" answer: "why" }
396 panels { room: "Question Room When" name: "QUESTION" answer: "why" } 399 panels { room: "Question Room When" name: "QUESTION" answer: "why" }
397 panels { room: "Question Room Who" name: "QUESTION" answer: "why" } 400 panels { room: "Question Room Who" name: "QUESTION" answer: "why" }
398 location_room: "Question Room Who" 401 location_room: "Question Room Who"
402 location_name: "Whys"
399} 403}
400doors { 404doors {
401 name: "Talented Entrance" 405 name: "Talented Entrance"
@@ -418,6 +422,7 @@ doors {
418 panels { room: "Back Area" name: "Right Landscape Top" answer: "tell" } 422 panels { room: "Back Area" name: "Right Landscape Top" answer: "tell" }
419 panels { room: "Back Area" name: "Right Landscape Left" answer: "eyes" } 423 panels { room: "Back Area" name: "Right Landscape Left" answer: "eyes" }
420 location_room: "Back Area" 424 location_room: "Back Area"
425 location_name: "Landscapes Room Alternate Answers"
421} 426}
422doors { 427doors {
423 name: "Nature Room Door" 428 name: "Nature Room Door"
@@ -466,9 +471,13 @@ doors {
466} 471}
467doors { 472doors {
468 name: "Lavender Cube" 473 name: "Lavender Cube"
469 type: ITEM_ONLY 474 type: EVENT
470 receivers: "Components/Doors/entry_28" 475 receivers: "Components/Doors/entry_28"
471 switches: "lavender_cubes" 476 panels {
477 map: "the_ancient"
478 room: "Inside"
479 name: "COLOR"
480 }
472} 481}
473doors { 482doors {
474 name: "Zero Entrance" 483 name: "Zero Entrance"
@@ -493,3 +502,14 @@ doors {
493 panels { room: "Back Area" name: "PAINTING" } 502 panels { room: "Back Area" name: "PAINTING" }
494 location_room: "Back Area" 503 location_room: "Back Area"
495} 504}
505doors {
506 name: "Cyan Doors"
507 type: EVENT
508 receivers: "Panels/General/entry_7/teleportListener"
509 double_letters: true
510}
511doors {
512 name: "Partial Entrance"
513 type: EVENT
514 panels { room: "West Side" name: "CLUE" }
515}