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-rw-r--r--data/maps/daedalus/connections.txtpb1870
-rw-r--r--data/maps/daedalus/doors.txtpb2296
-rw-r--r--data/maps/daedalus/metadata.txtpb23
-rw-r--r--data/maps/daedalus/rooms/After Bee Room.txtpb23
-rw-r--r--data/maps/daedalus/rooms/Amber North 2.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Bee Room Obverse.txtpb66
-rw-r--r--data/maps/daedalus/rooms/Bee Room Reverse.txtpb68
-rw-r--r--data/maps/daedalus/rooms/Beehalls Intersection.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Black Hex.txtpb52
-rw-r--r--data/maps/daedalus/rooms/Blue Hallway Cut Side.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Blue Hallway Tall Side.txtpb54
-rw-r--r--data/maps/daedalus/rooms/Blue Hallway.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Blue Room.txtpb80
-rw-r--r--data/maps/daedalus/rooms/Blue Smiley Annex.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Blue Smiley.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Book Room.txtpb86
-rw-r--r--data/maps/daedalus/rooms/Bow Side.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Brown Smiley.txtpb9
-rw-r--r--data/maps/daedalus/rooms/C Keyholder.txtpb7
-rw-r--r--data/maps/daedalus/rooms/Castle.txtpb204
-rw-r--r--data/maps/daedalus/rooms/Coin Tower.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Composite Room NE.txtpb77
-rw-r--r--data/maps/daedalus/rooms/Composite Room NW.txtpb94
-rw-r--r--data/maps/daedalus/rooms/Composite Room S.txtpb198
-rw-r--r--data/maps/daedalus/rooms/Computer Room Seal.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Computer Room.txtpb72
-rw-r--r--data/maps/daedalus/rooms/Cyan Room.txtpb79
-rw-r--r--data/maps/daedalus/rooms/D Keyholder.txtpb7
-rw-r--r--data/maps/daedalus/rooms/D2 Room.txtpb7
-rw-r--r--data/maps/daedalus/rooms/Dark Light Exit.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Dark Light Room.txtpb79
-rw-r--r--data/maps/daedalus/rooms/Ending.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Entry Shortcut.txtpb14
-rw-r--r--data/maps/daedalus/rooms/Eye Painting.txtpb13
-rw-r--r--data/maps/daedalus/rooms/Eye Temple 1F Side.txtpb14
-rw-r--r--data/maps/daedalus/rooms/Eye Temple 1F.txtpb27
-rw-r--r--data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb14
-rw-r--r--data/maps/daedalus/rooms/Eye Temple 2F.txtpb18
-rw-r--r--data/maps/daedalus/rooms/Eye Temple Pillar 1.txtpb15
-rw-r--r--data/maps/daedalus/rooms/Eye Temple Pillar 2.txtpb15
-rw-r--r--data/maps/daedalus/rooms/F Keyholder.txtpb7
-rw-r--r--data/maps/daedalus/rooms/F2 Prize.txtpb7
-rw-r--r--data/maps/daedalus/rooms/F2 Room.txtpb114
-rw-r--r--data/maps/daedalus/rooms/Flip Painting Destination.txtpb8
-rw-r--r--data/maps/daedalus/rooms/Flip Painting Hidden Panel.txtpb12
-rw-r--r--data/maps/daedalus/rooms/Flip Painting.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Gallery Entrance.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Globe Room.txtpb54
-rw-r--r--data/maps/daedalus/rooms/Godot Room.txtpb66
-rw-r--r--data/maps/daedalus/rooms/Gray Color Backside.txtpb47
-rw-r--r--data/maps/daedalus/rooms/Gray Color Door.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Green Color Door.txtpb30
-rw-r--r--data/maps/daedalus/rooms/Green Room.txtpb83
-rw-r--r--data/maps/daedalus/rooms/Green Smiley.txtpb13
-rw-r--r--data/maps/daedalus/rooms/Hedges Tower.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Hedges.txtpb74
-rw-r--r--data/maps/daedalus/rooms/Hotel.txtpb452
-rw-r--r--data/maps/daedalus/rooms/House Entrance.txtpb9
-rw-r--r--data/maps/daedalus/rooms/House.txtpb30
-rw-r--r--data/maps/daedalus/rooms/I2 Room.txtpb11
-rw-r--r--data/maps/daedalus/rooms/Intense Room.txtpb65
-rw-r--r--data/maps/daedalus/rooms/J2 Room.txtpb7
-rw-r--r--data/maps/daedalus/rooms/J2 Vestibule.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Magic Room.txtpb30
-rw-r--r--data/maps/daedalus/rooms/Maze Paintings Area.txtpb25
-rw-r--r--data/maps/daedalus/rooms/Maze.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Moat.txtpb10
-rw-r--r--data/maps/daedalus/rooms/North Castle Area.txtpb36
-rw-r--r--data/maps/daedalus/rooms/Number Paintings Area.txtpb40
-rw-r--r--data/maps/daedalus/rooms/Nursery.txtpb32
-rw-r--r--data/maps/daedalus/rooms/O2 Prize.txtpb7
-rw-r--r--data/maps/daedalus/rooms/O2 Room.txtpb114
-rw-r--r--data/maps/daedalus/rooms/Orange Room Hallway.txtpb4
-rw-r--r--data/maps/daedalus/rooms/Orange Room.txtpb72
-rw-r--r--data/maps/daedalus/rooms/Outside Book Room.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Outside Eye Temple.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Outside Hedges.txtpb80
-rw-r--r--data/maps/daedalus/rooms/Outside Hotel.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Outside House.txtpb83
-rw-r--r--data/maps/daedalus/rooms/Outside Magic Room.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Outside Orange Room.txtpb60
-rw-r--r--data/maps/daedalus/rooms/Outside Pyramid.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Outside Red Room.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Outside Salt Room.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Outside Snake Room.txtpb68
-rw-r--r--data/maps/daedalus/rooms/Pains Room.txtpb14
-rw-r--r--data/maps/daedalus/rooms/Pairs Room.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Pepper Room.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Plum Room.txtpb53
-rw-r--r--data/maps/daedalus/rooms/Post Orange Smiley Three Way.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Pumpkin Entrance.txtpb8
-rw-r--r--data/maps/daedalus/rooms/Pumpkin Room.txtpb65
-rw-r--r--data/maps/daedalus/rooms/Purple Hallway From Great.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Purple NW Vestibule.txtpb23
-rw-r--r--data/maps/daedalus/rooms/Purple Room East.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Purple Room South.txtpb43
-rw-r--r--data/maps/daedalus/rooms/Purple Room West.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Purple Room.txtpb59
-rw-r--r--data/maps/daedalus/rooms/Purple SE Vestibule.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Purple SW Vestibule.txtpb20
-rw-r--r--data/maps/daedalus/rooms/Purple Smiley.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 3.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 4.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 5.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 6.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 7.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Pyramid 8.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Pyramid Entry.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Pyramid Second Floor.txtpb48
-rw-r--r--data/maps/daedalus/rooms/Pyramid Top.txtpb7
-rw-r--r--data/maps/daedalus/rooms/Quiet Entrance.txtpb20
-rw-r--r--data/maps/daedalus/rooms/Rain Side.txtpb14
-rw-r--r--data/maps/daedalus/rooms/Rainbow Blue.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow Color Backside.txtpb15
-rw-r--r--data/maps/daedalus/rooms/Rainbow Color Doors.txtpb94
-rw-r--r--data/maps/daedalus/rooms/Rainbow Cyan.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow End.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Rainbow Green.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow Orange.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow Purple.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow Red.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Rainbow Start.txtpb13
-rw-r--r--data/maps/daedalus/rooms/Rainbow Yellow.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Red Color Door.txtpb71
-rw-r--r--data/maps/daedalus/rooms/Red Room.txtpb79
-rw-r--r--data/maps/daedalus/rooms/Red Smiley.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Roof.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Salt Room.txtpb10
-rw-r--r--data/maps/daedalus/rooms/Seasoning Room.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Snake Room.txtpb44
-rw-r--r--data/maps/daedalus/rooms/South Castle Area.txtpb111
-rw-r--r--data/maps/daedalus/rooms/Starting Room.txtpb13
-rw-r--r--data/maps/daedalus/rooms/Sweet Foyer.txtpb59
-rw-r--r--data/maps/daedalus/rooms/Tree Entrance.txtpb52
-rw-r--r--data/maps/daedalus/rooms/U2 Prize.txtpb7
-rw-r--r--data/maps/daedalus/rooms/U2 Room.txtpb114
-rw-r--r--data/maps/daedalus/rooms/Unkempt Entrance.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Welcome Back Area.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Welcome Back Exit.txtpb11
-rw-r--r--data/maps/daedalus/rooms/West Castle Area.txtpb235
-rw-r--r--data/maps/daedalus/rooms/West Spire.txtpb44
-rw-r--r--data/maps/daedalus/rooms/White Hallway From Entry.txtpb12
-rw-r--r--data/maps/daedalus/rooms/Wisdom Panel.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Wonderland.txtpb41
-rw-r--r--data/maps/daedalus/rooms/Yellow Color Backside.txtpb30
-rw-r--r--data/maps/daedalus/rooms/Yellow Color Door.txtpb34
-rw-r--r--data/maps/daedalus/rooms/Yellow Room.txtpb83
-rw-r--r--data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb16
-rw-r--r--data/maps/daedalus/rooms/Z2 Prize.txtpb7
-rw-r--r--data/maps/daedalus/rooms/Z2 Room.txtpb167
-rw-r--r--data/maps/daedalus/rooms/Zoo Center.txtpb7
-rw-r--r--data/maps/daedalus/rooms/Zoo E.txtpb30
-rw-r--r--data/maps/daedalus/rooms/Zoo N.txtpb39
-rw-r--r--data/maps/daedalus/rooms/Zoo NE.txtpb39
-rw-r--r--data/maps/daedalus/rooms/Zoo S.txtpb31
-rw-r--r--data/maps/daedalus/rooms/Zoo SE.txtpb2
156 files changed, 9701 insertions, 0 deletions
diff --git a/data/maps/daedalus/connections.txtpb b/data/maps/daedalus/connections.txtpb new file mode 100644 index 0000000..07b6513 --- /dev/null +++ b/data/maps/daedalus/connections.txtpb
@@ -0,0 +1,1870 @@
1connections {
2 from_room: "Rainbow Color Doors"
3 to_room: "Red Color Door"
4}
5connections {
6 from_room: "Rainbow Color Doors"
7 to_room: "Yellow Color Door"
8}
9connections {
10 from_room: "Rainbow Color Doors"
11 to_room: "Green Color Door"
12}
13connections {
14 from_room: "Rainbow Color Doors"
15 to_room: "Gray Color Door"
16}
17connections {
18 from_room: "Rainbow Color Backside"
19 to_room: "Rainbow Color Doors"
20 oneway: true
21}
22connections {
23 from_room: "Yellow Color Backside"
24 to_room: "Yellow Color Door"
25 oneway: true
26}
27connections {
28 from_room: "Gray Color Backside"
29 to_room: "Gray Color Door"
30 oneway: true
31}
32connections {
33 from_room: "Rainbow Color Doors"
34 to_room: "Welcome Back Area"
35 oneway: true
36}
37connections {
38 from_room: "Outside Hedges"
39 to_room: "Green Color Door"
40 oneway: true
41}
42connections {
43 from_room: "Computer Room Seal"
44 to_room: "Welcome Back Area"
45 oneway: true
46}
47connections {
48 from_room: "Outside Hedges"
49 to_room: "Welcome Back Area"
50 oneway: true
51}
52connections {
53 from_room: "Eye Temple 2F"
54 to_room: "Eye Temple 1F"
55 oneway: true
56}
57connections {
58 from_room: "Eye Temple 2F Side"
59 to_room: "Eye Temple 1F Side"
60 oneway: true
61}
62connections {
63 from_room: "I2 Room"
64 to_room: "Eye Temple 1F"
65 oneway: true
66}
67connections {
68 from_room: "West Spire"
69 to_room: "Purple Room South"
70 oneway: true
71}
72connections {
73 from_room: "Blue Hallway Cut Side"
74 to_room: "Blue Hallway"
75 oneway: true
76}
77connections {
78 from_room: "West Castle Area"
79 to_room: "Outside Snake Room"
80 oneway: true
81}
82connections {
83 from_room: "Amber North 2"
84 to_room: "Outside Snake Room"
85 oneway: true
86}
87connections {
88 from_room: "Z2 Room"
89 to_room: "Welcome Back Area"
90 oneway: true
91}
92connections {
93 from_room: "Blue Hallway Tall Side"
94 to_room: "Blue Hallway"
95 oneway: true
96}
97connections {
98 from_room: "Blue Hallway Tall Side"
99 to_room: "Outside House"
100 oneway: true
101}
102connections {
103 from_room: "Outside House"
104 to_room: "Blue Hallway Tall Side"
105 door { name: "House Side Door" }
106}
107connections {
108 from_room: "Purple SE Vestibule"
109 to_room: "Welcome Back Area"
110 oneway: true
111}
112connections {
113 from_room: "Godot Room"
114 to_room: "Welcome Back Area"
115 oneway: true
116}
117connections {
118 from_room: "Roof"
119 to_room: "Moat"
120 oneway: true
121}
122connections {
123 from_room: "Ending"
124 to_room: "Roof"
125 oneway: true
126}
127connections {
128 from_room: "Purple Room South"
129 to_room: "Flip Painting Hidden Panel"
130 oneway: true
131}
132connections {
133 from_room: "Flip Painting Destination"
134 to_room: "Flip Painting Hidden Panel"
135 oneway: true
136}
137connections {
138 from_room: "Pains Room"
139 to_room: "Purple Room South"
140 oneway: true
141}
142connections {
143 from_room: "Starting Room"
144 to_room: "Purple Room South"
145 door { name: "Starting Room North Wall Center Door" }
146}
147connections {
148 from_room: "Starting Room"
149 to_room: "Welcome Back Exit"
150 door { name: "Starting Room West Wall South Door" }
151}
152connections {
153 from_room: "Welcome Back Area"
154 to_room: "West Spire"
155 door { name: "Welcome Back Secret Door" }
156}
157connections {
158 from_room: "Welcome Back Area"
159 to_room: "Welcome Back Exit"
160 door { name: "Welcome Back Door" }
161}
162connections {
163 from_room: "Starting Room"
164 to_room: "Entry Shortcut"
165 door { name: "Starting Room West Wall Center Door" }
166}
167connections {
168 from_room: "Entry Shortcut"
169 to_room: "West Spire"
170 door { name: "Entry Shortcut Secret Exit" }
171}
172connections {
173 from_room: "Starting Room"
174 to_room: "West Spire"
175 door { name: "Starting Room West Wall North Door" }
176}
177connections {
178 from_room: "Starting Room"
179 to_room: "Nursery"
180 door { name: "Starting Room East Wall Center Door" }
181}
182connections {
183 from_room: "Starting Room"
184 to_room: "Rainbow Color Backside"
185 door { name: "Starting Room East Wall North Door" }
186}
187connections {
188 from_room: "Starting Room"
189 to_room: "Number Paintings Area"
190 door { name: "Starting Room North Wall West Door" }
191}
192connections {
193 from_room: "Starting Room"
194 to_room: "Yellow Color Door"
195 door { name: "Starting Room North Wall East Door" }
196}
197connections {
198 from_room: "Starting Room"
199 to_room: "Gallery Entrance"
200 door { name: "Starting Room South Wall East Door" }
201}
202connections {
203 from_room: "Outside Eye Temple"
204 to_room: "Eye Temple 1F"
205 door { name: "Temple of the Eyes Entrance" }
206}
207connections {
208 from_room: "Eye Painting"
209 to_room: "Starting Room"
210 door { name: "Starting Room South Wall West Door" }
211}
212connections {
213 from_room: "Eye Painting"
214 to_room: "Outside Eye Temple"
215 door { name: "Eye Painting Exit" }
216}
217connections {
218 from_room: "Outside Pyramid"
219 to_room: "Number Paintings Area"
220 door { name: "Near Pyramid Gate" }
221}
222connections {
223 from_room: "Black Hex"
224 to_room: "Post Orange Smiley Three Way"
225 door { name: "Black Hexes Door" }
226}
227connections {
228 from_room: "West Castle Area"
229 to_room: "Post Orange Smiley Three Way"
230 door { name: "Splintering Exit Left Door" }
231}
232connections {
233 from_room: "West Castle Area"
234 to_room: "Amber North 2"
235 door { name: "Splintering Exit Right Door" }
236}
237connections {
238 from_room: "Z2 Room"
239 to_room: "After Bee Room"
240 door { name: "Z2 Room Back Exit" }
241}
242connections {
243 from_room: "Z2 Room"
244 to_room: "Z2 Prize"
245 door { name: "Z2 Prize" }
246}
247connections {
248 from_room: "Yellow Color Door"
249 to_room: "Coin Tower"
250 door { name: "Coin Tower Part 1" }
251}
252connections {
253 from_room: "Coin Tower"
254 to_room: "Purple Smiley"
255 door { name: "Coin Tower Part 2" }
256}
257connections {
258 from_room: "Purple SE Vestibule"
259 to_room: "Purple Room South"
260 door { name: "Purple SE Vestibule" }
261}
262connections {
263 from_room: "Purple NW Vestibule"
264 to_room: "Outside House"
265 door { name: "Purple NW Vestibule" }
266}
267connections {
268 from_room: "Purple Room West"
269 to_room: "Purple NW Vestibule"
270 door { name: "Purple West Area North Door" }
271}
272connections {
273 from_room: "Purple Room West"
274 to_room: "Purple SW Vestibule"
275 door { name: "Purple West Area South Door" }
276}
277connections {
278 from_room: "Purple SW Vestibule"
279 to_room: "Godot Room"
280 door { name: "Godot Room Entrance" }
281}
282connections {
283 from_room: "Godot Room"
284 to_room: "Purple NW Vestibule"
285 door { name: "Godot Room Exit" }
286}
287connections {
288 from_room: "After Bee Room"
289 to_room: "Beehalls Intersection"
290 door { name: "Beehalls Intersection" }
291}
292connections {
293 from_room: "Outside House"
294 to_room: "Beehalls Intersection"
295 door { name: "Beehalls Intersection" }
296}
297connections {
298 from_room: "Purple NW Vestibule"
299 to_room: "Beehalls Intersection"
300 door { name: "Beehalls Intersection" }
301}
302connections {
303 from_room: "Godot Room"
304 to_room: "Purple Room West"
305 door { name: "Purple West Area West Door" }
306}
307connections {
308 from_room: "Purple SE Vestibule"
309 to_room: "Purple Room East"
310 door { name: "Purple East Area South Door" }
311}
312connections {
313 from_room: "Outside House"
314 to_room: "Purple Room East"
315 door { name: "Purple East Area North Door" }
316}
317connections {
318 from_room: "Outside House"
319 to_room: "Purple Room"
320 door { name: "Purple Room North Entrance" }
321}
322connections {
323 from_room: "Purple Room West"
324 to_room: "Purple Room"
325 door { name: "Purple Room West Entrance" }
326}
327connections {
328 from_room: "Purple Room East"
329 to_room: "Purple Room"
330 door { name: "Purple Room East Entrance" }
331}
332connections {
333 from_room: "Purple Room South"
334 to_room: "Purple Room"
335 door { name: "Purple Room South Entrance" }
336}
337connections {
338 from_room: "Purple Room South"
339 to_room: "Purple SW Vestibule"
340 door { name: "Purple SW Vestibule" }
341}
342connections {
343 from_room: "Hedges"
344 to_room: "Hedges Tower"
345 door { name: "Hedges Tower" }
346}
347connections {
348 from_room: "Purple Room South"
349 to_room: "Rainbow Color Doors"
350 door { name: "Near Flip Painting Door" }
351}
352connections {
353 from_room: "Flip Painting Destination"
354 to_room: "Rainbow Color Backside"
355 door { name: "Near Flip Painting Door" }
356 oneway: true
357}
358connections {
359 from_room: "Globe Room"
360 to_room: "Outside Hotel"
361 door { name: "Southwest Area Intersection" }
362}
363connections {
364 from_room: "Globe Room"
365 to_room: "Outside Snake Room"
366 door { name: "Southwest Area Intersection" }
367}
368connections {
369 from_room: "Globe Room"
370 to_room: "Outside Salt Room"
371 door { name: "Southwest Area Intersection" }
372}
373connections {
374 from_room: "Moat"
375 to_room: "Blue Room"
376 door { name: "Blue Room Entrance" }
377}
378connections {
379 from_room: "O2 Room"
380 to_room: "O2 Prize"
381 door { name: "O2 Prize" }
382}
383connections {
384 from_room: "O2 Room"
385 to_room: "Blue Smiley"
386 door { name: "Blue Smiley Entrance" }
387}
388connections {
389 from_room: "O2 Room"
390 to_room: "Composite Room NE"
391 door { name: "Composite Room NE Entrance" }
392}
393connections {
394 from_room: "Composite Room NE"
395 to_room: "Composite Room S"
396 door { name: "Composite Room East Door" }
397}
398connections {
399 from_room: "Composite Room NE"
400 to_room: "Composite Room NW"
401 door { name: "Composite Room North Door" }
402}
403connections {
404 from_room: "Composite Room S"
405 to_room: "Composite Room NW"
406 door { name: "Composite Room West Door" }
407}
408connections {
409 from_room: "Red Color Door"
410 to_room: "Composite Room NW"
411 door { name: "Composite Room NW Entrance" }
412}
413connections {
414 from_room: "O2 Room"
415 to_room: "Blue Hallway"
416 door { name: "O2 Room Back Door" }
417}
418connections {
419 from_room: "O2 Room"
420 to_room: "Unkempt Entrance"
421 door { name: "Control Center Orange Door" }
422}
423connections {
424 from_room: "F2 Room"
425 to_room: "F2 Prize"
426 door { name: "F2 Prize" }
427}
428connections {
429 from_room: "Sweet Foyer"
430 to_room: "F2 Room"
431 door { name: "F2 Room Entrance" }
432}
433connections {
434 from_room: "Globe Room"
435 to_room: "White Hallway From Entry"
436 door { name: "White Hallway From Entry" }
437}
438connections {
439 from_room: "Sweet Foyer"
440 to_room: "Purple Hallway From Great"
441 door { name: "Purple Hallway From Great" }
442}
443connections {
444 from_room: "F2 Room"
445 to_room: "Blue Hallway"
446 door { name: "F2 Room Back Right Door" }
447}
448connections {
449 from_room: "F2 Room"
450 to_room: "Outside Salt Room"
451 door { name: "F2 Room Back Left Door" }
452}
453connections {
454 from_room: "F2 Room"
455 to_room: "Red Color Door"
456 door { name: "F2 Room Back Middle Door" }
457 oneway: true
458 # This is the red backside, which has nothing in it. Maybe could be its own
459 # region at some point.
460}
461connections {
462 from_room: "U2 Room"
463 to_room: "U2 Prize"
464 door { name: "U2 Prize" }
465}
466connections {
467 from_room: "U2 Room"
468 to_room: "Maze Paintings Area"
469 door { name: "U2 Room Shortcut" }
470}
471connections {
472 from_room: "Maze Paintings Area"
473 to_room: "Rainbow Color Doors"
474 door { name: "Blue Foyer Door" }
475}
476connections {
477 from_room: "Outside House"
478 to_room: "House"
479 door { name: "House Entrance" }
480}
481connections {
482 from_room: "U2 Room"
483 to_room: "Purple SE Vestibule"
484 door { name: "U2 Room Back Right Door" }
485}
486connections {
487 from_room: "U2 Room"
488 to_room: "Purple Room East"
489 door { name: "U2 Room Back Door" }
490}
491connections {
492 from_room: "Maze"
493 to_room: "U2 Room"
494 door { name: "U2 Room Entrance" }
495}
496connections {
497 from_room: "Outside Magic Room"
498 to_room: "Magic Room"
499 door { name: "Magic Room Entrance" }
500}
501connections {
502 from_room: "Maze"
503 to_room: "Outside Magic Room"
504 door { name: "Maze East Door" }
505}
506connections {
507 from_room: "Maze"
508 to_room: "Outside House"
509 door { name: "Maze North Door" }
510}
511connections {
512 from_room: "Maze"
513 to_room: "Maze Paintings Area"
514 door { name: "Maze South Door" }
515}
516connections {
517 from_room: "Wonderland"
518 to_room: "Black Hex"
519 door { name: "Wonderland Right Door" }
520}
521connections {
522 from_room: "Outside Pyramid"
523 to_room: "Pyramid Entry"
524 door { name: "Pyramid Entrance" }
525}
526connections {
527 from_room: "Z2 Room"
528 to_room: "Black Hex"
529 door { name: "Z2 Room Southwest Door" }
530}
531connections {
532 from_room: "Z2 Room"
533 to_room: "Number Paintings Area"
534 door { name: "Z2 Room Northwest Door" }
535}
536connections {
537 from_room: "Z2 Room"
538 to_room: "Rainbow Color Doors"
539 door { name: "Z2 Room Northeast Door" }
540}
541connections {
542 from_room: "Z2 Room"
543 to_room: "Orange Room Hallway"
544 door { name: "Z2 Room Southeast Door" }
545}
546connections {
547 from_room: "Orange Room Hallway"
548 to_room: "Orange Room"
549 door { name: "Z2 Room Southeast Door" }
550}
551connections {
552 from_room: "Outside Orange Room"
553 to_room: "Orange Room"
554 door { name: "Orange Room Entrance" }
555}
556connections {
557 from_room: "Outside Hedges"
558 to_room: "Hedges"
559 door { name: "Hedges Entrance" }
560}
561connections {
562 from_room: "Outside Snake Room"
563 to_room: "West Castle Area"
564 door { name: "Amber South Door" }
565}
566connections {
567 from_room: "Outside Snake Room"
568 to_room: "Amber North 2"
569 door { name: "Amber North Door" }
570}
571connections {
572 from_room: "Outside Snake Room"
573 to_room: "West Castle Area"
574 door { name: "Amber East Doors" }
575}
576connections {
577 from_room: "Purple Room South"
578 to_room: "Pains Room"
579 door { name: "Pains Room Divider" }
580}
581connections {
582 from_room: "Purple Room South"
583 to_room: "West Spire"
584 door { name: "Planet Room Divider" }
585}
586connections {
587 from_room: "Snake Room"
588 to_room: "Outside Snake Room"
589 door { name: "Snake Room Entrance" }
590}
591connections {
592 from_room: "Outside Snake Room"
593 to_room: "West Spire"
594 door { name: "Checkered Door" }
595}
596connections {
597 from_room: "Outside Snake Room"
598 to_room: "J2 Vestibule"
599 door { name: "J2 Door 1" }
600}
601connections {
602 from_room: "J2 Vestibule"
603 to_room: "J2 Room"
604 door { name: "J2 Door 2" }
605}
606connections {
607 from_room: "Wonderland"
608 to_room: "Number Paintings Area"
609 door { name: "Wonderland Left Door" }
610}
611connections {
612 from_room: "Outside House"
613 to_room: "Bee Room Obverse"
614 door { name: "Bee Room Entrance" }
615}
616connections {
617 from_room: "Outside House"
618 to_room: "Intense Room"
619 door { name: "Intense Room Entrance" }
620}
621connections {
622 from_room: "Intense Room"
623 to_room: "D2 Room"
624 door { name: "D2 Room" }
625}
626connections {
627 from_room: "Bee Room Obverse"
628 to_room: "After Bee Room"
629 door { name: "Bee Room Back Door" }
630}
631connections {
632 from_room: "Outside Hedges"
633 to_room: "Green Color Door"
634 door { name: "Gourd Door" }
635}
636connections {
637 from_room: "Roof"
638 to_room: "Castle"
639 door { name: "Castle Drawbridge" }
640}
641connections {
642 from_room: "Rainbow Color Doors"
643 to_room: "Roof"
644 door { name: "Roof Access" }
645}
646connections {
647 from_room: "Roof"
648 to_room: "Rainbow Color Doors"
649 oneway: true
650}
651connections {
652 from_room: "Outside Snake Room"
653 to_room: "Pairs Room"
654 door { name: "Pairs Room North And South Doors" }
655}
656connections {
657 from_room: "West Castle Area"
658 to_room: "Pairs Room"
659 door { name: "Pairs Room West Door" }
660}
661connections {
662 from_room: "West Spire"
663 to_room: "Pairs Room"
664 door { name: "Pairs Room East Door" }
665}
666connections {
667 from_room: "Outside Salt Room"
668 to_room: "Salt Room"
669 door { name: "Salt Room Entrance" }
670}
671connections {
672 from_room: "Tree Entrance"
673 to_room: "Rainbow Start"
674 door { name: "Rainbow Rooms Entrance" }
675}
676connections {
677 from_room: "Rainbow Start"
678 to_room: "Rainbow Red"
679 door { name: "Red Rainbow Room" }
680}
681connections {
682 from_room: "Rainbow Red"
683 to_room: "Rainbow Orange"
684 door { name: "Orange Rainbow Room" }
685}
686connections {
687 from_room: "Rainbow Orange"
688 to_room: "Rainbow Yellow"
689 door { name: "Yellow Rainbow Room" }
690}
691connections {
692 from_room: "Rainbow Yellow"
693 to_room: "Rainbow Green"
694 door { name: "Green Rainbow Room" }
695}
696connections {
697 from_room: "Rainbow Green"
698 to_room: "Rainbow Blue"
699 door { name: "Blue Rainbow Room" }
700}
701connections {
702 from_room: "Rainbow Blue"
703 to_room: "Rainbow Purple"
704 door { name: "Purple Rainbow Room" }
705}
706connections {
707 from_room: "Rainbow Purple"
708 to_room: "Rainbow Cyan"
709 door { name: "Cyan Rainbow Room" }
710}
711connections {
712 from_room: "Rainbow Cyan"
713 to_room: "Brown Smiley"
714 door { name: "Brown Rainbow Room" }
715}
716connections {
717 from_room: "Red Color Door"
718 to_room: "Pepper Room"
719 door { name: "Pepper Room Entrance" }
720}
721connections {
722 from_room: "Outside Hotel"
723 to_room: "Hotel"
724 door { name: "Hotel Entrance" }
725}
726connections {
727 from_room: "Salt Room"
728 to_room: "Seasoning Room"
729 door { name: "Seasoning Doors" }
730}
731connections {
732 from_room: "Pepper Room"
733 to_room: "Seasoning Room"
734 door { name: "Seasoning Doors" }
735}
736connections {
737 from_room: "Brown Smiley"
738 to_room: "Bow Side"
739 door { name: "Bow Side" }
740}
741connections {
742 from_room: "Bow Side"
743 to_room: "Rainbow End"
744 door { name: "Gold Ending Blockers" }
745}
746connections {
747 from_room: "Rain Side"
748 to_room: "Rainbow End"
749 door { name: "Gold Ending Blockers" }
750}
751connections {
752 from_room: "Brown Smiley"
753 to_room: "Outside Orange Room"
754 door { name: "Brown Smiley Shortcut" }
755}
756connections {
757 from_room: "Blue Smiley"
758 to_room: "Outside Red Room"
759 door { name: "Blue Smiley Exit To Red" }
760}
761connections {
762 from_room: "Blue Smiley"
763 to_room: "Blue Smiley Annex"
764 door { name: "Blue Smiley Annex" }
765}
766connections {
767 from_room: "Purple Smiley"
768 to_room: "Blue Hallway"
769 door { name: "Purple Smiley Exit To Hallway" }
770}
771connections {
772 from_room: "Purple Smiley"
773 to_room: "Blue Hallway Tall Side"
774 door { name: "Purple Smiley Exit To Cream Hex" }
775}
776connections {
777 from_room: "Hedges"
778 to_room: "Yellow Smiley Annex"
779 door { name: "Yellow Smiley Annex" }
780}
781connections {
782 from_room: "Hedges"
783 to_room: "Outside Hedges"
784 door { name: "Yellow Smiley Door" }
785}
786connections {
787 from_room: "Green Smiley"
788 to_room: "Red Color Door"
789 door { name: "Green Smiley" }
790}
791connections {
792 from_room: "Outside Orange Room"
793 to_room: "Post Orange Smiley Three Way"
794 door { name: "Orange Smiley Exit" }
795}
796connections {
797 from_room: "Outside Orange Room"
798 to_room: "F Keyholder"
799 door { name: "F Keyholder Door" }
800}
801connections {
802 from_room: "West Castle Area"
803 to_room: "Flip Painting"
804 door { name: "Flip Painting Blocker" }
805}
806connections {
807 from_room: "Number Paintings Area"
808 to_room: "Red Smiley"
809 door { name: "Red Smiley Entrance" }
810}
811connections {
812 from_room: "Number Paintings Area"
813 to_room: "Red Smiley"
814 door { name: "Red Smiley" }
815}
816connections {
817 from_room: "Green Color Door"
818 to_room: "Tree Entrance"
819 door { name: "Pink Hallway" }
820}
821connections {
822 from_room: "Green Color Door"
823 to_room: "Yellow Color Backside"
824 door { name: "Pink Hallway" }
825}
826connections {
827 from_room: "Green Color Door"
828 to_room: "Maze Paintings Area"
829 door { name: "Pink Hallway" }
830}
831connections {
832 from_room: "Outside Snake Room"
833 to_room: "Cyan Room"
834 door { name: "Cyan Room Entrance" }
835}
836connections {
837 from_room: "After Bee Room"
838 to_room: "Green Room"
839 door { name: "Green Room Entrance" }
840}
841connections {
842 from_room: "Blue Hallway"
843 to_room: "Blue Hallway Cut Side"
844 door { name: "Blue Hallway South Divider" }
845}
846connections {
847 from_room: "Sweet Foyer"
848 to_room: "Blue Hallway Cut Side"
849 door { name: "Near Sweet Brown Door" }
850}
851connections {
852 from_room: "Outside Red Room"
853 to_room: "Red Room"
854 door { name: "Red Room Entrance" }
855}
856connections {
857 from_room: "Blue Hallway Cut Side"
858 to_room: "Outside Red Room"
859 door { name: "Blue Hallway To Red Room" }
860}
861connections {
862 from_room: "Blue Hallway"
863 to_room: "Blue Hallway Tall Side"
864 door { name: "Blue Hallway North Divider" }
865}
866connections {
867 from_room: "Yellow Color Door"
868 to_room: "Blue Hallway Tall Side"
869 door { name: "Near Yellow Room Door" }
870}
871connections {
872 from_room: "Outside House"
873 to_room: "House Entrance"
874 door { name: "House Side Door" }
875}
876connections {
877 from_room: "Yellow Color Door"
878 to_room: "Yellow Room"
879 door { name: "Yellow Room Entrance" }
880}
881connections {
882 from_room: "Gray Color Door"
883 to_room: "Dark Light Room"
884 door { name: "Dark Light Room Entrance" }
885}
886connections {
887 from_room: "Dark Light Exit"
888 to_room: "Gray Color Backside"
889 door { name: "Dark Light Room Exit" }
890}
891connections {
892 from_room: "Dark Light Room"
893 to_room: "Dark Light Exit"
894 door { name: "Dark Light Room Divider" }
895}
896connections {
897 from_room: "Gray Color Backside"
898 to_room: "Sweet Foyer"
899 door { name: "Near Sweet Blue Door" }
900}
901connections {
902 from_room: "Gray Color Backside"
903 to_room: "South Castle Area"
904 door { name: "South Castle Area Back Door" }
905}
906connections {
907 from_room: "Gray Color Door"
908 to_room: "South Castle Area"
909 door { name: "South Castle Area Entrance" }
910}
911connections {
912 from_room: "After Bee Room"
913 to_room: "Plum Room"
914 door { name: "Plum Room Entrance" }
915}
916connections {
917 from_room: "Plum Room"
918 to_room: "North Castle Area"
919 door { name: "Plum Room Exit" }
920}
921connections {
922 from_room: "Plum Room"
923 to_room: "D Keyholder"
924 door { name: "D Keyholder Blocker" }
925}
926connections {
927 from_room: "Quiet Entrance"
928 to_room: "Purple SW Vestibule"
929 door { name: "Planet Room Secret Door" }
930}
931connections {
932 from_room: "Quiet Entrance"
933 to_room: "Rainbow Color Doors"
934 door { name: "Blue Color Doorway" }
935}
936connections {
937 from_room: "Outside Snake Room"
938 to_room: "Rainbow Color Doors"
939 door { name: "Blue Color Backside" }
940 oneway: true
941}
942connections {
943 from_room: "Pumpkin Entrance"
944 to_room: "Pumpkin Room"
945 door { name: "Pumpkin Room Interior" }
946}
947connections {
948 from_room: "Pumpkin Entrance"
949 to_room: "Outside Orange Room"
950 door { name: "Pumpkin Room Interior" }
951}
952connections {
953 from_room: "Rainbow Color Doors"
954 to_room: "Pumpkin Room"
955 door { name: "Pumpkin Room Interior" }
956}
957connections {
958 from_room: "Green Color Door"
959 to_room: "Pumpkin Entrance"
960 door { name: "Pumpkin Door" }
961}
962connections {
963 from_room: "Computer Room Seal"
964 to_room: "Outside Eye Temple"
965 door { name: "Computer Room Exit" }
966}
967connections {
968 from_room: "Computer Room"
969 to_room: "Computer Room Seal"
970 door { name: "Computer Room Interior Door" }
971}
972connections {
973 from_room: "Rainbow Color Doors"
974 to_room: "C Keyholder"
975 door { name: "C Keyholder Blocker" }
976}
977connections {
978 from_room: "Rainbow Color Doors"
979 to_room: "Computer Room"
980 door { name: "Computer Room Entrance" }
981}
982connections {
983 from_room: "Computer Room"
984 to_room: "Tree Entrance"
985 door { name: "Computer Room Back Door" }
986}
987connections {
988 from_room: "Outside Book Room"
989 to_room: "Book Room"
990 door { name: "Book Room Entrance" }
991}
992connections {
993 from_room: "Globe Room"
994 to_room: "Outside Book Room"
995 door { name: "Globe Room East Door" }
996}
997connections {
998 from_room: "Globe Room"
999 to_room: "Outside Salt Room"
1000 door { name: "Globe Room West Door" }
1001}
1002connections {
1003 from_room: "Globe Room"
1004 to_room: "Outside Magic Room"
1005 door { name: "Globe Room South Door" }
1006}
1007connections {
1008 from_room: "Book Room"
1009 to_room: "Outside Eye Temple"
1010 door { name: "Book Room Exit" }
1011}
1012connections {
1013 from_room: "Globe Room"
1014 to_room: "Outside Eye Temple"
1015 door { name: "Sticks And Stones Door" }
1016}
1017connections {
1018 from_room: "Castle"
1019 to_room: "Wisdom Panel"
1020 door { name: "Castle Numbers Puzzle" }
1021}
1022connections {
1023 from_room: "After Bee Room"
1024 to_room: "Wisdom Panel"
1025 door { name: "Castle Numbers Puzzle" }
1026}
1027connections {
1028 from_room: "Black Hex"
1029 to_room: "Zoo N"
1030 door { name: "Zoo West Entrance" }
1031}
1032connections {
1033 from_room: "Z2 Room"
1034 to_room: "Zoo E"
1035 door { name: "Zoo East Entrance" }
1036}
1037connections {
1038 from_room: "Outside Snake Room"
1039 to_room: "Zoo SE"
1040 door { name: "Zoo South Entrance" }
1041}
1042connections {
1043 from_room: "Zoo NE"
1044 to_room: "Zoo N"
1045 door { name: "Zoo Proxy North Door" }
1046}
1047connections {
1048 from_room: "Zoo E"
1049 to_room: "Zoo NE"
1050 door { name: "Zoo East Room" }
1051}
1052connections {
1053 from_room: "Zoo Center"
1054 to_room: "Zoo N"
1055 oneway: true
1056}
1057connections {
1058 from_room: "Zoo S"
1059 to_room: "Zoo Center"
1060 door { name: "Zoo Prize Door" }
1061}
1062connections {
1063 from_room: "Zoo SE"
1064 to_room: "Zoo S"
1065 door { name: "Zoo Proxy South Door" }
1066}
1067connections {
1068 from_room: "Outside Pyramid"
1069 to_room: "Zoo N"
1070 door { name: "Zoo North Entrance" }
1071}
1072connections {
1073 from_room: "Castle"
1074 to_room: "Ending"
1075 door { name: "Castle Throne" }
1076 oneway: true
1077}
1078connections {
1079 from {
1080 painting {
1081 room: "North Castle Area"
1082 name: "RELIC2"
1083 }
1084 }
1085 to {
1086 painting {
1087 room: "Green Smiley"
1088 name: "RELIC"
1089 }
1090 }
1091 oneway: true
1092}
1093connections {
1094 from {
1095 painting {
1096 room: "Rainbow Color Doors"
1097 name: "ACHES2"
1098 }
1099 }
1100 to {
1101 painting {
1102 room: "Outside Hedges"
1103 name: "ACHES"
1104 }
1105 }
1106 oneway: true
1107}
1108connections {
1109 from {
1110 painting {
1111 room: "Purple Room South"
1112 name: "PLANET"
1113 }
1114 }
1115 to {
1116 painting {
1117 room: "Quiet Entrance"
1118 name: "PLANET2"
1119 }
1120 }
1121 oneway: true
1122}
1123connections {
1124 from {
1125 painting {
1126 room: "Moat"
1127 name: "CASTLE"
1128 }
1129 }
1130 to {
1131 painting {
1132 room: "Outside House"
1133 name: "CASTLE2"
1134 }
1135 }
1136 oneway: true
1137}
1138connections {
1139 from {
1140 painting {
1141 room: "Purple SW Vestibule"
1142 name: "PAINS2"
1143 }
1144 }
1145 to {
1146 painting {
1147 room: "Pains Room"
1148 name: "PAINS"
1149 }
1150 }
1151 oneway: true
1152}
1153connections {
1154 from {
1155 painting {
1156 room: "Flip Painting"
1157 name: "FLIP2"
1158 }
1159 }
1160 to {
1161 painting {
1162 room: "Flip Painting Destination"
1163 name: "FLIP"
1164 }
1165 }
1166 oneway: true
1167}
1168connections {
1169 from {
1170 painting {
1171 room: "Number Paintings Area"
1172 name: "WON"
1173 }
1174 }
1175 to {
1176 painting {
1177 room: "West Castle Area"
1178 name: "WON2"
1179 }
1180 }
1181 oneway: true
1182}
1183connections {
1184 from {
1185 painting {
1186 room: "Number Paintings Area"
1187 name: "TOO"
1188 }
1189 }
1190 to {
1191 painting {
1192 room: "Outside Snake Room"
1193 name: "TOO2"
1194 }
1195 }
1196 oneway: true
1197}
1198connections {
1199 from {
1200 painting {
1201 room: "Number Paintings Area"
1202 name: "3"
1203 }
1204 }
1205 to {
1206 painting {
1207 room: "Sweet Foyer"
1208 name: "4"
1209 }
1210 }
1211 oneway: true
1212}
1213connections {
1214 from {
1215 painting {
1216 room: "Outside Snake Room"
1217 name: "SNAKE"
1218 }
1219 }
1220 to {
1221 painting {
1222 room: "Snake Room"
1223 name: "SNAKE2"
1224 }
1225 }
1226 oneway: true
1227}
1228connections {
1229 from {
1230 painting {
1231 room: "Bee Room Obverse"
1232 name: "BEE2"
1233 }
1234 }
1235 to {
1236 painting {
1237 room: "Bee Room Reverse"
1238 name: "BEE3"
1239 }
1240 }
1241 oneway: true
1242}
1243connections {
1244 from {
1245 painting {
1246 room: "Bee Room Reverse"
1247 name: "BUTTERFLY2"
1248 }
1249 }
1250 to {
1251 painting {
1252 room: "Bee Room Obverse"
1253 name: "BUTTERFLY"
1254 }
1255 }
1256 oneway: true
1257}
1258connections {
1259 from {
1260 painting {
1261 room: "Yellow Color Door"
1262 name: "EYEREDSTART"
1263 }
1264 }
1265 to {
1266 painting {
1267 room: "Eye Painting"
1268 name: "EYEREDEXITMAIN"
1269 }
1270 }
1271 oneway: true
1272}
1273connections {
1274 from {
1275 painting {
1276 room: "Eye Temple 1F Side"
1277 name: "EYEREDTOEXITMAIN1"
1278 }
1279 }
1280 to {
1281 painting {
1282 room: "Eye Painting"
1283 name: "EYEREDEXITMAIN"
1284 }
1285 }
1286 oneway: true
1287}
1288connections {
1289 from {
1290 painting {
1291 room: "Eye Temple 2F Side"
1292 name: "EYEREDTOEXITMAIN4"
1293 }
1294 }
1295 to {
1296 painting {
1297 room: "Eye Temple Pillar 1"
1298 name: "EYEREDEXITPILLAR1"
1299 }
1300 }
1301 oneway: true
1302}
1303connections {
1304 from {
1305 painting {
1306 room: "Eye Temple 1F Side"
1307 name: "EYEREDTOEXITMAIN5"
1308 }
1309 }
1310 to {
1311 painting {
1312 room: "Eye Temple 2F Side"
1313 name: "EYEREDEXITMAIN4"
1314 }
1315 }
1316 oneway: true
1317}
1318connections {
1319 from {
1320 painting {
1321 room: "Eye Temple 2F"
1322 name: "EYEREDTOSIDE1"
1323 }
1324 }
1325 to {
1326 painting {
1327 room: "Eye Temple 1F Side"
1328 name: "EYEREDSIDE1"
1329 }
1330 }
1331 oneway: true
1332}
1333connections {
1334 from {
1335 painting {
1336 room: "Eye Temple 1F"
1337 name: "EYEREDTOEXITMAIN2"
1338 }
1339 }
1340 to {
1341 painting {
1342 room: "Eye Painting"
1343 name: "EYEREDEXITMAIN"
1344 }
1345 }
1346 oneway: true
1347}
1348connections {
1349 from {
1350 painting {
1351 room: "Eye Temple Pillar 2"
1352 name: "EYEREDTOEXITMAIN3"
1353 }
1354 }
1355 to {
1356 painting {
1357 room: "Eye Painting"
1358 name: "EYEREDEXITMAIN"
1359 }
1360 }
1361 oneway: true
1362}
1363connections {
1364 from {
1365 painting {
1366 room: "Eye Temple Pillar 1"
1367 name: "EYEREDTOBACKSIDE1"
1368 }
1369 }
1370 to {
1371 painting {
1372 room: "Eye Temple 1F"
1373 name: "EYEREDEXITBACKSIDE"
1374 }
1375 }
1376 oneway: true
1377}
1378connections {
1379 from {
1380 painting {
1381 room: "Eye Temple Pillar 2"
1382 name: "EYEREDTOBACKSIDE2"
1383 }
1384 }
1385 to {
1386 painting {
1387 room: "Eye Temple 1F"
1388 name: "EYEREDEXITBACKSIDE"
1389 }
1390 }
1391 oneway: true
1392}
1393connections {
1394 from {
1395 painting {
1396 room: "Eye Temple Pillar 1"
1397 name: "EYEREDTOBACKSIDE4"
1398 }
1399 }
1400 to {
1401 painting {
1402 room: "Eye Temple 2F"
1403 name: "EYEREDEXITTOP1"
1404 }
1405 }
1406 oneway: true
1407}
1408connections {
1409 from {
1410 painting {
1411 room: "Eye Temple 1F"
1412 name: "EYEREDTOBACKSIDE3"
1413 }
1414 }
1415 to {
1416 painting {
1417 room: "Eye Temple 1F"
1418 name: "EYEREDEXITBACKSIDE"
1419 }
1420 }
1421 oneway: true
1422}
1423connections {
1424 from {
1425 painting {
1426 room: "Eye Temple 2F"
1427 name: "EYEREDTOBACKSIDE5"
1428 }
1429 }
1430 to {
1431 painting {
1432 room: "Eye Temple Pillar 2"
1433 name: "EYEREDEXITPILLAR2"
1434 }
1435 }
1436 oneway: true
1437}
1438connections {
1439 from {
1440 painting {
1441 room: "Eye Temple 2F Side"
1442 name: "EYEREDEXITMAIN3"
1443 }
1444 }
1445 to {
1446 painting {
1447 room: "I2 Room"
1448 name: "EYEREDEXITMAIN2"
1449 }
1450 }
1451 oneway: true
1452}
1453connections {
1454 from {
1455 painting {
1456 room: "Eye Temple 1F"
1457 name: "EYEREDTOPILLAR1"
1458 }
1459 }
1460 to {
1461 painting {
1462 room: "Eye Temple Pillar 1"
1463 name: "EYEREDEXITPILLAR1"
1464 }
1465 }
1466 oneway: true
1467}
1468connections {
1469 from {
1470 painting {
1471 room: "Eye Temple 1F"
1472 name: "EYEREDTOPILLAR2"
1473 }
1474 }
1475 to {
1476 painting {
1477 room: "Eye Temple Pillar 2"
1478 name: "EYEREDEXITPILLAR2"
1479 }
1480 }
1481 oneway: true
1482}
1483connections {
1484 from {
1485 painting {
1486 room: "Eye Temple 1F"
1487 name: "EYEREDTOPILLAR3"
1488 }
1489 }
1490 to {
1491 painting {
1492 room: "Eye Temple 1F"
1493 name: "EYEREDEXITBACKSIDE"
1494 }
1495 }
1496 oneway: true
1497}
1498connections {
1499 from {
1500 painting {
1501 room: "Eye Temple 2F"
1502 name: "EYEREDTOTOP1"
1503 }
1504 }
1505 to {
1506 painting {
1507 room: "Eye Temple 2F"
1508 name: "EYEREDEXITTOP1"
1509 }
1510 }
1511 oneway: true
1512}
1513connections {
1514 from_room: "Pyramid Entry"
1515 to_room: "Pyramid 3"
1516 door { name: "Pyramid 3 Door" }
1517}
1518connections {
1519 from_room: "Pyramid 3"
1520 to_room: "Pyramid 6"
1521 door { name: "Pyramid 6 Door" }
1522}
1523connections {
1524 from_room: "Pyramid 6"
1525 to_room: "Pyramid 8"
1526 door { name: "Pyramid 8 Left Door" }
1527}
1528connections {
1529 from_room: "Pyramid 7"
1530 to_room: "Pyramid 8"
1531 door { name: "Pyramid 8 Bottom Door" }
1532}
1533connections {
1534 from_room: "Pyramid Entry"
1535 to_room: "Pyramid 7"
1536 door { name: "Pyramid 7 Door" }
1537}
1538connections {
1539 from_room: "Pyramid 7"
1540 to_room: "Pyramid 4"
1541 door { name: "Pyramid 4 Door" }
1542}
1543connections {
1544 from_room: "Pyramid 4"
1545 to_room: "Pyramid 5"
1546 door { name: "Pyramid 5 Door" }
1547}
1548connections {
1549 from_room: "Pyramid 5"
1550 to_room: "Pyramid Second Floor"
1551 door { name: "Pyramid Second Floor Door" }
1552}
1553connections {
1554 from_room: "Pyramid Second Floor"
1555 to_room: "Pyramid Top"
1556 door { name: "Pyramid Third Floor Door" }
1557}
1558connections {
1559 from_room: "Roof"
1560 to_room: "After Bee Room"
1561 oneway: true
1562 roof_access: true
1563}
1564connections {
1565 from_room: "Roof"
1566 to_room: "Amber North 2"
1567 oneway: true
1568 roof_access: true
1569}
1570connections {
1571 from_room: "Roof"
1572 to_room: "Black Hex"
1573 oneway: true
1574 roof_access: true
1575}
1576connections {
1577 from_room: "Roof"
1578 to_room: "Blue Hallway Tall Side"
1579 oneway: true
1580 roof_access: true
1581}
1582connections {
1583 from_room: "Roof"
1584 to_room: "Blue Hallway"
1585 oneway: true
1586 roof_access: true
1587}
1588# Blue Hallway Cut Side is inside.
1589connections {
1590 from_room: "Roof"
1591 to_room: "Eye Painting"
1592 oneway: true
1593 roof_access: true
1594}
1595connections {
1596 from_room: "Roof"
1597 to_room: "Globe Room"
1598 oneway: true
1599 roof_access: true
1600}
1601connections {
1602 from_room: "Roof"
1603 to_room: "Gray Color Door"
1604 oneway: true
1605 roof_access: true
1606}
1607connections {
1608 from_room: "Roof"
1609 to_room: "Green Color Door"
1610 oneway: true
1611 roof_access: true
1612}
1613connections {
1614 from_room: "Roof"
1615 to_room: "Green Smiley"
1616 oneway: true
1617 roof_access: true
1618}
1619connections {
1620 from_room: "Roof"
1621 to_room: "Hedges"
1622 oneway: true
1623 roof_access: true
1624}
1625connections {
1626 from_room: "Roof"
1627 to_room: "Maze Paintings Area"
1628 oneway: true
1629 roof_access: true
1630}
1631connections {
1632 from_room: "Roof"
1633 to_room: "Maze"
1634 oneway: true
1635 roof_access: true
1636}
1637connections {
1638 from_room: "Roof"
1639 to_room: "North Castle Area"
1640 oneway: true
1641 roof_access: true
1642}
1643connections {
1644 from_room: "Roof"
1645 to_room: "Number Paintings Area"
1646 oneway: true
1647 roof_access: true
1648}
1649connections {
1650 from_room: "Roof"
1651 to_room: "Orange Room Hallway"
1652 oneway: true
1653 roof_access: true
1654}
1655connections {
1656 from_room: "Roof"
1657 to_room: "Outside Book Room"
1658 oneway: true
1659 roof_access: true
1660}
1661connections {
1662 from_room: "Roof"
1663 to_room: "Outside Eye Temple"
1664 oneway: true
1665 roof_access: true
1666}
1667connections {
1668 from_room: "Roof"
1669 to_room: "Outside Hedges"
1670 oneway: true
1671 roof_access: true
1672}
1673connections {
1674 from_room: "Roof"
1675 to_room: "Outside Hotel"
1676 oneway: true
1677 roof_access: true
1678}
1679connections {
1680 from_room: "Roof"
1681 to_room: "Outside House"
1682 oneway: true
1683 roof_access: true
1684}
1685connections {
1686 from_room: "Roof"
1687 to_room: "Outside Magic Room"
1688 oneway: true
1689 roof_access: true
1690}
1691connections {
1692 from_room: "Roof"
1693 to_room: "Outside Orange Room"
1694 oneway: true
1695 roof_access: true
1696}
1697connections {
1698 from_room: "Roof"
1699 to_room: "Outside Pyramid"
1700 oneway: true
1701 roof_access: true
1702}
1703connections {
1704 from_room: "Roof"
1705 to_room: "Outside Red Room"
1706 oneway: true
1707 roof_access: true
1708}
1709connections {
1710 from_room: "Roof"
1711 to_room: "Outside Salt Room"
1712 oneway: true
1713 roof_access: true
1714}
1715connections {
1716 from_room: "Roof"
1717 to_room: "Outside Snake Room"
1718 oneway: true
1719 roof_access: true
1720}
1721connections {
1722 from_room: "Roof"
1723 to_room: "Post Orange Smiley Three Way"
1724 oneway: true
1725 roof_access: true
1726}
1727connections {
1728 from_room: "Roof"
1729 to_room: "Purple NW Vestibule"
1730 oneway: true
1731 roof_access: true
1732}
1733connections {
1734 from_room: "Roof"
1735 to_room: "Purple Room East"
1736 oneway: true
1737 roof_access: true
1738}
1739connections {
1740 from_room: "Roof"
1741 to_room: "Purple Room South"
1742 oneway: true
1743 roof_access: true
1744}
1745connections {
1746 from_room: "Roof"
1747 to_room: "Purple Room West"
1748 oneway: true
1749 roof_access: true
1750}
1751connections {
1752 from_room: "Roof"
1753 to_room: "Purple SE Vestibule"
1754 oneway: true
1755 roof_access: true
1756}
1757connections {
1758 from_room: "Roof"
1759 to_room: "Pyramid Second Floor"
1760 oneway: true
1761 roof_access: true
1762}
1763connections {
1764 from_room: "Roof"
1765 to_room: "Pyramid Top"
1766 oneway: true
1767 roof_access: true
1768}
1769connections {
1770 from_room: "Roof"
1771 to_room: "Quiet Entrance"
1772 oneway: true
1773 roof_access: true
1774}
1775connections {
1776 from_room: "Roof"
1777 to_room: "Red Color Door"
1778 oneway: true
1779 roof_access: true
1780}
1781connections {
1782 from_room: "Roof"
1783 to_room: "South Castle Area"
1784 oneway: true
1785 roof_access: true
1786}
1787connections {
1788 from_room: "Roof"
1789 to_room: "Starting Room"
1790 oneway: true
1791 roof_access: true
1792}
1793connections {
1794 from_room: "Roof"
1795 to_room: "Sweet Foyer"
1796 oneway: true
1797 roof_access: true
1798}
1799connections {
1800 from_room: "Roof"
1801 to_room: "Tree Entrance"
1802 oneway: true
1803 roof_access: true
1804}
1805connections {
1806 from_room: "Roof"
1807 to_room: "West Castle Area"
1808 oneway: true
1809 roof_access: true
1810}
1811connections {
1812 from_room: "Roof"
1813 to_room: "West Spire"
1814 oneway: true
1815 roof_access: true
1816}
1817connections {
1818 from_room: "Roof"
1819 to_room: "Yellow Color Door"
1820 oneway: true
1821 roof_access: true
1822}
1823connections {
1824 from_room: "Roof"
1825 to_room: "Z2 Room"
1826 oneway: true
1827 roof_access: true
1828}
1829connections {
1830 from_room: "Roof"
1831 to_room: "Zoo Center"
1832 oneway: true
1833 roof_access: true
1834}
1835connections {
1836 from_room: "Roof"
1837 to_room: "Zoo E"
1838 oneway: true
1839 roof_access: true
1840}
1841connections {
1842 from_room: "Roof"
1843 to_room: "Zoo N"
1844 oneway: true
1845 roof_access: true
1846}
1847connections {
1848 from_room: "Roof"
1849 to_room: "Zoo NE"
1850 oneway: true
1851 roof_access: true
1852}
1853connections {
1854 from_room: "Roof"
1855 to_room: "Zoo S"
1856 oneway: true
1857 roof_access: true
1858}
1859connections {
1860 from_room: "Roof"
1861 to_room: "Zoo SE"
1862 oneway: true
1863 roof_access: true
1864}
1865connections {
1866 from_room: "Roof"
1867 to_room: "F Keyholder"
1868 oneway: true
1869 roof_access: true
1870}
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb new file mode 100644 index 0000000..ace15a1 --- /dev/null +++ b/data/maps/daedalus/doors.txtpb
@@ -0,0 +1,2296 @@
1doors {
2 name: "Snake Room First Door"
3 type: EVENT
4 panels { room: "Snake Room" name: "HISS" answer: "cat" }
5}
6doors {
7 name: "Snake Room Second Door"
8 type: EVENT
9 panels { room: "Snake Room" name: "SQUEAK" answer: "bat" }
10}
11doors {
12 name: "Snake Room Third Door"
13 type: EVENT
14 panels { room: "Snake Room" name: "SQUEAK" answer: "bat" }
15 panels { room: "Snake Room" name: "BUZZ" answer: "fly" }
16}
17doors {
18 name: "West Sticks And Stones Door"
19 type: EVENT
20 panels { room: "West Castle Area" name: "SKELETON" }
21}
22doors {
23 name: "Castle West Hider"
24 type: EVENT
25 panels { room: "West Castle Area" name: "SONG (1)" }
26 panels { room: "West Castle Area" name: "FACE" }
27}
28doors {
29 name: "Castle South Hider"
30 type: EVENT
31 panels { room: "South Castle Area" name: "AN" }
32 panels { room: "South Castle Area" name: "OFFER" }
33 panels { room: "South Castle Area" name: "VILLAGE" }
34 panels { room: "South Castle Area" name: "BEFORE" }
35 panels { room: "South Castle Area" name: "LAIR" }
36}
37doors {
38 name: "Southwest Sticks And Stones Door"
39 type: EVENT
40 panels { room: "Globe Room" name: "TICK" answer: "sticks" }
41 panels { room: "Globe Room" name: "TONE" answer: "stones" }
42 panels { room: "Globe Room" name: "BONE" }
43}
44doors {
45 name: "Castle North Hider"
46 type: EVENT
47 panels { room: "North Castle Area" name: "A" }
48 panels { room: "North Castle Area" name: "SUMMER" }
49 panels { room: "North Castle Area" name: "PLACE" }
50}
51doors {
52 name: "Pyramid 3 Door"
53 type: EVENT
54 panels { room: "Pyramid Entry" name: "TREE" }
55}
56doors {
57 name: "Pyramid 6 Door"
58 type: EVENT
59 panels { room: "Pyramid 7" name: "ARTIST" }
60}
61doors {
62 name: "Pyramid 8 Left Door"
63 type: EVENT
64 panels { room: "Pyramid 5" name: "ROYAL" }
65}
66doors {
67 name: "Pyramid 8 Bottom Door"
68 type: EVENT
69 panels { room: "Pyramid 4" name: "CAT" }
70}
71doors {
72 name: "Pyramid 7 Door"
73 type: EVENT
74 panels { room: "Pyramid Entry" name: "SHAPE" }
75}
76doors {
77 name: "Pyramid 4 Door"
78 type: EVENT
79 panels { room: "Pyramid 3" name: "VEHICLE" }
80}
81doors {
82 name: "Pyramid 5 Door"
83 type: EVENT
84 panels { room: "Pyramid 6" name: "TEA" }
85}
86doors {
87 name: "Pyramid Second Floor Door"
88 type: EVENT
89 panels { room: "Pyramid 8" name: "INSTRUMENT" }
90 panels { room: "Pyramid 5" name: "ROYAL" }
91}
92doors {
93 name: "Pyramid Third Floor Door"
94 type: EVENT
95 panels { room: "Outside Pyramid" name: "PEER" }
96 panels { room: "Outside Pyramid" name: "AMID" }
97 panels { room: "Pyramid Entry" name: "TREE" }
98 panels { room: "Pyramid Entry" name: "SHAPE" }
99 panels { room: "Pyramid 3" name: "VEHICLE" }
100 panels { room: "Pyramid 4" name: "CAT" }
101 panels { room: "Pyramid 5" name: "ROYAL" }
102 panels { room: "Pyramid 6" name: "TEA" }
103 panels { room: "Pyramid 7" name: "ARTIST" }
104 panels { room: "Pyramid 8" name: "INSTRUMENT" }
105 panels { room: "Pyramid Second Floor" name: "TOOL" }
106 panels { room: "Pyramid Second Floor" name: "SODA" }
107 panels { room: "Pyramid Second Floor" name: "ORGAN" }
108 panels { room: "Pyramid Second Floor" name: "DIAMOND" }
109 panels { room: "Pyramid Second Floor" name: "INSTRUMENT" }
110 panels { room: "Pyramid Second Floor" name: "BEVERAGE" }
111}
112doors {
113 name: "Pyramid 9 Blocker"
114 type: EVENT
115 panels { room: "Pyramid Second Floor" name: "TOOL" }
116 panels { room: "Pyramid Second Floor" name: "SODA" }
117 panels { room: "Pyramid Second Floor" name: "ORGAN" }
118}
119doors {
120 name: "Pyramid 14 Blocker"
121 type: EVENT
122 panels { room: "Pyramid Second Floor" name: "SODA" }
123}
124doors {
125 name: "Pyramid 13 Blocker"
126 type: EVENT
127 panels { room: "Pyramid Second Floor" name: "ORGAN" }
128}
129doors {
130 name: "Castle Flipper"
131 type: EVENT
132 panels { room: "Castle" name: "REVERSE" }
133}
134doors {
135 name: "Castle Hazel Stairs"
136 # This is called "yellow" in-game... no way.
137 type: EVENT
138 panels { room: "Castle" name: "ONE (Hazel)" }
139 panels { room: "Castle" name: "TWO (Hazel)" }
140 panels { room: "Castle" name: "THREE (Hazel)" }
141 panels { room: "Castle" name: "FOUR (Hazel)" }
142}
143doors {
144 name: "Castle Maroon Stairs"
145 type: EVENT
146 panels { room: "Castle" name: "ONE (Maroon)" }
147 panels { room: "Castle" name: "TWO (Maroon)" }
148 panels { room: "Castle" name: "THREE (Maroon)" }
149 panels { room: "Castle" name: "FOUR (Maroon)" }
150}
151doors {
152 name: "Castle Green Stairs"
153 type: EVENT
154 panels { room: "Castle" name: "ONE (Green)" }
155 panels { room: "Castle" name: "TWO (Green)" }
156 panels { room: "Castle" name: "THREE (Green)" }
157 panels { room: "Castle" name: "FOUR (Green)" }
158}
159doors {
160 name: "Castle Blue Stairs"
161 type: EVENT
162 panels { room: "Castle" name: "ONE (Blue)" }
163 panels { room: "Castle" name: "TWO (Blue)" }
164 panels { room: "Castle" name: "THREE (Blue)" }
165 panels { room: "Castle" name: "FOUR (Blue)" }
166}
167doors {
168 name: "Castle Throne"
169 type: EVENT
170 panels { room: "Castle" name: "FIVE (Blue)" }
171 panels { room: "Castle" name: "FIVE (Green)" }
172 panels { room: "Castle" name: "FIVE (Maroon)" }
173 panels { room: "Castle" name: "FIVE (Hazel)" }
174}
175doors {
176 name: "Starting Room North Wall Center Door"
177 type: STANDARD
178 receivers: "Components/Doors/Entry/entry_1"
179 panels { room: "Starting Room" name: "ENTRANCE" }
180 location_room: "Starting Room"
181}
182doors {
183 name: "Starting Room West Wall South Door"
184 type: STANDARD
185 receivers: "Components/Doors/Entry/entry_2"
186 panels { room: "Welcome Back Exit" name: "WELCOME" }
187 location_room: "Welcome Back Exit"
188}
189doors {
190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY
192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" }
195}
196doors {
197 name: "Welcome Back Door"
198 type: LOCATION_ONLY
199 #receivers: "Components/Doors/Entry/entry_14"
200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
201 location_room: "Welcome Back Area"
202}
203# entry_3 is the door to SEAL, which we will ignore.
204doors {
205 name: "Starting Room West Wall Center Door"
206 type: STANDARD
207 receivers: "Components/Doors/Entry/entry_4"
208 panels { room: "Entry Shortcut" name: "WELCOME" }
209 location_room: "Entry Shortcut"
210}
211doors {
212 name: "Entry Shortcut Secret Exit"
213 type: ITEM_ONLY
214 receivers: "Components/Doors/Entry/entry_12"
215 panels { room: "Entry Shortcut" name: "WELCOME" }
216 panels { room: "West Spire" name: "CONCEALED" }
217}
218doors {
219 name: "Starting Room West Wall North Door"
220 type: STANDARD
221 receivers: "Components/Doors/Entry/entry_5"
222 panels { room: "West Spire" name: "CONCEALED" }
223 location_room: "West Spire"
224}
225doors {
226 name: "Starting Room East Wall Center Door"
227 type: STANDARD
228 receivers: "Components/Doors/Entry/entry_6"
229 panels { room: "Rainbow Color Backside" name: "?" }
230 location_room: "Rainbow Color Backside"
231}
232doors {
233 name: "Starting Room East Wall North Door"
234 type: ITEM_ONLY
235 receivers: "Components/Doors/Entry/entry_7"
236 panels { room: "Starting Room" name: "ENTRANCE" }
237 panels { room: "Rainbow Color Backside" name: "?" }
238}
239doors {
240 name: "Starting Room North Wall West Door"
241 type: STANDARD
242 receivers: "Components/Doors/Entry/entry_8"
243 receivers: "Components/Doors/Entry/entry_16"
244 panels { room: "Number Paintings Area" name: "TURN" }
245 location_room: "Number Paintings Area"
246}
247doors {
248 name: "Starting Room North Wall East Door"
249 type: STANDARD
250 receivers: "Components/Doors/Entry/entry_9"
251 panels { room: "Yellow Color Door" name: "SPIN" }
252 location_room: "Yellow Color Door"
253}
254doors {
255 name: "Starting Room South Wall East Door"
256 type: ITEM_ONLY
257 receivers: "Components/Doors/Entry/entry_10"
258 panels { room: "Outside Eye Temple" name: "Entrance" }
259}
260doors {
261 name: "Temple of the Eyes Entrance"
262 type: STANDARD
263 receivers: "Components/Doors/Entry/entry_18"
264 panels { room: "Outside Eye Temple" name: "Entrance" }
265 location_room: "Outside Eye Temple"
266}
267doors {
268 name: "Starting Room South Wall West Door"
269 type: ITEM_ONLY
270 receivers: "Components/Doors/Entry/entry_11"
271 panels { room: "Outside Eye Temple" name: "Entrance" }
272}
273doors {
274 name: "Eye Painting Exit"
275 type: STANDARD
276 receivers: "Components/Doors/Entry/entry_15"
277 panels { room: "Eye Painting" name: "REVILED" }
278 location_room: "Eye Painting"
279}
280doors {
281 name: "Near Pyramid Gate"
282 type: STANDARD
283 receivers: "Components/Doors/Entry/gate_1"
284 panels { room: "Number Paintings Area" name: "GOING" }
285 location_room: "Number Paintings Area"
286}
287doors {
288 name: "Black Hexes Door"
289 type: STANDARD
290 receivers: "Components/Doors/Entry/gate_3"
291 panels { room: "Black Hex" name: "HIDE" }
292 panels { room: "Black Hex" name: "ORDER" }
293 panels { room: "Black Hex" name: "TOWER" }
294 panels { room: "Black Hex" name: "MAZE" }
295 panels { room: "Black Hex" name: "CLUES" }
296 panels { room: "Black Hex" name: "SECRET" }
297 location_room: "Black Hex"
298 location_name: "Black Hex"
299}
300doors {
301 name: "Splintering Exit Left Door"
302 type: STANDARD
303 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" }
306 panels { room: "West Castle Area" name: "FLIP (1)" }
307 panels { room: "West Castle Area" name: "SLOT" }
308 location_room: "West Castle Area"
309}
310doors {
311 name: "Splintering Exit Right Door"
312 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" }
315 panels { room: "West Castle Area" name: "AXES" }
316 panels { room: "West Castle Area" name: "FLIP (1)" }
317 panels { room: "West Castle Area" name: "SLOT" }
318}
319doors {
320 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2"
323 panels { room: "Z2 Room" name: "MICROSCOPE" }
324 panels { room: "Z2 Room" name: "KEY" }
325 panels { room: "Z2 Room" name: "HORSE" }
326 panels { room: "Z2 Room" name: "CAR" }
327 panels { room: "Z2 Room" name: "SOLSTICE" }
328 panels { room: "Z2 Room" name: "EQUINE" }
329 panels { room: "Z2 Room" name: "CHARGE" }
330 panels { room: "Z2 Room" name: "MUST" }
331 panels { room: "Z2 Room" name: "CAPE" }
332 panels { room: "Z2 Room" name: "GLANCE" }
333 panels { room: "Z2 Room" name: "JAR" }
334 panels { room: "Z2 Room" name: "AGREEMENT" }
335 panels { room: "Z2 Room" name: "VOYAGE" }
336 panels { room: "Z2 Room" name: "INSECT" }
337 panels { room: "Z2 Room" name: "EAGLE" }
338 panels { room: "Z2 Room" name: "MAJESTIC" }
339 panels { room: "Z2 Room" name: "RINGO" }
340 panels { room: "Z2 Room" name: "POLICY" }
341 panels { room: "Z2 Room" name: "DISCORD" }
342 panels { room: "Z2 Room" name: "CAT" }
343 complete_at: 10
344}
345doors {
346 name: "Z2 Prize"
347 type: EVENT
348 # theo_6, theo_7, theo_8, theo_9
349 panels { room: "Z2 Room" name: "MICROSCOPE" }
350 panels { room: "Z2 Room" name: "KEY" }
351 panels { room: "Z2 Room" name: "HORSE" }
352 panels { room: "Z2 Room" name: "CAR" }
353 panels { room: "Z2 Room" name: "SOLSTICE" }
354 panels { room: "Z2 Room" name: "EQUINE" }
355 panels { room: "Z2 Room" name: "CHARGE" }
356 panels { room: "Z2 Room" name: "MUST" }
357 panels { room: "Z2 Room" name: "CAPE" }
358 panels { room: "Z2 Room" name: "GLANCE" }
359 panels { room: "Z2 Room" name: "JAR" }
360 panels { room: "Z2 Room" name: "AGREEMENT" }
361 panels { room: "Z2 Room" name: "VOYAGE" }
362 panels { room: "Z2 Room" name: "INSECT" }
363 panels { room: "Z2 Room" name: "EAGLE" }
364 panels { room: "Z2 Room" name: "MAJESTIC" }
365 panels { room: "Z2 Room" name: "RINGO" }
366 panels { room: "Z2 Room" name: "POLICY" }
367 panels { room: "Z2 Room" name: "DISCORD" }
368 panels { room: "Z2 Room" name: "CAT" }
369}
370doors {
371 name: "Z2 Room Southwest Door"
372 type: STANDARD
373 receivers: "Components/Doors/Halls/theo_1"
374 panels { room: "Z2 Room" name: "MICROSCOPE" }
375 panels { room: "Z2 Room" name: "KEY" }
376 panels { room: "Z2 Room" name: "HORSE" }
377 panels { room: "Z2 Room" name: "CAR" }
378 panels { room: "Z2 Room" name: "SOLSTICE" }
379 panels { room: "Z2 Room" name: "EQUINE" }
380 panels { room: "Z2 Room" name: "CHARGE" }
381 panels { room: "Z2 Room" name: "MUST" }
382 panels { room: "Z2 Room" name: "CAPE" }
383 panels { room: "Z2 Room" name: "GLANCE" }
384 location_room: "Z2 Room"
385 location_name: "West Puzzles"
386}
387doors {
388 name: "Z2 Room Northwest Door"
389 type: ITEM_ONLY
390 receivers: "Components/Doors/Halls/theo_2"
391 panels { room: "Z2 Room" name: "MICROSCOPE" }
392 panels { room: "Z2 Room" name: "KEY" }
393 panels { room: "Z2 Room" name: "HORSE" }
394 panels { room: "Z2 Room" name: "CAR" }
395 panels { room: "Z2 Room" name: "SOLSTICE" }
396 panels { room: "Z2 Room" name: "EQUINE" }
397 panels { room: "Z2 Room" name: "CHARGE" }
398 panels { room: "Z2 Room" name: "MUST" }
399 panels { room: "Z2 Room" name: "CAPE" }
400 panels { room: "Z2 Room" name: "GLANCE" }
401}
402doors {
403 name: "Z2 Room Northeast Door"
404 type: STANDARD
405 receivers: "Components/Doors/Halls/theo_3"
406 panels { room: "Z2 Room" name: "JAR" }
407 panels { room: "Z2 Room" name: "AGREEMENT" }
408 panels { room: "Z2 Room" name: "VOYAGE" }
409 panels { room: "Z2 Room" name: "INSECT" }
410 panels { room: "Z2 Room" name: "EAGLE" }
411 panels { room: "Z2 Room" name: "MAJESTIC" }
412 panels { room: "Z2 Room" name: "RINGO" }
413 panels { room: "Z2 Room" name: "POLICY" }
414 panels { room: "Z2 Room" name: "DISCORD" }
415 panels { room: "Z2 Room" name: "CAT" }
416 location_room: "Z2 Room"
417 location_name: "East Puzzles"
418}
419doors {
420 name: "Z2 Room Southeast Door"
421 type: ITEM_ONLY
422 receivers: "Components/Doors/Halls/theo_4"
423 receivers: "Components/Doors/Halls/theo_5"
424 panels { room: "Z2 Room" name: "JAR" }
425 panels { room: "Z2 Room" name: "AGREEMENT" }
426 panels { room: "Z2 Room" name: "VOYAGE" }
427 panels { room: "Z2 Room" name: "INSECT" }
428 panels { room: "Z2 Room" name: "EAGLE" }
429 panels { room: "Z2 Room" name: "MAJESTIC" }
430 panels { room: "Z2 Room" name: "RINGO" }
431 panels { room: "Z2 Room" name: "POLICY" }
432 panels { room: "Z2 Room" name: "DISCORD" }
433 panels { room: "Z2 Room" name: "CAT" }
434}
435doors {
436 name: "Coin Tower Part 1"
437 type: LOCATION_ONLY
438 panels { room: "Yellow Color Door" name: "Paintings" }
439 location_room: "Yellow Color Door"
440}
441doors {
442 name: "Coin Tower Part 2"
443 type: EVENT
444 panels { room: "Coin Tower" name: "RAIN" }
445}
446doors {
447 name: "Purple SE Vestibule Blocker"
448 type: EVENT
449 #receivers: "Components/Doors/Purple Exterior/purple_3"
450 #receivers: "Components/Doors/Purple Exterior/purple_4"
451 panels { room: "Purple SE Vestibule" name: "RUN" }
452 panels { room: "Purple SE Vestibule" name: "ROADS" }
453}
454doors {
455 name: "Purple SW Vestibule Blocker"
456 type: EVENT
457 #receivers: "Components/Doors/Purple Exterior/purple_15"
458 #receivers: "Components/Doors/Purple Exterior/purple_16"
459 panels { room: "Purple SW Vestibule" name: "LETTERS" }
460 panels { room: "Purple SW Vestibule" name: "INSCRIBE" }
461}
462doors {
463 name: "Purple NW Vestibule Blocker"
464 type: EVENT
465 #receivers: "Components/Doors/Purple Exterior/purple_11"
466 #receivers: "Components/Doors/Purple Exterior/purple_12"
467 panels { room: "Purple NW Vestibule" name: "MESSAGES" }
468 panels { room: "Purple NW Vestibule" name: "LOSE" }
469}
470doors {
471 name: "Purple NE Vestibule Blocker"
472 type: EVENT
473 #receivers: "Components/Doors/Purple Exterior/purple_7"
474 #receivers: "Components/Doors/Purple Exterior/purple_8"
475 panels { room: "Outside House" name: "WALLS" }
476 panels { room: "Outside House" name: "LOCK" }
477}
478doors {
479 name: "Purple SE Vestibule"
480 type: STANDARD
481 receivers: "Components/Doors/Purple Exterior/purple_1"
482 receivers: "Components/Doors/Purple Exterior/purple_2"
483 panels { room: "Purple SE Vestibule" name: "RUN" }
484 panels { room: "Purple SE Vestibule" name: "ROADS" }
485 location_room: "Purple SE Vestibule"
486}
487doors {
488 name: "Purple NE Vestibule"
489 type: LOCATION_ONLY
490 # This has no impact on logic because it's the same room on both sides.
491 #receivers: "Components/Doors/Purple Exterior/purple_5"
492 #receivers: "Components/Doors/Purple Exterior/purple_6"
493 panels { room: "Outside House" name: "WALLS" }
494 panels { room: "Outside House" name: "LOCK" }
495 location_room: "Outside House"
496}
497doors {
498 name: "Purple NW Vestibule"
499 type: STANDARD
500 receivers: "Components/Doors/Purple Exterior/purple_9"
501 receivers: "Components/Doors/Purple Exterior/purple_10"
502 panels { room: "Purple NW Vestibule" name: "MESSAGES" }
503 panels { room: "Purple NW Vestibule" name: "LOSE" }
504 location_room: "Purple NW Vestibule"
505}
506doors {
507 name: "Purple SW Vestibule"
508 type: STANDARD
509 receivers: "Components/Doors/Purple Exterior/purple_13"
510 receivers: "Components/Doors/Purple Exterior/purple_14"
511 panels { room: "Purple SW Vestibule" name: "LETTERS" }
512 panels { room: "Purple SW Vestibule" name: "INSCRIBE" }
513 location_room: "Purple SW Vestibule"
514}
515doors {
516 name: "Purple West Area North Door"
517 type: STANDARD
518 receivers: "Components/Doors/Purple Exterior/purple_17"
519 panels { room: "Outside House" name: "BLITHELY" }
520 panels { room: "Purple Room South" name: "THESE" }
521 location_room: "Outside House"
522 location_name: "West Purple Vestibules"
523}
524doors {
525 name: "Purple West Area South Door"
526 type: ITEM_ONLY
527 receivers: "Components/Doors/Purple Exterior/purple_18"
528 panels { room: "Outside House" name: "BLITHELY" }
529 panels { room: "Purple Room South" name: "THESE" }
530}
531doors {
532 name: "Godot Room Entrance"
533 type: ITEM_ONLY
534 receivers: "Components/Doors/Purple Exterior/purple_25"
535 panels { room: "Purple Room South" name: "THESE" }
536}
537doors {
538 name: "Godot Room Exit"
539 type: STANDARD
540 receivers: "Components/Doors/Purple Exterior/purple_26"
541 panels { room: "Godot Room" name: "MOTORCYCLE" }
542 panels { room: "Godot Room" name: "ME" }
543 panels { room: "Godot Room" name: "PAWN" }
544 panels { room: "Godot Room" name: "MANIPULATE" }
545 panels { room: "Godot Room" name: "AUDIO" }
546 panels { room: "Godot Room" name: "AIRPLANE" }
547 panels { room: "Godot Room" name: "IDEA" }
548 panels { room: "Godot Room" name: "TRAIN" }
549 panels { room: "Godot Room" name: "RECORDING" }
550 location_room: "Godot Room"
551 location_name: "Godot Room"
552}
553doors {
554 name: "Beehalls Intersection"
555 type: EVENT
556 # Unfortunately this has to be an event because the panels block the door
557 # until solved. This means that the door can't give access to the three
558 # entrances. It only blocks access to the fourth panel.
559 panels { room: "After Bee Room" name: "GAS" }
560 panels { room: "Outside House" name: "WHISPER" }
561 panels { room: "Purple NW Vestibule" name: "SNOWMAN" }
562}
563doors {
564 name: "Beehalls Panel"
565 type: LOCATION_ONLY
566 panels { room: "Beehalls Intersection" name: "CLOUDS" }
567 location_room: "Beehalls Intersection"
568}
569doors {
570 name: "Purple West Area West Door"
571 type: ITEM_ONLY
572 receivers: "Components/Doors/Purple Exterior/purple_27"
573 panels { room: "Outside House" name: "BLITHELY" }
574 panels { room: "Purple Room South" name: "THESE" }
575}
576doors {
577 name: "Purple East Area South Door"
578 type: STANDARD
579 receivers: "Components/Doors/Purple Exterior/purple_19"
580 panels { room: "Purple Room South" name: "ANY" }
581 panels { room: "Outside House" name: "A" }
582 location_room: "Outside House"
583 location_name: "East Purple Vestibules"
584}
585doors {
586 name: "Purple East Area North Door"
587 type: ITEM_ONLY
588 receivers: "Components/Doors/Purple Exterior/purple_20"
589 panels { room: "Purple Room South" name: "ANY" }
590 panels { room: "Outside House" name: "A" }
591}
592doors {
593 name: "Purple Room North Entrance"
594 type: STANDARD
595 receivers: "Components/Doors/Purple Exterior/purple_21"
596 panels { room: "Purple Room South" name: "ANY" }
597 panels { room: "Outside House" name: "A" }
598 panels { room: "Outside House" name: "BLITHELY" }
599 panels { room: "Purple Room South" name: "THESE" }
600 location_room: "Outside House"
601 location_name: "Purple Vestibules"
602}
603doors {
604 name: "Purple Room South Entrance"
605 type: ITEM_ONLY
606 receivers: "Components/Doors/Purple Exterior/purple_22"
607 panels { room: "Purple Room South" name: "ANY" }
608 panels { room: "Outside House" name: "A" }
609 panels { room: "Outside House" name: "BLITHELY" }
610 panels { room: "Purple Room South" name: "THESE" }
611}
612doors {
613 name: "Purple Room West Entrance"
614 type: ITEM_ONLY
615 receivers: "Components/Doors/Purple Exterior/purple_23"
616 panels { room: "Purple Room South" name: "ANY" }
617 panels { room: "Outside House" name: "A" }
618 panels { room: "Outside House" name: "BLITHELY" }
619 panels { room: "Purple Room South" name: "THESE" }
620}
621doors {
622 name: "Purple Room East Entrance"
623 type: ITEM_ONLY
624 receivers: "Components/Doors/Purple Exterior/purple_24"
625 panels { room: "Purple Room South" name: "ANY" }
626 panels { room: "Outside House" name: "A" }
627 panels { room: "Outside House" name: "BLITHELY" }
628 panels { room: "Purple Room South" name: "THESE" }
629}
630doors {
631 name: "Purple Room"
632 type: LOCATION_ONLY
633 panels { room: "Purple Room" name: "HOIST" }
634 panels { room: "Purple Room" name: "CORE" }
635 panels { room: "Purple Room" name: "FISH" }
636 panels { room: "Purple Room" name: "ALLOW" }
637 panels { room: "Purple Room" name: "BIRD" }
638 panels { room: "Purple Room" name: "HONK" }
639 panels { room: "Purple Room" name: "APE" }
640 panels { room: "Purple Room" name: "APATHY" }
641 location_room: "Purple Room"
642 location_name: "Puzzles"
643}
644doors {
645 name: "Hedges Tower"
646 type: LOCATION_ONLY
647 # TODO: Not making this an item right now in order to force the player to
648 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
649 # to make this an item, and make you solve the panels in order to get the
650 # location.
651 panels { room: "Hedges" name: "SOLVE" }
652 panels { room: "Hedges" name: "US" }
653 panels { room: "Hedges" name: "IN" }
654 panels { room: "Hedges" name: "ORDER" }
655 panels { room: "Hedges" name: "THEN" }
656 panels { room: "Hedges" name: "JUMP" }
657 panels { room: "Hedges" name: "DOWN" }
658 panels { room: "Hedges" name: "THE" }
659 panels { room: "Hedges" name: "TOWER" }
660 location_room: "Hedges"
661}
662doors {
663 name: "Near Flip Painting Door"
664 type: STANDARD
665 receivers: "Components/Doors/Halls/halls_1"
666 panels { room: "Flip Painting Hidden Panel" name: "HIDDEN" answer: "secret" }
667 location_room: "Flip Painting Hidden Panel"
668}
669doors {
670 name: "Southwest Area Intersection"
671 type: STANDARD
672 receivers: "Components/Doors/Halls/halls_3"
673 panels { room: "Globe Room" name: "HIDDEN" answer: "secret" }
674 location_room: "Globe Room"
675}
676# halls_4 is some kind of remnant from SEAL and does nothing.
677doors {
678 name: "Blue Room Entrance"
679 type: STANDARD
680 receivers: "Components/Doors/Halls/halls_2"
681 panels { room: "Rainbow Color Doors" name: "CROW" }
682 location_room: "Rainbow Color Doors"
683}
684doors {
685 name: "Blue Room"
686 type: LOCATION_ONLY
687 panels { room: "Blue Room" name: "RED" }
688 panels { room: "Blue Room" name: "WESTWARD" }
689 panels { room: "Blue Room" name: "RANGE" }
690 panels { room: "Blue Room" name: "PEPPER" }
691 panels { room: "Blue Room" name: "TIME" }
692 panels { room: "Blue Room" name: "SALT" }
693 panels { room: "Blue Room" name: "BULB" }
694 panels { room: "Blue Room" name: "PAPA" }
695 panels { room: "Blue Room" name: "MINT" }
696 panels { room: "Blue Room" name: "CELEBRATORY" }
697 panels { room: "Blue Room" name: "DETECTIVE" }
698 location_room: "Blue Room"
699 location_name: "Puzzles"
700}
701doors {
702 name: "O2 Prize"
703 type: EVENT
704 panels { room: "O2 Room" name: "LISTEN" }
705 panels { room: "O2 Room" name: "UNLOCK" }
706 panels { room: "O2 Room" name: "PROMISE" }
707 panels { room: "O2 Room" name: "SIGN" }
708 panels { room: "O2 Room" name: "AJAR" }
709 panels { room: "O2 Room" name: "HEED" }
710 panels { room: "O2 Room" name: "HERALD" }
711 panels { room: "O2 Room" name: "VOW" }
712 panels { room: "O2 Room" name: "HONEST" }
713 panels { room: "O2 Room" name: "PROPHECY" }
714 panels { room: "O2 Room" name: "BOND" }
715 panels { room: "O2 Room" name: "UNBLOCKED" }
716}
717doors {
718 name: "Blue Smiley Entrance"
719 type: STANDARD
720 receivers: "Components/Doors/Halls/oroom_2"
721 panels { room: "O2 Room" name: "HONEST" }
722 location_room: "O2 Room"
723}
724doors {
725 name: "Composite Room NE Entrance"
726 type: STANDARD
727 receivers: "Components/Doors/Halls/oroom_3"
728 panels { room: "O2 Room" name: "UNLOCK" }
729 location_room: "O2 Room"
730}
731doors {
732 name: "Composite Room East Door"
733 type: STANDARD
734 receivers: "Components/Doors/Halls/oroom_5"
735 panels { room: "Composite Room NE" name: "<-" }
736 panels { room: "Composite Room NE" name: "TEXTBOOK" }
737 panels { room: "Composite Room NE" name: "CORNERHOME" }
738 panels { room: "Composite Room NE" name: "BIRDCALL" }
739 panels { room: "Composite Room NE" name: "FORCEYARD" }
740 panels { room: "Composite Room NE" name: "TIREPOUND" }
741 panels { room: "Composite Room NE" name: "LIEQUIZ" }
742 panels { room: "Composite Room NE" name: "WHITEOUT" }
743 panels { room: "Composite Room NE" name: "FEETHIM" }
744 panels { room: "Composite Room NE" name: "STARFALL" }
745 panels { room: "Composite Room S" name: "MUSCLEIN" }
746 panels { room: "Composite Room S" name: "PLAYHOP" }
747 panels { room: "Composite Room S" name: "BOUGHTHIM" }
748 panels { room: "Composite Room S" name: "FRIENDPILOT" }
749 panels { room: "Composite Room S" name: "UNDERPANTS" }
750 panels { room: "Composite Room S" name: "FIREFOX" }
751 panels { room: "Composite Room S" name: "SPRINKLEDRIP" }
752 panels { room: "Composite Room S" name: "TWOGOTHIM" }
753 panels { room: "Composite Room S" name: "SKIMFARE" }
754 panels { room: "Composite Room S" name: "TICKETBORNE" }
755 panels { room: "Composite Room S" name: "BLEAKCARD" }
756 panels { room: "Composite Room S" name: "MISSIONMISSION" }
757 location_room: "Composite Room S"
758 location_name: "East Rooms"
759}
760doors {
761 name: "Composite Room North Door"
762 type: STANDARD
763 receivers: "Components/Doors/Halls/oroom_7"
764 panels { room: "Composite Room NE" name: "<-" }
765 panels { room: "Composite Room NE" name: "TEXTBOOK" }
766 panels { room: "Composite Room NE" name: "CORNERHOME" }
767 panels { room: "Composite Room NE" name: "BIRDCALL" }
768 panels { room: "Composite Room NE" name: "FORCEYARD" }
769 panels { room: "Composite Room NE" name: "TIREPOUND" }
770 panels { room: "Composite Room NE" name: "LIEQUIZ" }
771 panels { room: "Composite Room NE" name: "WHITEOUT" }
772 panels { room: "Composite Room NE" name: "FEETHIM" }
773 panels { room: "Composite Room NE" name: "STARFALL" }
774 panels { room: "Composite Room NW" name: "BEHOUSE" }
775 panels { room: "Composite Room NW" name: "BRAKESTEADY" }
776 panels { room: "Composite Room NW" name: "DEATHSHORT" }
777 panels { room: "Composite Room NW" name: "PLUMPFAMILY" }
778 panels { room: "Composite Room NW" name: "SHEEPBOOK" }
779 panels { room: "Composite Room NW" name: "LAIDIN" }
780 panels { room: "Composite Room NW" name: "FOGIRON" }
781 panels { room: "Composite Room NW" name: "MOONSENT" }
782 panels { room: "Composite Room NW" name: "FAIRWATER" }
783 panels { room: "Composite Room NW" name: "PLEADOUT" }
784 panels { room: "Composite Room NW" name: "OUTGARDEN" }
785 panels { room: "Composite Room NW" name: "HELLOTALE" }
786 location_room: "Composite Room NE"
787 location_name: "North Rooms"
788}
789doors {
790 name: "Composite Room West Door"
791 type: STANDARD
792 receivers: "Components/Doors/Halls/oroom_8"
793 panels { room: "Composite Room NW" name: "BEHOUSE" }
794 panels { room: "Composite Room NW" name: "BRAKESTEADY" }
795 panels { room: "Composite Room NW" name: "DEATHSHORT" }
796 panels { room: "Composite Room NW" name: "PLUMPFAMILY" }
797 panels { room: "Composite Room NW" name: "SHEEPBOOK" }
798 panels { room: "Composite Room NW" name: "LAIDIN" }
799 panels { room: "Composite Room NW" name: "FOGIRON" }
800 panels { room: "Composite Room NW" name: "MOONSENT" }
801 panels { room: "Composite Room NW" name: "FAIRWATER" }
802 panels { room: "Composite Room NW" name: "PLEADOUT" }
803 panels { room: "Composite Room NW" name: "OUTGARDEN" }
804 panels { room: "Composite Room NW" name: "HELLOTALE" }
805 panels { room: "Composite Room S" name: "CONCAVE" }
806 panels { room: "Composite Room S" name: "FAIRYTHINK" }
807 panels { room: "Composite Room S" name: "AILAND" }
808 panels { room: "Composite Room S" name: "RULERCAT" }
809 panels { room: "Composite Room S" name: "ANDBITE" }
810 panels { room: "Composite Room S" name: "ASHHIM" }
811 panels { room: "Composite Room S" name: "PRONOUNPRONOUNPRONOUN" }
812 panels { room: "Composite Room S" name: "SPOUSEGARDEN" }
813 panels { room: "Composite Room S" name: "BANGER" }
814 panels { room: "Composite Room S" name: "LEGIT" }
815 panels { room: "Composite Room S" name: "OUTEAT" }
816 panels { room: "Composite Room S" name: "SUMMERIN" }
817 location_room: "Composite Room NW"
818 location_name: "West Rooms"
819}
820doors {
821 name: "Composite Room NW Entrance"
822 type: STANDARD
823 receivers: "Components/Doors/Halls/oroom_10"
824 panels { room: "Red Color Door" name: "Left" }
825 location_room: "Red Color Door"
826}
827doors {
828 name: "Composite Room South Door"
829 type: LOCATION_ONLY
830 #receivers: "Components/Doors/Halls/oroom_9"
831 panels { room: "Composite Room S" name: "MUSCLEIN" }
832 panels { room: "Composite Room S" name: "PLAYHOP" }
833 panels { room: "Composite Room S" name: "BOUGHTHIM" }
834 panels { room: "Composite Room S" name: "FRIENDPILOT" }
835 panels { room: "Composite Room S" name: "UNDERPANTS" }
836 panels { room: "Composite Room S" name: "FIREFOX" }
837 panels { room: "Composite Room S" name: "SPRINKLEDRIP" }
838 panels { room: "Composite Room S" name: "TWOGOTHIM" }
839 panels { room: "Composite Room S" name: "SKIMFARE" }
840 panels { room: "Composite Room S" name: "TICKETBORNE" }
841 panels { room: "Composite Room S" name: "BLEAKCARD" }
842 panels { room: "Composite Room S" name: "MISSIONMISSION" }
843 panels { room: "Composite Room S" name: "CONCAVE" }
844 panels { room: "Composite Room S" name: "FAIRYTHINK" }
845 panels { room: "Composite Room S" name: "AILAND" }
846 panels { room: "Composite Room S" name: "RULERCAT" }
847 panels { room: "Composite Room S" name: "ANDBITE" }
848 panels { room: "Composite Room S" name: "ASHHIM" }
849 panels { room: "Composite Room S" name: "PRONOUNPRONOUNPRONOUN" }
850 panels { room: "Composite Room S" name: "SPOUSEGARDEN" }
851 panels { room: "Composite Room S" name: "BANGER" }
852 panels { room: "Composite Room S" name: "LEGIT" }
853 panels { room: "Composite Room S" name: "OUTEAT" }
854 panels { room: "Composite Room S" name: "SUMMERIN" }
855 location_room: "Composite Room S"
856 location_name: "South Rooms"
857}
858doors {
859 name: "O2 Room Back Door"
860 type: STANDARD
861 receivers: "Components/Doors/Halls/oroom_4"
862 panels { room: "O2 Room" name: "UNBLOCKED" }
863 location_room: "O2 Room"
864}
865doors {
866 name: "Control Center Orange Door"
867 type: CONTROL_CENTER_COLOR
868 receivers: "Components/Doors/Halls/oroom_6"
869 control_center_color: "orange"
870}
871doors {
872 name: "F2 Prize"
873 type: EVENT
874 panels { room: "F2 Room" name: "DULLS" }
875 panels { room: "F2 Room" name: "GRIME" }
876 panels { room: "F2 Room" name: "CRAFT" }
877 panels { room: "F2 Room" name: "CAST" }
878 panels { room: "F2 Room" name: "WANES" }
879 panels { room: "F2 Room" name: "DECAY" }
880 panels { room: "F2 Room" name: "MAKE" }
881 panels { room: "F2 Room" name: "WEAKENS" }
882 panels { room: "F2 Room" name: "TRASH" }
883 panels { room: "F2 Room" name: "SHAPE" }
884}
885doors {
886 name: "F2 Room Entrance"
887 type: STANDARD
888 receivers: "Components/Doors/Halls/froom_2"
889 panels { room: "Sweet Foyer" name: "RENT (1)" }
890 location_room: "Sweet Foyer"
891}
892doors {
893 name: "White Hallway From Entry"
894 type: CONTROL_CENTER_COLOR
895 receivers: "Components/Doors/Halls/froom_6"
896 control_center_color: "white"
897}
898doors {
899 name: "Purple Hallway From Great"
900 type: CONTROL_CENTER_COLOR
901 receivers: "Components/Doors/Halls/froom_7"
902 control_center_color: "purple"
903}
904doors {
905 name: "F2 Room Back Right Door"
906 type: STANDARD
907 receivers: "Components/Doors/Halls/froom_3"
908 panels { room: "F2 Room" name: "RISKY" }
909 location_room: "F2 Room"
910}
911doors {
912 name: "F2 Room Back Left Door"
913 type: STANDARD
914 receivers: "Components/Doors/Halls/froom_4"
915 panels { room: "F2 Room" name: "SHAPE" }
916 location_room: "F2 Room"
917}
918doors {
919 name: "F2 Room Back Middle Door"
920 type: STANDARD
921 receivers: "Components/Doors/Halls/froom_5"
922 panels { room: "F2 Room" name: "DIRT" }
923 location_room: "F2 Room"
924}
925doors {
926 name: "U2 Prize"
927 type: EVENT
928 panels { room: "U2 Room" name: "DREAMSCAPE" }
929 panels { room: "U2 Room" name: "WICKED" }
930 panels { room: "U2 Room" name: "PARADISE" }
931 panels { room: "U2 Room" name: "DISCORD" }
932 panels { room: "U2 Room" name: "EVIL" }
933 panels { room: "U2 Room" name: "DISORDER" }
934 panels { room: "U2 Room" name: "CHAOS" }
935 panels { room: "U2 Room" name: "TROUBLE" }
936 panels { room: "U2 Room" name: "IRREVERENT" }
937 panels { room: "U2 Room" name: "HEAVEN" }
938}
939doors {
940 name: "U2 Room Shortcut"
941 type: STANDARD
942 receivers: "Components/Doors/Halls/uroom_2"
943 panels { room: "U2 Room" name: "WICKED" }
944 location_room: "U2 Room"
945}
946doors {
947 name: "Blue Foyer Door"
948 type: STANDARD
949 receivers: "Components/Doors/Halls/blue_foyer_1"
950 panels { room: "Maze Paintings Area" name: "Paintings" }
951 location_room: "Maze Paintings Area"
952}
953doors {
954 name: "House Entrance"
955 type: STANDARD
956 receivers: "Components/Doors/Halls/theo_door_1"
957 panels { room: "House Entrance" name: "ADULT" }
958 location_room: "House Entrance"
959}
960doors {
961 name: "U2 Room Back Right Door"
962 type: STANDARD
963 receivers: "Components/Doors/Halls/uroom_3"
964 panels { room: "U2 Room" name: "HEAVEN" }
965 location_room: "U2 Room"
966}
967doors {
968 name: "U2 Room Back Door"
969 type: ITEM_ONLY
970 receivers: "Components/Doors/Halls/uroom_5"
971 panels { room: "Purple Room South" name: "ANY" }
972 panels { room: "Outside House" name: "A" }
973}
974doors {
975 name: "U2 Room Entrance"
976 type: ITEM_ONLY
977 receivers: "Components/Doors/Halls/uroom_4"
978 panels { room: "Outside Magic Room" name: "WIZARD" }
979 panels { room: "Magic Room" name: "1" }
980 panels { room: "Magic Room" name: "2" }
981 panels { room: "Magic Room" name: "3" }
982 panels { room: "Magic Room" name: "4" }
983}
984doors {
985 name: "Magic Room Panels"
986 type: LOCATION_ONLY
987 panels { room: "Magic Room" name: "1" }
988 panels { room: "Magic Room" name: "2" }
989 panels { room: "Magic Room" name: "3" }
990 panels { room: "Magic Room" name: "4" }
991 location_room: "Magic Room"
992}
993doors {
994 name: "Magic Room Entrance"
995 type: STANDARD
996 receivers: "Components/Doors/Halls/maze_enter_1"
997 panels { room: "Outside Magic Room" name: "WIZARD" }
998 location_room: "Outside Magic Room"
999}
1000doors {
1001 name: "Maze East Door"
1002 type: ITEM_ONLY
1003 receivers: "Components/Doors/Halls/maze_enter_2"
1004 panels { room: "Outside Magic Room" name: "WIZARD" }
1005}
1006doors {
1007 name: "Maze North Door"
1008 type: ITEM_ONLY
1009 receivers: "Components/Doors/Halls/maze_enter_3"
1010 panels { room: "Outside Magic Room" name: "WIZARD" }
1011}
1012doors {
1013 name: "Maze South Door"
1014 type: ITEM_ONLY
1015 receivers: "Components/Doors/Halls/maze_enter_4"
1016 panels { room: "Outside Magic Room" name: "WIZARD" }
1017}
1018doors {
1019 name: "Wonderland Right Door"
1020 type: STANDARD
1021 receivers: "Components/Doors/Halls/wonderland_1"
1022 panels { room: "Wonderland" name: "APRIL" }
1023 panels { room: "Wonderland" name: "UNDER" }
1024 panels { room: "Wonderland" name: "ANGRY" }
1025 panels { room: "Wonderland" name: "ARTS" }
1026 panels { room: "Wonderland" name: "SONG" }
1027 location_room: "Wonderland"
1028 location_name: "Wonderland"
1029}
1030doors {
1031 name: "Pyramid Entrance"
1032 type: STANDARD
1033 receivers: "Components/Doors/Halls/pyramid_1"
1034 panels { room: "Outside Pyramid" name: "PEER" }
1035 panels { room: "Outside Pyramid" name: "AMID" }
1036 location_room: "Outside Pyramid"
1037}
1038doors {
1039 name: "Orange Room Entrance"
1040 type: STANDARD
1041 receivers: "Components/Doors/Halls/orange_entry"
1042 panels { room: "Outside Orange Room" name: "VAN" }
1043 location_room: "Outside Orange Room"
1044}
1045doors {
1046 name: "Orange Room"
1047 type: LOCATION_ONLY
1048 panels { room: "Orange Room" name: "FRANCE" }
1049 panels { room: "Orange Room" name: "ENTER" }
1050 panels { room: "Orange Room" name: "TURN" }
1051 panels { room: "Orange Room" name: "BARE" }
1052 panels { room: "Orange Room" name: "PORT" }
1053 panels { room: "Orange Room" name: "FORTE" }
1054 panels { room: "Orange Room" name: "MILKS" }
1055 panels { room: "Orange Room" name: "VINE" }
1056 panels { room: "Orange Room" name: "COAL" }
1057 panels { room: "Orange Room" name: "OWED" }
1058 location_room: "Orange Room"
1059 location_name: "Puzzles"
1060}
1061doors {
1062 name: "Hedges Entrance"
1063 type: STANDARD
1064 receivers: "Components/Doors/Halls/orange_entry2"
1065 panels { room: "Outside Hedges" name: "BARK" }
1066 panels { room: "Outside Hedges" name: "BUD" }
1067 panels { room: "Outside Hedges" name: "LEAF" }
1068 panels { room: "Outside Hedges" name: "PETAL" }
1069 location_room: "Outside Hedges"
1070}
1071doors {
1072 name: "Amber South Door"
1073 type: STANDARD
1074 receivers: "Components/Doors/Halls/amber_1"
1075 panels { room: "Outside Snake Room" name: "SONG (South)" }
1076 panels { room: "West Castle Area" name: "SONG (2)" }
1077 location_room: "West Castle Area"
1078 location_name: "South SONGs"
1079}
1080doors {
1081 name: "Amber North Door"
1082 type: STANDARD
1083 receivers: "Components/Doors/Halls/amber_2"
1084 panels { room: "Outside Snake Room" name: "SONG (North)" }
1085 panels { room: "Amber North 2" name: "SONG" }
1086 location_room: "Amber North 2"
1087 location_name: "North SONGs"
1088}
1089doors {
1090 name: "Amber East Doors"
1091 type: ITEM_ONLY
1092 receivers: "Components/Doors/Halls/amber_3"
1093 receivers: "Components/Doors/Halls/amber_4"
1094 panels { room: "Outside Snake Room" name: "SONG (North)" }
1095 panels { room: "West Castle Area" name: "SONG (2)" }
1096}
1097doors {
1098 name: "Pains Room Divider"
1099 type: STANDARD
1100 receivers: "Components/Doors/Halls/gold_1"
1101 panels { room: "Pains Room" name: "MOO" }
1102 location_room: "Pains Room"
1103}
1104doors {
1105 name: "Planet Room Divider"
1106 type: STANDARD
1107 receivers: "Components/Doors/Halls/gold_2"
1108 panels { room: "West Spire" name: "CAW" }
1109 location_room: "West Spire"
1110}
1111doors {
1112 name: "Snake Room Entrance"
1113 type: STANDARD
1114 receivers: "Components/Doors/Halls/purple_lav_3"
1115 panels { room: "Snake Room" name: "HISS" }
1116 panels { room: "Snake Room" name: "SQUEAK" }
1117 panels { room: "Snake Room" name: "BUZZ" }
1118 panels { room: "Snake Room" name: "BARK" }
1119 location_room: "Snake Room"
1120}
1121doors {
1122 name: "Hotel First Floor"
1123 type: LOCATION_ONLY
1124 panels { room: "Hotel" name: "PARKA" }
1125 panels { room: "Hotel" name: "MARLIN" }
1126 panels { room: "Hotel" name: "WHO" }
1127 panels { room: "Hotel" name: "CLOAK" }
1128 panels { room: "Hotel" name: "MANE" }
1129 panels { room: "Hotel" name: "WHAT" }
1130 panels { room: "Hotel" name: "BLAZER" }
1131 panels { room: "Hotel" name: "WHERE" }
1132 panels { room: "Hotel" name: "DOROTHY" }
1133 panels { room: "Hotel" name: "JACKET" }
1134 panels { room: "Hotel" name: "TAIL" }
1135 panels { room: "Hotel" name: "JAWS" }
1136 panels { room: "Hotel" name: "FLOUNDER" }
1137 panels { room: "Hotel" name: "WHEN" }
1138 panels { room: "Hotel" name: "CLAWS" }
1139 panels { room: "Hotel" name: "BRUCE" }
1140 location_room: "Hotel"
1141}
1142doors {
1143 name: "Hotel Second Floor"
1144 type: LOCATION_ONLY
1145 panels { room: "Hotel" name: "POTATO" }
1146 panels { room: "Hotel" name: "SALAD" }
1147 panels { room: "Hotel" name: "BATHING" }
1148 panels { room: "Hotel" name: "MICRO" }
1149 panels { room: "Hotel" name: "BUSINESS" }
1150 panels { room: "Hotel" name: "WEDDING" }
1151 panels { room: "Hotel" name: "TREE" }
1152 panels { room: "Hotel" name: "RIVER" }
1153 panels { room: "Hotel" name: "TUNING" }
1154 panels { room: "Hotel" name: "BOXING" }
1155 panels { room: "Hotel" name: "TELEPHONE" }
1156 panels { room: "Hotel" name: "LAW" }
1157 panels { room: "Hotel" name: "POKER" }
1158 panels { room: "Hotel" name: "CARD" }
1159 panels { room: "Hotel" name: "ROAD" }
1160 panels { room: "Hotel" name: "CHOCOLATE" }
1161 location_room: "Hotel"
1162}
1163doors {
1164 name: "Hotel Third Floor"
1165 type: LOCATION_ONLY
1166 panels { room: "Hotel" name: "DEPART" }
1167 panels { room: "Hotel" name: "WITHDRAW" }
1168 panels { room: "Hotel" name: "QUIT" }
1169 panels { room: "Hotel" name: "LEAVE" }
1170 panels { room: "Hotel" name: "PALE" }
1171 panels { room: "Hotel" name: "JUST" }
1172 panels { room: "Hotel" name: "NEW" }
1173 panels { room: "Hotel" name: "UNTALENTED" }
1174 panels { room: "Hotel" name: "SERVICE" }
1175 panels { room: "Hotel" name: "FULL" }
1176 panels { room: "Hotel" name: "EVIL" }
1177 panels { room: "Hotel" name: "HONEY" }
1178 panels { room: "Hotel" name: "CRESCENT" }
1179 panels { room: "Hotel" name: "INVALID" }
1180 panels { room: "Hotel" name: "FESTIVAL" }
1181 panels { room: "Hotel" name: "BEAUTIFUL" }
1182 location_room: "Hotel"
1183}
1184doors {
1185 name: "Hotel Fourth Floor"
1186 type: LOCATION_ONLY
1187 panels { room: "Hotel" name: "WILTED" }
1188 panels { room: "Hotel" name: "DROOPED" }
1189 panels { room: "Hotel" name: "FADED" }
1190 panels { room: "Hotel" name: "WANED" }
1191 panels { room: "Hotel" name: "TALL" }
1192 panels { room: "Hotel" name: "CANVAS" }
1193 panels { room: "Hotel" name: "LEVER" }
1194 panels { room: "Hotel" name: "SCULPTURE" }
1195 panels { room: "Hotel" name: "RAGE" }
1196 panels { room: "Hotel" name: "BALL" }
1197 panels { room: "Hotel" name: "FOOL" }
1198 panels { room: "Hotel" name: "VERGE" }
1199 panels { room: "Hotel" name: "ART" }
1200 panels { room: "Hotel" name: "EVER" }
1201 panels { room: "Hotel" name: "PAIN" }
1202 panels { room: "Hotel" name: "FOOT" }
1203 location_room: "Hotel"
1204}
1205doors {
1206 name: "Checkered Door"
1207 type: ITEM_ONLY
1208 receivers: "Components/Doors/Halls/connections_1"
1209 receivers: "Components/Doors/Halls/connections_3"
1210 # These have the same effect as the above, but including them here prevents
1211 # them from opening in door shuffle when the J2 door opens.
1212 receivers: "Components/Triggers/teleportListenerConnections3"
1213 receivers: "Components/Triggers/teleportListenerConnections4"
1214 # This door can open from either solving all panels, or just the smiley ones,
1215 # and the latter is obviously a subset of the former so let's just check for
1216 # that.
1217 panels { room: "Hotel" name: "PARKA" }
1218 panels { room: "Hotel" name: "CLOAK" }
1219 panels { room: "Hotel" name: "DOROTHY" }
1220 panels { room: "Hotel" name: "JAWS" }
1221 panels { room: "Hotel" name: "WHEN" }
1222 panels { room: "Hotel" name: "CLAWS" }
1223 panels { room: "Hotel" name: "POTATO" }
1224 panels { room: "Hotel" name: "MICRO" }
1225 panels { room: "Hotel" name: "TUNING" }
1226 panels { room: "Hotel" name: "LAW" }
1227 panels { room: "Hotel" name: "CARD" }
1228 panels { room: "Hotel" name: "ROAD" }
1229 panels { room: "Hotel" name: "DEPART" }
1230 panels { room: "Hotel" name: "LEAVE" }
1231 panels { room: "Hotel" name: "SERVICE" }
1232 panels { room: "Hotel" name: "HONEY" }
1233 panels { room: "Hotel" name: "INVALID" }
1234 panels { room: "Hotel" name: "FESTIVAL" }
1235 panels { room: "Hotel" name: "WILTED" }
1236 panels { room: "Hotel" name: "WANED" }
1237 panels { room: "Hotel" name: "RAGE" }
1238 panels { room: "Hotel" name: "VERGE" }
1239 panels { room: "Hotel" name: "EVER" }
1240 panels { room: "Hotel" name: "PAIN" }
1241}
1242doors {
1243 name: "J2 Door 1"
1244 type: EVENT
1245 panels { room: "Hotel" name: "PARKA" }
1246 panels { room: "Hotel" name: "CLOAK" }
1247 panels { room: "Hotel" name: "DOROTHY" }
1248 panels { room: "Hotel" name: "JAWS" }
1249 panels { room: "Hotel" name: "WHEN" }
1250 panels { room: "Hotel" name: "CLAWS" }
1251 panels { room: "Hotel" name: "POTATO" }
1252 panels { room: "Hotel" name: "MICRO" }
1253 panels { room: "Hotel" name: "TUNING" }
1254 panels { room: "Hotel" name: "LAW" }
1255 panels { room: "Hotel" name: "CARD" }
1256 panels { room: "Hotel" name: "ROAD" }
1257 panels { room: "Hotel" name: "DEPART" }
1258 panels { room: "Hotel" name: "LEAVE" }
1259 panels { room: "Hotel" name: "SERVICE" }
1260 panels { room: "Hotel" name: "HONEY" }
1261 panels { room: "Hotel" name: "INVALID" }
1262 panels { room: "Hotel" name: "FESTIVAL" }
1263 panels { room: "Hotel" name: "WILTED" }
1264 panels { room: "Hotel" name: "WANED" }
1265 panels { room: "Hotel" name: "RAGE" }
1266 panels { room: "Hotel" name: "VERGE" }
1267 panels { room: "Hotel" name: "EVER" }
1268 panels { room: "Hotel" name: "PAIN" }
1269}
1270doors {
1271 name: "J2 Door 2"
1272 type: EVENT
1273 panels { room: "J2 Vestibule" name: "COLORFUL" }
1274}
1275doors {
1276 name: "Wonderland Left Door"
1277 type: ITEM_ONLY
1278 receivers: "Components/Doors/Halls/wonderland_2"
1279 panels { room: "Wonderland" name: "APRIL" }
1280 panels { room: "Wonderland" name: "UNDER" }
1281 panels { room: "Wonderland" name: "ANGRY" }
1282 panels { room: "Wonderland" name: "ARTS" }
1283 panels { room: "Wonderland" name: "SONG" }
1284}
1285doors {
1286 name: "Bee Room Entrance"
1287 type: STANDARD
1288 receivers: "Components/Doors/Halls/bee_entry"
1289 panels { room: "Outside House" name: "WING" }
1290 panels { room: "Outside House" name: "DOTE" }
1291 location_room: "Outside House"
1292}
1293doors {
1294 name: "Intense Room Entrance"
1295 type: STANDARD
1296 receivers: "Components/Doors/Halls/bee_entry2"
1297 panels { room: "Outside House" name: "VIVID" }
1298 panels { room: "Outside House" name: "RIGHT" }
1299 location_room: "Outside House"
1300}
1301doors {
1302 name: "D2 Room"
1303 type: EVENT
1304 panels { room: "Outside House" name: "VIVID" }
1305 panels { room: "Outside House" name: "RIGHT" }
1306 panels { room: "Intense Room" name: "BRILLIANT" }
1307 panels { room: "Intense Room" name: "HORRIBLE" }
1308 panels { room: "Intense Room" name: "INSTANTLY" }
1309 panels { room: "Intense Room" name: "COLOSSAL" }
1310 panels { room: "Intense Room" name: "RUN" }
1311 panels { room: "Intense Room" name: "SLEEP" }
1312 panels { room: "Intense Room" name: "TOSS" }
1313 panels { room: "Intense Room" name: "SHATTER" }
1314 panels { room: "Intense Room" name: "DELICIOUS" }
1315}
1316doors {
1317 name: "Bee Room Back Door"
1318 type: ITEM_ONLY
1319 receivers: "Components/Doors/Halls/bee_exit"
1320 panels { room: "Outside House" name: "WING" }
1321 panels { room: "Outside House" name: "DOTE" }
1322 panels { room: "Bee Room Obverse" name: "SINGLE" }
1323 panels { room: "Bee Room Obverse" name: "BLINDER" }
1324 panels { room: "Bee Room Obverse" name: "SURE" }
1325 panels { room: "Bee Room Obverse" name: "BLUR" }
1326 panels { room: "Bee Room Obverse" name: "FRINGE" }
1327 panels { room: "Bee Room Obverse" name: "CINDER" }
1328 panels { room: "Bee Room Obverse" name: "FUMBLE" }
1329 panels { room: "Bee Room Obverse" name: "LATCH" }
1330 panels { room: "Bee Room Reverse" name: "POCKET" }
1331 panels { room: "Bee Room Reverse" name: "FLUME" }
1332 panels { room: "Bee Room Reverse" name: "HEALED" }
1333 panels { room: "Bee Room Reverse" name: "SCRATCH" }
1334 panels { room: "Bee Room Reverse" name: "MINORITY" }
1335 panels { room: "Bee Room Reverse" name: "STYLINGS" }
1336 panels { room: "Bee Room Reverse" name: "PLANTS" }
1337 panels { room: "Bee Room Reverse" name: "COUNCIL" }
1338}
1339doors {
1340 name: "Bee Room Obverse"
1341 type: LOCATION_ONLY
1342 panels { room: "Bee Room Obverse" name: "SINGLE" }
1343 panels { room: "Bee Room Obverse" name: "BLINDER" }
1344 panels { room: "Bee Room Obverse" name: "SURE" }
1345 panels { room: "Bee Room Obverse" name: "BLUR" }
1346 panels { room: "Bee Room Obverse" name: "FRINGE" }
1347 panels { room: "Bee Room Obverse" name: "CINDER" }
1348 panels { room: "Bee Room Obverse" name: "FUMBLE" }
1349 panels { room: "Bee Room Obverse" name: "LATCH" }
1350 location_room: "Bee Room Obverse"
1351}
1352doors {
1353 name: "Bee Room Reverse"
1354 type: LOCATION_ONLY
1355 panels { room: "Bee Room Reverse" name: "POCKET" }
1356 panels { room: "Bee Room Reverse" name: "FLUME" }
1357 panels { room: "Bee Room Reverse" name: "HEALED" }
1358 panels { room: "Bee Room Reverse" name: "SCRATCH" }
1359 panels { room: "Bee Room Reverse" name: "MINORITY" }
1360 panels { room: "Bee Room Reverse" name: "STYLINGS" }
1361 panels { room: "Bee Room Reverse" name: "PLANTS" }
1362 panels { room: "Bee Room Reverse" name: "COUNCIL" }
1363 location_room: "Bee Room Reverse"
1364}
1365doors {
1366 name: "Gourd Door"
1367 type: STANDARD
1368 receivers: "Components/Doors/Halls/pumpkin_1"
1369 panels { room: "Outside Hedges" name: "GOURD (1)" }
1370 panels { room: "Outside Hedges" name: "GOURD (2)" }
1371 panels { room: "Outside Hedges" name: "GOURD (3)" }
1372 panels { room: "Outside Hedges" name: "GOURD (4)" }
1373 location_room: "Outside Hedges"
1374}
1375doors {
1376 name: "Castle Drawbridge"
1377 type: STANDARD
1378 receivers: "Components/Doors/Castle/Drawbridge/animationListener"
1379 panels { room: "Roof" name: "?" }
1380 location_room: "Roof"
1381}
1382doors {
1383 name: "Roof Access"
1384 type: ITEM_ONLY
1385 receivers: "Components/Doors/Castle/entry_stairs_big"
1386 receivers: "Components/Doors/Castle/entry_stairs_big2"
1387 receivers: "Meshes/Stairs/staircase31/teleportListener"
1388 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1389 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1390 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1391 panels { room: "West Castle Area" name: "SONG FACE" }
1392 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1393}
1394doors {
1395 name: "North Castle Panel"
1396 type: LOCATION_ONLY
1397 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1398 location_room: "North Castle Area"
1399}
1400doors {
1401 name: "West Castle Panel"
1402 type: LOCATION_ONLY
1403 panels { room: "West Castle Area" name: "SONG FACE" }
1404 location_room: "West Castle Area"
1405}
1406doors {
1407 name: "South Castle Panel"
1408 type: LOCATION_ONLY
1409 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1410 location_room: "South Castle Area"
1411}
1412doors {
1413 name: "Pairs Room North And South Doors"
1414 type: STANDARD
1415 receivers: "Components/Doors/Pairs/pairs_3"
1416 receivers: "Components/Doors/Pairs/pairs_4"
1417 panels { room: "Outside Snake Room" name: "TONGUE" }
1418 panels { room: "Outside Snake Room" name: "ACE" }
1419 panels { room: "Outside Snake Room" name: "ANIMAL" }
1420 panels { room: "Outside Snake Room" name: "ONES" }
1421 panels { room: "West Castle Area" name: "FALSIFY" }
1422 panels { room: "West Castle Area" name: "ALL" }
1423 panels { room: "West Spire" name: "CUT" }
1424 panels { room: "West Spire" name: "STONES" }
1425 location_room: "West Spire"
1426 location_name: "Pairs Room Puzzles"
1427}
1428doors {
1429 name: "Pairs Room West Door"
1430 type: ITEM_ONLY
1431 receivers: "Components/Doors/Pairs/pairs_2"
1432 panels { room: "Outside Snake Room" name: "TONGUE" }
1433 panels { room: "Outside Snake Room" name: "ACE" }
1434 panels { room: "Outside Snake Room" name: "ANIMAL" }
1435 panels { room: "Outside Snake Room" name: "ONES" }
1436 panels { room: "West Castle Area" name: "FALSIFY" }
1437 panels { room: "West Castle Area" name: "ALL" }
1438 panels { room: "West Spire" name: "CUT" }
1439 panels { room: "West Spire" name: "STONES" }
1440}
1441doors {
1442 name: "Pairs Room East Door"
1443 type: ITEM_ONLY
1444 receivers: "Components/Doors/Pairs/pairs_1"
1445 panels { room: "Outside Snake Room" name: "TONGUE" }
1446 panels { room: "Outside Snake Room" name: "ACE" }
1447 panels { room: "Outside Snake Room" name: "ANIMAL" }
1448 panels { room: "Outside Snake Room" name: "ONES" }
1449 panels { room: "West Castle Area" name: "FALSIFY" }
1450 panels { room: "West Castle Area" name: "ALL" }
1451 panels { room: "West Spire" name: "CUT" }
1452 panels { room: "West Spire" name: "STONES" }
1453}
1454doors {
1455 name: "Salt Room Entrance"
1456 type: STANDARD
1457 receivers: "Components/Doors/Color Reading/door_1"
1458 panels { room: "Outside Salt Room" name: "Colors" }
1459 location_room: "Outside Salt Room"
1460}
1461doors {
1462 name: "Rainbow Rooms Entrance"
1463 type: ITEM_ONLY
1464 receivers: "Components/Doors/Color Reading/door_2"
1465 panels { room: "Rainbow Start" name: "PAINTING" }
1466}
1467doors {
1468 name: "Red Rainbow Room"
1469 type: STANDARD
1470 receivers: "Components/Doors/Color Reading/door_3"
1471 panels { room: "Rainbow Start" name: "PAINTING" }
1472 location_room: "Rainbow Start"
1473}
1474doors {
1475 name: "Orange Rainbow Room"
1476 type: ITEM_ONLY
1477 receivers: "Components/Doors/Color Reading/door_4"
1478 panels { room: "Rainbow Red" name: "THEME" }
1479 panels { room: "Red Smiley" name: "SMILE" }
1480}
1481doors {
1482 name: "Yellow Rainbow Room"
1483 type: ITEM_ONLY
1484 receivers: "Components/Doors/Color Reading/door_17"
1485 panels { room: "Rainbow Orange" name: "THEME" }
1486 panels { room: "Outside Orange Room" name: "SMILE" }
1487}
1488doors {
1489 name: "Green Rainbow Room"
1490 type: ITEM_ONLY
1491 receivers: "Components/Doors/Color Reading/door_5"
1492 panels { room: "Rainbow Yellow" name: "THEME" }
1493 panels { room: "Hedges" name: "SMILE" }
1494}
1495doors {
1496 name: "Blue Rainbow Room"
1497 type: ITEM_ONLY
1498 receivers: "Components/Doors/Color Reading/door_6"
1499 panels { room: "Rainbow Green" name: "THEME" }
1500 panels { room: "Green Smiley" name: "SMILE" }
1501}
1502doors {
1503 name: "Purple Rainbow Room"
1504 type: ITEM_ONLY
1505 receivers: "Components/Doors/Color Reading/door_7"
1506 panels { room: "Rainbow Blue" name: "THEME" }
1507 panels { room: "Blue Smiley" name: "SMILE" }
1508}
1509doors {
1510 name: "Red Rainbow Panel"
1511 type: LOCATION_ONLY
1512 panels { room: "Rainbow Red" name: "THEME" }
1513 location_room: "Rainbow Red"
1514}
1515doors {
1516 name: "Orange Rainbow Panel"
1517 type: LOCATION_ONLY
1518 panels { room: "Rainbow Orange" name: "THEME" }
1519 location_room: "Rainbow Orange"
1520}
1521doors {
1522 name: "Yellow Rainbow Panel"
1523 type: LOCATION_ONLY
1524 panels { room: "Rainbow Yellow" name: "THEME" }
1525 location_room: "Rainbow Yellow"
1526}
1527doors {
1528 name: "Green Rainbow Panel"
1529 type: LOCATION_ONLY
1530 panels { room: "Rainbow Green" name: "THEME" }
1531 location_room: "Rainbow Green"
1532}
1533doors {
1534 name: "Blue Rainbow Panel"
1535 type: LOCATION_ONLY
1536 panels { room: "Rainbow Blue" name: "THEME" }
1537 location_room: "Rainbow Blue"
1538}
1539doors {
1540 name: "Cyan Rainbow Room"
1541 type: ITEM_ONLY
1542 receivers: "Components/Doors/Color Reading/door_18"
1543 panels { room: "Rainbow Purple" name: "THEME" }
1544 panels { room: "Purple Smiley" name: "SMILE" }
1545}
1546doors {
1547 name: "Purple Rainbow Panel"
1548 type: LOCATION_ONLY
1549 panels { room: "Rainbow Purple" name: "THEME" }
1550 location_room: "Rainbow Purple"
1551}
1552doors {
1553 name: "Brown Rainbow Room"
1554 type: STANDARD
1555 receivers: "Components/Doors/Color Reading/door_8"
1556 panels { room: "Rainbow Cyan" name: "THEME" }
1557 location_room: "Rainbow Cyan"
1558 location_name: "Cyan Rainbow Panel"
1559}
1560doors {
1561 name: "Pepper Room Entrance"
1562 type: STANDARD
1563 receivers: "Components/Doors/Color Reading/door_9"
1564 panels { room: "Red Color Door" name: "Colors" }
1565 location_room: "Red Color Door"
1566}
1567doors {
1568 name: "Hotel Entrance"
1569 type: STANDARD
1570 receivers: "Components/Doors/Color Reading/door_14"
1571 panels { room: "Outside Hotel" name: "COLORFUL" }
1572 location_room: "Outside Hotel"
1573}
1574doors {
1575 name: "Seasoning Doors"
1576 type: STANDARD
1577 receivers: "Components/Doors/Color Reading/door_10"
1578 receivers: "Components/Doors/Color Reading/door_11"
1579 panels { room: "Salt Room" name: "SEASONING" }
1580 panels { room: "Pepper Room" name: "SEASONING" }
1581 location_room: "Pepper Room"
1582}
1583doors {
1584 name: "Bow Side"
1585 type: EVENT
1586 panels { room: "Brown Smiley" name: "OTHERS" }
1587}
1588doors {
1589 name: "Brown Smiley Shortcut"
1590 type: EVENT
1591 panels { room: "Brown Smiley" name: "OTHERS" }
1592}
1593doors {
1594 name: "Bow Side Panel"
1595 type: LOCATION_ONLY
1596 panels { room: "Bow Side" name: "?" }
1597 location_room: "Bow Side"
1598}
1599doors {
1600 name: "Rain Side Panel"
1601 type: LOCATION_ONLY
1602 panels { room: "Rain Side" name: "?" }
1603 location_room: "Rain Side"
1604}
1605doors {
1606 name: "Gold Ending Blockers"
1607 type: EVENT
1608 panels { room: "Bow Side" name: "?" }
1609 panels { room: "Rain Side" name: "?" }
1610}
1611doors {
1612 name: "Blue Smiley Exit To Red"
1613 type: LOCATION_ONLY
1614 # Components/Doors/Smileys/blue_1
1615 panels { room: "Blue Smiley" name: "SMILE" }
1616 location_room: "Blue Smiley"
1617}
1618doors {
1619 name: "Blue Smiley Annex"
1620 type: EVENT
1621 # Components/Doors/Smileys/blue_2
1622 panels { room: "Blue Smiley" name: "SMILE" }
1623}
1624doors {
1625 name: "Purple Smiley Exit To Hallway"
1626 type: EVENT
1627 # Components/Doors/Smileys/purple_2
1628 panels { room: "Purple Smiley" name: "SMILE" }
1629}
1630doors {
1631 name: "Purple Smiley Exit To Cream Hex"
1632 type: EVENT
1633 # Components/Doors/Smileys/purple_3
1634 panels { room: "Purple Smiley" name: "SMILE" }
1635}
1636doors {
1637 name: "Yellow Smiley Annex"
1638 type: EVENT
1639 # Components/Doors/Smileys/yellow_1
1640 panels { room: "Hedges" name: "SMILE" }
1641}
1642doors {
1643 name: "Yellow Smiley Door"
1644 type: STANDARD
1645 receivers: "Components/Doors/Smileys/yellow_2"
1646 panels { room: "Hedges" name: "SMILE" }
1647 location_room: "Hedges"
1648}
1649doors {
1650 name: "Green Smiley"
1651 type: STANDARD
1652 receivers: "Components/Doors/Smileys/green_1"
1653 receivers: "Components/Doors/Smileys/green_2"
1654 panels { room: "Green Smiley" name: "SMILE" }
1655 location_room: "Green Smiley"
1656}
1657doors {
1658 name: "Orange Smiley Exit"
1659 type: STANDARD
1660 receivers: "Components/Doors/Smileys/orange_1"
1661 panels { room: "Outside Orange Room" name: "SMILE" }
1662 location_room: "Outside Orange Room"
1663}
1664doors {
1665 name: "F Keyholder Door"
1666 type: ITEM_ONLY
1667 receivers: "Components/Doors/Smileys/orange_2"
1668 panels { room: "Outside Orange Room" name: "SMILE" }
1669}
1670doors {
1671 name: "Flip Painting Blocker"
1672 type: ITEM_ONLY
1673 receivers: "Components/Doors/Smileys/orange_3"
1674 panels { room: "Flip Painting Hidden Panel" name: "HIDDEN" answer: "secret" }
1675}
1676doors {
1677 name: "Red Smiley Entrance"
1678 type: ITEM_ONLY
1679 receivers: "Components/Doors/Smileys/red_2"
1680 panels { room: "Outside Red Room" name: "ROCK" }
1681}
1682doors {
1683 name: "Red Smiley"
1684 type: LOCATION_ONLY
1685 panels { room: "Red Smiley" name: "SMILE" }
1686 location_room: "Red Smiley"
1687}
1688doors {
1689 name: "Pink Hallway"
1690 type: STANDARD
1691 receivers: "Components/Doors/Halls 2/door_19"
1692 receivers: "Components/Doors/Halls 2/door_20"
1693 receivers: "Components/Doors/Halls 2/door_21"
1694 # These two (maze paintings and yellow backside) could maybe be detached.
1695 receivers: "Components/Doors/Halls 2/door_23"
1696 receivers: "Components/Doors/Halls 2/door_24"
1697 panels { room: "Green Color Door" name: "OLD (1)" }
1698 panels { room: "Green Color Door" name: "OLD (2)" }
1699 panels { room: "Green Color Door" name: "SLEEPY" }
1700 panels { room: "Green Color Door" name: "COMELY" }
1701 location_room: "Green Color Door"
1702}
1703doors {
1704 name: "Cyan Room Entrance"
1705 type: STANDARD
1706 receivers: "Components/Doors/Halls 2/brown_entry"
1707 panels { room: "Outside Snake Room" name: "DEE SIX" }
1708 location_room: "Outside Snake Room"
1709}
1710doors {
1711 name: "Cyan Room"
1712 type: LOCATION_ONLY
1713 panels { room: "Cyan Room" name: "LIFE" }
1714 panels { room: "Cyan Room" name: "SKIRMISH" }
1715 panels { room: "Cyan Room" name: "WORD" }
1716 panels { room: "Cyan Room" name: "SUMMER" }
1717 panels { room: "Cyan Room" name: "ACCLIMATE (1)" }
1718 panels { room: "Cyan Room" name: "ACCLIMATE (2)" }
1719 panels { room: "Cyan Room" name: "P+EMIC" }
1720 panels { room: "Cyan Room" name: "METEOROID" }
1721 panels { room: "Cyan Room" name: "CLEAR" }
1722 panels { room: "Cyan Room" name: "COLD" }
1723 panels { room: "Cyan Room" name: "WORDWORD" }
1724 location_room: "Cyan Room"
1725 location_name: "Puzzles"
1726}
1727doors {
1728 name: "Green Room Entrance"
1729 type: STANDARD
1730 receivers: "Components/Doors/Halls 2/green_entry"
1731 panels { room: "After Bee Room" name: "ROOM" }
1732 location_room: "After Bee Room"
1733}
1734doors {
1735 name: "Green Room"
1736 type: LOCATION_ONLY
1737 panels { room: "Green Room" name: "TIMESCALE" }
1738 panels { room: "Green Room" name: "MAILBOX" }
1739 panels { room: "Green Room" name: "MILKY" }
1740 panels { room: "Green Room" name: "TAN" }
1741 panels { room: "Green Room" name: "BLAND" }
1742 panels { room: "Green Room" name: "WATERCOOLER" }
1743 panels { room: "Green Room" name: "FIXATE" }
1744 panels { room: "Green Room" name: "THAT" }
1745 panels { room: "Green Room" name: "RICE" }
1746 panels { room: "Green Room" name: "DOUBLE" }
1747 panels { room: "Green Room" name: "BADMINTON" }
1748 location_room: "Green Room"
1749 location_name: "Puzzles"
1750}
1751doors {
1752 name: "Blue Hallway South Divider"
1753 type: STANDARD
1754 receivers: "Components/Doors/Halls 2/halls_1"
1755 panels { room: "Blue Hallway" name: "SHORT" }
1756 panels { room: "Blue Hallway Cut Side" name: "CUT" }
1757 location_room: "Blue Hallway Cut Side"
1758}
1759doors {
1760 name: "Near Sweet Brown Door"
1761 type: STANDARD
1762 receivers: "Components/Doors/Halls 2/halls_2"
1763 panels { room: "Sweet Foyer" name: "RENT (4)" }
1764 location_room: "Sweet Foyer"
1765}
1766doors {
1767 name: "Red Room Entrance"
1768 type: STANDARD
1769 receivers: "Components/Doors/Halls 2/halls_3"
1770 panels { room: "Outside Red Room" name: "ROCK" }
1771 location_room: "Outside Red Room"
1772}
1773doors {
1774 name: "Red Room"
1775 type: LOCATION_ONLY
1776 panels { room: "Red Room" name: "BLINDING" }
1777 panels { room: "Red Room" name: "MONTH" }
1778 panels { room: "Red Room" name: "CHAIN" }
1779 panels { room: "Red Room" name: "FLOWER" }
1780 panels { room: "Red Room" name: "OVERCHARGE" }
1781 panels { room: "Red Room" name: "LOSER" }
1782 panels { room: "Red Room" name: "PAD" }
1783 panels { room: "Red Room" name: "RISE" }
1784 panels { room: "Red Room" name: "ELEGANCE" }
1785 panels { room: "Red Room" name: "TESTAMENT" }
1786 panels { room: "Red Room" name: "TAKEOUT" }
1787 location_room: "Red Room"
1788 location_name: "Puzzles"
1789}
1790doors {
1791 name: "Blue Hallway To Red Room"
1792 type: EVENT
1793 panels { room: "Blue Hallway Cut Side" name: "GREEN" }
1794}
1795doors {
1796 name: "Blue Hallway North Divider"
1797 type: STANDARD
1798 receivers: "Components/Doors/Halls 2/halls_5"
1799 panels { room: "Blue Hallway" name: "CHOP" }
1800 panels { room: "Blue Hallway Tall Side" name: "TALL" }
1801 location_room: "Blue Hallway Tall Side"
1802 location_name: "CHOP, TALL"
1803}
1804doors {
1805 name: "Near Yellow Room Door"
1806 type: STANDARD
1807 receivers: "Components/Doors/Halls 2/halls_6"
1808 panels { room: "Blue Hallway Tall Side" name: "SHOO" }
1809 panels { room: "Blue Hallway Tall Side" name: "ALL WAY" }
1810 panels { room: "Blue Hallway Tall Side" name: "FOUR" }
1811 panels { room: "Blue Hallway Tall Side" name: "OFFER" }
1812 panels { room: "Blue Hallway Tall Side" name: "CHILD" }
1813 panels { room: "Blue Hallway Tall Side" name: "NEW" }
1814 location_room: "Blue Hallway Tall Side"
1815 location_name: "Pink Hex"
1816}
1817doors {
1818 name: "House Side Door"
1819 type: ITEM_ONLY
1820 receivers: "Components/Doors/Halls 2/halls_7"
1821 receivers: "Components/Doors/Halls 2/halls_8"
1822 panels { room: "Blue Hallway Tall Side" name: "SHOO" }
1823 panels { room: "Blue Hallway Tall Side" name: "ALL WAY" }
1824 panels { room: "Blue Hallway Tall Side" name: "FOUR" }
1825 panels { room: "Blue Hallway Tall Side" name: "OFFER" }
1826 panels { room: "Blue Hallway Tall Side" name: "CHILD" }
1827 panels { room: "Blue Hallway Tall Side" name: "NEW" }
1828}
1829doors {
1830 name: "Yellow Room Entrance"
1831 type: STANDARD
1832 receivers: "Components/Doors/Halls 2/yellow_1"
1833 receivers: "Panels/Yellow Room/panel_entry/animationListener"
1834 panels { room: "Yellow Color Door" name: "SUN" }
1835 location_room: "Yellow Color Door"
1836}
1837doors {
1838 name: "Yellow Room"
1839 type: LOCATION_ONLY
1840 panels { room: "Yellow Room" name: "FREE" }
1841 panels { room: "Yellow Room" name: "TORSOBOUNCE" }
1842 panels { room: "Yellow Room" name: "TORSO BOUNCE" }
1843 panels { room: "Yellow Room" name: "JAWBREAKER" }
1844 panels { room: "Yellow Room" name: "EXPLODE" }
1845 panels { room: "Yellow Room" name: "JAPAN" }
1846 panels { room: "Yellow Room" name: "COLOR" }
1847 panels { room: "Yellow Room" name: "PERSON" }
1848 panels { room: "Yellow Room" name: "PARROT" }
1849 panels { room: "Yellow Room" name: "PROTON" }
1850 panels { room: "Yellow Room" name: "SPIRIT" }
1851 location_room: "Yellow Room"
1852 location_name: "Puzzles"
1853}
1854doors {
1855 name: "Dark Light Room Entrance"
1856 type: ITEM_ONLY
1857 receivers: "Components/Doors/Halls 2/hedge_1"
1858 panels { room: "Rainbow Color Doors" name: "INWALK" }
1859 panels { room: "Rainbow Color Doors" name: "RAIN" }
1860 panels { room: "Rainbow Color Doors" name: "PURCHASE" }
1861 panels { room: "Rainbow Color Doors" name: "HOURS" }
1862 panels { room: "Rainbow Color Doors" name: "MISCHIEF" }
1863 panels { room: "Rainbow Color Doors" name: "CASUAL" }
1864 panels { room: "Gray Color Door" name: "PATCH" }
1865}
1866doors {
1867 name: "Dark Light Room Exit"
1868 type: ITEM_ONLY
1869 receivers: "Components/Doors/Halls 2/hedge_4"
1870 panels { room: "Dark Light Room" name: "COIN (1)" }
1871 panels { room: "Dark Light Room" name: "DOG (1)" }
1872 panels { room: "Dark Light Room" name: "SONG (1)" }
1873 panels { room: "Dark Light Room" name: "HUMAN (1)" }
1874 panels { room: "Dark Light Room" name: "ROSE (1)" }
1875 panels { room: "Dark Light Room" name: "DARK" }
1876 panels { room: "Dark Light Room" name: "COIN (2)" }
1877 panels { room: "Dark Light Room" name: "DOG (2)" }
1878 panels { room: "Dark Light Room" name: "SONG (2)" }
1879 panels { room: "Dark Light Room" name: "HUMAN (2)" }
1880 panels { room: "Dark Light Room" name: "ROSE (2)" }
1881 panels { room: "Dark Light Exit" name: "GASKET" }
1882}
1883doors {
1884 name: "Dark Light Room Exit Panel"
1885 type: LOCATION_ONLY
1886 panels { room: "Dark Light Exit" name: "GASKET" }
1887 location_room: "Dark Light Exit"
1888 location_name: "GASKET"
1889}
1890doors {
1891 name: "Dark Light Room Divider"
1892 type: STANDARD
1893 receivers: "Components/Doors/Halls 2/hedge_7"
1894 panels { room: "Dark Light Room" name: "COIN (1)" }
1895 panels { room: "Dark Light Room" name: "DOG (1)" }
1896 panels { room: "Dark Light Room" name: "SONG (1)" }
1897 panels { room: "Dark Light Room" name: "HUMAN (1)" }
1898 panels { room: "Dark Light Room" name: "ROSE (1)" }
1899 panels { room: "Dark Light Room" name: "DARK" }
1900 panels { room: "Dark Light Room" name: "COIN (2)" }
1901 panels { room: "Dark Light Room" name: "DOG (2)" }
1902 panels { room: "Dark Light Room" name: "SONG (2)" }
1903 panels { room: "Dark Light Room" name: "HUMAN (2)" }
1904 panels { room: "Dark Light Room" name: "ROSE (2)" }
1905 # Not technically true; it's complete_at=11 with both rooms, but you couldn't
1906 # get to the other side in vanilla doors anyway.
1907 location_room: "Dark Light Room"
1908 location_name: "Main Puzzles"
1909}
1910doors {
1911 name: "Near Sweet Blue Door"
1912 type: STANDARD
1913 receivers: "Components/Doors/Halls 2/hedge_6"
1914 panels { room: "Gray Color Backside" name: "ORANGE" }
1915 panels { room: "Gray Color Backside" name: "BEGINNING" }
1916 panels { room: "Gray Color Backside" name: "FOREWARD" }
1917 panels { room: "Gray Color Backside" name: "GO" }
1918 panels { room: "Gray Color Backside" name: "LAST" }
1919 panels { room: "Gray Color Backside" name: "RISE" }
1920 location_room: "Gray Color Backside"
1921 location_name: "Light Green Hex"
1922}
1923doors {
1924 name: "South Castle Area Back Door"
1925 type: ITEM_ONLY
1926 receivers: "Components/Doors/Halls 2/hedge_5"
1927 panels { room: "Gray Color Backside" name: "ORANGE" }
1928 panels { room: "Gray Color Backside" name: "BEGINNING" }
1929 panels { room: "Gray Color Backside" name: "FOREWARD" }
1930 panels { room: "Gray Color Backside" name: "GO" }
1931 panels { room: "Gray Color Backside" name: "LAST" }
1932 panels { room: "Gray Color Backside" name: "RISE" }
1933}
1934doors {
1935 name: "South Castle Area Entrance"
1936 type: STANDARD
1937 receivers: "Components/Doors/Halls 2/hedge_2"
1938 panels { room: "Gray Color Door" name: "PATCH" }
1939 location_room: "Gray Color Door"
1940}
1941# hedge_3 has no impact on logic
1942doors {
1943 name: "Plum Room Entrance"
1944 type: STANDARD
1945 receivers: "Components/Doors/Halls 2/plum_2"
1946 panels { room: "After Bee Room" name: "SINGLED" }
1947 location_room: "After Bee Room"
1948}
1949doors {
1950 name: "Plum Room Exit"
1951 type: STANDARD
1952 receivers: "Components/Doors/Halls 2/plum_3"
1953 panels { room: "Plum Room" name: "GOD" }
1954 panels { room: "Plum Room" name: "INJURED" }
1955 panels { room: "Plum Room" name: "HEALTHY" }
1956 panels { room: "Plum Room" name: "DEMURRED" }
1957 panels { room: "Plum Room" name: "FOUROFFERBEAR" }
1958 panels { room: "Plum Room" name: "SNAKE" }
1959 panels { room: "Plum Room" name: "CENTER" }
1960 location_room: "Plum Room"
1961 location_name: "Plum Room"
1962}
1963doors {
1964 name: "D Keyholder Blocker"
1965 type: EVENT
1966 receivers: "Components/Doors/Halls 2/plum_1"
1967 panels { room: "Plum Room" name: "GOD" }
1968 panels { room: "Plum Room" name: "INJURED" }
1969 panels { room: "Plum Room" name: "HEALTHY" }
1970 panels { room: "Plum Room" name: "DEMURRED" }
1971 panels { room: "Plum Room" name: "FOUROFFERBEAR" }
1972 panels { room: "Plum Room" name: "SNAKE" }
1973 panels { room: "Plum Room" name: "CENTER" }
1974}
1975doors {
1976 name: "Planet Room Secret Door"
1977 type: STANDARD
1978 receivers: "Components/Doors/Halls 2/secret_2"
1979 panels { room: "Quiet Entrance" name: "HIDDEN" answer: "secret" }
1980 location_room: "Quiet Entrance"
1981}
1982doors {
1983 name: "Blue Color Doorway"
1984 type: ITEM_ONLY
1985 receivers: "Components/Doors/Halls 2/secret_3"
1986 panels { room: "Quiet Entrance" name: "HIDDEN" answer: "secret" }
1987 panels { room: "Flip Painting Hidden Panel" name: "HIDDEN" answer: "secret" }
1988 complete_at: 1
1989}
1990doors {
1991 name: "Blue Color Backside"
1992 type: ITEM_ONLY
1993 receivers: "Components/Doors/Halls 2/secret_4"
1994 panels { room: "Quiet Entrance" name: "HIDDEN" answer: "secret" }
1995 panels { room: "Flip Painting Hidden Panel" name: "HIDDEN" answer: "secret" }
1996 complete_at: 1
1997}
1998doors {
1999 name: "Pumpkin Room Interior"
2000 type: STANDARD
2001 receivers: "Components/Doors/Pumpkin/pumpkin_1"
2002 receivers: "Components/Doors/Pumpkin/pumpkin_5"
2003 receivers: "Components/Doors/Pumpkin/pumpkin_7"
2004 receivers: "Components/Doors/Pumpkin/pumpkin_8"
2005 receivers: "Components/Doors/Pumpkin/pumpkin_9"
2006 receivers: "Components/Doors/Pumpkin/pumpkin_10"
2007 receivers: "Components/Doors/Pumpkin/pumpkin_11"
2008 receivers: "Components/Doors/Pumpkin/pumpkin_15"
2009 receivers: "Components/Doors/Pumpkin/pumpkin_12"
2010 receivers: "Components/Doors/Pumpkin/pumpkin_13"
2011 receivers: "Components/Doors/Pumpkin/pumpkin_6"
2012 receivers: "Components/Doors/Pumpkin/pumpkin_4"
2013 receivers: "Components/Doors/Pumpkin/pumpkin_2"
2014 receivers: "Components/Doors/Pumpkin/pumpkin_3"
2015 panels { room: "Pumpkin Entrance" name: "JACK" }
2016 location_room: "Pumpkin Entrance"
2017}
2018doors {
2019 name: "Pumpkin Room"
2020 type: LOCATION_ONLY
2021 panels { room: "Pumpkin Entrance" name: "JACK" }
2022 panels { room: "Rainbow Color Doors" name: "PUMP" }
2023 panels { room: "Pumpkin Room" name: "BONE" }
2024 panels { room: "Pumpkin Room" name: "SHEET" }
2025 panels { room: "Pumpkin Room" name: "PHARAOH" }
2026 panels { room: "Pumpkin Room" name: "EMPIRE" }
2027 panels { room: "Pumpkin Room" name: "BEASTS" }
2028 panels { room: "Pumpkin Room" name: "STRAW" }
2029 panels { room: "Pumpkin Room" name: "CACKLE" }
2030 panels { room: "Pumpkin Room" name: "HUMAN" }
2031 panels { room: "Pumpkin Room" name: "JAGUAR" }
2032 location_room: "Pumpkin Room"
2033}
2034doors {
2035 name: "Pumpkin Door"
2036 type: STANDARD
2037 receivers: "Components/Doors/Pumpkin/pumpkin_14"
2038 panels { room: "Rainbow Color Doors" name: "PUMP" }
2039 location_room: "Rainbow Color Doors"
2040}
2041doors {
2042 name: "Computer Room Exit"
2043 type: STANDARD
2044 receivers: "Components/Doors/Unincorporated/temple_foyer_1"
2045 panels { room: "Computer Room Seal" name: "SCROLL" }
2046 location_room: "Computer Room Seal"
2047}
2048doors {
2049 name: "Computer Room Interior Door"
2050 type: STANDARD
2051 receivers: "Components/Doors/Unincorporated/temple_foyer_8"
2052 panels { room: "Computer Room" name: "MONITOR (1)" }
2053 panels { room: "Computer Room" name: "MICROPHONE" }
2054 panels { room: "Computer Room" name: "SPEAKER" }
2055 panels { room: "Computer Room" name: "PROCESSOR (1)" }
2056 panels { room: "Computer Room" name: "MOUSE (1)" }
2057 panels { room: "Computer Room" name: "KEYBOARD (1)" }
2058 panels { room: "Computer Room" name: "MONITOR (2)" }
2059 panels { room: "Computer Room" name: "PROCESSOR (2)" }
2060 panels { room: "Computer Room" name: "MOUSE (2)" }
2061 panels { room: "Computer Room" name: "KEYBOARD (2)" }
2062 location_room: "Computer Room"
2063 location_name: "Main Puzzles"
2064}
2065doors {
2066 name: "Computer Room Entrance"
2067 type: STANDARD
2068 receivers: "Components/Doors/Unincorporated/temple_foyer_2"
2069 panels { room: "Rainbow Color Doors" name: "INWALK" }
2070 panels { room: "Rainbow Color Doors" name: "RAIN" }
2071 panels { room: "Rainbow Color Doors" name: "PURCHASE" }
2072 panels { room: "Rainbow Color Doors" name: "HOURS" }
2073 panels { room: "Rainbow Color Doors" name: "MISCHIEF" }
2074 panels { room: "Rainbow Color Doors" name: "CASUAL" }
2075 location_room: "Rainbow Color Doors"
2076 location_name: "Red Tower"
2077}
2078doors {
2079 name: "C Keyholder Blocker"
2080 type: EVENT
2081 receivers: "Components/Doors/Unincorporated/temple_foyer_7"
2082 panels {
2083 map: "the_ancient"
2084 room: "Inside"
2085 name: "COLOR"
2086 }
2087}
2088doors {
2089 name: "Computer Room Back Door"
2090 type: ITEM_ONLY
2091 receivers: "Components/Doors/Unincorporated/temple_foyer_3"
2092 panels { room: "Computer Room" name: "MONITOR (1)" }
2093 panels { room: "Computer Room" name: "MICROPHONE" }
2094 panels { room: "Computer Room" name: "SPEAKER" }
2095 panels { room: "Computer Room" name: "PROCESSOR (1)" }
2096 panels { room: "Computer Room" name: "MOUSE (1)" }
2097 panels { room: "Computer Room" name: "KEYBOARD (1)" }
2098 panels { room: "Computer Room" name: "MONITOR (2)" }
2099 panels { room: "Computer Room" name: "PROCESSOR (2)" }
2100 panels { room: "Computer Room" name: "MOUSE (2)" }
2101 panels { room: "Computer Room" name: "KEYBOARD (2)" }
2102}
2103doors {
2104 name: "Book Room Entrance"
2105 type: STANDARD
2106 receivers: "Components/Doors/Unincorporated/temple_foyer_4"
2107 panels { room: "Seasoning Room" name: "PARITY" }
2108 location_room: "Seasoning Room"
2109}
2110doors {
2111 name: "Globe Room East Door"
2112 type: STANDARD
2113 receivers: "Components/Doors/Unincorporated/east"
2114 panels { room: "Globe Room" name: "NORTH" answer: "east" }
2115 location_room: "Globe Room"
2116}
2117doors {
2118 name: "Globe Room West Door"
2119 type: STANDARD
2120 receivers: "Components/Doors/Unincorporated/west"
2121 panels { room: "Globe Room" name: "NORTH" answer: "west" }
2122 location_room: "Globe Room"
2123}
2124doors {
2125 name: "Globe Room South Door"
2126 type: STANDARD
2127 receivers: "Components/Doors/Unincorporated/west2"
2128 panels { room: "Globe Room" name: "NORTH" answer: "south" }
2129 location_room: "Globe Room"
2130}
2131doors {
2132 name: "Book Room Exit"
2133 type: STANDARD
2134 receivers: "Components/Doors/Unincorporated/temple_foyer_5"
2135 panels { room: "Book Room" name: "BOOK (1)" }
2136 panels { room: "Book Room" name: "BOOK (2)" }
2137 panels { room: "Book Room" name: "BOOK (3)" }
2138 panels { room: "Book Room" name: "BOOK (4)" }
2139 panels { room: "Book Room" name: "BOOK (5)" }
2140 panels { room: "Book Room" name: "BOOK (6)" }
2141 panels { room: "Book Room" name: "BOOK (7)" }
2142 panels { room: "Book Room" name: "BOOK (8)" }
2143 panels { room: "Book Room" name: "BOOK (9)" }
2144 panels { room: "Book Room" name: "BOOK (10)" }
2145 panels { room: "Book Room" name: "BOOK (11)" }
2146 panels { room: "Book Room" name: "BOOK (12)" }
2147 location_room: "Book Room"
2148 location_name: "Book Room"
2149}
2150doors {
2151 name: "Sticks And Stones Door"
2152 type: STANDARD
2153 receivers: "Components/Doors/Unincorporated/temple_foyer_6"
2154 panels { room: "Globe Room" name: "WORD" }
2155 location_room: "Globe Room"
2156 location_name: "Sticks and Stones"
2157}
2158doors {
2159 name: "Castle Numbers Puzzle"
2160 type: EVENT
2161 panels { room: "Castle" name: "NUMBER (1)" answer: "two" }
2162 panels { room: "Castle" name: "NUMBER (2)" answer: "zero" }
2163 panels { room: "Castle" name: "NUMBER (3)" answer: "five" }
2164 panels { room: "Castle" name: "NUMBER (4)" answer: "nine" }
2165}
2166doors {
2167 name: "Zoo West Entrance"
2168 type: STANDARD
2169 receivers: "Components/Doors/V Maze/door_8"
2170 receivers: "Components/Doors/V Maze/door_7"
2171 receivers: "Panels/V Maze/door_2/teleportListener"
2172 receivers: "Panels/V Maze/door_1/teleportListener"
2173 panels { room: "Black Hex" name: "BARK" }
2174 panels { room: "Zoo N" name: "LEAF" }
2175 location_room: "Zoo N"
2176 location_name: "BARK, LEAF"
2177}
2178doors {
2179 name: "Zoo East Entrance"
2180 type: STANDARD
2181 receivers: "Components/Doors/V Maze/entry_1"
2182 panels { room: "Z2 Room" name: "EXHIBIT" }
2183 location_room: "Z2 Room"
2184}
2185doors {
2186 name: "Zoo South Entrance"
2187 type: STANDARD
2188 receivers: "Components/Doors/V Maze/entry_2"
2189 panels { room: "Outside Snake Room" name: "ANSWERS" }
2190 location_room: "Outside Snake Room"
2191}
2192doors {
2193 name: "Zoo Proxy North Door"
2194 type: EVENT
2195 #receivers: "Components/Doors/V Maze/door_1"
2196 panels { room: "Zoo NE" name: "Colors" answer: "ode" }
2197}
2198doors {
2199 name: "Zoo East Room"
2200 type: LOCATION_ONLY
2201 panels { room: "Zoo E" name: "WING" }
2202 panels { room: "Zoo E" name: "WHISKER" }
2203 panels { room: "Zoo E" name: "CLAW" }
2204 panels { room: "Zoo E" name: "FUR" }
2205 location_room: "Zoo E"
2206}
2207doors {
2208 name: "Zoo Northeast Room"
2209 type: LOCATION_ONLY
2210 panels { room: "Zoo NE" name: "FANG" }
2211 panels { room: "Zoo NE" name: "STRIPE (1)" }
2212 panels { room: "Zoo NE" name: "STRIPE (2)" }
2213 panels { room: "Zoo NE" name: "HOOF" }
2214 panels { room: "Zoo NE" name: "Colors" }
2215 location_room: "Zoo NE"
2216}
2217doors {
2218 name: "Zoo Prize Door"
2219 type: LOCATION_ONLY
2220 panels { room: "Zoo S" name: "SHELL" }
2221 panels { room: "Zoo S" name: "FIN" }
2222 panels { room: "Zoo S" name: "PINCER" }
2223 panels { room: "Zoo S" name: "SCALE" }
2224 location_room: "Zoo S"
2225}
2226doors {
2227 name: "Zoo Proxy South Door"
2228 type: EVENT
2229 #receivers: "Components/Doors/V Maze/door_5"
2230 panels { room: "Zoo NE" name: "Colors" answer: "abode" }
2231}
2232doors {
2233 name: "Zoo North Entrance"
2234 type: STANDARD
2235 receivers: "Components/Doors/V Maze/door_6"
2236 panels { room: "Zoo N" name: "BILL" }
2237 panels { room: "Zoo N" name: "FIN" }
2238 panels { room: "Zoo N" name: "BLOWHOLE" }
2239 panels { room: "Zoo N" name: "FEATHER" }
2240 location_room: "Zoo N"
2241}
2242doors {
2243 name: "Magenta Hexes"
2244 type: LOCATION_ONLY
2245 panels { room: "Outside Orange Room" name: "WERE" }
2246 panels { room: "Outside Orange Room" name: "FALL" }
2247 panels { room: "Outside Orange Room" name: "KNOT" }
2248 panels { room: "Outside Orange Room" name: "SLOT" }
2249 panels { room: "Outside Orange Room" name: "WAND" }
2250 panels { room: "Outside Orange Room" name: "OWL" }
2251 location_room: "Outside Orange Room"
2252}
2253doors {
2254 name: "Orchestra Room"
2255 type: LOCATION_ONLY
2256 panels { room: "Yellow Color Backside" name: "WINDS" }
2257 panels { room: "Yellow Color Backside" name: "STRINGS" }
2258 panels { room: "Yellow Color Backside" name: "BRASS" }
2259 panels { room: "Yellow Color Backside" name: "REDACTED" }
2260 location_room: "Yellow Color Backside"
2261}
2262doors {
2263 name: "Tenacious Color Painting"
2264 type: EVENT
2265 panels { room: "South Castle Area" name: "COLOR (1)" answer: "red" }
2266 panels { room: "South Castle Area" name: "COLOR (2)" answer: "yellow" }
2267 panels { room: "South Castle Area" name: "COLOR (3)" answer: "purple" }
2268 panels { room: "South Castle Area" name: "COLOR (4)" answer: "green" }
2269}
2270doors {
2271 name: "Eye Painting"
2272 type: ITEM_ONLY
2273 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener"
2274 double_letters: true
2275}
2276doors {
2277 name: "Lime Hexes"
2278 type: LOCATION_ONLY
2279 panels { room: "Tree Entrance" name: "RAT" }
2280 panels { room: "Tree Entrance" name: "DIFFERENCE" }
2281 panels { room: "Tree Entrance" name: "LEANS" }
2282 panels { room: "Tree Entrance" name: "QUESTION" }
2283 panels { room: "Tree Entrance" name: "WHERE" }
2284 panels { room: "Tree Entrance" name: "SUNDER" }
2285 location_room: "Tree Entrance"
2286}
2287doors {
2288 name: "Theo Panels"
2289 type: LOCATION_ONLY
2290 panels { room: "House" name: "GOAT" }
2291 panels { room: "House" name: "AMAZE" }
2292 panels { room: "House" name: "SKINNYHIM" }
2293 panels { room: "House" name: "THEO" }
2294 location_room: "House"
2295 location_name: "All Puzzles"
2296}
diff --git a/data/maps/daedalus/metadata.txtpb b/data/maps/daedalus/metadata.txtpb new file mode 100644 index 0000000..e0f5148 --- /dev/null +++ b/data/maps/daedalus/metadata.txtpb
@@ -0,0 +1,23 @@
1display_name: "Daedalus"
2# These paintings can't be shuffled because they are behind panels.
3excluded_nodes: "Components/Paintings/Group3/mouse"
4excluded_nodes: "Components/Paintings/Group3/bee"
5excluded_nodes: "Components/Paintings/Group3/coins1"
6excluded_nodes: "Components/Paintings/Group3/coins2"
7excluded_nodes: "Components/Paintings/Group3/coins3"
8excluded_nodes: "Components/Paintings/Group3/coins4"
9# These are all sideways, high up, hint paintings. Theoretically could be
10# exit only and rotated in-game, but not for now.
11excluded_nodes: "Components/Paintings/Group3/coins5"
12excluded_nodes: "Components/Paintings/Group3/coins6"
13excluded_nodes: "Components/Paintings/Group3/coins7"
14excluded_nodes: "Components/Paintings/Group3/coins8"
15# This panel is out of bounds and not intended to be solved.
16excluded_nodes: "Panels/Castle Entrance/castle_direction_4"
17# Let's ignore the second half of the rainbow painting for now.
18excluded_nodes: "Components/Paintings/Group1/rainbow2"
19# This panel is not accessible in vanilla because the door to it requires
20# solving the panel itself.
21excluded_nodes: "Panels/Entry/seal"
22# This is not real.
23excluded_nodes: "Panels/Entry/fake"
diff --git a/data/maps/daedalus/rooms/After Bee Room.txtpb b/data/maps/daedalus/rooms/After Bee Room.txtpb new file mode 100644 index 0000000..c2dfc0f --- /dev/null +++ b/data/maps/daedalus/rooms/After Bee Room.txtpb
@@ -0,0 +1,23 @@
1name: "After Bee Room"
2panel_display_name: "North Area"
3panels {
4 name: "GAS"
5 path: "Panels/Beehalls/beehalls_2"
6 clue: "gas"
7 answer: "plasma"
8 symbols: CROSS
9}
10panels {
11 name: "ROOM"
12 path: "Panels/Green Room/panel_entry"
13 clue: "room"
14 answer: "green"
15 symbols: QUESTION
16}
17panels {
18 name: "SINGLED"
19 path: "Panels/Plum Room/plum_entry"
20 clue: "singled"
21 answer: "doubled"
22 symbols: SUN
23}
diff --git a/data/maps/daedalus/rooms/Amber North 2.txtpb b/data/maps/daedalus/rooms/Amber North 2.txtpb new file mode 100644 index 0000000..7029695 --- /dev/null +++ b/data/maps/daedalus/rooms/Amber North 2.txtpb
@@ -0,0 +1,9 @@
1name: "Amber North 2"
2panel_display_name: "West Area"
3panels {
4 name: "SONG"
5 path: "Panels/Amber/amber_north_2"
6 clue: "song"
7 answer: "outro"
8 symbols: BOXES
9}
diff --git a/data/maps/daedalus/rooms/Bee Room Obverse.txtpb b/data/maps/daedalus/rooms/Bee Room Obverse.txtpb new file mode 100644 index 0000000..7677ed1 --- /dev/null +++ b/data/maps/daedalus/rooms/Bee Room Obverse.txtpb
@@ -0,0 +1,66 @@
1name: "Bee Room Obverse"
2panel_display_name: "Bee Room"
3panels {
4 name: "SINGLE"
5 path: "Panels/Bee Room/bee_1"
6 clue: "single"
7 answer: "mingle"
8 symbols: ZERO
9}
10panels {
11 name: "BLINDER"
12 path: "Panels/Bee Room/bee_2"
13 clue: "blinder"
14 answer: "grinder"
15 symbols: ZERO
16}
17panels {
18 name: "SURE"
19 path: "Panels/Bee Room/bee_3"
20 clue: "sure"
21 answer: "stir"
22 symbols: ZERO
23}
24panels {
25 name: "BLUR"
26 path: "Panels/Bee Room/bee_4"
27 clue: "blur"
28 answer: "her"
29 symbols: ZERO
30}
31panels {
32 name: "FRINGE"
33 path: "Panels/Bee Room/bee_5"
34 clue: "fringe"
35 answer: "hinge"
36 symbols: ZERO
37}
38panels {
39 name: "CINDER"
40 path: "Panels/Bee Room/bee_6"
41 clue: "cinder"
42 answer: "tinder"
43 symbols: ZERO
44}
45panels {
46 name: "FUMBLE"
47 path: "Panels/Bee Room/bee_7"
48 clue: "fumble"
49 answer: "bumble"
50 symbols: ZERO
51}
52panels {
53 name: "LATCH"
54 path: "Panels/Bee Room/bee_8"
55 clue: "latch"
56 answer: "match"
57 symbols: ZERO
58}
59paintings {
60 name: "BEE2"
61 path: "Components/Paintings/Group3/bee2"
62}
63paintings {
64 name: "BUTTERFLY"
65 path: "Components/Paintings/Group3/butterfly"
66}
diff --git a/data/maps/daedalus/rooms/Bee Room Reverse.txtpb b/data/maps/daedalus/rooms/Bee Room Reverse.txtpb new file mode 100644 index 0000000..cba8285 --- /dev/null +++ b/data/maps/daedalus/rooms/Bee Room Reverse.txtpb
@@ -0,0 +1,68 @@
1name: "Bee Room Reverse"
2panel_display_name: "Bee Room"
3panels {
4 name: "POCKET"
5 path: "Panels/Bee Room/bee_9"
6 clue: "pocket"
7 answer: "rocket"
8 symbols: ZERO
9}
10panels {
11 name: "FLUME"
12 path: "Panels/Bee Room/bee_10"
13 clue: "flume"
14 answer: "zoom"
15 symbols: ZERO
16}
17panels {
18 name: "HEALED"
19 path: "Panels/Bee Room/bee_11"
20 clue: "healed"
21 answer: "shield"
22 symbols: ZERO
23}
24panels {
25 name: "SCRATCH"
26 path: "Panels/Bee Room/bee_12"
27 clue: "scratch"
28 answer: "match"
29 symbols: ZERO
30}
31panels {
32 name: "MINORITY"
33 path: "Panels/Bee Room/bee_13"
34 clue: "minority"
35 answer: "authority"
36 symbols: ZERO
37}
38panels {
39 name: "STYLINGS"
40 path: "Panels/Bee Room/bee_14"
41 clue: "stylings"
42 answer: "filings"
43 symbols: ZERO
44}
45panels {
46 name: "PLANTS"
47 path: "Panels/Bee Room/bee_15"
48 clue: "plants"
49 answer: "nature"
50 symbols: BOXES
51}
52panels {
53 name: "COUNCIL"
54 path: "Panels/Bee Room/bee_16"
55 clue: "council"
56 answer: "counsel"
57 symbols: ZERO
58}
59paintings {
60 name: "BEE3"
61 path: "Components/Paintings/Group3/bee3"
62 gravity: Y_PLUS
63}
64paintings {
65 name: "BUTTERFLY2"
66 path: "Components/Paintings/Group3/butterfly2"
67 gravity: Y_PLUS
68}
diff --git a/data/maps/daedalus/rooms/Beehalls Intersection.txtpb b/data/maps/daedalus/rooms/Beehalls Intersection.txtpb new file mode 100644 index 0000000..7ecbe50 --- /dev/null +++ b/data/maps/daedalus/rooms/Beehalls Intersection.txtpb
@@ -0,0 +1,9 @@
1name: "Beehalls Intersection"
2panel_display_name: "North Area"
3panels {
4 name: "CLOUDS"
5 path: "Panels/Halls/beehalls_4"
6 clue: "clouds"
7 answer: "lightning"
8 symbols: CROSS
9}
diff --git a/data/maps/daedalus/rooms/Black Hex.txtpb b/data/maps/daedalus/rooms/Black Hex.txtpb new file mode 100644 index 0000000..1276685 --- /dev/null +++ b/data/maps/daedalus/rooms/Black Hex.txtpb
@@ -0,0 +1,52 @@
1name: "Black Hex"
2panel_display_name: "Northwest Area"
3panels {
4 name: "HIDE"
5 path: "Panels/Hexes/black_1"
6 clue: "hide"
7 answer: "seek"
8 symbols: SUN
9}
10panels {
11 name: "ORDER"
12 path: "Panels/Hexes/black_2"
13 clue: "order"
14 answer: "chaos"
15 symbols: SUN
16}
17panels {
18 name: "TOWER"
19 path: "Panels/Hexes/black_3"
20 clue: "tower"
21 answer: "our"
22 symbols: ZERO
23}
24panels {
25 name: "MAZE"
26 path: "Panels/Hexes/black_4"
27 clue: "maze"
28 answer: "ways"
29 symbols: ZERO
30}
31panels {
32 name: "CLUES"
33 path: "Panels/Hexes/black_5"
34 clue: "clues"
35 answer: "zoos"
36 symbols: ZERO
37}
38panels {
39 name: "SECRET"
40 path: "Panels/Hexes/black_6"
41 clue: "secret"
42 answer: "secrets"
43 symbols: PLANET
44}
45panels {
46 name: "BARK"
47 path: "Panels/V Maze/door_2"
48 clue: "bark"
49 answer: "tree"
50 symbols: BOXES
51 # visible through the tinted door
52}
diff --git a/data/maps/daedalus/rooms/Blue Hallway Cut Side.txtpb b/data/maps/daedalus/rooms/Blue Hallway Cut Side.txtpb new file mode 100644 index 0000000..5a6c081 --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Hallway Cut Side.txtpb
@@ -0,0 +1,16 @@
1name: "Blue Hallway Cut Side"
2panel_display_name: "South Area"
3panels {
4 name: "CUT"
5 path: "Panels/Halls/halls_6"
6 clue: "cut"
7 answer: "chop"
8 symbols: QUESTION
9}
10panels {
11 name: "GREEN"
12 path: "Panels/Halls/halls_8"
13 clue: "green"
14 answer: "red"
15 symbols: SUN
16}
diff --git a/data/maps/daedalus/rooms/Blue Hallway Tall Side.txtpb b/data/maps/daedalus/rooms/Blue Hallway Tall Side.txtpb new file mode 100644 index 0000000..4a775d8 --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Hallway Tall Side.txtpb
@@ -0,0 +1,54 @@
1name: "Blue Hallway Tall Side"
2panel_display_name: "Northeast Area"
3panels {
4 name: "TALL"
5 path: "Panels/Halls/halls_9"
6 clue: "tall"
7 answer: "short"
8 symbols: SUN
9}
10panels {
11 name: "SHOO"
12 path: "Panels/Hexes/cream_1"
13 clue: "shoo"
14 answer: "shoes"
15 symbols: ZERO
16 symbols: PLANET
17}
18panels {
19 name: "ALL WAY"
20 path: "Panels/Hexes/cream_2"
21 clue: "all way"
22 answer: "never"
23 symbols: SUN
24 symbols: ZERO
25 symbols: PLANET
26}
27panels {
28 name: "FOUR"
29 path: "Panels/Hexes/cream_3"
30 clue: "four"
31 answer: "for"
32 symbols: ZERO
33}
34panels {
35 name: "OFFER"
36 path: "Panels/Hexes/cream_4"
37 clue: "offer"
38 answer: "sale"
39 symbols: AGE
40}
41panels {
42 name: "CHILD"
43 path: "Panels/Hexes/cream_5"
44 clue: "child"
45 answer: "baby"
46 symbols: AGE
47}
48panels {
49 name: "NEW"
50 path: "Panels/Hexes/cream_6"
51 clue: "new"
52 answer: "worn"
53 symbols: SUN
54}
diff --git a/data/maps/daedalus/rooms/Blue Hallway.txtpb b/data/maps/daedalus/rooms/Blue Hallway.txtpb new file mode 100644 index 0000000..81bc428 --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Hallway.txtpb
@@ -0,0 +1,16 @@
1name: "Blue Hallway"
2panel_display_name: "South Area"
3panels {
4 name: "CHOP"
5 path: "Panels/Halls/halls_10"
6 clue: "chop"
7 answer: "cut"
8 symbols: SUN
9}
10panels {
11 name: "SHORT"
12 path: "Panels/Halls/halls_5"
13 clue: "short"
14 answer: "tall"
15 symbols: QUESTION
16}
diff --git a/data/maps/daedalus/rooms/Blue Room.txtpb b/data/maps/daedalus/rooms/Blue Room.txtpb new file mode 100644 index 0000000..1d060d8 --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Room.txtpb
@@ -0,0 +1,80 @@
1name: "Blue Room"
2panel_display_name: "Blue Room"
3panels {
4 name: "RED"
5 path: "Panels/Blue Room/panel_1"
6 clue: "red"
7 answer: "ginger"
8 symbols: SUN
9}
10panels {
11 name: "WESTWARD"
12 path: "Panels/Blue Room/panel_2"
13 clue: "westward"
14 answer: "mustard"
15 symbols: SPARKLES
16}
17panels {
18 name: "RANGE"
19 path: "Panels/Blue Room/panel_3"
20 clue: "range"
21 answer: "oregano"
22 symbols: SPARKLES
23 symbols: ANAGRAM
24}
25panels {
26 name: "PEPPER"
27 path: "Panels/Blue Room/panel_4"
28 clue: "pepper"
29 answer: "salt"
30 symbols: EXAMPLE
31}
32panels {
33 name: "TIME"
34 path: "Panels/Blue Room/panel_5"
35 clue: "time"
36 answer: "thyme"
37 symbols: ZERO
38}
39panels {
40 name: "SALT"
41 path: "Panels/Blue Room/panel_6"
42 clue: "salt"
43 answer: "pepper"
44 symbols: EXAMPLE
45}
46panels {
47 name: "BULB"
48 path: "Panels/Blue Room/panel_7"
49 clue: "bulb"
50 answer: "garlic"
51 symbols: AGE
52}
53panels {
54 name: "PAPA"
55 path: "Panels/Blue Room/panel_8"
56 clue: "papa"
57 answer: "paprika"
58 symbols: SPARKLES
59}
60panels {
61 name: "MINT"
62 path: "Panels/Blue Room/panel_9"
63 clue: "mint"
64 answer: "pepper"
65 symbols: EXAMPLE
66}
67panels {
68 name: "CELEBRATORY"
69 path: "Panels/Blue Room/panel_10"
70 clue: "celebratory"
71 answer: "celery"
72 symbols: SPARKLES
73}
74panels {
75 name: "DETECTIVE"
76 path: "Panels/Blue Room/panel_11"
77 clue: "detective"
78 answer: "basil"
79 symbols: EXAMPLE
80}
diff --git a/data/maps/daedalus/rooms/Blue Smiley Annex.txtpb b/data/maps/daedalus/rooms/Blue Smiley Annex.txtpb new file mode 100644 index 0000000..d44bf1a --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Smiley Annex.txtpb
@@ -0,0 +1,16 @@
1name: "Blue Smiley Annex"
2panel_display_name: "South Area"
3panels {
4 name: "ORANGE (1)"
5 path: "Panels/Miscellaneous/yellow"
6 clue: "orange"
7 answer: "color"
8 symbols: EXAMPLE
9}
10panels {
11 name: "ORANGE (2)"
12 path: "Panels/Miscellaneous/yellow2"
13 clue: "orange"
14 answer: "fruit"
15 symbols: EXAMPLE
16}
diff --git a/data/maps/daedalus/rooms/Blue Smiley.txtpb b/data/maps/daedalus/rooms/Blue Smiley.txtpb new file mode 100644 index 0000000..8464525 --- /dev/null +++ b/data/maps/daedalus/rooms/Blue Smiley.txtpb
@@ -0,0 +1,9 @@
1name: "Blue Smiley"
2panel_display_name: "South Area"
3panels {
4 name: "SMILE"
5 path: "Panels/Smiley Rooms/blue"
6 clue: "smile"
7 answer: "blue"
8 symbols: QUESTION
9}
diff --git a/data/maps/daedalus/rooms/Book Room.txtpb b/data/maps/daedalus/rooms/Book Room.txtpb new file mode 100644 index 0000000..534fbfe --- /dev/null +++ b/data/maps/daedalus/rooms/Book Room.txtpb
@@ -0,0 +1,86 @@
1name: "Book Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "BOOK (1)"
5 path: "Panels/Book Room/book_1"
6 clue: "book"
7 answer: "comic"
8 symbols: EXAMPLE
9}
10panels {
11 name: "BOOK (2)"
12 path: "Panels/Book Room/book_2"
13 clue: "book"
14 answer: "check"
15 symbols: EXAMPLE
16}
17panels {
18 name: "BOOK (3)"
19 path: "Panels/Book Room/book_3"
20 clue: "book"
21 answer: "cook"
22 symbols: EXAMPLE
23}
24panels {
25 name: "BOOK (4)"
26 path: "Panels/Book Room/book_4"
27 clue: "book"
28 answer: "story"
29 symbols: EXAMPLE
30}
31panels {
32 name: "BOOK (5)"
33 path: "Panels/Book Room/book_5"
34 clue: "book"
35 answer: "text"
36 symbols: EXAMPLE
37}
38panels {
39 name: "BOOK (6)"
40 path: "Panels/Book Room/book_6"
41 clue: "book"
42 answer: "year"
43 symbols: EXAMPLE
44}
45panels {
46 name: "BOOK (7)"
47 path: "Panels/Book Room/book_7"
48 clue: "book"
49 answer: "guide"
50 symbols: EXAMPLE
51}
52panels {
53 name: "BOOK (8)"
54 path: "Panels/Book Room/book_8"
55 clue: "book"
56 answer: "log"
57 symbols: EXAMPLE
58}
59panels {
60 name: "BOOK (9)"
61 path: "Panels/Book Room/book_9"
62 clue: "book"
63 answer: "guest"
64 symbols: EXAMPLE
65}
66panels {
67 name: "BOOK (10)"
68 path: "Panels/Book Room/book_10"
69 clue: "book"
70 answer: "scrap"
71 symbols: EXAMPLE
72}
73panels {
74 name: "BOOK (11)"
75 path: "Panels/Book Room/book_11"
76 clue: "book"
77 answer: "sketch"
78 symbols: EXAMPLE
79}
80panels {
81 name: "BOOK (12)"
82 path: "Panels/Book Room/book_12"
83 clue: "book"
84 answer: "school"
85 symbols: EXAMPLE
86}
diff --git a/data/maps/daedalus/rooms/Bow Side.txtpb b/data/maps/daedalus/rooms/Bow Side.txtpb new file mode 100644 index 0000000..f04065d --- /dev/null +++ b/data/maps/daedalus/rooms/Bow Side.txtpb
@@ -0,0 +1,10 @@
1name: "Bow Side"
2panel_display_name: "Rainbow"
3panels {
4 name: "?"
5 path: "Panels/Smiley Rooms/bow"
6 clue: ""
7 answer: "bow"
8 symbols: QUESTION
9 display_name: "? (2)"
10}
diff --git a/data/maps/daedalus/rooms/Brown Smiley.txtpb b/data/maps/daedalus/rooms/Brown Smiley.txtpb new file mode 100644 index 0000000..53783c1 --- /dev/null +++ b/data/maps/daedalus/rooms/Brown Smiley.txtpb
@@ -0,0 +1,9 @@
1name: "Brown Smiley"
2panel_display_name: "Rainbow"
3panels {
4 name: "OTHERS"
5 path: "Panels/Smiley Rooms/rainbow2"
6 clue: "others"
7 answer: "rainbow"
8 symbols: QUESTION
9}
diff --git a/data/maps/daedalus/rooms/C Keyholder.txtpb b/data/maps/daedalus/rooms/C Keyholder.txtpb new file mode 100644 index 0000000..ef10a90 --- /dev/null +++ b/data/maps/daedalus/rooms/C Keyholder.txtpb
@@ -0,0 +1,7 @@
1name: "C Keyholder"
2panel_display_name: "North Area"
3keyholders {
4 name: "C"
5 path: "Components/KeyHolders/keyHolderC"
6 key: "c"
7}
diff --git a/data/maps/daedalus/rooms/Castle.txtpb b/data/maps/daedalus/rooms/Castle.txtpb new file mode 100644 index 0000000..7fd9a81 --- /dev/null +++ b/data/maps/daedalus/rooms/Castle.txtpb
@@ -0,0 +1,204 @@
1name: "Castle"
2panel_display_name: "Castle"
3panels {
4 name: "REVERSE"
5 path: "Panels/Castle Interior/panel_flip"
6 clue: "reverse"
7 answer: "flip"
8 symbols: SUN
9}
10panels {
11 name: "ONE (Blue)"
12 path: "Panels/Castle Interior/panel_1"
13 clue: "one"
14 answer: "one"
15 required_door { name: "Castle Flipper" }
16}
17panels {
18 name: "THREE (Blue)"
19 path: "Panels/Castle Interior/panel_3"
20 clue: "three"
21 answer: "three"
22}
23panels {
24 name: "TWO (Blue)"
25 path: "Panels/Castle Interior/panel_2"
26 clue: "two"
27 answer: "two"
28}
29panels {
30 name: "FOUR (Blue)"
31 path: "Panels/Castle Interior/panel_4"
32 clue: "four"
33 answer: "four"
34}
35panels {
36 name: "FIVE (Blue)"
37 path: "Panels/Castle Interior/panel_5"
38 clue: "five"
39 answer: "five"
40 required_door { name: "Castle Blue Stairs" }
41}
42panels {
43 name: "ONE (Green)"
44 path: "Panels/Castle Interior/panel_6"
45 clue: "one"
46 answer: "one"
47 required_door { name: "Castle Flipper" }
48}
49panels {
50 name: "THREE (Green)"
51 path: "Panels/Castle Interior/panel_8"
52 clue: "three"
53 answer: "three"
54}
55panels {
56 name: "TWO (Green)"
57 path: "Panels/Castle Interior/panel_7"
58 clue: "two"
59 answer: "two"
60}
61panels {
62 name: "FOUR (Green)"
63 path: "Panels/Castle Interior/panel_9"
64 clue: "four"
65 answer: "four"
66}
67panels {
68 name: "FIVE (Green)"
69 path: "Panels/Castle Interior/panel_10"
70 clue: "five"
71 answer: "five"
72 required_door { name: "Castle Green Stairs" }
73}
74panels {
75 name: "ONE (Maroon)"
76 path: "Panels/Castle Interior/panel_11"
77 clue: "one"
78 answer: "one"
79}
80panels {
81 name: "THREE (Maroon)"
82 path: "Panels/Castle Interior/panel_13"
83 clue: "three"
84 answer: "three"
85}
86panels {
87 name: "TWO (Maroon)"
88 path: "Panels/Castle Interior/panel_12"
89 clue: "two"
90 answer: "two"
91}
92panels {
93 name: "FOUR (Maroon)"
94 path: "Panels/Castle Interior/panel_14"
95 clue: "four"
96 answer: "four"
97}
98panels {
99 name: "FIVE (Maroon)"
100 path: "Panels/Castle Interior/panel_15"
101 clue: "five"
102 answer: "five"
103 required_door { name: "Castle Maroon Stairs" }
104}
105panels {
106 name: "ONE (Hazel)"
107 path: "Panels/Castle Interior/panel_16"
108 clue: "one"
109 answer: "one"
110 required_door { name: "Castle Flipper" }
111}
112panels {
113 name: "THREE (Hazel)"
114 path: "Panels/Castle Interior/panel_18"
115 clue: "three"
116 answer: "three"
117}
118panels {
119 name: "TWO (Hazel)"
120 path: "Panels/Castle Interior/panel_17"
121 clue: "two"
122 answer: "two"
123}
124panels {
125 name: "FOUR (Hazel)"
126 path: "Panels/Castle Interior/panel_19"
127 clue: "four"
128 answer: "four"
129}
130panels {
131 name: "FIVE (Hazel)"
132 path: "Panels/Castle Interior/panel_20"
133 clue: "five"
134 answer: "five"
135 required_door { name: "Castle Hazel Stairs" }
136}
137panels {
138 name: "NUMBER (1)"
139 path: "Components/Numbers/number_helper_1"
140 clue: "number"
141 answer: "seventy"
142 symbols: EXAMPLE
143 proxies { answer: "zero" path: "Components/Numbers/numbers_proxies_0" }
144 proxies { answer: "one" path: "Components/Numbers/numbers_proxies_1" }
145 proxies { answer: "two" path: "Components/Numbers/numbers_proxies_2" }
146 proxies { answer: "three" path: "Components/Numbers/numbers_proxies_3" }
147 proxies { answer: "four" path: "Components/Numbers/numbers_proxies_4" }
148 proxies { answer: "five" path: "Components/Numbers/numbers_proxies_5" }
149 proxies { answer: "six" path: "Components/Numbers/numbers_proxies_6" }
150 proxies { answer: "seven" path: "Components/Numbers/numbers_proxies_7" }
151 proxies { answer: "eight" path: "Components/Numbers/numbers_proxies_8" }
152 proxies { answer: "nine" path: "Components/Numbers/numbers_proxies_9" }
153}
154panels {
155 name: "NUMBER (2)"
156 path: "Components/Numbers/number_helper_2"
157 clue: "number"
158 answer: "seventy"
159 symbols: EXAMPLE
160 proxies { answer: "zero" path: "Components/Numbers/numbers_proxies_10" }
161 proxies { answer: "one" path: "Components/Numbers/numbers_proxies_11" }
162 proxies { answer: "two" path: "Components/Numbers/numbers_proxies_12" }
163 proxies { answer: "three" path: "Components/Numbers/numbers_proxies_13" }
164 proxies { answer: "four" path: "Components/Numbers/numbers_proxies_14" }
165 proxies { answer: "five" path: "Components/Numbers/numbers_proxies_15" }
166 proxies { answer: "six" path: "Components/Numbers/numbers_proxies_16" }
167 proxies { answer: "seven" path: "Components/Numbers/numbers_proxies_17" }
168 proxies { answer: "eight" path: "Components/Numbers/numbers_proxies_18" }
169 proxies { answer: "nine" path: "Components/Numbers/numbers_proxies_19" }
170}
171panels {
172 name: "NUMBER (3)"
173 path: "Components/Numbers/number_helper_3"
174 clue: "number"
175 answer: "seventy"
176 symbols: EXAMPLE
177 proxies { answer: "zero" path: "Components/Numbers/numbers_proxies_20" }
178 proxies { answer: "one" path: "Components/Numbers/numbers_proxies_21" }
179 proxies { answer: "two" path: "Components/Numbers/numbers_proxies_22" }
180 proxies { answer: "three" path: "Components/Numbers/numbers_proxies_23" }
181 proxies { answer: "four" path: "Components/Numbers/numbers_proxies_24" }
182 proxies { answer: "five" path: "Components/Numbers/numbers_proxies_25" }
183 proxies { answer: "six" path: "Components/Numbers/numbers_proxies_26" }
184 proxies { answer: "seven" path: "Components/Numbers/numbers_proxies_27" }
185 proxies { answer: "eight" path: "Components/Numbers/numbers_proxies_28" }
186 proxies { answer: "nine" path: "Components/Numbers/numbers_proxies_29" }
187}
188panels {
189 name: "NUMBER (4)"
190 path: "Components/Numbers/number_helper_4"
191 clue: "number"
192 answer: "seventy"
193 symbols: EXAMPLE
194 proxies { answer: "zero" path: "Components/Numbers/numbers_proxies_30" }
195 proxies { answer: "one" path: "Components/Numbers/numbers_proxies_31" }
196 proxies { answer: "two" path: "Components/Numbers/numbers_proxies_32" }
197 proxies { answer: "three" path: "Components/Numbers/numbers_proxies_33" }
198 proxies { answer: "four" path: "Components/Numbers/numbers_proxies_34" }
199 proxies { answer: "five" path: "Components/Numbers/numbers_proxies_35" }
200 proxies { answer: "six" path: "Components/Numbers/numbers_proxies_36" }
201 proxies { answer: "seven" path: "Components/Numbers/numbers_proxies_37" }
202 proxies { answer: "eight" path: "Components/Numbers/numbers_proxies_38" }
203 proxies { answer: "nine" path: "Components/Numbers/numbers_proxies_39" }
204}
diff --git a/data/maps/daedalus/rooms/Coin Tower.txtpb b/data/maps/daedalus/rooms/Coin Tower.txtpb new file mode 100644 index 0000000..177fc6e --- /dev/null +++ b/data/maps/daedalus/rooms/Coin Tower.txtpb
@@ -0,0 +1,9 @@
1name: "Coin Tower"
2panel_display_name: "Northeast Area"
3panels {
4 name: "RAIN"
5 path: "Panels/Entry/db_2"
6 clue: "rain"
7 answer: "snow"
8 symbols: CROSS
9}
diff --git a/data/maps/daedalus/rooms/Composite Room NE.txtpb b/data/maps/daedalus/rooms/Composite Room NE.txtpb new file mode 100644 index 0000000..c91a06f --- /dev/null +++ b/data/maps/daedalus/rooms/Composite Room NE.txtpb
@@ -0,0 +1,77 @@
1name: "Composite Room NE"
2panel_display_name: "Composite Room"
3panels {
4 name: "<-"
5 path: "Panels/Combo Room NE/panel_1"
6 clue: ""
7 answer: "workbook"
8 symbols: LINGO
9}
10panels {
11 name: "TEXTBOOK"
12 path: "Panels/Combo Room NE/panel_2"
13 clue: "textbook"
14 answer: "bookstore"
15 symbols: EXAMPLE
16}
17panels {
18 name: "CORNERHOME"
19 path: "Panels/Combo Room NE/panel_3"
20 clue: "cornerhome"
21 answer: "storehouse"
22 symbols: SUN
23 symbols: EXAMPLE
24}
25panels {
26 name: "BIRDCALL"
27 path: "Panels/Combo Room NE/panel_4"
28 clue: "birdcall"
29 answer: "housework"
30 symbols: EXAMPLE
31}
32panels {
33 name: "FORCEYARD"
34 path: "Panels/Combo Room NE/panel_6"
35 clue: "forceyard"
36 answer: "massacre"
37 symbols: BOXES
38}
39panels {
40 name: "TIREPOUND"
41 path: "Panels/Combo Room NE/panel_7"
42 clue: "tirepound"
43 answer: "carton"
44 symbols: BOXES
45}
46panels {
47 name: "LIEQUIZ"
48 path: "Panels/Combo Room NE/panel_8"
49 clue: "liequiz"
50 answer: "contest"
51 symbols: SUN
52 symbols: PYRAMID
53}
54panels {
55 name: "WHITEOUT"
56 path: "Panels/Combo Room NE/panel_9"
57 clue: "whiteout"
58 answer: "within"
59 symbols: SUN
60 symbols: SPARKLES
61}
62panels {
63 name: "FEETHIM"
64 path: "Panels/Combo Room NE/panel_10"
65 clue: "feethim"
66 answer: "feather"
67 symbols: ZERO
68 symbols: GENDER
69}
70panels {
71 name: "STARFALL"
72 path: "Panels/Combo Room NE/panel_11"
73 clue: "starfall"
74 answer: "sunrise"
75 symbols: SUN
76 symbols: EXAMPLE
77}
diff --git a/data/maps/daedalus/rooms/Composite Room NW.txtpb b/data/maps/daedalus/rooms/Composite Room NW.txtpb new file mode 100644 index 0000000..949fe31 --- /dev/null +++ b/data/maps/daedalus/rooms/Composite Room NW.txtpb
@@ -0,0 +1,94 @@
1name: "Composite Room NW"
2panel_display_name: "Composite Room"
3panels {
4 name: "BEHOUSE"
5 path: "Panels/Combo Room NW/panel_1"
6 clue: "behouse"
7 answer: "bedroom"
8 symbols: SPARKLES
9 symbols: BOXES
10}
11panels {
12 name: "BRAKESTEADY"
13 path: "Panels/Combo Room NW/panel_2"
14 clue: "brakesteady"
15 answer: "breakfast"
16 symbols: ZERO
17 symbols: PYRAMID
18}
19panels {
20 name: "DEATHSHORT"
21 path: "Panels/Combo Room NW/panel_3"
22 clue: "deathshort"
23 answer: "lifelong"
24 symbols: SUN
25}
26panels {
27 name: "PLUMPFAMILY"
28 path: "Panels/Combo Room NW/panel_4"
29 clue: "plumpfamily"
30 answer: "pumpkin"
31 symbols: SUN
32 symbols: SPARKLES
33}
34panels {
35 name: "SHEEPBOOK"
36 path: "Panels/Combo Room NW/panel_5"
37 clue: "sheepbook"
38 answer: "rampage"
39 symbols: BOXES
40 symbols: GENDER
41}
42panels {
43 name: "LAIDIN"
44 path: "Panels/Combo Room NW/panel_6"
45 clue: "laidin"
46 answer: "layout"
47 symbols: SUN
48 symbols: AGE
49}
50panels {
51 name: "FOGIRON"
52 path: "Panels/Combo Room NW/panel_7"
53 clue: "fogiron"
54 answer: "mistrust"
55 symbols: SUN
56 symbols: AGE
57}
58panels {
59 name: "MOONSENT"
60 path: "Panels/Combo Room NW/panel_8"
61 clue: "moonsent"
62 answer: "sunset"
63 symbols: SUN
64 symbols: SPARKLES
65}
66panels {
67 name: "FAIRWATER"
68 path: "Panels/Combo Room NW/panel_9"
69 clue: "fairwater"
70 answer: "justice"
71 symbols: SUN
72 symbols: CROSS
73}
74panels {
75 name: "PLEADOUT"
76 path: "Panels/Combo Room NW/panel_10"
77 clue: "pleadout"
78 answer: "begin"
79 symbols: SUN
80}
81panels {
82 name: "OUTGARDEN"
83 path: "Panels/Combo Room NW/panel_11"
84 clue: "outgarden"
85 answer: "intend"
86 symbols: SUN
87}
88panels {
89 name: "HELLOTALE"
90 path: "Panels/Combo Room NW/panel_12"
91 clue: "hellotale"
92 answer: "history"
93 symbols: SUN
94}
diff --git a/data/maps/daedalus/rooms/Composite Room S.txtpb b/data/maps/daedalus/rooms/Composite Room S.txtpb new file mode 100644 index 0000000..3773034 --- /dev/null +++ b/data/maps/daedalus/rooms/Composite Room S.txtpb
@@ -0,0 +1,198 @@
1name: "Composite Room S"
2panel_display_name: "Composite Room"
3panels {
4 name: "CONCAVE"
5 path: "Panels/Combo Room SW/panel_1"
6 clue: "concave"
7 answer: "probe"
8 symbols: SUN
9 symbols: SPARKLES
10 symbols: STARS
11}
12panels {
13 name: "FAIRYTHINK"
14 path: "Panels/Combo Room SW/panel_2"
15 clue: "fairythink"
16 answer: "impact"
17 symbols: SUN
18 symbols: EXAMPLE
19}
20panels {
21 name: "AILAND"
22 path: "Panels/Combo Room SW/panel_3"
23 clue: "ailand"
24 answer: "sailor"
25 symbols: SPARKLES
26 symbols: EXAMPLE
27}
28panels {
29 name: "RULERCAT"
30 path: "Panels/Combo Room SW/panel_4"
31 clue: "rulercat"
32 answer: "rebellion"
33 symbols: SUN
34 symbols: EXAMPLE
35}
36panels {
37 name: "ANDBITE"
38 path: "Panels/Combo Room SW/panel_5"
39 clue: "andbite"
40 answer: "orbit"
41 symbols: EXAMPLE
42 symbols: AGE
43}
44panels {
45 name: "ASHHIM"
46 path: "Panels/Combo Room SW/panel_6"
47 clue: "ashhim"
48 answer: "soother"
49 symbols: SUN
50 symbols: GENDER
51}
52panels {
53 name: "PRONOUNPRONOUNPRONOUN"
54 path: "Panels/Combo Room SW/panel_7"
55 clue: "pronounpronounpronoun"
56 answer: "inherit"
57 symbols: SPARKLES
58 symbols: EXAMPLE
59}
60panels {
61 name: "SPOUSEGARDEN"
62 path: "Panels/Combo Room SW/panel_8"
63 clue: "spousegarden"
64 answer: "extend"
65 symbols: SUN
66}
67panels {
68 name: "BANGER"
69 path: "Panels/Combo Room SW/panel_9"
70 clue: "banger"
71 answer: "barrage"
72 symbols: SUN
73 symbols: SPARKLES
74}
75panels {
76 name: "LEGIT"
77 path: "Panels/Combo Room SW/panel_11"
78 clue: "legit"
79 answer: "tablet"
80 symbols: SPARKLES
81 symbols: BOXES
82}
83panels {
84 name: "OUTEAT"
85 path: "Panels/Combo Room SW/panel_12"
86 clue: "outeat"
87 answer: "rotate"
88 symbols: SPARKLES
89 symbols: AGE
90}
91panels {
92 name: "SUMMERIN"
93 path: "Panels/Combo Room SW/panel_13"
94 clue: "summerin"
95 answer: "fallout"
96 symbols: SUN
97 symbols: AGE
98}
99panels {
100 name: "MUSCLEIN"
101 path: "Panels/Combo Room SE/panel_1"
102 clue: "musclein"
103 answer: "about"
104 symbols: SUN
105 symbols: EXAMPLE
106}
107panels {
108 name: "PLAYHOP"
109 path: "Panels/Combo Room SE/panel_2"
110 clue: "playhop"
111 answer: "workshop"
112 symbols: SUN
113 symbols: SPARKLES
114}
115panels {
116 name: "BOUGHTHIM"
117 path: "Panels/Combo Room SE/panel_3"
118 clue: "boughthim"
119 answer: "bother"
120 symbols: ZERO
121 symbols: GENDER
122}
123panels {
124 name: "FRIENDPILOT"
125 path: "Panels/Combo Room SE/panel_4"
126 clue: "friendpilot"
127 answer: "palace"
128 symbols: SUN
129 symbols: EXAMPLE
130}
131panels {
132 name: "UNDERPANTS"
133 path: "Panels/Combo Room SE/panel_5"
134 clue: "underpants"
135 answer: "overshirt"
136 symbols: SUN
137}
138panels {
139 name: "FIREFOX"
140 path: "Panels/Combo Room SE/panel_6"
141 clue: "firefox"
142 answer: "icebox"
143 symbols: SUN
144 symbols: ZERO
145}
146panels {
147 name: "SPRINKLEDRIP"
148 path: "Panels/Combo Room SE/panel_7"
149 clue: "sprinkledrip"
150 answer: "raindrop"
151 symbols: PYRAMID
152}
153panels {
154 name: "TWOGOTHIM"
155 path: "Panels/Combo Room SE/panel_8"
156 clue: "twogothim"
157 answer: "together"
158 symbols: ZERO
159 symbols: GENDER
160 symbols: AGE
161}
162panels {
163 name: "SKIMFARE"
164 path: "Panels/Combo Room SE/panel_9"
165 clue: "skimfare"
166 answer: "readjust"
167 symbols: SUN
168 symbols: ZERO
169 symbols: PYRAMID
170}
171panels {
172 name: "TICKETBORNE"
173 path: "Panels/Combo Room SE/panel_11"
174 clue: "ticketborne"
175 answer: "stubborn"
176 symbols: ZERO
177 symbols: AGE
178}
179panels {
180 name: "BLEAKCARD"
181 path: "Panels/Combo Room SE/panel_12"
182 clue: "bleakcard"
183 answer: "grimace"
184 symbols: SUN
185 symbols: EXAMPLE
186}
187panels {
188 name: "MISSIONMISSION"
189 path: "Panels/Combo Room SE/panel_13"
190 clue: "missionmission"
191 answer: "question"
192 symbols: SUN
193 symbols: SPARKLES
194}
195ports {
196 name: "ENTRY"
197 path: "Components/Warps/Worldports/worldport16"
198}
diff --git a/data/maps/daedalus/rooms/Computer Room Seal.txtpb b/data/maps/daedalus/rooms/Computer Room Seal.txtpb new file mode 100644 index 0000000..b271a5c --- /dev/null +++ b/data/maps/daedalus/rooms/Computer Room Seal.txtpb
@@ -0,0 +1,9 @@
1name: "Computer Room Seal"
2panel_display_name: "Computer Room"
3panels {
4 name: "SCROLL"
5 path: "Panels/Computer/computer_11"
6 clue: "scroll"
7 answer: "seal"
8 symbols: BOXES
9}
diff --git a/data/maps/daedalus/rooms/Computer Room.txtpb b/data/maps/daedalus/rooms/Computer Room.txtpb new file mode 100644 index 0000000..1d5a56d --- /dev/null +++ b/data/maps/daedalus/rooms/Computer Room.txtpb
@@ -0,0 +1,72 @@
1name: "Computer Room"
2panel_display_name: "Computer Room"
3panels {
4 name: "MONITOR (1)"
5 path: "Panels/Computer/computer_1"
6 clue: "monitor"
7 answer: "television"
8 symbols: AGE
9}
10panels {
11 name: "MICROPHONE"
12 path: "Panels/Computer/computer_2"
13 clue: "microphone"
14 answer: "headset"
15 symbols: BOXES
16}
17panels {
18 name: "SPEAKER"
19 path: "Panels/Computer/computer_3"
20 clue: "speaker"
21 answer: "headset"
22 symbols: BOXES
23}
24panels {
25 name: "PROCESSOR (1)"
26 path: "Panels/Computer/computer_4"
27 clue: "processor"
28 answer: "circuit"
29 symbols: AGE
30}
31panels {
32 name: "MOUSE (1)"
33 path: "Panels/Computer/computer_5"
34 clue: "mouse"
35 answer: "joystick"
36 symbols: EXAMPLE
37}
38panels {
39 name: "KEYBOARD (1)"
40 path: "Panels/Computer/computer_6"
41 clue: "keyboard"
42 answer: "typewriter"
43 symbols: AGE
44}
45panels {
46 name: "MONITOR (2)"
47 path: "Panels/Computer/computer_7"
48 clue: "monitor"
49 answer: "computer"
50 symbols: BOXES
51}
52panels {
53 name: "PROCESSOR (2)"
54 path: "Panels/Computer/computer_8"
55 clue: "processor"
56 answer: "computer"
57 symbols: BOXES
58}
59panels {
60 name: "MOUSE (2)"
61 path: "Panels/Computer/computer_9"
62 clue: "mouse"
63 answer: "computer"
64 symbols: BOXES
65}
66panels {
67 name: "KEYBOARD (2)"
68 path: "Panels/Computer/computer_10"
69 clue: "keyboard"
70 answer: "computer"
71 symbols: BOXES
72}
diff --git a/data/maps/daedalus/rooms/Cyan Room.txtpb b/data/maps/daedalus/rooms/Cyan Room.txtpb new file mode 100644 index 0000000..60a3595 --- /dev/null +++ b/data/maps/daedalus/rooms/Cyan Room.txtpb
@@ -0,0 +1,79 @@
1name: "Cyan Room"
2panel_display_name: "Cyan Room"
3panels {
4 name: "LIFE"
5 path: "Panels/Brown Room/panel_1"
6 clue: "life"
7 answer: "death"
8 symbols: SUN
9}
10panels {
11 name: "SKIRMISH"
12 path: "Panels/Brown Room/panel_2"
13 clue: "skirmish"
14 answer: "war"
15 symbols: PYRAMID
16}
17panels {
18 name: "WORD"
19 path: "Panels/Brown Room/panel_3"
20 clue: "word"
21 answer: "world"
22 symbols: SPARKLES
23}
24panels {
25 name: "SUMMER"
26 path: "Panels/Brown Room/panel_4"
27 clue: "summer"
28 answer: "winter"
29 symbols: SUN
30}
31panels {
32 name: "ACCLIMATE (1)"
33 path: "Panels/Brown Room/panel_5"
34 clue: "acclimate"
35 answer: "climate"
36 symbols: SPARKLES
37}
38panels {
39 name: "ACCLIMATE (2)"
40 path: "Panels/Brown Room/panel_6"
41 clue: "acclimate"
42 answer: "change"
43 symbols: SUN
44}
45panels {
46 name: "P+EMIC"
47 path: "Panels/Brown Room/panel_7"
48 clue: "p+emic"
49 answer: "pandemic"
50 symbols: QUESTION
51}
52panels {
53 name: "METEOROID"
54 path: "Panels/Brown Room/panel_8"
55 clue: "meteoroid"
56 answer: "meteorite"
57 symbols: AGE
58}
59panels {
60 name: "CLEAR"
61 path: "Panels/Brown Room/panel_9"
62 clue: "clear"
63 answer: "nuclear"
64 symbols: SPARKLES
65}
66panels {
67 name: "COLD"
68 path: "Panels/Brown Room/panel_10"
69 clue: "cold"
70 answer: "heat"
71 symbols: SUN
72}
73panels {
74 name: "WORDWORD"
75 path: "Panels/Brown Room/panel_11"
76 clue: "wordword"
77 answer: "AI"
78 symbols: EXAMPLE
79}
diff --git a/data/maps/daedalus/rooms/D Keyholder.txtpb b/data/maps/daedalus/rooms/D Keyholder.txtpb new file mode 100644 index 0000000..a5852be --- /dev/null +++ b/data/maps/daedalus/rooms/D Keyholder.txtpb
@@ -0,0 +1,7 @@
1name: "D Keyholder"
2panel_display_name: "Plum Room"
3keyholders {
4 name: "D"
5 path: "Components/KeyHolders/keyHolderD"
6 key: "d"
7}
diff --git a/data/maps/daedalus/rooms/D2 Room.txtpb b/data/maps/daedalus/rooms/D2 Room.txtpb new file mode 100644 index 0000000..ec41086 --- /dev/null +++ b/data/maps/daedalus/rooms/D2 Room.txtpb
@@ -0,0 +1,7 @@
1name: "D2 Room"
2panel_display_name: "Intense Room"
3letters {
4 key: "d"
5 level2: true
6 path: "Components/Collectables/collectable6"
7}
diff --git a/data/maps/daedalus/rooms/Dark Light Exit.txtpb b/data/maps/daedalus/rooms/Dark Light Exit.txtpb new file mode 100644 index 0000000..9b6ae28 --- /dev/null +++ b/data/maps/daedalus/rooms/Dark Light Exit.txtpb
@@ -0,0 +1,9 @@
1name: "Dark Light Exit"
2panel_display_name: "Dark Light Room"
3panels {
4 name: "GASKET"
5 path: "Panels/Dark Light Room/dark_7"
6 clue: "gasket"
7 answer: "seal"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Dark Light Room.txtpb b/data/maps/daedalus/rooms/Dark Light Room.txtpb new file mode 100644 index 0000000..45526fd --- /dev/null +++ b/data/maps/daedalus/rooms/Dark Light Room.txtpb
@@ -0,0 +1,79 @@
1name: "Dark Light Room"
2panel_display_name: "Dark Light Room"
3panels {
4 name: "COIN (1)"
5 path: "Panels/Dark Light Room/dark_1"
6 clue: "coin"
7 answer: "tails"
8 symbols: BOXES
9}
10panels {
11 name: "DOG (1)"
12 path: "Panels/Dark Light Room/dark_2"
13 clue: "dog"
14 answer: "tooth"
15 symbols: BOXES
16}
17panels {
18 name: "SONG (1)"
19 path: "Panels/Dark Light Room/dark_3"
20 clue: "song"
21 answer: "lyrics"
22 symbols: BOXES
23}
24panels {
25 name: "HUMAN (1)"
26 path: "Panels/Dark Light Room/dark_4"
27 clue: "human"
28 answer: "brain"
29 symbols: BOXES
30}
31panels {
32 name: "ROSE (1)"
33 path: "Panels/Dark Light Room/dark_5"
34 clue: "rose"
35 answer: "thorn"
36 symbols: BOXES
37}
38panels {
39 name: "DARK"
40 path: "Panels/Dark Light Room/dark_6"
41 clue: "dark"
42 answer: "light"
43 symbols: SUN
44}
45panels {
46 name: "ROSE (2)"
47 path: "Panels/Dark Light Room/light_1"
48 clue: "rose"
49 answer: "petal"
50 symbols: BOXES
51}
52panels {
53 name: "HUMAN (2)"
54 path: "Panels/Dark Light Room/light_2"
55 clue: "human"
56 answer: "heart"
57 symbols: BOXES
58}
59panels {
60 name: "SONG (2)"
61 path: "Panels/Dark Light Room/light_3"
62 clue: "song"
63 answer: "melody"
64 symbols: BOXES
65}
66panels {
67 name: "DOG (2)"
68 path: "Panels/Dark Light Room/light_4"
69 clue: "dog"
70 answer: "tail"
71 symbols: BOXES
72}
73panels {
74 name: "COIN (2)"
75 path: "Panels/Dark Light Room/light_5"
76 clue: "coin"
77 answer: "heads"
78 symbols: BOXES
79}
diff --git a/data/maps/daedalus/rooms/Ending.txtpb b/data/maps/daedalus/rooms/Ending.txtpb new file mode 100644 index 0000000..6b7843c --- /dev/null +++ b/data/maps/daedalus/rooms/Ending.txtpb
@@ -0,0 +1,6 @@
1name: "Ending"
2panel_display_name: "Castle"
3endings {
4 name: "ORANGE"
5 path: "Components/Triggers/orange_ending"
6}
diff --git a/data/maps/daedalus/rooms/Entry Shortcut.txtpb b/data/maps/daedalus/rooms/Entry Shortcut.txtpb new file mode 100644 index 0000000..63202ba --- /dev/null +++ b/data/maps/daedalus/rooms/Entry Shortcut.txtpb
@@ -0,0 +1,14 @@
1name: "Entry Shortcut"
2panel_display_name: "Central"
3panels {
4 name: "WELCOME"
5 path: "Panels/Entry/entry_3"
6 clue: "welcome"
7 answer: "back"
8 symbols: QUESTION
9 display_name: "WELCOME (Red/Blue)"
10}
11ports {
12 name: "ENTRY"
13 path: "Components/Warps/Worldports/worldport4"
14}
diff --git a/data/maps/daedalus/rooms/Eye Painting.txtpb b/data/maps/daedalus/rooms/Eye Painting.txtpb new file mode 100644 index 0000000..4214811 --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Painting.txtpb
@@ -0,0 +1,13 @@
1name: "Eye Painting"
2panel_display_name: "Temple of the Eyes"
3panels {
4 name: "REVILED"
5 path: "Panels/Entry/entry_5"
6 clue: "reviled"
7 answer: "evil"
8 symbols: SPARKLES
9}
10paintings {
11 name: "EYEREDEXITMAIN"
12 path: "Components/Paintings/Temple of the Eyes/eyeRedExitMain"
13}
diff --git a/data/maps/daedalus/rooms/Eye Temple 1F Side.txtpb b/data/maps/daedalus/rooms/Eye Temple 1F Side.txtpb new file mode 100644 index 0000000..3eb1a6b --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple 1F Side.txtpb
@@ -0,0 +1,14 @@
1name: "Eye Temple 1F Side"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDSIDE1"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedSide1"
6}
7paintings {
8 name: "EYEREDTOEXITMAIN5"
9 path: "Components/Paintings/Temple of the Eyes/eyeRedToExitMain5"
10}
11paintings {
12 name: "EYEREDTOEXITMAIN1"
13 path: "Components/Paintings/Temple of the Eyes/eyeRedToExitMain1"
14}
diff --git a/data/maps/daedalus/rooms/Eye Temple 1F.txtpb b/data/maps/daedalus/rooms/Eye Temple 1F.txtpb new file mode 100644 index 0000000..e15afc1 --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple 1F.txtpb
@@ -0,0 +1,27 @@
1name: "Eye Temple 1F"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDTOEXITMAIN2"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedToExitMain2"
6}
7paintings {
8 name: "EYEREDTOBACKSIDE3"
9 path: "Components/Paintings/Temple of the Eyes/eyeRedToBackside3"
10}
11paintings {
12 name: "EYEREDTOPILLAR3"
13 path: "Components/Paintings/Temple of the Eyes/eyeRedToPillar3"
14}
15paintings {
16 name: "EYEREDTOPILLAR2"
17 path: "Components/Paintings/Temple of the Eyes/eyeRedToPillar2"
18}
19paintings {
20 name: "EYEREDTOPILLAR1"
21 path: "Components/Paintings/Temple of the Eyes/eyeRedToPillar1"
22}
23paintings {
24 name: "EYEREDEXITBACKSIDE"
25 path: "Components/Paintings/Temple of the Eyes/eyeRedExitBackside"
26 exit_only: true
27}
diff --git a/data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb b/data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb new file mode 100644 index 0000000..7a1eb0a --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb
@@ -0,0 +1,14 @@
1name: "Eye Temple 2F Side"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDTOEXITMAIN4"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedToExitMain4"
6}
7paintings {
8 name: "EYEREDEXITMAIN3"
9 path: "Components/Paintings/Temple of the Eyes/eyeRedExitMain3"
10}
11paintings {
12 name: "EYEREDEXITMAIN4"
13 path: "Components/Paintings/Temple of the Eyes/eyeRedExitMain4"
14}
diff --git a/data/maps/daedalus/rooms/Eye Temple 2F.txtpb b/data/maps/daedalus/rooms/Eye Temple 2F.txtpb new file mode 100644 index 0000000..d9e06d9 --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple 2F.txtpb
@@ -0,0 +1,18 @@
1name: "Eye Temple 2F"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDEXITTOP1"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedExitTop1"
6}
7paintings {
8 name: "EYEREDTOTOP1"
9 path: "Components/Paintings/Temple of the Eyes/eyeRedToTop1"
10}
11paintings {
12 name: "EYEREDTOBACKSIDE5"
13 path: "Components/Paintings/Temple of the Eyes/eyeRedToBackside5"
14}
15paintings {
16 name: "EYEREDTOSIDE1"
17 path: "Components/Paintings/Temple of the Eyes/eyeRedToSide1"
18}
diff --git a/data/maps/daedalus/rooms/Eye Temple Pillar 1.txtpb b/data/maps/daedalus/rooms/Eye Temple Pillar 1.txtpb new file mode 100644 index 0000000..8243704 --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple Pillar 1.txtpb
@@ -0,0 +1,15 @@
1name: "Eye Temple Pillar 1"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDEXITPILLAR1"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedExitPillar1"
6 exit_only: true
7}
8paintings {
9 name: "EYEREDTOBACKSIDE4"
10 path: "Components/Paintings/Temple of the Eyes/eyeRedToBackside4"
11}
12paintings {
13 name: "EYEREDTOBACKSIDE1"
14 path: "Components/Paintings/Temple of the Eyes/eyeRedToBackside1"
15}
diff --git a/data/maps/daedalus/rooms/Eye Temple Pillar 2.txtpb b/data/maps/daedalus/rooms/Eye Temple Pillar 2.txtpb new file mode 100644 index 0000000..445649a --- /dev/null +++ b/data/maps/daedalus/rooms/Eye Temple Pillar 2.txtpb
@@ -0,0 +1,15 @@
1name: "Eye Temple Pillar 2"
2panel_display_name: "Temple of the Eyes"
3paintings {
4 name: "EYEREDEXITPILLAR2"
5 path: "Components/Paintings/Temple of the Eyes/eyeRedExitPillar2"
6 exit_only: true
7}
8paintings {
9 name: "EYEREDTOEXITMAIN3"
10 path: "Components/Paintings/Temple of the Eyes/eyeRedToExitMain3"
11}
12paintings {
13 name: "EYEREDTOBACKSIDE2"
14 path: "Components/Paintings/Temple of the Eyes/eyeRedToBackside2"
15}
diff --git a/data/maps/daedalus/rooms/F Keyholder.txtpb b/data/maps/daedalus/rooms/F Keyholder.txtpb new file mode 100644 index 0000000..b424c6a --- /dev/null +++ b/data/maps/daedalus/rooms/F Keyholder.txtpb
@@ -0,0 +1,7 @@
1name: "F Keyholder"
2panel_display_name: "West Area"
3keyholders {
4 name: "F"
5 path: "Components/KeyHolders/keyHolderF"
6 key: "f"
7}
diff --git a/data/maps/daedalus/rooms/F2 Prize.txtpb b/data/maps/daedalus/rooms/F2 Prize.txtpb new file mode 100644 index 0000000..ac95340 --- /dev/null +++ b/data/maps/daedalus/rooms/F2 Prize.txtpb
@@ -0,0 +1,7 @@
1name: "F2 Prize"
2panel_display_name: "F2 Room"
3letters {
4 key: "f"
5 level2: true
6 path: "Components/Collectables/collectable4"
7}
diff --git a/data/maps/daedalus/rooms/F2 Room.txtpb b/data/maps/daedalus/rooms/F2 Room.txtpb new file mode 100644 index 0000000..96b609e --- /dev/null +++ b/data/maps/daedalus/rooms/F2 Room.txtpb
@@ -0,0 +1,114 @@
1name: "F2 Room"
2panel_display_name: "F2 Room"
3panels {
4 name: "DULLS"
5 path: "Panels/The Big F/o_1"
6 clue: "dulls"
7 answer: "fades"
8 symbols: SUN
9}
10panels {
11 name: "GRIME"
12 path: "Panels/The Big F/o_2"
13 clue: "grime"
14 answer: "filth"
15 symbols: SUN
16}
17panels {
18 name: "CRAFT"
19 path: "Panels/The Big F/o_3"
20 clue: "craft"
21 answer: "forge"
22 symbols: SUN
23}
24panels {
25 name: "CAST"
26 path: "Panels/The Big F/o_4"
27 clue: "cast"
28 answer: "forge"
29 symbols: SUN
30}
31panels {
32 name: "WANES"
33 path: "Panels/The Big F/o_5"
34 clue: "wanes"
35 answer: "fades"
36 symbols: SUN
37}
38panels {
39 name: "DECAY"
40 path: "Panels/The Big F/o_9"
41 clue: "decay"
42 answer: "filth"
43 symbols: SUN
44}
45panels {
46 name: "MAKE"
47 path: "Panels/The Big F/o_10"
48 clue: "make"
49 answer: "forge"
50 symbols: SUN
51}
52panels {
53 name: "WEAKENS"
54 path: "Panels/The Big F/o_11"
55 clue: "weakens"
56 answer: "fades"
57 symbols: SUN
58}
59panels {
60 name: "TRASH"
61 path: "Panels/The Big F/o_12"
62 clue: "trash"
63 answer: "filth"
64 symbols: SUN
65}
66panels {
67 name: "SHAPE"
68 path: "Panels/The Big F/o_13"
69 clue: "shape"
70 answer: "forge"
71 symbols: SUN
72}
73panels {
74 name: "DEADLY"
75 path: "Panels/The Big F Not/o_6"
76 clue: "deadly"
77 answer: "fatal"
78 symbols: SUN
79}
80panels {
81 name: "DIMS"
82 path: "Panels/The Big F Not/o_7"
83 clue: "dims"
84 answer: "fades"
85 symbols: SUN
86}
87panels {
88 name: "LETHAL"
89 path: "Panels/The Big F Not/o_8"
90 clue: "lethal"
91 answer: "fatal"
92 symbols: SUN
93}
94panels {
95 name: "GRAVE"
96 path: "Panels/The Big F Not/o_14"
97 clue: "grave"
98 answer: "fatal"
99 symbols: SUN
100}
101panels {
102 name: "DIRT"
103 path: "Panels/The Big F Not/o_15"
104 clue: "dirt"
105 answer: "filth"
106 symbols: SUN
107}
108panels {
109 name: "RISKY"
110 path: "Panels/The Big F Not/o_16"
111 clue: "risky"
112 answer: "fatal"
113 symbols: SUN
114}
diff --git a/data/maps/daedalus/rooms/Flip Painting Destination.txtpb b/data/maps/daedalus/rooms/Flip Painting Destination.txtpb new file mode 100644 index 0000000..b3ec055 --- /dev/null +++ b/data/maps/daedalus/rooms/Flip Painting Destination.txtpb
@@ -0,0 +1,8 @@
1name: "Flip Painting Destination"
2panel_display_name: "Central"
3paintings {
4 name: "FLIP"
5 path: "Components/Paintings/Group2/flip"
6 exit_only: true
7 gravity: Y_PLUS
8}
diff --git a/data/maps/daedalus/rooms/Flip Painting Hidden Panel.txtpb b/data/maps/daedalus/rooms/Flip Painting Hidden Panel.txtpb new file mode 100644 index 0000000..d597114 --- /dev/null +++ b/data/maps/daedalus/rooms/Flip Painting Hidden Panel.txtpb
@@ -0,0 +1,12 @@
1name: "Flip Painting Hidden Panel"
2panel_display_name: "Central"
3panels {
4 name: "HIDDEN"
5 path: "Panels/Halls/halls_2"
6 clue: "hidden"
7 answer: "ceortv" # ???????
8 symbols: SUN
9 proxies { answer: "covert" path: "Panels/Halls/secret_proxy_1" }
10 proxies { answer: "secret" path: "Panels/Halls/secret_proxy_2" }
11 display_name: "HIDDEN (East)"
12}
diff --git a/data/maps/daedalus/rooms/Flip Painting.txtpb b/data/maps/daedalus/rooms/Flip Painting.txtpb new file mode 100644 index 0000000..6d9bf06 --- /dev/null +++ b/data/maps/daedalus/rooms/Flip Painting.txtpb
@@ -0,0 +1,6 @@
1name: "Flip Painting"
2panel_display_name: "West Area"
3paintings {
4 name: "FLIP2"
5 path: "Components/Paintings/Group2/flip2"
6}
diff --git a/data/maps/daedalus/rooms/Gallery Entrance.txtpb b/data/maps/daedalus/rooms/Gallery Entrance.txtpb new file mode 100644 index 0000000..3616bf7 --- /dev/null +++ b/data/maps/daedalus/rooms/Gallery Entrance.txtpb
@@ -0,0 +1,6 @@
1name: "Gallery Entrance"
2panel_display_name: "Central"
3paintings {
4 name: "GALLERY"
5 path: "Components/Warps/eyeWorldport"
6}
diff --git a/data/maps/daedalus/rooms/Globe Room.txtpb b/data/maps/daedalus/rooms/Globe Room.txtpb new file mode 100644 index 0000000..b090ac6 --- /dev/null +++ b/data/maps/daedalus/rooms/Globe Room.txtpb
@@ -0,0 +1,54 @@
1name: "Globe Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "NORTH"
5 path: "Panels/Halls/directions_1"
6 clue: "north"
7 answer: "shotu"
8 symbols: EXAMPLE
9 proxies { answer: "south" path: "Panels/Halls/directions_2" }
10 proxies { answer: "west" path: "Panels/Halls/directions_3" }
11 proxies { answer: "east" path: "Panels/Halls/directions_4" }
12}
13panels {
14 name: "HIDDEN"
15 path: "Panels/Halls/halls_16"
16 clue: "hidden"
17 answer: "ceortv"
18 symbols: SUN
19 proxies { answer: "covert" path: "Panels/Halls/secret_proxy_5" }
20 proxies { answer: "secret" path: "Panels/Halls/secret_proxy_6" }
21}
22panels {
23 name: "TICK"
24 path: "Panels/Sticks/stick_1"
25 clue: "tick"
26 answer: "tskci"
27 symbols: SPARKLES
28 proxies { answer: "stick" path: "Panels/Sticks/stick_proxy_1" }
29 proxies { answer: "sticks" path: "Panels/Sticks/stick_proxy_2" }
30}
31panels {
32 name: "TONE"
33 path: "Panels/Sticks/stick_2"
34 clue: "tone"
35 answer: "tsnoe"
36 symbols: SPARKLES
37 proxies { answer: "stone" path: "Panels/Sticks/stick_proxy_3" }
38 proxies { answer: "stones" path: "Panels/Sticks/stick_proxy_4" }
39}
40panels {
41 name: "BONE"
42 path: "Panels/Sticks/stick_3"
43 clue: "bone"
44 answer: "bones"
45 symbols: PLANET
46}
47panels {
48 name: "WORD"
49 path: "Panels/Sticks/stick_4"
50 clue: "word"
51 answer: "words"
52 symbols: PLANET
53 required_door { name: "Southwest Sticks And Stones Door" }
54}
diff --git a/data/maps/daedalus/rooms/Godot Room.txtpb b/data/maps/daedalus/rooms/Godot Room.txtpb new file mode 100644 index 0000000..92cf009 --- /dev/null +++ b/data/maps/daedalus/rooms/Godot Room.txtpb
@@ -0,0 +1,66 @@
1name: "Godot Room"
2panel_display_name: "Central"
3panels {
4 name: "MOTORCYCLE"
5 path: "Panels/Southwest Room/sw_1"
6 clue: "motorcycle"
7 answer: "engine"
8 symbols: BOXES
9}
10panels {
11 name: "ME"
12 path: "Panels/Southwest Room/sw_2"
13 clue: "me"
14 answer: "game"
15 symbols: QUESTION
16 proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" }
17}
18panels {
19 name: "PAWN"
20 path: "Panels/Southwest Room/sw_3"
21 clue: "pawn"
22 answer: "game"
23 symbols: BOXES
24}
25panels {
26 name: "MANIPULATE"
27 path: "Panels/Southwest Room/sw_4"
28 clue: "manipulate"
29 answer: "game"
30 symbols: SUN
31}
32panels {
33 name: "AUDIO"
34 path: "Panels/Southwest Room/sw_5"
35 clue: "audio"
36 answer: "video"
37 symbols: SUN
38}
39panels {
40 name: "AIRPLANE"
41 path: "Panels/Southwest Room/sw_6"
42 clue: "airplane"
43 answer: "engine"
44 symbols: BOXES
45}
46panels {
47 name: "IDEA"
48 path: "Panels/Southwest Room/sw_7"
49 clue: "idea"
50 answer: "video"
51 symbols: SPARKLES
52}
53panels {
54 name: "TRAIN"
55 path: "Panels/Southwest Room/sw_8"
56 clue: "train"
57 answer: "engine"
58 symbols: BOXES
59}
60panels {
61 name: "RECORDING"
62 path: "Panels/Southwest Room/sw_9"
63 clue: "recording"
64 answer: "video"
65 symbols: SUN
66}
diff --git a/data/maps/daedalus/rooms/Gray Color Backside.txtpb b/data/maps/daedalus/rooms/Gray Color Backside.txtpb new file mode 100644 index 0000000..7d90b7f --- /dev/null +++ b/data/maps/daedalus/rooms/Gray Color Backside.txtpb
@@ -0,0 +1,47 @@
1name: "Gray Color Backside"
2panel_display_name: "Outside Pumpkin"
3panels {
4 name: "ORANGE"
5 path: "Panels/Hexes/lightgreen_1"
6 clue: "orange"
7 answer: "blue"
8 symbols: SUN
9}
10panels {
11 name: "BEGINNING"
12 path: "Panels/Hexes/lightgreen_2"
13 clue: "beginning"
14 answer: "ending"
15 symbols: SUN
16}
17panels {
18 name: "FOREWARD"
19 path: "Panels/Hexes/lightgreen_3"
20 clue: "foreward"
21 answer: "forwards"
22 symbols: ZERO
23 symbols: PLANET
24}
25panels {
26 name: "GO"
27 path: "Panels/Hexes/lightgreen_4"
28 clue: "go"
29 answer: "come"
30 symbols: SUN
31}
32panels {
33 name: "LAST"
34 path: "Panels/Hexes/lightgreen_5"
35 clue: "last"
36 answer: "first"
37 symbols: SUN
38}
39panels {
40 name: "RISE"
41 path: "Panels/Hexes/lightgreen_6"
42 clue: "rise"
43 answer: "flowers"
44 symbols: EXAMPLE
45 symbols: PLANET
46 symbols: AGE
47}
diff --git a/data/maps/daedalus/rooms/Gray Color Door.txtpb b/data/maps/daedalus/rooms/Gray Color Door.txtpb new file mode 100644 index 0000000..db46389 --- /dev/null +++ b/data/maps/daedalus/rooms/Gray Color Door.txtpb
@@ -0,0 +1,9 @@
1name: "Gray Color Door"
2panel_display_name: "Outside Pumpkin"
3panels {
4 name: "PATCH"
5 path: "Panels/Halls/halls_3"
6 clue: "patch"
7 answer: "pumpkin"
8 symbols: PLANET
9}
diff --git a/data/maps/daedalus/rooms/Green Color Door.txtpb b/data/maps/daedalus/rooms/Green Color Door.txtpb new file mode 100644 index 0000000..fe52c09 --- /dev/null +++ b/data/maps/daedalus/rooms/Green Color Door.txtpb
@@ -0,0 +1,30 @@
1name: "Green Color Door"
2panel_display_name: "Outside Pumpkin"
3panels {
4 name: "OLD (1)"
5 path: "Panels/Halls/halls_20"
6 clue: "old"
7 answer: "young"
8 symbols: AGE
9}
10panels {
11 name: "SLEEPY"
12 path: "Panels/Halls/halls_21"
13 clue: "sleepy"
14 answer: "restless"
15 symbols: SUN
16}
17panels {
18 name: "OLD (2)"
19 path: "Panels/Halls/halls_22"
20 clue: "old"
21 answer: "bold"
22 symbols: SPARKLES
23}
24panels {
25 name: "COMELY"
26 path: "Panels/Halls/halls_23"
27 clue: "comely"
28 answer: "beautiful"
29 symbols: AGE
30}
diff --git a/data/maps/daedalus/rooms/Green Room.txtpb b/data/maps/daedalus/rooms/Green Room.txtpb new file mode 100644 index 0000000..d93ee4a --- /dev/null +++ b/data/maps/daedalus/rooms/Green Room.txtpb
@@ -0,0 +1,83 @@
1name: "Green Room"
2panel_display_name: "Green Room"
3panels {
4 name: "TIMESCALE"
5 path: "Panels/Green Room/panel_1"
6 clue: "timescale"
7 answer: "herbal"
8 symbols: SPARKLES
9 symbols: ZERO
10 symbols: EXAMPLE
11}
12panels {
13 name: "MAILBOX"
14 path: "Panels/Green Room/panel_2"
15 clue: "mailbox"
16 answer: "black"
17 symbols: EXAMPLE
18}
19panels {
20 name: "MILKY"
21 path: "Panels/Green Room/panel_3"
22 clue: "milky"
23 answer: "white"
24 symbols: SUN
25}
26panels {
27 name: "TAN"
28 path: "Panels/Green Room/panel_4"
29 clue: "tan"
30 answer: "sun"
31 symbols: EXAMPLE
32}
33panels {
34 name: "BLAND"
35 path: "Panels/Green Room/panel_5"
36 clue: "bland"
37 answer: "sweet"
38 symbols: SWEET
39}
40panels {
41 name: "WATERCOOLER"
42 path: "Panels/Green Room/panel_6"
43 clue: "watercooler"
44 answer: "iced"
45 symbols: AGE
46 symbols: EVAL
47}
48panels {
49 name: "FIXATE"
50 path: "Panels/Green Room/panel_7"
51 clue: "fixate"
52 answer: "breakfast"
53 symbols: SUN
54 symbols: AGE
55}
56panels {
57 name: "THAT"
58 path: "Panels/Green Room/panel_8"
59 clue: "that"
60 answer: "thai"
61 symbols: SPARKLES
62}
63panels {
64 name: "RICE"
65 path: "Panels/Green Room/panel_9"
66 clue: "rice"
67 answer: "jasmine"
68 symbols: EXAMPLE
69}
70panels {
71 name: "DOUBLE"
72 path: "Panels/Green Room/panel_10"
73 clue: "double"
74 answer: "bubble"
75 symbols: ZERO
76}
77panels {
78 name: "BADMINTON"
79 path: "Panels/Green Room/panel_11"
80 clue: "badminton"
81 answer: "mint"
82 symbols: SPARKLES
83}
diff --git a/data/maps/daedalus/rooms/Green Smiley.txtpb b/data/maps/daedalus/rooms/Green Smiley.txtpb new file mode 100644 index 0000000..18f067f --- /dev/null +++ b/data/maps/daedalus/rooms/Green Smiley.txtpb
@@ -0,0 +1,13 @@
1name: "Green Smiley"
2panel_display_name: "Southwest Area"
3panels {
4 name: "SMILE"
5 path: "Panels/Smiley Rooms/green"
6 clue: "smile"
7 answer: "green"
8 symbols: QUESTION
9}
10paintings {
11 name: "RELIC"
12 path: "Components/Paintings/Group1/relic"
13}
diff --git a/data/maps/daedalus/rooms/Hedges Tower.txtpb b/data/maps/daedalus/rooms/Hedges Tower.txtpb new file mode 100644 index 0000000..3031c1d --- /dev/null +++ b/data/maps/daedalus/rooms/Hedges Tower.txtpb
@@ -0,0 +1,6 @@
1name: "Hedges Tower"
2panel_display_name: "Hedges"
3ports {
4 name: "TENACIOUS"
5 path: "Components/Warps/Worldports/worldport13"
6}
diff --git a/data/maps/daedalus/rooms/Hedges.txtpb b/data/maps/daedalus/rooms/Hedges.txtpb new file mode 100644 index 0000000..69c66a9 --- /dev/null +++ b/data/maps/daedalus/rooms/Hedges.txtpb
@@ -0,0 +1,74 @@
1name: "Hedges"
2panel_display_name: "Hedges"
3panels {
4 name: "SOLVE"
5 path: "Panels/Tower Maze/maze_1"
6 clue: "solve"
7 answer: "unsolve"
8 symbols: SUN
9}
10panels {
11 name: "US"
12 path: "Panels/Tower Maze/maze_2"
13 clue: "us"
14 answer: "the"
15 symbols: SUN
16 symbols: SPARKLES
17}
18panels {
19 name: "IN"
20 path: "Panels/Tower Maze/maze_3"
21 clue: "in"
22 answer: "thin"
23 symbols: SPARKLES
24}
25panels {
26 name: "ORDER"
27 path: "Panels/Tower Maze/maze_4"
28 clue: "order"
29 answer: "chaos"
30 symbols: SUN
31}
32panels {
33 name: "THEN"
34 path: "Panels/Tower Maze/maze_5"
35 clue: "then"
36 answer: "hens"
37 symbols: SPARKLES
38 symbols: PLANET
39}
40panels {
41 name: "JUMP"
42 path: "Panels/Tower Maze/maze_6"
43 clue: "jump"
44 answer: "leap"
45 symbols: SUN
46}
47panels {
48 name: "DOWN"
49 path: "Panels/Tower Maze/maze_7"
50 clue: "down"
51 answer: "up"
52 symbols: SUN
53}
54panels {
55 name: "TOWER"
56 path: "Panels/Tower Maze/maze_9"
57 clue: "tower"
58 answer: "spire"
59 symbols: SUN
60}
61panels {
62 name: "THE"
63 path: "Panels/Tower Maze/maze_8"
64 clue: "the"
65 answer: "tree"
66 symbols: ZERO
67}
68panels {
69 name: "SMILE"
70 path: "Panels/Smiley Rooms/yellow"
71 clue: "smile"
72 answer: "yellow"
73 symbols: QUESTION
74}
diff --git a/data/maps/daedalus/rooms/Hotel.txtpb b/data/maps/daedalus/rooms/Hotel.txtpb new file mode 100644 index 0000000..d2a05db --- /dev/null +++ b/data/maps/daedalus/rooms/Hotel.txtpb
@@ -0,0 +1,452 @@
1name: "Hotel"
2panel_display_name: "Southwest Area"
3# TODO: Something has to be changed in-game so that the puzzles don't disappear
4# and thus cause them to become unsolvable.
5panels {
6 name: "MARLIN"
7 path: "Panels/Connections/connections_2"
8 clue: "marlin"
9 answer: "fish"
10 symbols: QUESTION
11}
12panels {
13 name: "WHO"
14 path: "Panels/Connections/connections_3"
15 clue: "who"
16 answer: "question"
17 symbols: QUESTION
18}
19panels {
20 name: "MANE"
21 path: "Panels/Connections/connections_5"
22 clue: "mane"
23 answer: "lion"
24 symbols: QUESTION
25}
26panels {
27 name: "WHAT"
28 path: "Panels/Connections/connections_6"
29 clue: "what"
30 answer: "question"
31 symbols: QUESTION
32}
33panels {
34 name: "BLAZER"
35 path: "Panels/Connections/connections_7"
36 clue: "blazer"
37 answer: "coat"
38 symbols: QUESTION
39}
40panels {
41 name: "WHERE"
42 path: "Panels/Connections/connections_8"
43 clue: "where"
44 answer: "question"
45 symbols: QUESTION
46}
47panels {
48 name: "JACKET"
49 path: "Panels/Connections/connections_10"
50 clue: "jacket"
51 answer: "coat"
52 symbols: QUESTION
53}
54panels {
55 name: "TAIL"
56 path: "Panels/Connections/connections_11"
57 clue: "tail"
58 answer: "lion"
59 symbols: QUESTION
60}
61panels {
62 name: "FLOUNDER"
63 path: "Panels/Connections/connections_13"
64 clue: "flounder"
65 answer: "fish"
66 symbols: QUESTION
67}
68panels {
69 name: "BRUCE"
70 path: "Panels/Connections/connections_16"
71 clue: "bruce"
72 answer: "fish"
73 symbols: QUESTION
74}
75panels {
76 name: "SALAD"
77 path: "Panels/Connections/connections_18"
78 clue: "salad"
79 answer: "fork"
80 symbols: QUESTION
81}
82panels {
83 name: "BATHING"
84 path: "Panels/Connections/connections_19"
85 clue: "bathing"
86 answer: "suit"
87 symbols: QUESTION
88}
89panels {
90 name: "BUSINESS"
91 path: "Panels/Connections/connections_21"
92 clue: "business"
93 answer: "suit"
94 symbols: QUESTION
95}
96panels {
97 name: "WEDDING"
98 path: "Panels/Connections/connections_22"
99 clue: "wedding"
100 answer: "ring"
101 symbols: QUESTION
102}
103panels {
104 name: "TREE"
105 path: "Panels/Connections/connections_23"
106 clue: "tree"
107 answer: "ring"
108 symbols: QUESTION
109}
110panels {
111 name: "RIVER"
112 path: "Panels/Connections/connections_24"
113 clue: "river"
114 answer: "fork"
115 symbols: QUESTION
116}
117panels {
118 name: "BOXING"
119 path: "Panels/Connections/connections_26"
120 clue: "boxing"
121 answer: "ring"
122 symbols: QUESTION
123}
124panels {
125 name: "TELEPHONE"
126 path: "Panels/Connections/connections_27"
127 clue: "telephone"
128 answer: "ring"
129 symbols: QUESTION
130}
131panels {
132 name: "POKER"
133 path: "Panels/Connections/connections_29"
134 clue: "poker"
135 answer: "chip"
136 symbols: QUESTION
137}
138panels {
139 name: "CHOCOLATE"
140 path: "Panels/Connections/connections_32"
141 clue: "chocolate"
142 answer: "chip"
143 symbols: QUESTION
144}
145panels {
146 name: "WITHDRAW"
147 path: "Panels/Connections/connections_34"
148 clue: "withdraw"
149 answer: "exit"
150 symbols: QUESTION
151}
152panels {
153 name: "QUIT"
154 path: "Panels/Connections/connections_35"
155 clue: "quit"
156 answer: "exit"
157 symbols: QUESTION
158}
159panels {
160 name: "PALE"
161 path: "Panels/Connections/connections_37"
162 clue: "pale"
163 answer: "fair"
164 symbols: QUESTION
165}
166panels {
167 name: "JUST"
168 path: "Panels/Connections/connections_38"
169 clue: "just"
170 answer: "fair"
171 symbols: QUESTION
172}
173panels {
174 name: "NEW"
175 path: "Panels/Connections/connections_39"
176 clue: "new"
177 answer: "moon"
178 symbols: QUESTION
179}
180panels {
181 name: "UNTALENTED"
182 path: "Panels/Connections/connections_40"
183 clue: "untalented"
184 answer: "good"
185 symbols: QUESTION
186}
187panels {
188 name: "FULL"
189 path: "Panels/Connections/connections_42"
190 clue: "full"
191 answer: "moon"
192 symbols: QUESTION
193}
194panels {
195 name: "EVIL"
196 path: "Panels/Connections/connections_43"
197 clue: "evil"
198 answer: "good"
199 symbols: QUESTION
200}
201panels {
202 name: "CRESCENT"
203 path: "Panels/Connections/connections_45"
204 clue: "crescent"
205 answer: "moon"
206 symbols: QUESTION
207}
208panels {
209 name: "BEAUTIFUL"
210 path: "Panels/Connections/connections_48"
211 clue: "beautiful"
212 answer: "fair"
213 symbols: QUESTION
214}
215panels {
216 name: "DROOPED"
217 path: "Panels/Connections/connections_50"
218 clue: "drooped"
219 answer: "withered"
220 symbols: QUESTION
221}
222panels {
223 name: "FADED"
224 path: "Panels/Connections/connections_51"
225 clue: "faded"
226 answer: "withered"
227 symbols: QUESTION
228}
229panels {
230 name: "TALL"
231 path: "Panels/Connections/connections_53"
232 clue: "tall"
233 answer: "football"
234 symbols: QUESTION
235}
236panels {
237 name: "CANVAS"
238 path: "Panels/Connections/connections_54"
239 clue: "canvas"
240 answer: "painting"
241 symbols: QUESTION
242}
243panels {
244 name: "LEVER"
245 path: "Panels/Connections/connections_55"
246 clue: "lever"
247 answer: "leverage"
248 symbols: QUESTION
249}
250panels {
251 name: "SCULPTURE"
252 path: "Panels/Connections/connections_56"
253 clue: "sculpture"
254 answer: "painting"
255 symbols: QUESTION
256}
257panels {
258 name: "BALL"
259 path: "Panels/Connections/connections_58"
260 clue: "ball"
261 answer: "football"
262 symbols: QUESTION
263}
264panels {
265 name: "FOOL"
266 path: "Panels/Connections/connections_59"
267 clue: "fool"
268 answer: "football"
269 symbols: QUESTION
270}
271panels {
272 name: "ART"
273 path: "Panels/Connections/connections_61"
274 clue: "art"
275 answer: "painting"
276 symbols: QUESTION
277}
278panels {
279 name: "FOOT"
280 path: "Panels/Connections/connections_64"
281 clue: "foot"
282 answer: "football"
283 symbols: QUESTION
284}
285panels {
286 name: "PARKA"
287 path: "Panels/Connections Off/connections_1"
288 clue: "parka"
289 answer: "coat"
290 symbols: QUESTION
291}
292panels {
293 name: "CLOAK"
294 path: "Panels/Connections Off/connections_4"
295 clue: "cloak"
296 answer: "coat"
297 symbols: QUESTION
298}
299panels {
300 name: "DOROTHY"
301 path: "Panels/Connections Off/connections_9"
302 clue: "dorothy"
303 answer: "fish"
304 symbols: QUESTION
305}
306panels {
307 name: "JAWS"
308 path: "Panels/Connections Off/connections_12"
309 clue: "jaws"
310 answer: "lion"
311 symbols: QUESTION
312}
313panels {
314 name: "WHEN"
315 path: "Panels/Connections Off/connections_14"
316 clue: "when"
317 answer: "question"
318 symbols: QUESTION
319}
320panels {
321 name: "CLAWS"
322 path: "Panels/Connections Off/connections_15"
323 clue: "claws"
324 answer: "lion"
325 symbols: QUESTION
326}
327panels {
328 name: "POTATO"
329 path: "Panels/Connections Off/connections_17"
330 clue: "potato"
331 answer: "chip"
332 symbols: QUESTION
333}
334panels {
335 name: "MICRO"
336 path: "Panels/Connections Off/connections_20"
337 clue: "micro"
338 answer: "chip"
339 symbols: QUESTION
340}
341panels {
342 name: "TUNING"
343 path: "Panels/Connections Off/connections_25"
344 clue: "tuning"
345 answer: "fork"
346 symbols: QUESTION
347}
348panels {
349 name: "LAW"
350 path: "Panels/Connections Off/connections_28"
351 clue: "law"
352 answer: "suit"
353 symbols: QUESTION
354}
355panels {
356 name: "CARD"
357 path: "Panels/Connections Off/connections_30"
358 clue: "card"
359 answer: "suit"
360 symbols: QUESTION
361}
362panels {
363 name: "ROAD"
364 path: "Panels/Connections Off/connections_31"
365 clue: "road"
366 answer: "fork"
367 symbols: QUESTION
368}
369panels {
370 name: "DEPART"
371 path: "Panels/Connections Off/connections_33"
372 clue: "depart"
373 answer: "exit"
374 symbols: QUESTION
375}
376panels {
377 name: "LEAVE"
378 path: "Panels/Connections Off/connections_36"
379 clue: "leave"
380 answer: "exit"
381 symbols: QUESTION
382}
383panels {
384 name: "SERVICE"
385 path: "Panels/Connections Off/connections_41"
386 clue: "service"
387 answer: "good"
388 symbols: QUESTION
389}
390panels {
391 name: "HONEY"
392 path: "Panels/Connections Off/connections_44"
393 clue: "honey"
394 answer: "moon"
395 symbols: QUESTION
396}
397panels {
398 name: "INVALID"
399 path: "Panels/Connections Off/connections_46"
400 clue: "invalid"
401 answer: "good"
402 symbols: QUESTION
403}
404panels {
405 name: "FESTIVAL"
406 path: "Panels/Connections Off/connections_47"
407 clue: "festival"
408 answer: "fair"
409 symbols: QUESTION
410}
411panels {
412 name: "WILTED"
413 path: "Panels/Connections Off/connections_49"
414 clue: "wilted"
415 answer: "withered"
416 symbols: QUESTION
417}
418panels {
419 name: "WANED"
420 path: "Panels/Connections Off/connections_52"
421 clue: "waned"
422 answer: "withered"
423 symbols: QUESTION
424}
425panels {
426 name: "RAGE"
427 path: "Panels/Connections Off/connections_57"
428 clue: "rage"
429 answer: "leverage"
430 symbols: QUESTION
431}
432panels {
433 name: "VERGE"
434 path: "Panels/Connections Off/connections_60"
435 clue: "verge"
436 answer: "leverage"
437 symbols: QUESTION
438}
439panels {
440 name: "EVER"
441 path: "Panels/Connections Off/connections_62"
442 clue: "ever"
443 answer: "leverage"
444 symbols: QUESTION
445}
446panels {
447 name: "PAIN"
448 path: "Panels/Connections Off/connections_63"
449 clue: "pain"
450 answer: "painting"
451 symbols: QUESTION
452}
diff --git a/data/maps/daedalus/rooms/House Entrance.txtpb b/data/maps/daedalus/rooms/House Entrance.txtpb new file mode 100644 index 0000000..06dcb3f --- /dev/null +++ b/data/maps/daedalus/rooms/House Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "House Entrance"
2panel_display_name: "Maze"
3panels {
4 name: "ADULT"
5 path: "Panels/Entry/entry_6"
6 clue: "adult"
7 answer: "child"
8 symbols: AGE
9}
diff --git a/data/maps/daedalus/rooms/House.txtpb b/data/maps/daedalus/rooms/House.txtpb new file mode 100644 index 0000000..3cfd4d8 --- /dev/null +++ b/data/maps/daedalus/rooms/House.txtpb
@@ -0,0 +1,30 @@
1name: "House"
2panel_display_name: "House"
3panels {
4 name: "GOAT"
5 path: "Panels/Theos House/panel_1"
6 clue: "goat"
7 answer: "kid"
8 symbols: AGE
9}
10panels {
11 name: "AMAZE"
12 path: "Panels/Theos House/panel_2"
13 clue: "amaze"
14 answer: "wow"
15 symbols: SUN
16}
17panels {
18 name: "SKINNYHIM"
19 path: "Panels/Theos House/panel_3"
20 clue: "skinnyhim"
21 answer: "dad"
22 symbols: SUN
23 symbols: GENDER
24}
25panels {
26 name: "THEO"
27 path: "Panels/Theos House/panel_4"
28 clue: "theo"
29 answer: "theo"
30}
diff --git a/data/maps/daedalus/rooms/I2 Room.txtpb b/data/maps/daedalus/rooms/I2 Room.txtpb new file mode 100644 index 0000000..2735a3b --- /dev/null +++ b/data/maps/daedalus/rooms/I2 Room.txtpb
@@ -0,0 +1,11 @@
1name: "I2 Room"
2panel_display_name: "Temple of the Eyes"
3letters {
4 key: "i"
5 level2: true
6 path: "Components/Collectables/collectable7"
7}
8paintings {
9 name: "EYEREDEXITMAIN2"
10 path: "Components/Paintings/Temple of the Eyes/eyeRedExitMain2"
11}
diff --git a/data/maps/daedalus/rooms/Intense Room.txtpb b/data/maps/daedalus/rooms/Intense Room.txtpb new file mode 100644 index 0000000..30780f9 --- /dev/null +++ b/data/maps/daedalus/rooms/Intense Room.txtpb
@@ -0,0 +1,65 @@
1name: "Intense Room"
2panel_display_name: "Intense Room"
3panels {
4 name: "BRILLIANT"
5 path: "Panels/Intense Room/intense_1"
6 clue: "brilliant"
7 answer: "smart"
8 symbols: PYRAMID
9}
10panels {
11 name: "HORRIBLE"
12 path: "Panels/Intense Room/intense_2"
13 clue: "horrible"
14 answer: "bad"
15 symbols: PYRAMID
16}
17panels {
18 name: "INSTANTLY"
19 path: "Panels/Intense Room/intense_3"
20 clue: "instantly"
21 answer: "quickly"
22 symbols: PYRAMID
23}
24panels {
25 name: "COLOSSAL"
26 path: "Panels/Intense Room/intense_4"
27 clue: "colossal"
28 answer: "big"
29 symbols: PYRAMID
30}
31panels {
32 name: "RUN"
33 path: "Panels/Intense Room/intense_5"
34 clue: "run"
35 answer: "walk"
36 symbols: PYRAMID
37}
38panels {
39 name: "SLEEP"
40 path: "Panels/Intense Room/intense_6"
41 clue: "sleep"
42 answer: "nap"
43 symbols: PYRAMID
44}
45panels {
46 name: "TOSS"
47 path: "Panels/Intense Room/intense_7"
48 clue: "toss"
49 answer: "hurl"
50 symbols: PYRAMID
51}
52panels {
53 name: "SHATTER"
54 path: "Panels/Intense Room/intense_8"
55 clue: "shatter"
56 answer: "break"
57 symbols: PYRAMID
58}
59panels {
60 name: "DELICIOUS"
61 path: "Panels/Intense Room/intense_9"
62 clue: "delicious"
63 answer: "tasty"
64 symbols: PYRAMID
65}
diff --git a/data/maps/daedalus/rooms/J2 Room.txtpb b/data/maps/daedalus/rooms/J2 Room.txtpb new file mode 100644 index 0000000..20211d9 --- /dev/null +++ b/data/maps/daedalus/rooms/J2 Room.txtpb
@@ -0,0 +1,7 @@
1name: "J2 Room"
2panel_display_name: "Southwest Area"
3letters {
4 key: "j"
5 level2: true
6 path: "Components/Collectables/collectable8"
7}
diff --git a/data/maps/daedalus/rooms/J2 Vestibule.txtpb b/data/maps/daedalus/rooms/J2 Vestibule.txtpb new file mode 100644 index 0000000..57f5a4f --- /dev/null +++ b/data/maps/daedalus/rooms/J2 Vestibule.txtpb
@@ -0,0 +1,10 @@
1name: "J2 Vestibule"
2panel_display_name: "Southwest Area"
3panels {
4 name: "COLORFUL"
5 path: "Panels/Entry/hotel_entry2"
6 clue: "colorful"
7 answer: "vivid"
8 symbols: SUN
9 display_name: "COLORFUL (2)"
10}
diff --git a/data/maps/daedalus/rooms/Magic Room.txtpb b/data/maps/daedalus/rooms/Magic Room.txtpb new file mode 100644 index 0000000..66c63ca --- /dev/null +++ b/data/maps/daedalus/rooms/Magic Room.txtpb
@@ -0,0 +1,30 @@
1name: "Magic Room"
2panel_display_name: "Maze"
3panels {
4 name: "1"
5 path: "Panels/Magic Maze/maze_1"
6 clue: ""
7 answer: "game"
8 symbols: LINGO
9}
10panels {
11 name: "2"
12 path: "Panels/Magic Maze/maze_2"
13 clue: ""
14 answer: "image"
15 symbols: LINGO
16}
17panels {
18 name: "3"
19 path: "Panels/Magic Maze/maze_3"
20 clue: ""
21 answer: "magic"
22 symbols: LINGO
23}
24panels {
25 name: "4"
26 path: "Panels/Magic Maze/maze_4"
27 clue: ""
28 answer: "mice"
29 symbols: LINGO
30}
diff --git a/data/maps/daedalus/rooms/Maze Paintings Area.txtpb b/data/maps/daedalus/rooms/Maze Paintings Area.txtpb new file mode 100644 index 0000000..3b070f7 --- /dev/null +++ b/data/maps/daedalus/rooms/Maze Paintings Area.txtpb
@@ -0,0 +1,25 @@
1name: "Maze Paintings Area"
2panel_display_name: "Maze"
3panels {
4 name: "Paintings"
5 path: "Panels/Halls/halls_28"
6 clue: ""
7 answer: "pity"
8 symbols: LINGO
9}
10paintings {
11 name: "PEA"
12 path: "Components/Paintings/Group2/pea"
13}
14paintings {
15 name: "EYERED3"
16 path: "Components/Paintings/Group2/eyeRed3"
17}
18paintings {
19 name: "TEA"
20 path: "Components/Paintings/Group2/tea"
21}
22paintings {
23 name: "WHY_LETTERS"
24 path: "Components/Paintings/Group2/why_letters"
25}
diff --git a/data/maps/daedalus/rooms/Maze.txtpb b/data/maps/daedalus/rooms/Maze.txtpb new file mode 100644 index 0000000..a2bb5a3 --- /dev/null +++ b/data/maps/daedalus/rooms/Maze.txtpb
@@ -0,0 +1,2 @@
1name: "Maze"
2panel_display_name: "Maze"
diff --git a/data/maps/daedalus/rooms/Moat.txtpb b/data/maps/daedalus/rooms/Moat.txtpb new file mode 100644 index 0000000..cbb5d16 --- /dev/null +++ b/data/maps/daedalus/rooms/Moat.txtpb
@@ -0,0 +1,10 @@
1name: "Moat"
2panel_display_name: "East Area"
3paintings {
4 name: "CASTLE"
5 path: "Components/Paintings/Group1/castle"
6}
7ports {
8 name: "HIVE"
9 path: "Components/Warps/Worldports/worldport9"
10}
diff --git a/data/maps/daedalus/rooms/North Castle Area.txtpb b/data/maps/daedalus/rooms/North Castle Area.txtpb new file mode 100644 index 0000000..a549245 --- /dev/null +++ b/data/maps/daedalus/rooms/North Castle Area.txtpb
@@ -0,0 +1,36 @@
1name: "North Castle Area"
2panel_display_name: "North Area"
3panels {
4 name: "A"
5 path: "Panels/Castle Entrance/castle_north_helper"
6 clue: "a"
7 answer: "the"
8 symbols: EXAMPLE
9}
10panels {
11 name: "SUMMER"
12 path: "Panels/Castle Entrance/castle_north_helper2"
13 clue: "summer"
14 answer: "winter"
15 symbols: EXAMPLE
16}
17panels {
18 name: "PLACE"
19 path: "Panels/Castle Entrance/castle_north_helper3"
20 clue: "place"
21 answer: "palace"
22 symbols: SPARKLES
23}
24panels {
25 name: "A SUMMER PLACE"
26 path: "Panels/Castle Entrance/castle_north"
27 clue: ""
28 answer: "castle"
29 symbols: EXAMPLE
30 symbols: LINGO
31 required_door { name: "Castle North Hider" }
32}
33paintings {
34 name: "RELIC2"
35 path: "Components/Paintings/Group1/relic2"
36}
diff --git a/data/maps/daedalus/rooms/Number Paintings Area.txtpb b/data/maps/daedalus/rooms/Number Paintings Area.txtpb new file mode 100644 index 0000000..c89bfcf --- /dev/null +++ b/data/maps/daedalus/rooms/Number Paintings Area.txtpb
@@ -0,0 +1,40 @@
1name: "Number Paintings Area"
2panel_display_name: "Northwest Area"
3panels {
4 name: "GOING"
5 path: "Panels/Entry/g_hedge_1"
6 clue: "going"
7 answer: "gone"
8 symbols: AGE
9}
10panels {
11 name: "TURN"
12 path: "Panels/Entry/chocolate_1"
13 clue: "turn"
14 answer: "return"
15 symbols: SPARKLES
16}
17keyholders {
18 name: "G"
19 path: "Components/KeyHolders/keyHolderG"
20 key: "g"
21}
22paintings {
23 name: "WON"
24 path: "Components/Paintings/Group3/won"
25}
26paintings {
27 name: "TOO"
28 path: "Components/Paintings/Group3/too"
29}
30paintings {
31 name: "3"
32 path: "Components/Paintings/Group3/3"
33}
34paintings {
35 name: "FOR"
36 path: "Components/Paintings/Group3/for"
37 # TODO: This painting is special, and requires something akin to a pilgrimage.
38 # I don't want to deal with that yet. For now, let's have the door in The
39 # Tenacious just automatically be open.
40}
diff --git a/data/maps/daedalus/rooms/Nursery.txtpb b/data/maps/daedalus/rooms/Nursery.txtpb new file mode 100644 index 0000000..c73072d --- /dev/null +++ b/data/maps/daedalus/rooms/Nursery.txtpb
@@ -0,0 +1,32 @@
1name: "Nursery"
2panel_display_name: "Central"
3panels {
4 name: "Paintings"
5 path: "Panels/Entry/entry_2"
6 clue: ""
7 answer: "crib"
8 symbols: LINGO
9}
10panels {
11 name: "?"
12 path: "Panels/Halls/halls_17"
13 clue: ""
14 answer: "welcome"
15 display_name: "Nursery Behind"
16}
17paintings {
18 name: "ARE"
19 path: "Components/Paintings/Group2/are"
20}
21paintings {
22 name: "SEA"
23 path: "Components/Paintings/Group2/sea"
24}
25paintings {
26 name: "EYERED"
27 path: "Components/Paintings/Group2/eyeRed"
28}
29paintings {
30 name: "BEE"
31 path: "Components/Paintings/Group2/bee"
32}
diff --git a/data/maps/daedalus/rooms/O2 Prize.txtpb b/data/maps/daedalus/rooms/O2 Prize.txtpb new file mode 100644 index 0000000..a810182 --- /dev/null +++ b/data/maps/daedalus/rooms/O2 Prize.txtpb
@@ -0,0 +1,7 @@
1name: "O2 Prize"
2panel_display_name: "O2 Room"
3letters {
4 key: "o"
5 level2: true
6 path: "Components/Collectables/collectable"
7}
diff --git a/data/maps/daedalus/rooms/O2 Room.txtpb b/data/maps/daedalus/rooms/O2 Room.txtpb new file mode 100644 index 0000000..b1a839f --- /dev/null +++ b/data/maps/daedalus/rooms/O2 Room.txtpb
@@ -0,0 +1,114 @@
1name: "O2 Room"
2panel_display_name: "O2 Room"
3panels {
4 name: "LISTEN"
5 path: "Panels/The Big O/o_1"
6 clue: "listen"
7 answer: "obey"
8 symbols: SUN
9}
10panels {
11 name: "UNLOCK"
12 path: "Panels/The Big O/o_2"
13 clue: "unlock"
14 answer: "open"
15 symbols: SUN
16}
17panels {
18 name: "PROMISE"
19 path: "Panels/The Big O/o_3"
20 clue: "promise"
21 answer: "oath"
22 symbols: SUN
23}
24panels {
25 name: "SIGN"
26 path: "Panels/The Big O/o_4"
27 clue: "sign"
28 answer: "omen"
29 symbols: SUN
30}
31panels {
32 name: "AJAR"
33 path: "Panels/The Big O/o_5"
34 clue: "ajar"
35 answer: "open"
36 symbols: SUN
37}
38panels {
39 name: "HEED"
40 path: "Panels/The Big O/o_8"
41 clue: "heed"
42 answer: "obey"
43 symbols: SUN
44}
45panels {
46 name: "HERALD"
47 path: "Panels/The Big O/o_9"
48 clue: "herald"
49 answer: "omen"
50 symbols: SUN
51}
52panels {
53 name: "VOW"
54 path: "Panels/The Big O/o_12"
55 clue: "vow"
56 answer: "oath"
57 symbols: SUN
58}
59panels {
60 name: "HONEST"
61 path: "Panels/The Big O/o_13"
62 clue: "honest"
63 answer: "open"
64 symbols: SUN
65}
66panels {
67 name: "PROPHECY"
68 path: "Panels/The Big O/o_14"
69 clue: "prophecy"
70 answer: "omen"
71 symbols: SUN
72}
73panels {
74 name: "BOND"
75 path: "Panels/The Big O/o_15"
76 clue: "bond"
77 answer: "oath"
78 symbols: SUN
79}
80panels {
81 name: "UNBLOCKED"
82 path: "Panels/The Big O/o_16"
83 clue: "unblocked"
84 answer: "open"
85 symbols: SUN
86}
87panels {
88 name: "ACCEPT"
89 path: "Panels/The Big O Not/o_6"
90 clue: "accept"
91 answer: "obey"
92 symbols: SUN
93}
94panels {
95 name: "WARNING"
96 path: "Panels/The Big O Not/o_7"
97 clue: "warning"
98 answer: "omen"
99 symbols: SUN
100}
101panels {
102 name: "PLEDGE"
103 path: "Panels/The Big O Not/o_10"
104 clue: "pledge"
105 answer: "oath"
106 symbols: SUN
107}
108panels {
109 name: "FOLLOW"
110 path: "Panels/The Big O Not/o_11"
111 clue: "follow"
112 answer: "obey"
113 symbols: SUN
114}
diff --git a/data/maps/daedalus/rooms/Orange Room Hallway.txtpb b/data/maps/daedalus/rooms/Orange Room Hallway.txtpb new file mode 100644 index 0000000..915e698 --- /dev/null +++ b/data/maps/daedalus/rooms/Orange Room Hallway.txtpb
@@ -0,0 +1,4 @@
1name: "Orange Room Hallway"
2panel_display_name: "Orange Room"
3# This has the same door at both sides, and mainly just connects Z2 Room and
4# Orange Room. It's separate because you can also get here from the Roof.
diff --git a/data/maps/daedalus/rooms/Orange Room.txtpb b/data/maps/daedalus/rooms/Orange Room.txtpb new file mode 100644 index 0000000..08a0ff2 --- /dev/null +++ b/data/maps/daedalus/rooms/Orange Room.txtpb
@@ -0,0 +1,72 @@
1name: "Orange Room"
2panel_display_name: "Orange Room"
3panels {
4 name: "FRANCE"
5 path: "Panels/Orange Room/panel_1"
6 clue: "france"
7 answer: "freelance"
8 symbols: SPARKLES
9}
10panels {
11 name: "ENTER"
12 path: "Panels/Orange Room/panel_2"
13 clue: "enter"
14 answer: "carpenter"
15 symbols: SPARKLES
16}
17panels {
18 name: "TURN"
19 path: "Panels/Orange Room/panel_3"
20 clue: "turn"
21 answer: "turnpike"
22 symbols: SPARKLES
23}
24panels {
25 name: "BARE"
26 path: "Panels/Orange Room/panel_4"
27 clue: "bare"
28 answer: "barcode"
29 symbols: SPARKLES
30}
31panels {
32 name: "PORT"
33 path: "Panels/Orange Room/panel_5"
34 clue: "port"
35 answer: "portray"
36 symbols: SPARKLES
37}
38panels {
39 name: "FORTE"
40 path: "Panels/Orange Room/panel_6"
41 clue: "forte"
42 answer: "fortunate"
43 symbols: SPARKLES
44}
45panels {
46 name: "MILKS"
47 path: "Panels/Orange Room/panel_7"
48 clue: "milks"
49 answer: "milkshake"
50 symbols: SPARKLES
51}
52panels {
53 name: "VINE"
54 path: "Panels/Orange Room/panel_8"
55 clue: "vine"
56 answer: "vinegar"
57 symbols: SPARKLES
58}
59panels {
60 name: "COAL"
61 path: "Panels/Orange Room/panel_9"
62 clue: "coal"
63 answer: "charcoal"
64 symbols: SPARKLES
65}
66panels {
67 name: "OWED"
68 path: "Panels/Orange Room/panel_10"
69 clue: "owed"
70 answer: "shadowed"
71 symbols: SPARKLES
72}
diff --git a/data/maps/daedalus/rooms/Outside Book Room.txtpb b/data/maps/daedalus/rooms/Outside Book Room.txtpb new file mode 100644 index 0000000..1592217 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Book Room.txtpb
@@ -0,0 +1,9 @@
1name: "Outside Book Room"
2panel_display_name: "Southwest Area"
3# This is behind a teal wall.
4panels {
5 name: "TEAL"
6 path: "Panels/Entry/teal_1"
7 clue: "teal"
8 answer: "teal"
9}
diff --git a/data/maps/daedalus/rooms/Outside Eye Temple.txtpb b/data/maps/daedalus/rooms/Outside Eye Temple.txtpb new file mode 100644 index 0000000..85a9c19 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Eye Temple.txtpb
@@ -0,0 +1,9 @@
1name: "Outside Eye Temple"
2panel_display_name: "Temple of the Eyes"
3panels {
4 name: "Entrance"
5 path: "Panels/Halls/eye_temple_entry_1"
6 clue: ""
7 answer: "hi"
8 symbols: LINGO
9}
diff --git a/data/maps/daedalus/rooms/Outside Hedges.txtpb b/data/maps/daedalus/rooms/Outside Hedges.txtpb new file mode 100644 index 0000000..9f32e26 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Hedges.txtpb
@@ -0,0 +1,80 @@
1name: "Outside Hedges"
2panel_display_name: "Hedges"
3panels {
4 name: "GOURD (1)"
5 path: "Panels/Halls/halls_11"
6 clue: "gourd"
7 answer: "pumpkin"
8 symbols: EXAMPLE
9}
10panels {
11 name: "GOURD (2)"
12 path: "Panels/Halls/halls_12"
13 clue: "gourd"
14 answer: "squash"
15 symbols: EXAMPLE
16}
17panels {
18 name: "GOURD (3)"
19 path: "Panels/Halls/halls_13"
20 clue: "gourd"
21 answer: "cucumber"
22 symbols: EXAMPLE
23}
24panels {
25 name: "GOURD (4)"
26 path: "Panels/Halls/halls_14"
27 clue: "gourd"
28 answer: "melon"
29 symbols: EXAMPLE
30}
31panels {
32 name: "PLUM (1)"
33 path: "Panels/Halls/halls_15"
34 clue: "plum"
35 answer: "color"
36 symbols: EXAMPLE
37}
38panels {
39 name: "PLUM (2)"
40 path: "Panels/Halls/halls_18"
41 clue: "plum"
42 answer: "fruit"
43 symbols: EXAMPLE
44}
45panels {
46 name: "BARK"
47 path: "Panels/Tower Maze/entry_1"
48 clue: "bark"
49 answer: "tree"
50 symbols: BOXES
51}
52panels {
53 name: "BUD"
54 path: "Panels/Tower Maze/entry_2"
55 clue: "bud"
56 answer: "flower"
57 symbols: BOXES
58}
59panels {
60 name: "LEAF"
61 path: "Panels/Tower Maze/entry_3"
62 clue: "leaf"
63 answer: "tree"
64 symbols: BOXES
65}
66panels {
67 name: "PETAL"
68 path: "Panels/Tower Maze/entry_4"
69 clue: "petal"
70 answer: "flower"
71 symbols: BOXES
72}
73paintings {
74 name: "ACHES"
75 path: "Components/Paintings/Group1/aches"
76}
77ports {
78 name: "REVITALIZED"
79 path: "Components/Warps/Worldports/worldport7"
80}
diff --git a/data/maps/daedalus/rooms/Outside Hotel.txtpb b/data/maps/daedalus/rooms/Outside Hotel.txtpb new file mode 100644 index 0000000..7766c7d --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Hotel.txtpb
@@ -0,0 +1,10 @@
1name: "Outside Hotel"
2panel_display_name: "Southwest Area"
3panels {
4 name: "COLORFUL"
5 path: "Panels/Entry/hotel_entry"
6 clue: "colorful"
7 answer: "bright"
8 symbols: SUN
9 display_name: "COLORFUL (1)"
10}
diff --git a/data/maps/daedalus/rooms/Outside House.txtpb b/data/maps/daedalus/rooms/Outside House.txtpb new file mode 100644 index 0000000..fed9dda --- /dev/null +++ b/data/maps/daedalus/rooms/Outside House.txtpb
@@ -0,0 +1,83 @@
1name: "Outside House"
2panel_display_name: "Maze"
3panels {
4 name: "WHISPER"
5 path: "Panels/Beehalls/beehalls_1"
6 clue: "whisper"
7 answer: "shout"
8 symbols: CROSS
9}
10panels {
11 name: "WING"
12 path: "Panels/Bee Room/bee_entry_1"
13 clue: "wing"
14 answer: "sting"
15 symbols: ZERO
16}
17panels {
18 name: "DOTE"
19 path: "Panels/Bee Room/bee_entry_2"
20 clue: "dote"
21 answer: "float"
22 symbols: ZERO
23}
24panels {
25 name: "VIVID"
26 path: "Panels/Intense Room/intense_entry_1"
27 clue: "vivid"
28 answer: "bright"
29 symbols: SUN
30}
31panels {
32 name: "RIGHT"
33 path: "Panels/Intense Room/intense_entry_2"
34 clue: "right"
35 answer: "bright"
36 symbols: SPARKLES
37}
38panels {
39 name: "SILENCE"
40 path: "Panels/Entry/entry_7"
41 clue: "silence"
42 answer: "hush"
43 symbols: SUN
44}
45panels {
46 name: "BLITHELY"
47 path: "Panels/Purple Exterior/purple_7"
48 clue: "blithely"
49 answer: "the"
50 symbols: SPARKLES
51 required_door { name: "Purple NW Vestibule Blocker" }
52}
53panels {
54 name: "A"
55 path: "Panels/Purple Exterior/purple_4"
56 clue: "a"
57 answer: "the"
58 symbols: EXAMPLE
59 required_door { name: "Purple NE Vestibule Blocker" }
60}
61panels {
62 name: "WALLS"
63 path: "Panels/Purple Exterior/purple_5"
64 clue: "walls"
65 answer: "doors"
66 symbols: SUN
67}
68panels {
69 name: "LOCK"
70 path: "Panels/Purple Exterior/purple_6"
71 clue: "lock"
72 answer: "unlock"
73 symbols: SUN
74}
75keyholders {
76 name: "H"
77 path: "Components/KeyHolders/keyHolderH"
78 key: "h"
79}
80paintings {
81 name: "CASTLE2"
82 path: "Components/Paintings/Group1/castle2"
83}
diff --git a/data/maps/daedalus/rooms/Outside Magic Room.txtpb b/data/maps/daedalus/rooms/Outside Magic Room.txtpb new file mode 100644 index 0000000..2aa7848 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Magic Room.txtpb
@@ -0,0 +1,9 @@
1name: "Outside Magic Room"
2panel_display_name: "Maze"
3panels {
4 name: "WIZARD"
5 path: "Panels/Magic Maze/maze_entry_1"
6 clue: "wizard"
7 answer: "magician"
8 symbols: SUN
9}
diff --git a/data/maps/daedalus/rooms/Outside Orange Room.txtpb b/data/maps/daedalus/rooms/Outside Orange Room.txtpb new file mode 100644 index 0000000..55efe34 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Orange Room.txtpb
@@ -0,0 +1,60 @@
1name: "Outside Orange Room"
2panel_display_name: "East Area"
3panels {
4 name: "SMILE"
5 path: "Panels/Smiley Rooms/orange"
6 clue: "smile"
7 answer: "orange"
8 symbols: QUESTION
9}
10panels {
11 name: "VAN"
12 path: "Panels/Orange Room/panel_entry"
13 clue: "van"
14 answer: "minivan"
15 symbols: PYRAMID
16}
17panels {
18 name: "WERE"
19 path: "Panels/Hexes/magenta_1"
20 clue: "were"
21 answer: "are"
22 symbols: AGE
23}
24panels {
25 name: "FALL"
26 path: "Panels/Hexes/magenta_2"
27 clue: "fall"
28 answer: "all"
29 symbols: SPARKLES
30}
31panels {
32 name: "KNOT"
33 path: "Panels/Hexes/magenta_3"
34 clue: "knot"
35 answer: "not"
36 symbols: ZERO
37}
38panels {
39 name: "SLOT"
40 path: "Panels/Hexes/magenta_4"
41 clue: "slot"
42 answer: "lost"
43 symbols: ANAGRAM
44}
45panels {
46 name: "WAND"
47 path: "Panels/Hexes/magenta_5"
48 clue: "wand"
49 answer: "wander"
50 symbols: SPARKLES
51}
52panels {
53 name: "OWL"
54 path: "Panels/Hexes/magenta_6"
55 clue: "owl"
56 answer: "who"
57 symbols: SPARKLES
58 symbols: ZERO
59 symbols: SOUND
60}
diff --git a/data/maps/daedalus/rooms/Outside Pyramid.txtpb b/data/maps/daedalus/rooms/Outside Pyramid.txtpb new file mode 100644 index 0000000..247d3a8 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Pyramid.txtpb
@@ -0,0 +1,16 @@
1name: "Outside Pyramid"
2panel_display_name: "Pyramid"
3panels {
4 name: "PEER"
5 path: "Panels/Pyramid/pyramid_entry"
6 clue: "peer"
7 answer: "stare"
8 symbols: SUN
9}
10panels {
11 name: "AMID"
12 path: "Panels/Pyramid/pyramid_entry_2"
13 clue: "amid"
14 answer: "among"
15 symbols: SUN
16}
diff --git a/data/maps/daedalus/rooms/Outside Red Room.txtpb b/data/maps/daedalus/rooms/Outside Red Room.txtpb new file mode 100644 index 0000000..307633b --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Red Room.txtpb
@@ -0,0 +1,9 @@
1name: "Outside Red Room"
2panel_display_name: "Red Room"
3panels {
4 name: "ROCK"
5 path: "Panels/Red Room/red_entry"
6 clue: "rock"
7 answer: "quartz"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Outside Salt Room.txtpb b/data/maps/daedalus/rooms/Outside Salt Room.txtpb new file mode 100644 index 0000000..f5c4833 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Salt Room.txtpb
@@ -0,0 +1,10 @@
1name: "Outside Salt Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "Colors"
5 path: "Panels/Color Reading/cr_1"
6 clue: ""
7 answer: "rob"
8 symbols: LINGO
9 display_name: "Colors (White)"
10}
diff --git a/data/maps/daedalus/rooms/Outside Snake Room.txtpb b/data/maps/daedalus/rooms/Outside Snake Room.txtpb new file mode 100644 index 0000000..31f3281 --- /dev/null +++ b/data/maps/daedalus/rooms/Outside Snake Room.txtpb
@@ -0,0 +1,68 @@
1name: "Outside Snake Room"
2panel_display_name: "West Area"
3panels {
4 name: "TONGUE"
5 path: "Panels/Pairs Room/pairs_7"
6 clue: "tongue"
7 answer: "shoe"
8 symbols: BOXES
9}
10panels {
11 name: "ACE"
12 path: "Panels/Pairs Room/pairs_8"
13 clue: "ace"
14 answer: "laces"
15 symbols: SPARKLES
16 symbols: PLANET
17}
18panels {
19 name: "SONG (South)"
20 path: "Panels/Amber/amber_south_1"
21 clue: "song"
22 answer: "chorus"
23 symbols: BOXES
24}
25panels {
26 name: "SONG (North)"
27 path: "Panels/Amber/amber_north_1"
28 clue: "song"
29 answer: "intro"
30 symbols: BOXES
31}
32panels {
33 name: "DEE SIX"
34 path: "Panels/Brown Room/entry"
35 clue: "dee six"
36 answer: "die"
37 symbols: ZERO
38 symbols: EXAMPLE
39}
40panels {
41 name: "ANSWERS"
42 path: "Panels/V Maze/four_17"
43 clue: "answers"
44 answer: "animals"
45 symbols: QUESTION
46}
47panels {
48 name: "ANIMAL"
49 path: "Panels/Pairs Room/pairs_5"
50 clue: "animal"
51 answer: "head"
52 symbols: BOXES
53}
54panels {
55 name: "ONES"
56 path: "Panels/Pairs Room/pairs_6"
57 clue: "ones"
58 answer: "phones"
59 symbols: SPARKLES
60}
61paintings {
62 name: "TOO2"
63 path: "Components/Paintings/Group3/too2"
64}
65paintings {
66 name: "SNAKE"
67 path: "Components/Paintings/Group3/snake"
68}
diff --git a/data/maps/daedalus/rooms/Pains Room.txtpb b/data/maps/daedalus/rooms/Pains Room.txtpb new file mode 100644 index 0000000..d5c9c4a --- /dev/null +++ b/data/maps/daedalus/rooms/Pains Room.txtpb
@@ -0,0 +1,14 @@
1name: "Pains Room"
2panel_display_name: "Central"
3panels {
4 name: "MOO"
5 path: "Panels/Gold/gold_1"
6 clue: "moo"
7 answer: "bull"
8 symbols: GENDER
9 symbols: SOUND
10}
11paintings {
12 name: "PAINS"
13 path: "Components/Paintings/Group2/pains"
14}
diff --git a/data/maps/daedalus/rooms/Pairs Room.txtpb b/data/maps/daedalus/rooms/Pairs Room.txtpb new file mode 100644 index 0000000..ba484bf --- /dev/null +++ b/data/maps/daedalus/rooms/Pairs Room.txtpb
@@ -0,0 +1,2 @@
1name: "Pairs Room"
2panel_display_name: "West Area"
diff --git a/data/maps/daedalus/rooms/Pepper Room.txtpb b/data/maps/daedalus/rooms/Pepper Room.txtpb new file mode 100644 index 0000000..104efa7 --- /dev/null +++ b/data/maps/daedalus/rooms/Pepper Room.txtpb
@@ -0,0 +1,10 @@
1name: "Pepper Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "SEASONING"
5 path: "Panels/Color Reading/cr_4"
6 clue: "seasoning"
7 answer: "pepper"
8 symbols: EXAMPLE
9 display_name: "SEASONING (Black)"
10}
diff --git a/data/maps/daedalus/rooms/Plum Room.txtpb b/data/maps/daedalus/rooms/Plum Room.txtpb new file mode 100644 index 0000000..36185b9 --- /dev/null +++ b/data/maps/daedalus/rooms/Plum Room.txtpb
@@ -0,0 +1,53 @@
1name: "Plum Room"
2panel_display_name: "Plum Room"
3panels {
4 name: "GOD"
5 path: "Panels/Plum Room/plum_1"
6 clue: "god"
7 answer: "goddess"
8 symbols: GENDER
9}
10panels {
11 name: "INJURED"
12 path: "Panels/Plum Room/plum_2"
13 clue: "injured"
14 answer: "wounded"
15 symbols: SUN
16}
17panels {
18 name: "HEALTHY"
19 path: "Panels/Plum Room/plum_3"
20 clue: "healthy"
21 answer: "diseased"
22 symbols: SUN
23}
24panels {
25 name: "DEMURRED"
26 path: "Panels/Plum Room/plum_4"
27 clue: "demurred"
28 answer: "murdered"
29 symbols: ANAGRAM
30}
31panels {
32 name: "FOUROFFERBEAR"
33 path: "Panels/Plum Room/plum_5"
34 clue: "fourofferbear"
35 answer: "forbidden"
36 symbols: SUN
37 symbols: ZERO
38 symbols: STARS
39}
40panels {
41 name: "SNAKE"
42 path: "Panels/Plum Room/plum_6"
43 clue: "snake"
44 answer: "adder"
45 symbols: EXAMPLE
46}
47panels {
48 name: "CENTER"
49 path: "Panels/Plum Room/plum_7"
50 clue: "center"
51 answer: "middle"
52 symbols: SUN
53}
diff --git a/data/maps/daedalus/rooms/Post Orange Smiley Three Way.txtpb b/data/maps/daedalus/rooms/Post Orange Smiley Three Way.txtpb new file mode 100644 index 0000000..63463f0 --- /dev/null +++ b/data/maps/daedalus/rooms/Post Orange Smiley Three Way.txtpb
@@ -0,0 +1,2 @@
1name: "Post Orange Smiley Three Way"
2panel_display_name: "West Area"
diff --git a/data/maps/daedalus/rooms/Pumpkin Entrance.txtpb b/data/maps/daedalus/rooms/Pumpkin Entrance.txtpb new file mode 100644 index 0000000..a746746 --- /dev/null +++ b/data/maps/daedalus/rooms/Pumpkin Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Pumpkin Entrance"
2panel_display_name: "East Area"
3panels {
4 name: "JACK"
5 path: "Panels/Pumpkin Room/pumpkin_2"
6 clue: "jack"
7 answer: "lantern"
8}
diff --git a/data/maps/daedalus/rooms/Pumpkin Room.txtpb b/data/maps/daedalus/rooms/Pumpkin Room.txtpb new file mode 100644 index 0000000..e40693b --- /dev/null +++ b/data/maps/daedalus/rooms/Pumpkin Room.txtpb
@@ -0,0 +1,65 @@
1name: "Pumpkin Room"
2panel_display_name: "East Area"
3panels {
4 name: "BONE"
5 path: "Panels/Pumpkin Room/pumpkin_3"
6 clue: "bone"
7 answer: "skeleton"
8 symbols: BOXES
9}
10panels {
11 name: "SHEET"
12 path: "Panels/Pumpkin Room/pumpkin_4"
13 clue: "sheet"
14 answer: "ghost"
15 symbols: CROSS
16}
17panels {
18 name: "PHARAOH"
19 path: "Panels/Pumpkin Room/pumpkin_5"
20 clue: "pharaoh"
21 answer: "mummy"
22 symbols: AGE
23}
24panels {
25 name: "EMPIRE"
26 path: "Panels/Pumpkin Room/pumpkin_6"
27 clue: "empire"
28 answer: "vampire"
29 symbols: SPARKLES
30}
31panels {
32 name: "BEASTS"
33 path: "Panels/Pumpkin Room/pumpkin_7"
34 clue: "beasts"
35 answer: "bat"
36 symbols: SPARKLES
37}
38panels {
39 name: "STRAW"
40 path: "Panels/Pumpkin Room/pumpkin_8"
41 clue: "straw"
42 answer: "scarecrow"
43 symbols: BOXES
44}
45panels {
46 name: "CACKLE"
47 path: "Panels/Pumpkin Room/pumpkin_9"
48 clue: "cackle"
49 answer: "witch"
50 symbols: SOUND
51}
52panels {
53 name: "HUMAN"
54 path: "Panels/Pumpkin Room/pumpkin_10"
55 clue: "human"
56 answer: "werewolf"
57 symbols: BOXES
58}
59panels {
60 name: "JAGUAR"
61 path: "Panels/Pumpkin Room/pumpkin_11"
62 clue: "jaguar"
63 answer: "cat"
64 symbols: EXAMPLE
65}
diff --git a/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb b/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb new file mode 100644 index 0000000..5284133 --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb
@@ -0,0 +1,6 @@
1name: "Purple Hallway From Great"
2panel_display_name: "South Area"
3ports {
4 name: "GREAT"
5 path: "Components/Warps/Worldports/worldport17"
6}
diff --git a/data/maps/daedalus/rooms/Purple NW Vestibule.txtpb b/data/maps/daedalus/rooms/Purple NW Vestibule.txtpb new file mode 100644 index 0000000..0244e6c --- /dev/null +++ b/data/maps/daedalus/rooms/Purple NW Vestibule.txtpb
@@ -0,0 +1,23 @@
1name: "Purple NW Vestibule"
2panel_display_name: "Central"
3panels {
4 name: "MESSAGES"
5 path: "Panels/Purple Exterior/purple_8"
6 clue: "messages"
7 answer: "letters"
8 symbols: EXAMPLE
9}
10panels {
11 name: "LOSE"
12 path: "Panels/Purple Exterior/purple_9"
13 clue: "lose"
14 answer: "find"
15 symbols: SUN
16}
17panels {
18 name: "SNOWMAN"
19 path: "Panels/Beehalls/beehalls_3"
20 clue: "snowman"
21 answer: "puddle"
22 symbols: CROSS
23}
diff --git a/data/maps/daedalus/rooms/Purple Room East.txtpb b/data/maps/daedalus/rooms/Purple Room East.txtpb new file mode 100644 index 0000000..6fa31bd --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Room East.txtpb
@@ -0,0 +1,2 @@
1name: "Purple Room East"
2panel_display_name: "Central"
diff --git a/data/maps/daedalus/rooms/Purple Room South.txtpb b/data/maps/daedalus/rooms/Purple Room South.txtpb new file mode 100644 index 0000000..68a6264 --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Room South.txtpb
@@ -0,0 +1,43 @@
1name: "Purple Room South"
2panel_display_name: "Central"
3panels {
4 name: "LITTLE"
5 path: "Panels/Halls/hof_1"
6 clue: "little"
7 answer: "old"
8 symbols: QUESTION
9}
10panels {
11 name: "FAREWELL"
12 path: "Panels/Halls/hof_2"
13 clue: "farewell"
14 answer: "greetings"
15 symbols: QUESTION
16}
17panels {
18 name: "LAMB"
19 path: "Panels/Halls/hof_3"
20 clue: "lamb"
21 answer: "friend"
22 symbols: QUESTION
23}
24panels {
25 name: "ANY"
26 path: "Panels/Purple Exterior/purple_3"
27 clue: "any"
28 answer: "many"
29 symbols: SPARKLES
30 required_door { name: "Purple SE Vestibule Blocker" }
31}
32panels {
33 name: "THESE"
34 path: "Panels/Purple Exterior/purple_10"
35 clue: "these"
36 answer: "the"
37 symbols: SPARKLES
38 required_door { name: "Purple SW Vestibule Blocker" }
39}
40paintings {
41 name: "PLANET"
42 path: "Components/Paintings/Group1/planet"
43}
diff --git a/data/maps/daedalus/rooms/Purple Room West.txtpb b/data/maps/daedalus/rooms/Purple Room West.txtpb new file mode 100644 index 0000000..9971cd2 --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Room West.txtpb
@@ -0,0 +1,2 @@
1name: "Purple Room West"
2panel_display_name: "Central"
diff --git a/data/maps/daedalus/rooms/Purple Room.txtpb b/data/maps/daedalus/rooms/Purple Room.txtpb new file mode 100644 index 0000000..f34d26c --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Room.txtpb
@@ -0,0 +1,59 @@
1name: "Purple Room"
2panel_display_name: "Purple Room"
3panels {
4 name: "HOIST"
5 path: "Panels/Purple Room/purple_1"
6 clue: "hoist"
7 answer: "jack"
8 symbols: SUN
9}
10panels {
11 name: "CORE"
12 path: "Panels/Purple Room/purple_2"
13 clue: "core"
14 answer: "star"
15 symbols: BOXES
16}
17panels {
18 name: "FISH"
19 path: "Panels/Purple Room/purple_3"
20 clue: "fish"
21 answer: "salmon"
22 symbols: EXAMPLE
23}
24panels {
25 name: "ALLOW"
26 path: "Panels/Purple Room/purple_4"
27 clue: "allow"
28 answer: "banana"
29 symbols: SUN
30 symbols: SPARKLES
31}
32panels {
33 name: "BIRD"
34 path: "Panels/Purple Room/purple_5"
35 clue: "bird"
36 answer: "kiwi"
37 symbols: EXAMPLE
38}
39panels {
40 name: "HONK"
41 path: "Panels/Purple Room/purple_6"
42 clue: "honk"
43 answer: "goose"
44 symbols: SOUND
45}
46panels {
47 name: "APE"
48 path: "Panels/Purple Room/purple_7"
49 clue: "ape"
50 answer: "grape"
51 symbols: SPARKLES
52}
53panels {
54 name: "APATHY"
55 path: "Panels/Purple Room/purple_8"
56 clue: "apathy"
57 answer: "passion"
58 symbols: SUN
59}
diff --git a/data/maps/daedalus/rooms/Purple SE Vestibule.txtpb b/data/maps/daedalus/rooms/Purple SE Vestibule.txtpb new file mode 100644 index 0000000..be86861 --- /dev/null +++ b/data/maps/daedalus/rooms/Purple SE Vestibule.txtpb
@@ -0,0 +1,16 @@
1name: "Purple SE Vestibule"
2panel_display_name: "Central"
3panels {
4 name: "RUN"
5 path: "Panels/Purple Exterior/purple_1"
6 clue: "run"
7 answer: "walk"
8 symbols: PYRAMID
9}
10panels {
11 name: "ROADS"
12 path: "Panels/Purple Exterior/purple_2"
13 clue: "roads"
14 answer: "paths"
15 symbols: AGE
16}
diff --git a/data/maps/daedalus/rooms/Purple SW Vestibule.txtpb b/data/maps/daedalus/rooms/Purple SW Vestibule.txtpb new file mode 100644 index 0000000..fbc5fff --- /dev/null +++ b/data/maps/daedalus/rooms/Purple SW Vestibule.txtpb
@@ -0,0 +1,20 @@
1name: "Purple SW Vestibule"
2panel_display_name: "Central"
3panels {
4 name: "LETTERS"
5 path: "Panels/Purple Exterior/purple_11"
6 clue: "letters"
7 answer: "words"
8 symbols: BOXES
9}
10panels {
11 name: "INSCRIBE"
12 path: "Panels/Purple Exterior/purple_12"
13 clue: "inscribe"
14 answer: "write"
15 symbols: SUN
16}
17paintings {
18 name: "PAINS2"
19 path: "Components/Paintings/Group2/pains2"
20}
diff --git a/data/maps/daedalus/rooms/Purple Smiley.txtpb b/data/maps/daedalus/rooms/Purple Smiley.txtpb new file mode 100644 index 0000000..5f6c989 --- /dev/null +++ b/data/maps/daedalus/rooms/Purple Smiley.txtpb
@@ -0,0 +1,9 @@
1name: "Purple Smiley"
2panel_display_name: "Northeast Area"
3panels {
4 name: "SMILE"
5 path: "Panels/Smiley Rooms/purple"
6 clue: "smile"
7 answer: "purple"
8 symbols: QUESTION
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 3.txtpb b/data/maps/daedalus/rooms/Pyramid 3.txtpb new file mode 100644 index 0000000..be862d1 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 3.txtpb
@@ -0,0 +1,9 @@
1name: "Pyramid 3"
2panel_display_name: "Pyramid"
3panels {
4 name: "VEHICLE"
5 path: "Panels/Pyramid/pyramid_3"
6 clue: "vehicle"
7 answer: "train"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 4.txtpb b/data/maps/daedalus/rooms/Pyramid 4.txtpb new file mode 100644 index 0000000..e67e1c6 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 4.txtpb
@@ -0,0 +1,9 @@
1name: "Pyramid 4"
2panel_display_name: "Pyramid"
3panels {
4 name: "CAT"
5 path: "Panels/Pyramid/pyramid_4"
6 clue: "cat"
7 answer: "tiger"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 5.txtpb b/data/maps/daedalus/rooms/Pyramid 5.txtpb new file mode 100644 index 0000000..42e8a52 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 5.txtpb
@@ -0,0 +1,9 @@
1name: "Pyramid 5"
2panel_display_name: "Pyramid"
3panels {
4 name: "ROYAL"
5 path: "Panels/Pyramid/pyramid_5"
6 clue: "royal"
7 answer: "king"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 6.txtpb b/data/maps/daedalus/rooms/Pyramid 6.txtpb new file mode 100644 index 0000000..3a7346b --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 6.txtpb
@@ -0,0 +1,9 @@
1name: "Pyramid 6"
2panel_display_name: "Pyramid"
3panels {
4 name: "TEA"
5 path: "Panels/Pyramid/pyramid_6"
6 clue: "tea"
7 answer: "black"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 7.txtpb b/data/maps/daedalus/rooms/Pyramid 7.txtpb new file mode 100644 index 0000000..2db71ea --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 7.txtpb
@@ -0,0 +1,9 @@
1name: "Pyramid 7"
2panel_display_name: "Pyramid"
3panels {
4 name: "ARTIST"
5 path: "Panels/Pyramid/pyramid_7"
6 clue: "artist"
7 answer: "painter"
8 symbols: EXAMPLE
9}
diff --git a/data/maps/daedalus/rooms/Pyramid 8.txtpb b/data/maps/daedalus/rooms/Pyramid 8.txtpb new file mode 100644 index 0000000..6f61340 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid 8.txtpb
@@ -0,0 +1,10 @@
1name: "Pyramid 8"
2panel_display_name: "Pyramid"
3panels {
4 name: "INSTRUMENT"
5 path: "Panels/Pyramid/pyramid_8"
6 clue: "instrument"
7 answer: "drum"
8 symbols: EXAMPLE
9 display_name: "INSTRUMENT (1F)"
10}
diff --git a/data/maps/daedalus/rooms/Pyramid Entry.txtpb b/data/maps/daedalus/rooms/Pyramid Entry.txtpb new file mode 100644 index 0000000..2c9e841 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid Entry.txtpb
@@ -0,0 +1,16 @@
1name: "Pyramid Entry"
2panel_display_name: "Pyramid"
3panels {
4 name: "TREE"
5 path: "Panels/Pyramid/pyramid_1"
6 clue: "tree"
7 answer: "pine"
8 symbols: EXAMPLE
9}
10panels {
11 name: "SHAPE"
12 path: "Panels/Pyramid/pyramid_2"
13 clue: "shape"
14 answer: "triangle"
15 symbols: EXAMPLE
16}
diff --git a/data/maps/daedalus/rooms/Pyramid Second Floor.txtpb b/data/maps/daedalus/rooms/Pyramid Second Floor.txtpb new file mode 100644 index 0000000..86f5f2a --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid Second Floor.txtpb
@@ -0,0 +1,48 @@
1name: "Pyramid Second Floor"
2panel_display_name: "Pyramid"
3panels {
4 name: "TOOL"
5 path: "Panels/Pyramid/pyramid_10"
6 clue: "tool"
7 answer: "spade"
8 symbols: EXAMPLE
9}
10panels {
11 name: "SODA"
12 path: "Panels/Pyramid/pyramid_11"
13 clue: "soda"
14 answer: "club"
15 symbols: EXAMPLE
16}
17panels {
18 name: "ORGAN"
19 path: "Panels/Pyramid/pyramid_12"
20 clue: "organ"
21 answer: "heart"
22 symbols: EXAMPLE
23}
24panels {
25 name: "DIAMOND"
26 path: "Panels/Pyramid/pyramid_9"
27 clue: "diamond"
28 answer: "gem"
29 symbols: EXAMPLE
30 required_door { name: "Pyramid 9 Blocker" }
31}
32panels {
33 name: "INSTRUMENT"
34 path: "Panels/Pyramid/pyramid_13"
35 clue: "instrument"
36 answer: "organ"
37 symbols: EXAMPLE
38 required_door { name: "Pyramid 13 Blocker" }
39 display_name: "INSTRUMENT (2F)"
40}
41panels {
42 name: "BEVERAGE"
43 path: "Panels/Pyramid/pyramid_14"
44 clue: "beverage"
45 answer: "soda"
46 symbols: EXAMPLE
47 required_door { name: "Pyramid 14 Blocker" }
48}
diff --git a/data/maps/daedalus/rooms/Pyramid Top.txtpb b/data/maps/daedalus/rooms/Pyramid Top.txtpb new file mode 100644 index 0000000..c017cd6 --- /dev/null +++ b/data/maps/daedalus/rooms/Pyramid Top.txtpb
@@ -0,0 +1,7 @@
1name: "Pyramid Top"
2panel_display_name: "Pyramid"
3letters {
4 key: "r"
5 level2: true
6 path: "Components/Collectables/collectable5"
7}
diff --git a/data/maps/daedalus/rooms/Quiet Entrance.txtpb b/data/maps/daedalus/rooms/Quiet Entrance.txtpb new file mode 100644 index 0000000..08fbcc7 --- /dev/null +++ b/data/maps/daedalus/rooms/Quiet Entrance.txtpb
@@ -0,0 +1,20 @@
1name: "Quiet Entrance"
2panel_display_name: "Central"
3panels {
4 name: "HIDDEN"
5 path: "Panels/Halls/halls_7"
6 clue: "hidden"
7 answer: "ceortv"
8 symbols: SUN
9 proxies { answer: "covert" path: "Panels/Halls/secret_proxy_3" }
10 proxies { answer: "secret" path: "Panels/Halls/secret_proxy_4" }
11 display_name: "HIDDEN (West)"
12}
13paintings {
14 name: "PLANET2"
15 path: "Components/Paintings/Group1/planet2"
16}
17ports {
18 name: "QUIET"
19 path: "Components/Warps/Worldports/worldport5"
20}
diff --git a/data/maps/daedalus/rooms/Rain Side.txtpb b/data/maps/daedalus/rooms/Rain Side.txtpb new file mode 100644 index 0000000..6906aef --- /dev/null +++ b/data/maps/daedalus/rooms/Rain Side.txtpb
@@ -0,0 +1,14 @@
1name: "Rain Side"
2panel_display_name: "Rainbow"
3panels {
4 name: "?"
5 path: "Panels/Smiley Rooms/rain"
6 clue: ""
7 answer: "rain"
8 symbols: QUESTION
9 display_name: "? (1)"
10}
11ports {
12 name: "BEARER"
13 path: "Components/Warps/Worldports/worldport11"
14}
diff --git a/data/maps/daedalus/rooms/Rainbow Blue.txtpb b/data/maps/daedalus/rooms/Rainbow Blue.txtpb new file mode 100644 index 0000000..516a9b6 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Blue.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Blue"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/blue2"
6 clue: "theme"
7 answer: "seasonings"
8 symbols: QUESTION
9 display_name: "THEME (Blue)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow Color Backside.txtpb b/data/maps/daedalus/rooms/Rainbow Color Backside.txtpb new file mode 100644 index 0000000..d9b49c5 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Color Backside.txtpb
@@ -0,0 +1,15 @@
1name: "Rainbow Color Backside"
2panel_display_name: "Central"
3panels {
4 name: "BACKSIDE"
5 path: "Panels/Halls/halls_1"
6 clue: "backside"
7 answer: "backside"
8}
9panels {
10 name: "?"
11 path: "Panels/Halls/halls_4"
12 clue: ""
13 answer: "side"
14 display_name: "Backside Behind"
15}
diff --git a/data/maps/daedalus/rooms/Rainbow Color Doors.txtpb b/data/maps/daedalus/rooms/Rainbow Color Doors.txtpb new file mode 100644 index 0000000..df44979 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Color Doors.txtpb
@@ -0,0 +1,94 @@
1name: "Rainbow Color Doors"
2panel_display_name: "East Area"
3panels {
4 name: "CROW"
5 path: "Panels/Blue Room/panel_entry"
6 clue: "crow"
7 answer: "murder"
8 symbols: PLANET
9}
10# TODO: These three need to be moved onto the roof when the stairs are present,
11# because otherwise they become impossible to solve.
12panels {
13 name: "DIRECTION (1)"
14 path: "Panels/Castle Entrance/castle_direction_1"
15 clue: "direction"
16 answer: "north"
17 symbols: EXAMPLE
18}
19panels {
20 name: "DIRECTION (2)"
21 path: "Panels/Castle Entrance/castle_direction_2"
22 clue: "direction"
23 answer: "south"
24 symbols: EXAMPLE
25}
26panels {
27 name: "DIRECTION (3)"
28 path: "Panels/Castle Entrance/castle_direction_3"
29 clue: "direction"
30 answer: "west"
31 symbols: EXAMPLE
32}
33panels {
34 name: "INWALK"
35 path: "Panels/Hexes/tower_1"
36 clue: "inwalk"
37 answer: "outrun"
38 symbols: SUN
39 symbols: PYRAMID
40}
41panels {
42 name: "RAIN"
43 path: "Panels/Hexes/tower_2"
44 clue: "rain"
45 answer: "runoff"
46 symbols: AGE
47}
48panels {
49 name: "PURCHASE"
50 path: "Panels/Hexes/tower_3"
51 clue: "purchase"
52 answer: "handover"
53 symbols: AGE
54}
55panels {
56 name: "HOURS"
57 path: "Panels/Hexes/tower_4"
58 clue: "hours"
59 answer: "overtime"
60 symbols: AGE
61}
62panels {
63 name: "MISCHIEF"
64 path: "Panels/Hexes/tower_5"
65 clue: "mischief"
66 answer: "timeout"
67 symbols: AGE
68}
69panels {
70 name: "CASUAL"
71 path: "Panels/Hexes/tower_6"
72 clue: "casual"
73 answer: "offhand"
74 symbols: SUN
75}
76panels {
77 name: "PUMP"
78 path: "Panels/Pumpkin Room/pumpkin_1"
79 clue: "pump"
80 answer: "pumpkin"
81 symbols: SPARKLES
82}
83paintings {
84 name: "SEA3"
85 path: "Components/Paintings/Group2/sea3"
86}
87paintings {
88 name: "SEA2"
89 path: "Components/Paintings/Group2/sea2"
90}
91paintings {
92 name: "ACHES2"
93 path: "Components/Paintings/Group1/aches2"
94}
diff --git a/data/maps/daedalus/rooms/Rainbow Cyan.txtpb b/data/maps/daedalus/rooms/Rainbow Cyan.txtpb new file mode 100644 index 0000000..f55b0d2 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Cyan.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Cyan"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/cyan"
6 clue: "theme"
7 answer: "apocalypse"
8 symbols: QUESTION
9 display_name: "THEME (Cyan)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow End.txtpb b/data/maps/daedalus/rooms/Rainbow End.txtpb new file mode 100644 index 0000000..ec623c7 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow End.txtpb
@@ -0,0 +1,9 @@
1name: "Rainbow End"
2panel_display_name: "Rainbow"
3panels {
4 name: "POT"
5 path: "Components/Warps/gold"
6 clue: "pot"
7 answer: "gold"
8 symbols: STARS
9}
diff --git a/data/maps/daedalus/rooms/Rainbow Green.txtpb b/data/maps/daedalus/rooms/Rainbow Green.txtpb new file mode 100644 index 0000000..85bb8be --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Green.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Green"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/green2"
6 clue: "theme"
7 answer: "tea"
8 symbols: QUESTION
9 display_name: "THEME (Green)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow Orange.txtpb b/data/maps/daedalus/rooms/Rainbow Orange.txtpb new file mode 100644 index 0000000..785eda8 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Orange.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Orange"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/orange2"
6 clue: "theme"
7 answer: "fish"
8 symbols: QUESTION
9 display_name: "THEME (Orange)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow Purple.txtpb b/data/maps/daedalus/rooms/Rainbow Purple.txtpb new file mode 100644 index 0000000..1f585dd --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Purple.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Purple"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/purple2"
6 clue: "theme"
7 answer: "fruit"
8 symbols: QUESTION
9 display_name: "THEME (Purple)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow Red.txtpb b/data/maps/daedalus/rooms/Rainbow Red.txtpb new file mode 100644 index 0000000..7ef4db3 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Red.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Red"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/red2"
6 clue: "theme"
7 answer: "names"
8 symbols: QUESTION
9 display_name: "THEME (Red)"
10}
diff --git a/data/maps/daedalus/rooms/Rainbow Start.txtpb b/data/maps/daedalus/rooms/Rainbow Start.txtpb new file mode 100644 index 0000000..c46b762 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Start.txtpb
@@ -0,0 +1,13 @@
1name: "Rainbow Start"
2panel_display_name: "Rainbow"
3panels {
4 name: "PAINTING"
5 path: "Panels/Smiley Rooms/rainbow"
6 clue: "painting"
7 answer: "rainbow"
8 symbols: QUESTION
9}
10paintings {
11 name: "RAINBOW"
12 path: "Components/Paintings/Group1/rainbow"
13}
diff --git a/data/maps/daedalus/rooms/Rainbow Yellow.txtpb b/data/maps/daedalus/rooms/Rainbow Yellow.txtpb new file mode 100644 index 0000000..bd2cfc5 --- /dev/null +++ b/data/maps/daedalus/rooms/Rainbow Yellow.txtpb
@@ -0,0 +1,10 @@
1name: "Rainbow Yellow"
2panel_display_name: "Rainbow"
3panels {
4 name: "THEME"
5 path: "Panels/Smiley Rooms/yellow2"
6 clue: "theme"
7 answer: "music"
8 symbols: QUESTION
9 display_name: "THEME (Yellow)"
10}
diff --git a/data/maps/daedalus/rooms/Red Color Door.txtpb b/data/maps/daedalus/rooms/Red Color Door.txtpb new file mode 100644 index 0000000..f7eab21 --- /dev/null +++ b/data/maps/daedalus/rooms/Red Color Door.txtpb
@@ -0,0 +1,71 @@
1name: "Red Color Door"
2panel_display_name: "Southwest Area"
3panels {
4 name: "Left"
5 path: "Panels/Halls/wb_1"
6 clue: ""
7 answer: "sidewalk"
8 symbols: LINGO
9}
10panels {
11 name: "Back (1)"
12 path: "Panels/Halls/wb_2"
13 clue: ""
14 answer: "walk"
15}
16panels {
17 name: "Back (2)"
18 path: "Panels/Halls/wb_3"
19 clue: ""
20 answer: "side"
21}
22panels {
23 name: "WALK BACK"
24 path: "Panels/Halls/wb_4"
25 clue: "walk back"
26 answer: "retreat"
27 symbols: SUN
28}
29panels {
30 name: "BACKSIDE"
31 path: "Panels/Halls/wb_5"
32 clue: "backside"
33 answer: "behind"
34 symbols: SUN
35}
36panels {
37 name: "OAK"
38 path: "Panels/Halls/tree_1"
39 clue: "oak"
40 answer: "acorn"
41 symbols: AGE
42}
43panels {
44 name: "PINE"
45 path: "Panels/Halls/tree_2"
46 clue: "pine"
47 answer: "pinecone"
48 symbols: AGE
49}
50panels {
51 name: "FIR"
52 path: "Panels/Halls/tree_3"
53 clue: "fir"
54 answer: "fur"
55 symbols: ZERO
56}
57panels {
58 name: "ASH"
59 path: "Panels/Halls/tree_4"
60 clue: "ash"
61 answer: "soot"
62 symbols: SUN
63}
64panels {
65 name: "Colors"
66 path: "Panels/Color Reading/cr_2"
67 clue: ""
68 answer: "bank"
69 symbols: LINGO
70 display_name: "Colors (Black)"
71}
diff --git a/data/maps/daedalus/rooms/Red Room.txtpb b/data/maps/daedalus/rooms/Red Room.txtpb new file mode 100644 index 0000000..d73f591 --- /dev/null +++ b/data/maps/daedalus/rooms/Red Room.txtpb
@@ -0,0 +1,79 @@
1name: "Red Room"
2panel_display_name: "Red Room"
3panels {
4 name: "BLINDING"
5 path: "Panels/Red Room/red_1"
6 clue: "blinding"
7 answer: "sunny"
8 symbols: PYRAMID
9}
10panels {
11 name: "MONTH"
12 path: "Panels/Red Room/red_2"
13 clue: "month"
14 answer: "april"
15 symbols: EXAMPLE
16}
17panels {
18 name: "CHAIN"
19 path: "Panels/Red Room/red_3"
20 clue: "chain"
21 answer: "link"
22 symbols: BOXES
23}
24panels {
25 name: "FLOWER"
26 path: "Panels/Red Room/red_4"
27 clue: "flower"
28 answer: "daisy"
29 symbols: EXAMPLE
30}
31panels {
32 name: "OVERCHARGE"
33 path: "Panels/Red Room/red_5"
34 clue: "overcharge"
35 answer: "rob"
36 symbols: SUN
37}
38panels {
39 name: "LOSER"
40 path: "Panels/Red Room/red_6"
41 clue: "loser"
42 answer: "victor"
43 symbols: SUN
44}
45panels {
46 name: "PAD"
47 path: "Panels/Red Room/red_7"
48 clue: "pad"
49 answer: "lily"
50 symbols: EXAMPLE
51}
52panels {
53 name: "RISE"
54 path: "Panels/Red Room/red_8"
55 clue: "rise"
56 answer: "rose"
57 symbols: AGE
58}
59panels {
60 name: "ELEGANCE"
61 path: "Panels/Red Room/red_9"
62 clue: "elegance"
63 answer: "grace"
64 symbols: SUN
65}
66panels {
67 name: "TESTAMENT"
68 path: "Panels/Red Room/red_10"
69 clue: "testament"
70 answer: "will"
71 symbols: SUN
72}
73panels {
74 name: "TAKEOUT"
75 path: "Panels/Red Room/red_11"
76 clue: "takeout"
77 answer: "robin"
78 symbols: SUN
79}
diff --git a/data/maps/daedalus/rooms/Red Smiley.txtpb b/data/maps/daedalus/rooms/Red Smiley.txtpb new file mode 100644 index 0000000..28f2a03 --- /dev/null +++ b/data/maps/daedalus/rooms/Red Smiley.txtpb
@@ -0,0 +1,9 @@
1name: "Red Smiley"
2panel_display_name: "Northwest Area"
3panels {
4 name: "SMILE"
5 path: "Panels/Smiley Rooms/red"
6 clue: "smile"
7 answer: "red"
8 symbols: QUESTION
9}
diff --git a/data/maps/daedalus/rooms/Roof.txtpb b/data/maps/daedalus/rooms/Roof.txtpb new file mode 100644 index 0000000..3aba765 --- /dev/null +++ b/data/maps/daedalus/rooms/Roof.txtpb
@@ -0,0 +1,9 @@
1name: "Roof"
2panel_display_name: "Roof"
3panels {
4 name: "?"
5 path: "Panels/Castle Entrance/moat"
6 clue: ""
7 answer: "moat"
8 symbols: QUESTION
9}
diff --git a/data/maps/daedalus/rooms/Salt Room.txtpb b/data/maps/daedalus/rooms/Salt Room.txtpb new file mode 100644 index 0000000..39c9c9f --- /dev/null +++ b/data/maps/daedalus/rooms/Salt Room.txtpb
@@ -0,0 +1,10 @@
1name: "Salt Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "SEASONING"
5 path: "Panels/Color Reading/cr_3"
6 clue: "seasoning"
7 answer: "salt"
8 symbols: EXAMPLE
9 display_name: "SEASONING (White)"
10}
diff --git a/data/maps/daedalus/rooms/Seasoning Room.txtpb b/data/maps/daedalus/rooms/Seasoning Room.txtpb new file mode 100644 index 0000000..6159134 --- /dev/null +++ b/data/maps/daedalus/rooms/Seasoning Room.txtpb
@@ -0,0 +1,9 @@
1name: "Seasoning Room"
2panel_display_name: "Southwest Area"
3panels {
4 name: "PARITY"
5 path: "Panels/Color Reading/cr_5"
6 clue: "parity"
7 answer: "balance"
8 symbols: SUN
9}
diff --git a/data/maps/daedalus/rooms/Snake Room.txtpb b/data/maps/daedalus/rooms/Snake Room.txtpb new file mode 100644 index 0000000..fb947ab --- /dev/null +++ b/data/maps/daedalus/rooms/Snake Room.txtpb
@@ -0,0 +1,44 @@
1name: "Snake Room"
2panel_display_name: "West Area"
3panels {
4 name: "HISS"
5 path: "Panels/Snake Room/snake_1"
6 clue: "hiss"
7 answer: "aekns"
8 symbols: SOUND
9 proxies { answer: "snake" path: "Panels/Snake Room/snake_2" }
10 proxies { answer: "cat" path: "Panels/Snake Room/snake_3" }
11}
12panels {
13 name: "SQUEAK"
14 path: "Panels/Snake Room/snake_4"
15 clue: "squeak"
16 answer: "emosu"
17 symbols: SOUND
18 proxies { answer: "mouse" path: "Panels/Snake Room/snake_5" }
19 proxies { answer: "bat" path: "Panels/Snake Room/snake_6" }
20 required_door { name: "Snake Room First Door" }
21}
22panels {
23 name: "BUZZ"
24 path: "Panels/Snake Room/snake_7"
25 clue: "buzz"
26 answer: "bee"
27 symbols: SOUND
28 proxies { answer: "fly" path: "Panels/Snake Room/snake_8" }
29 required_door { name: "Snake Room Second Door" }
30}
31panels {
32 name: "BARK"
33 path: "Panels/Snake Room/snake_9"
34 clue: "bark"
35 answer: "dog"
36 symbols: SOUND
37 proxies { answer: "seal" path: "Panels/Snake Room/snake_10" }
38 required_door { name: "Snake Room Third Door" }
39}
40paintings {
41 name: "SNAKE2"
42 path: "Components/Paintings/Group3/snake2"
43}
44# The other paintings in here are not usable because they are behind panels.
diff --git a/data/maps/daedalus/rooms/South Castle Area.txtpb b/data/maps/daedalus/rooms/South Castle Area.txtpb new file mode 100644 index 0000000..4bb73f3 --- /dev/null +++ b/data/maps/daedalus/rooms/South Castle Area.txtpb
@@ -0,0 +1,111 @@
1name: "South Castle Area"
2panel_display_name: "Outside Pumpkin"
3# There is a teal wall in the middle of this room.
4panels {
5 name: "AN"
6 path: "Panels/Castle Entrance/castle_south_helper"
7 clue: "an"
8 answer: "the"
9 symbols: EXAMPLE
10}
11panels {
12 name: "OFFER"
13 path: "Panels/Castle Entrance/castle_south_helper2"
14 clue: "offer"
15 answer: "bid"
16 symbols: SUN
17}
18panels {
19 name: "VILLAGE"
20 path: "Panels/Castle Entrance/castle_south_helper3"
21 clue: "village"
22 answer: "city"
23 symbols: AGE
24}
25panels {
26 name: "BEFORE"
27 path: "Panels/Castle Entrance/castle_south_helper4"
28 clue: "before"
29 answer: "for"
30 symbols: SPARKLES
31 symbols: ZERO
32}
33panels {
34 name: "LAIR"
35 path: "Panels/Castle Entrance/castle_south_helper5"
36 clue: "lair"
37 answer: "den"
38 symbols: SUN
39}
40panels {
41 name: "AN OFFER VILLAGE BEFORE LAIR"
42 path: "Panels/Castle Entrance/castle_south"
43 clue: ""
44 answer: "castle"
45 symbols: EXAMPLE
46 symbols: LINGO
47 required_door { name: "Castle South Hider" }
48}
49panels {
50 name: "COLOR (1)"
51 path: "Panels/Another Path/color_1"
52 clue: "color"
53 answer: "ppleru"
54 symbols: EXAMPLE
55 proxies { answer: "red" path: "Panels/Another Path Proxies/proxy_1_1" }
56 proxies { answer: "blue" path: "Panels/Another Path Proxies/proxy_1_2" }
57 proxies { answer: "green" path: "Panels/Another Path Proxies/proxy_1_3" }
58 proxies { answer: "yellow" path: "Panels/Another Path Proxies/proxy_1_4" }
59 proxies { answer: "purple" path: "Panels/Another Path Proxies/proxy_1_5" }
60 proxies { answer: "orange" path: "Panels/Another Path Proxies/proxy_1_6" }
61 proxies { answer: "brown" path: "Panels/Another Path Proxies/proxy_1_7" }
62}
63panels {
64 name: "COLOR (2)"
65 path: "Panels/Another Path/color_2"
66 clue: "color"
67 answer: "ppleru"
68 symbols: EXAMPLE
69 proxies { answer: "red" path: "Panels/Another Path Proxies/proxy_1_8" }
70 proxies { answer: "blue" path: "Panels/Another Path Proxies/proxy_1_9" }
71 proxies { answer: "green" path: "Panels/Another Path Proxies/proxy_1_10" }
72 proxies { answer: "yellow" path: "Panels/Another Path Proxies/proxy_1_11" }
73 proxies { answer: "purple" path: "Panels/Another Path Proxies/proxy_1_12" }
74 proxies { answer: "orange" path: "Panels/Another Path Proxies/proxy_1_13" }
75 proxies { answer: "brown" path: "Panels/Another Path Proxies/proxy_1_14" }
76}
77panels {
78 name: "COLOR (3)"
79 path: "Panels/Another Path/color_3"
80 clue: "color"
81 answer: "ppleru"
82 symbols: EXAMPLE
83 proxies { answer: "red" path: "Panels/Another Path Proxies/proxy_1_15" }
84 proxies { answer: "blue" path: "Panels/Another Path Proxies/proxy_1_16" }
85 proxies { answer: "green" path: "Panels/Another Path Proxies/proxy_1_17" }
86 proxies { answer: "yellow" path: "Panels/Another Path Proxies/proxy_1_18" }
87 proxies { answer: "purple" path: "Panels/Another Path Proxies/proxy_1_19" }
88 proxies { answer: "orange" path: "Panels/Another Path Proxies/proxy_1_20" }
89 proxies { answer: "brown" path: "Panels/Another Path Proxies/proxy_1_21" }
90}
91panels {
92 name: "COLOR (4)"
93 path: "Panels/Another Path/color_4"
94 clue: "color"
95 answer: "ppleru"
96 symbols: EXAMPLE
97 proxies { answer: "red" path: "Panels/Another Path Proxies/proxy_1_22" }
98 proxies { answer: "blue" path: "Panels/Another Path Proxies/proxy_1_23" }
99 proxies { answer: "green" path: "Panels/Another Path Proxies/proxy_1_24" }
100 proxies { answer: "yellow" path: "Panels/Another Path Proxies/proxy_1_25" }
101 proxies { answer: "purple" path: "Panels/Another Path Proxies/proxy_1_26" }
102 proxies { answer: "orange" path: "Panels/Another Path Proxies/proxy_1_27" }
103 proxies { answer: "brown" path: "Panels/Another Path Proxies/proxy_1_28" }
104}
105paintings {
106 name: "TRIANGLE"
107 path: "Components/Paintings/Group2/triangle"
108 move: true
109 enter_only: true
110 required_door { name: "Tenacious Color Painting" }
111}
diff --git a/data/maps/daedalus/rooms/Starting Room.txtpb b/data/maps/daedalus/rooms/Starting Room.txtpb new file mode 100644 index 0000000..62fc96a --- /dev/null +++ b/data/maps/daedalus/rooms/Starting Room.txtpb
@@ -0,0 +1,13 @@
1name: "Starting Room"
2panel_display_name: "Central"
3panels {
4 name: "ENTRANCE"
5 path: "Panels/Entry/entry_1"
6 clue: "entrance"
7 answer: "entry"
8 symbols: SUN
9}
10ports {
11 name: "GREAT"
12 path: "Components/Warps/Worldports/worldport"
13}
diff --git a/data/maps/daedalus/rooms/Sweet Foyer.txtpb b/data/maps/daedalus/rooms/Sweet Foyer.txtpb new file mode 100644 index 0000000..03c8262 --- /dev/null +++ b/data/maps/daedalus/rooms/Sweet Foyer.txtpb
@@ -0,0 +1,59 @@
1name: "Sweet Foyer"
2panel_display_name: "South Area"
3panels {
4 name: "QUALITY"
5 path: "Panels/Sweet Foyer/panel_1"
6 clue: "quality"
7 answer: "equality"
8 symbols: SPARKLES
9}
10panels {
11 name: "EQUAL"
12 path: "Panels/Sweet Foyer/panel_2"
13 clue: "equal"
14 answer: "equality"
15 symbols: SPARKLES
16}
17panels {
18 name: "RENT (1)"
19 path: "Panels/Sweet Foyer/panel_5"
20 clue: "rent"
21 answer: "entry"
22 symbols: SPARKLES
23}
24panels {
25 name: "RENT (4)"
26 path: "Panels/Sweet Foyer/panel_6"
27 clue: "rent"
28 answer: "entries"
29 symbols: SPARKLES
30 symbols: PLANET
31}
32panels {
33 name: "RENT (2)"
34 path: "Panels/Sweet Foyer/panel_7"
35 clue: "rent"
36 answer: "sentry"
37 symbols: SPARKLES
38}
39panels {
40 name: "RENT (3)"
41 path: "Panels/Sweet Foyer/panel_8"
42 clue: "rent"
43 answer: "sentries"
44 symbols: SPARKLES
45 symbols: PLANET
46}
47paintings {
48 name: "4"
49 # This one is a picture of a 3. Huh.
50 path: "Components/Paintings/Group3/4"
51}
52ports {
53 name: "SWEET1"
54 path: "Components/Warps/Worldports/worldport14"
55}
56ports {
57 name: "SWEET2"
58 path: "Components/Warps/Worldports/worldport15"
59}
diff --git a/data/maps/daedalus/rooms/Tree Entrance.txtpb b/data/maps/daedalus/rooms/Tree Entrance.txtpb new file mode 100644 index 0000000..2b98178 --- /dev/null +++ b/data/maps/daedalus/rooms/Tree Entrance.txtpb
@@ -0,0 +1,52 @@
1name: "Tree Entrance"
2panel_display_name: "Outside Pumpkin"
3panels {
4 name: "RAT"
5 path: "Panels/Hexes/lime_1"
6 clue: "rat"
7 answer: "rated"
8 symbols: SPARKLES
9}
10panels {
11 name: "DIFFERENCE"
12 path: "Panels/Hexes/lime_2"
13 clue: "difference"
14 answer: "some"
15 symbols: SUN
16 symbols: ZERO
17}
18panels {
19 name: "LEANS"
20 path: "Panels/Hexes/lime_3"
21 clue: "leans"
22 answer: "aliens"
23 symbols: SPARKLES
24 symbols: ZERO
25}
26panels {
27 name: "QUESTION"
28 path: "Panels/Hexes/lime_4"
29 clue: "question"
30 answer: "what"
31 symbols: EXAMPLE
32}
33panels {
34 name: "WHERE"
35 path: "Panels/Hexes/lime_5"
36 clue: "where"
37 answer: "are"
38 symbols: SPARKLES
39 symbols: AGE
40}
41panels {
42 name: "SUNDER"
43 path: "Panels/Hexes/lime_6"
44 clue: "sunder"
45 answer: "over"
46 symbols: SUN
47 symbols: SPARKLES
48}
49ports {
50 name: "TREE"
51 path: "Components/Warps/Worldports/worldport12"
52}
diff --git a/data/maps/daedalus/rooms/U2 Prize.txtpb b/data/maps/daedalus/rooms/U2 Prize.txtpb new file mode 100644 index 0000000..571b0c8 --- /dev/null +++ b/data/maps/daedalus/rooms/U2 Prize.txtpb
@@ -0,0 +1,7 @@
1name: "U2 Prize"
2panel_display_name: "U2 Room"
3letters {
4 key: "u"
5 level2: true
6 path: "Components/Collectables/collectable3"
7}
diff --git a/data/maps/daedalus/rooms/U2 Room.txtpb b/data/maps/daedalus/rooms/U2 Room.txtpb new file mode 100644 index 0000000..1e5879a --- /dev/null +++ b/data/maps/daedalus/rooms/U2 Room.txtpb
@@ -0,0 +1,114 @@
1name: "U2 Room"
2panel_display_name: "U2 Room"
3panels {
4 name: "DREAMSCAPE"
5 path: "Panels/The Big U/o_1"
6 clue: "dreamscape"
7 answer: "utopia"
8 symbols: SUN
9}
10panels {
11 name: "WICKED"
12 path: "Panels/The Big U/o_4"
13 clue: "wicked"
14 answer: "unholy"
15 symbols: SUN
16}
17panels {
18 name: "PARADISE"
19 path: "Panels/The Big U/o_5"
20 clue: "paradise"
21 answer: "utopia"
22 symbols: SUN
23}
24panels {
25 name: "DISCORD"
26 path: "Panels/The Big U/o_8"
27 clue: "discord"
28 answer: "unrest"
29 symbols: SUN
30}
31panels {
32 name: "EVIL"
33 path: "Panels/The Big U/o_9"
34 clue: "evil"
35 answer: "unholy"
36 symbols: SUN
37}
38panels {
39 name: "DISORDER"
40 path: "Panels/The Big U/o_12"
41 clue: "disorder"
42 answer: "unrest"
43 symbols: SUN
44}
45panels {
46 name: "CHAOS"
47 path: "Panels/The Big U/o_13"
48 clue: "chaos"
49 answer: "unrest"
50 symbols: SUN
51}
52panels {
53 name: "TROUBLE"
54 path: "Panels/The Big U/o_14"
55 clue: "trouble"
56 answer: "unrest"
57 symbols: SUN
58}
59panels {
60 name: "IRREVERENT"
61 path: "Panels/The Big U/o_15"
62 clue: "irreverent"
63 answer: "unholy"
64 symbols: SUN
65}
66panels {
67 name: "HEAVEN"
68 path: "Panels/The Big U/o_16"
69 clue: "heaven"
70 answer: "utopia"
71 symbols: SUN
72}
73panels {
74 name: "EFFECTIVE"
75 path: "Panels/The Big U Not/o_2"
76 clue: "effective"
77 answer: "useful"
78 symbols: SUN
79}
80panels {
81 name: "HELPFUL"
82 path: "Panels/The Big U Not/o_3"
83 clue: "helpful"
84 answer: "useful"
85 symbols: SUN
86}
87panels {
88 name: "PRACTICAL"
89 path: "Panels/The Big U Not/o_6"
90 clue: "practical"
91 answer: "useful"
92 symbols: SUN
93}
94panels {
95 name: "PRODUCTIVE"
96 path: "Panels/The Big U Not/o_7"
97 clue: "productive"
98 answer: "useful"
99 symbols: SUN
100}
101panels {
102 name: "INFERNAL"
103 path: "Panels/The Big U Not/o_10"
104 clue: "infernal"
105 answer: "unholy"
106 symbols: SUN
107}
108panels {
109 name: "WONDERLAND"
110 path: "Panels/The Big U Not/o_11"
111 clue: "wonderland"
112 answer: "utopia"
113 symbols: SUN
114}
diff --git a/data/maps/daedalus/rooms/Unkempt Entrance.txtpb b/data/maps/daedalus/rooms/Unkempt Entrance.txtpb new file mode 100644 index 0000000..c0cb0df --- /dev/null +++ b/data/maps/daedalus/rooms/Unkempt Entrance.txtpb
@@ -0,0 +1,6 @@
1name: "Unkempt Entrance"
2panel_display_name: "O2 Room"
3ports {
4 name: "UNKEMPT"
5 path: "Components/Warps/Worldports/worldport6"
6}
diff --git a/data/maps/daedalus/rooms/Welcome Back Area.txtpb b/data/maps/daedalus/rooms/Welcome Back Area.txtpb new file mode 100644 index 0000000..701baca --- /dev/null +++ b/data/maps/daedalus/rooms/Welcome Back Area.txtpb
@@ -0,0 +1,16 @@
1name: "Welcome Back Area"
2panel_display_name: "Central"
3panels {
4 name: "FAREWELL LITTLE LAMB"
5 path: "Panels/Entry/wb_2"
6 clue: "farewell little lamb"
7 answer: "bye"
8 symbols: QUESTION
9}
10panels {
11 name: "GREETINGS OLD FRIEND"
12 path: "Panels/Entry/wb_3"
13 clue: "greetings old friend"
14 answer: "hi"
15 symbols: QUESTION
16}
diff --git a/data/maps/daedalus/rooms/Welcome Back Exit.txtpb b/data/maps/daedalus/rooms/Welcome Back Exit.txtpb new file mode 100644 index 0000000..ac221c7 --- /dev/null +++ b/data/maps/daedalus/rooms/Welcome Back Exit.txtpb
@@ -0,0 +1,11 @@
1name: "Welcome Back Exit"
2panel_display_name: "Central"
3panels {
4 name: "WELCOME"
5 path: "Panels/Entry/wb_1"
6 clue: "welcome"
7 answer: "welcome"
8 symbols: QUESTION
9 proxies { answer: "back" path: "Panels/Entry/wb_proxy" }
10 display_name: "WELCOME (White)"
11}
diff --git a/data/maps/daedalus/rooms/West Castle Area.txtpb b/data/maps/daedalus/rooms/West Castle Area.txtpb new file mode 100644 index 0000000..010e5d6 --- /dev/null +++ b/data/maps/daedalus/rooms/West Castle Area.txtpb
@@ -0,0 +1,235 @@
1name: "West Castle Area"
2panel_display_name: "West Area"
3panels {
4 name: "SONG (1)"
5 path: "Panels/Castle Entrance/castle_west_helper"
6 clue: "song"
7 answer: "verse"
8 symbols: BOXES
9}
10panels {
11 name: "FACE"
12 path: "Panels/Castle Entrance/castle_west_helper_2"
13 clue: "face"
14 answer: "eye"
15 symbols: BOXES
16}
17panels {
18 name: "SONG FACE"
19 path: "Panels/Castle Entrance/castle_west"
20 clue: ""
21 answer: "castle"
22 symbols: ZERO
23 symbols: EXAMPLE
24 symbols: LINGO
25 required_door { name: "Castle West Hider" }
26}
27panels {
28 name: "SKELETON"
29 path: "Panels/Sticks/stick_5"
30 clue: "skeleton"
31 answer: "bone"
32 symbols: BOXES
33}
34panels {
35 name: "LETTERS"
36 path: "Panels/Sticks/stick_6"
37 clue: "letters"
38 answer: "words"
39 symbols: BOXES
40 required_door { name: "West Sticks And Stones Door" }
41}
42panels {
43 name: "SONG (2)"
44 path: "Panels/Amber/amber_south_2"
45 clue: "song"
46 answer: "verse"
47 symbols: BOXES
48}
49panels {
50 name: "RHYTHM"
51 path: "Panels/Amber/amber_1"
52 clue: "rhythm"
53 answer: "music"
54 symbols: BOXES
55}
56panels {
57 name: "MELODY"
58 path: "Panels/Amber/amber_2"
59 clue: "melody"
60 answer: "music"
61 symbols: BOXES
62}
63panels {
64 name: "TEXTURE"
65 path: "Panels/Amber/amber_3"
66 clue: "texture"
67 answer: "music"
68 symbols: BOXES
69}
70panels {
71 name: "HARMONY"
72 path: "Panels/Amber/amber_4"
73 clue: "harmony"
74 answer: "music"
75 symbols: BOXES
76}
77panels {
78 name: "FALSIFY"
79 path: "Panels/Pairs Room/pairs_3"
80 clue: "falsify"
81 answer: "eye"
82 symbols: ZERO
83}
84panels {
85 name: "ALL"
86 path: "Panels/Pairs Room/pairs_4"
87 clue: "all"
88 answer: "balls"
89 symbols: SPARKLES
90 symbols: PLANET
91}
92panels {
93 name: "EVER"
94 path: "Panels/Splintering Room/exit_1"
95 clue: "ever"
96 answer: "exit"
97 symbols: QUESTION
98}
99panels {
100 name: "AXES"
101 path: "Panels/Splintering Room/exit_2"
102 clue: "axes"
103 answer: "exit"
104 symbols: QUESTION
105}
106panels {
107 name: "FLIP (1)"
108 path: "Panels/Splintering Room/exit_3"
109 clue: "flip"
110 answer: "exit"
111 symbols: QUESTION
112}
113panels {
114 name: "SLOT"
115 path: "Panels/Splintering Room/exit_4"
116 clue: "slot"
117 answer: "exit"
118 symbols: QUESTION
119}
120panels {
121 name: "WICKEDLY"
122 path: "Panels/Splintering Room/panel_1"
123 clue: "wickedly"
124 answer: "withered"
125 symbols: QUESTION
126}
127panels {
128 name: "CATHOLIC"
129 path: "Panels/Splintering Room/panel_2"
130 clue: "catholic"
131 answer: "withered"
132 symbols: QUESTION
133}
134panels {
135 name: "SISTERLY"
136 path: "Panels/Splintering Room/panel_3"
137 clue: "sisterly"
138 answer: "withered"
139 symbols: QUESTION
140}
141panels {
142 name: "SQUEALED"
143 path: "Panels/Splintering Room/panel_4"
144 clue: "squealed"
145 answer: "withered"
146 symbols: QUESTION
147}
148panels {
149 name: "READ"
150 path: "Panels/Splintering Room/panel_5"
151 clue: "read"
152 answer: "rock"
153 symbols: QUESTION
154}
155panels {
156 name: "WORD"
157 path: "Panels/Splintering Room/panel_6"
158 clue: "word"
159 answer: "rock"
160 symbols: QUESTION
161}
162panels {
163 name: "EACH"
164 path: "Panels/Splintering Room/panel_7"
165 clue: "each"
166 answer: "rock"
167 symbols: QUESTION
168}
169panels {
170 name: "RANK"
171 path: "Panels/Splintering Room/panel_8"
172 clue: "rank"
173 answer: "rock"
174 symbols: QUESTION
175}
176panels {
177 name: "TEAR"
178 path: "Panels/Splintering Room/panel_9"
179 clue: "tear"
180 answer: "thin"
181 symbols: QUESTION
182}
183panels {
184 name: "SHUT"
185 path: "Panels/Splintering Room/panel_10"
186 clue: "shut"
187 answer: "thin"
188 symbols: QUESTION
189}
190panels {
191 name: "FLIP (2)"
192 path: "Panels/Splintering Room/panel_11"
193 clue: "flip"
194 answer: "thin"
195 symbols: QUESTION
196}
197panels {
198 name: "STUN"
199 path: "Panels/Splintering Room/panel_12"
200 clue: "stun"
201 answer: "thin"
202 symbols: QUESTION
203}
204panels {
205 name: "CHAT"
206 path: "Panels/Splintering Room/panel_13"
207 clue: "chat"
208 answer: "code"
209 symbols: QUESTION
210}
211panels {
212 name: "LOST"
213 path: "Panels/Splintering Room/panel_14"
214 clue: "lost"
215 answer: "code"
216 symbols: QUESTION
217}
218panels {
219 name: "PODS"
220 path: "Panels/Splintering Room/panel_15"
221 clue: "pods"
222 answer: "code"
223 symbols: QUESTION
224}
225panels {
226 name: "FAME"
227 path: "Panels/Splintering Room/panel_16"
228 clue: "fame"
229 answer: "code"
230 symbols: QUESTION
231}
232paintings {
233 name: "WON2"
234 path: "Components/Paintings/Group3/won2"
235}
diff --git a/data/maps/daedalus/rooms/West Spire.txtpb b/data/maps/daedalus/rooms/West Spire.txtpb new file mode 100644 index 0000000..7cc579f --- /dev/null +++ b/data/maps/daedalus/rooms/West Spire.txtpb
@@ -0,0 +1,44 @@
1name: "West Spire"
2panel_display_name: "West Area"
3panels {
4 name: "MISSING"
5 path: "Panels/Entry/wb_5"
6 clue: "missing"
7 answer: "lost"
8 symbols: SUN
9}
10panels {
11 name: "BYE"
12 path: "Panels/Entry/wb_4"
13 clue: "bye"
14 answer: "lamb"
15 symbols: QUESTION
16}
17panels {
18 name: "CUT"
19 path: "Panels/Pairs Room/pairs_1"
20 clue: "cut"
21 answer: "chop"
22 symbols: SUN
23}
24panels {
25 name: "STONES"
26 path: "Panels/Pairs Room/pairs_2"
27 clue: "stones"
28 answer: "sticks"
29 symbols: QUESTION
30}
31panels {
32 name: "CONCEALED"
33 path: "Panels/Entry/entry_4"
34 clue: "concealed"
35 answer: "hidden"
36 symbols: SUN
37}
38panels {
39 name: "CAW"
40 path: "Panels/Gold/gold_2"
41 clue: "caw"
42 answer: "rooster"
43 symbols: SOUND
44}
diff --git a/data/maps/daedalus/rooms/White Hallway From Entry.txtpb b/data/maps/daedalus/rooms/White Hallway From Entry.txtpb new file mode 100644 index 0000000..a172313 --- /dev/null +++ b/data/maps/daedalus/rooms/White Hallway From Entry.txtpb
@@ -0,0 +1,12 @@
1name: "White Hallway From Entry"
2panel_display_name: "Southwest Area"
3# Not exactly sure what to do with this yet. In unshuffled connections, the door
4# here should be paired with the door on the other end (which is vanilla) even
5# if control center color doors are shuffled. But when connections are shuffled
6# maybe this should be shuffled separately? I might also want to find a way to
7# register when there's a door immediately outside of a connection so that when
8# two connections behind doors are shuffled together, their doors can be paired.
9ports {
10 name: "ENTRY"
11 path: "Components/Warps/Worldports/worldport10"
12}
diff --git a/data/maps/daedalus/rooms/Wisdom Panel.txtpb b/data/maps/daedalus/rooms/Wisdom Panel.txtpb new file mode 100644 index 0000000..d789f2b --- /dev/null +++ b/data/maps/daedalus/rooms/Wisdom Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Wisdom Panel"
2panel_display_name: "Castle"
3panels {
4 name: "INTELLIGENCE"
5 path: "Components/Warps/numbers"
6 clue: "intelligence"
7 answer: "wisdom"
8 symbols: AGE
9}
diff --git a/data/maps/daedalus/rooms/Wonderland.txtpb b/data/maps/daedalus/rooms/Wonderland.txtpb new file mode 100644 index 0000000..ae9b3f1 --- /dev/null +++ b/data/maps/daedalus/rooms/Wonderland.txtpb
@@ -0,0 +1,41 @@
1name: "Wonderland"
2panel_display_name: "Northwest Area"
3panels {
4 name: "APRIL"
5 path: "Panels/Wonderland/wonderland_1"
6 clue: "april"
7 answer: "march"
8 symbols: EXAMPLE
9}
10panels {
11 name: "UNDER"
12 path: "Panels/Wonderland/wonderland_2"
13 clue: "under"
14 answer: "wonder"
15 symbols: ZERO
16}
17panels {
18 name: "ANGRY"
19 path: "Panels/Wonderland/wonderland_3"
20 clue: "angry"
21 answer: "mad"
22 symbols: SUN
23}
24panels {
25 name: "ARTS"
26 path: "Panels/Wonderland/wonderland_4"
27 clue: "arts"
28 answer: "hearts"
29 symbols: SPARKLES
30}
31panels {
32 name: "SONG"
33 path: "Panels/Wonderland/wonderland_5"
34 clue: "song"
35 answer: "carol"
36 symbols: EXAMPLE
37}
38ports {
39 name: "WONDROUS"
40 path: "Components/Warps/Worldports/worldport3"
41}
diff --git a/data/maps/daedalus/rooms/Yellow Color Backside.txtpb b/data/maps/daedalus/rooms/Yellow Color Backside.txtpb new file mode 100644 index 0000000..1c29b43 --- /dev/null +++ b/data/maps/daedalus/rooms/Yellow Color Backside.txtpb
@@ -0,0 +1,30 @@
1name: "Yellow Color Backside"
2panel_display_name: "Northeast Area"
3panels {
4 name: "WINDS"
5 path: "Panels/Halls/halls_24"
6 clue: "winds"
7 answer: "orchestra"
8 symbols: BOXES
9}
10panels {
11 name: "STRINGS"
12 path: "Panels/Halls/halls_25"
13 clue: "strings"
14 answer: "orchestra"
15 symbols: BOXES
16}
17panels {
18 name: "BRASS"
19 path: "Panels/Halls/halls_26"
20 clue: "brass"
21 answer: "orchestra"
22 symbols: BOXES
23}
24panels {
25 name: "REDACTED"
26 path: "Panels/Halls/halls_27"
27 clue: "[redacted]"
28 answer: "orchestra"
29 symbols: BOXES
30}
diff --git a/data/maps/daedalus/rooms/Yellow Color Door.txtpb b/data/maps/daedalus/rooms/Yellow Color Door.txtpb new file mode 100644 index 0000000..e44658c --- /dev/null +++ b/data/maps/daedalus/rooms/Yellow Color Door.txtpb
@@ -0,0 +1,34 @@
1name: "Yellow Color Door"
2panel_display_name: "Northeast Area"
3panels {
4 name: "SUN"
5 path: "Panels/Yellow Room/panel_entry"
6 clue: "sun"
7 answer: "star" # me!
8 symbols: EXAMPLE
9}
10panels {
11 name: "SPIN"
12 path: "Panels/Dark Blue/blue_1"
13 clue: "spin"
14 answer: "turn"
15 symbols: PYRAMID
16}
17panels {
18 name: "Paintings"
19 path: "Panels/Entry/db_1"
20 clue: ""
21 answer: "coin"
22 symbols: LINGO
23}
24paintings {
25 name: "EYEREDSTART"
26 path: "Components/Paintings/Temple of the Eyes/eyeRedStart"
27 move: true
28 enter_only: true
29 required_door { name: "Eye Painting" }
30}
31ports {
32 name: "FOURROOMS"
33 path: "Components/Warps/Worldports/worldport8"
34}
diff --git a/data/maps/daedalus/rooms/Yellow Room.txtpb b/data/maps/daedalus/rooms/Yellow Room.txtpb new file mode 100644 index 0000000..b4d8ff0 --- /dev/null +++ b/data/maps/daedalus/rooms/Yellow Room.txtpb
@@ -0,0 +1,83 @@
1name: "Yellow Room"
2panel_display_name: "Yellow Room"
3panels {
4 name: "FREE"
5 path: "Panels/Yellow Room/panel_1"
6 clue: "free"
7 answer: "trap"
8 symbols: SUN
9}
10panels {
11 name: "TORSOBOUNCE"
12 path: "Panels/Yellow Room/panel_2"
13 clue: "torsobounce"
14 answer: "hiphop"
15 symbols: SUN
16 symbols: BOXES
17}
18panels {
19 name: "TORSO BOUNCE"
20 path: "Panels/Yellow Room/panel_3"
21 clue: "torso bounce"
22 answer: "dance"
23 symbols: SUN
24}
25panels {
26 name: "JAWBREAKER"
27 path: "Panels/Yellow Room/panel_4"
28 clue: "jawbreaker"
29 answer: "rock"
30 symbols: SWEET
31}
32panels {
33 name: "EXPLODE"
34 path: "Panels/Yellow Room/panel_5"
35 clue: "explode"
36 answer: "pop"
37 symbols: SUN
38}
39panels {
40 name: "JAPAN"
41 path: "Panels/Yellow Room/panel_6"
42 clue: "japan"
43 answer: "country"
44 symbols: EXAMPLE
45}
46panels {
47 name: "COLOR"
48 path: "Panels/Yellow Room/panel_7"
49 clue: "color"
50 answer: "blues"
51 symbols: EXAMPLE
52 symbols: PLANET
53}
54panels {
55 name: "PERSON"
56 path: "Panels/Yellow Room/panel_8"
57 clue: "person"
58 answer: "house"
59 symbols: STARS
60}
61panels {
62 name: "PARROT"
63 path: "Panels/Yellow Room/panel_9"
64 clue: "parrot"
65 answer: "rap"
66 symbols: SPARKLES
67 symbols: ANAGRAM
68}
69panels {
70 name: "PROTON"
71 path: "Panels/Yellow Room/panel_10"
72 clue: "proton"
73 answer: "electronic"
74 symbols: SUN
75 symbols: SPARKLES
76}
77panels {
78 name: "SPIRIT"
79 path: "Panels/Yellow Room/panel_11"
80 clue: "spirit"
81 answer: "soul"
82 symbols: SUN
83}
diff --git a/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb b/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb new file mode 100644 index 0000000..cb6c402 --- /dev/null +++ b/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb
@@ -0,0 +1,16 @@
1name: "Yellow Smiley Annex"
2panel_display_name: "Hedges"
3panels {
4 name: "COW"
5 path: "Panels/Miscellaneous/plum1"
6 clue: "cow"
7 answer: "moo"
8 symbols: SOUND
9}
10panels {
11 name: "BELL"
12 path: "Panels/Miscellaneous/plum2"
13 clue: "bell"
14 answer: "ding"
15 symbols: SOUND
16}
diff --git a/data/maps/daedalus/rooms/Z2 Prize.txtpb b/data/maps/daedalus/rooms/Z2 Prize.txtpb new file mode 100644 index 0000000..7b1ceae --- /dev/null +++ b/data/maps/daedalus/rooms/Z2 Prize.txtpb
@@ -0,0 +1,7 @@
1name: "Z2 Prize"
2panel_display_name: "Z2 Room"
3letters {
4 key: "z"
5 level2: true
6 path: "Components/Collectables/collectable2"
7}
diff --git a/data/maps/daedalus/rooms/Z2 Room.txtpb b/data/maps/daedalus/rooms/Z2 Room.txtpb new file mode 100644 index 0000000..513150a --- /dev/null +++ b/data/maps/daedalus/rooms/Z2 Room.txtpb
@@ -0,0 +1,167 @@
1name: "Z2 Room"
2panel_display_name: "Z2 Room"
3panels {
4 name: "EXHIBIT"
5 path: "Panels/V Maze/entry"
6 clue: "exhibit"
7 answer: "zoo"
8 symbols: BOXES
9}
10panels {
11 name: "MICROSCOPE"
12 path: "Panels/Theos Room/theo_1"
13 clue: "microscope"
14 answer: "focus"
15 symbols: BOXES
16}
17panels {
18 name: "KEY"
19 path: "Panels/Theos Room/theo_2"
20 clue: "key"
21 answer: "escape"
22 symbols: EXAMPLE
23}
24panels {
25 name: "HORSE"
26 path: "Panels/Theos Room/theo_3"
27 clue: "horse"
28 answer: "mustang"
29 symbols: EXAMPLE
30}
31panels {
32 name: "CAR"
33 path: "Panels/Theos Room/theo_4"
34 clue: "car"
35 answer: "charger"
36 symbols: SPARKLES
37}
38panels {
39 name: "SOLSTICE"
40 path: "Panels/Theos Room/theo_5"
41 clue: "solstice"
42 answer: "equinox"
43 symbols: SUN
44}
45panels {
46 name: "EQUINE"
47 path: "Panels/Theos Room/theo_6"
48 clue: "equine"
49 answer: "equinox"
50 symbols: SPARKLES
51}
52panels {
53 name: "CHARGE"
54 path: "Panels/Theos Room/theo_7"
55 clue: "charge"
56 answer: "charger"
57 symbols: PYRAMID
58}
59panels {
60 name: "MUST"
61 path: "Panels/Theos Room/theo_8"
62 clue: "must"
63 answer: "mustang"
64 symbols: SPARKLES
65}
66panels {
67 name: "CAPE"
68 path: "Panels/Theos Room/theo_9"
69 clue: "cape"
70 answer: "escape"
71 symbols: SPARKLES
72}
73panels {
74 name: "GLANCE"
75 path: "Panels/Theos Room/theo_10"
76 clue: "glance"
77 answer: "focus"
78 symbols: PYRAMID
79}
80panels {
81 name: "JAR"
82 path: "Panels/Theos Room2/theo_1"
83 clue: "jar"
84 answer: "jaguar"
85 symbols: SPARKLES
86}
87panels {
88 name: "AGREEMENT"
89 path: "Panels/Theos Room2/theo_2"
90 clue: "agreement"
91 answer: "accord"
92 symbols: SUN
93}
94panels {
95 name: "VOYAGE"
96 path: "Panels/Theos Room2/theo_3"
97 clue: "voyage"
98 answer: "odyssey"
99 symbols: SUN
100}
101panels {
102 name: "INSECT"
103 path: "Panels/Theos Room2/theo_4"
104 clue: "insect"
105 answer: "beetle"
106 symbols: EXAMPLE
107}
108panels {
109 name: "EAGLE"
110 path: "Panels/Theos Room2/theo_5"
111 clue: "eagle"
112 answer: "regal"
113 symbols: ZERO
114}
115panels {
116 name: "MAJESTIC"
117 path: "Panels/Theos Room2/theo_6"
118 clue: "majestic"
119 answer: "regal"
120 symbols: SUN
121}
122panels {
123 name: "RINGO"
124 path: "Panels/Theos Room2/theo_7"
125 clue: "ringo"
126 answer: "beetle"
127 symbols: ZERO
128 symbols: BOXES
129 symbols: PLANET
130}
131panels {
132 name: "POLICY"
133 path: "Panels/Theos Room2/theo_8"
134 clue: "policy"
135 answer: "odyssey"
136 symbols: ZERO
137}
138panels {
139 name: "DISCORD"
140 path: "Panels/Theos Room2/theo_9"
141 clue: "discord"
142 answer: "accord"
143 symbols: SUN
144}
145panels {
146 name: "CAT"
147 path: "Panels/Theos Room2/theo_10"
148 clue: "cat"
149 answer: "jaguar"
150 symbols: EXAMPLE
151}
152paintings {
153 name: "IN"
154 path: "Components/Paintings/Group1/in"
155}
156paintings {
157 name: "IN2"
158 path: "Components/Paintings/Group1/in2"
159}
160paintings {
161 name: "IN3"
162 path: "Components/Paintings/Group1/in3"
163}
164paintings {
165 name: "IN4"
166 path: "Components/Paintings/Group1/in4"
167}
diff --git a/data/maps/daedalus/rooms/Zoo Center.txtpb b/data/maps/daedalus/rooms/Zoo Center.txtpb new file mode 100644 index 0000000..5a788db --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo Center.txtpb
@@ -0,0 +1,7 @@
1name: "Zoo Center"
2panel_display_name: "Zoo"
3letters {
4 key: "v"
5 level2: true
6 path: "Components/Collectables/collectable9"
7}
diff --git a/data/maps/daedalus/rooms/Zoo E.txtpb b/data/maps/daedalus/rooms/Zoo E.txtpb new file mode 100644 index 0000000..3195623 --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo E.txtpb
@@ -0,0 +1,30 @@
1name: "Zoo E"
2panel_display_name: "Zoo"
3panels {
4 name: "WING"
5 path: "Panels/V Maze/four_1"
6 clue: "wing"
7 answer: "bat"
8 symbols: BOXES
9}
10panels {
11 name: "WHISKER"
12 path: "Panels/V Maze/four_2"
13 clue: "whisker"
14 answer: "cat"
15 symbols: BOXES
16}
17panels {
18 name: "CLAW"
19 path: "Panels/V Maze/four_3"
20 clue: "claw"
21 answer: "cat"
22 symbols: BOXES
23}
24panels {
25 name: "FUR"
26 path: "Panels/V Maze/four_4"
27 clue: "fur"
28 answer: "bat"
29 symbols: BOXES
30}
diff --git a/data/maps/daedalus/rooms/Zoo N.txtpb b/data/maps/daedalus/rooms/Zoo N.txtpb new file mode 100644 index 0000000..d621ed4 --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo N.txtpb
@@ -0,0 +1,39 @@
1name: "Zoo N"
2panel_display_name: "Zoo"
3panels {
4 name: "BILL"
5 path: "Panels/V Maze/four_13"
6 clue: "bill"
7 answer: "goose"
8 symbols: BOXES
9}
10panels {
11 name: "FIN"
12 path: "Panels/V Maze/four_14"
13 clue: "fin"
14 answer: "whale"
15 symbols: BOXES
16 display_name: "FIN (N)"
17}
18panels {
19 name: "BLOWHOLE"
20 path: "Panels/V Maze/four_15"
21 clue: "blowhole"
22 answer: "whale"
23 symbols: BOXES
24}
25panels {
26 name: "FEATHER"
27 path: "Panels/V Maze/four_16"
28 clue: "feather"
29 answer: "goose"
30 symbols: BOXES
31}
32panels {
33 name: "LEAF"
34 path: "Panels/V Maze/door_1"
35 clue: "leaf"
36 answer: "tree"
37 symbols: BOXES
38 # visible through the tinted door
39}
diff --git a/data/maps/daedalus/rooms/Zoo NE.txtpb b/data/maps/daedalus/rooms/Zoo NE.txtpb new file mode 100644 index 0000000..89bedae --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo NE.txtpb
@@ -0,0 +1,39 @@
1name: "Zoo NE"
2panel_display_name: "Zoo"
3panels {
4 name: "FANG"
5 path: "Panels/V Maze/four_5"
6 clue: "fang"
7 answer: "tiger"
8 symbols: BOXES
9}
10panels {
11 name: "STRIPE (1)"
12 path: "Panels/V Maze/four_6"
13 clue: "stripe"
14 answer: "zebra"
15 symbols: BOXES
16}
17panels {
18 name: "STRIPE (2)"
19 path: "Panels/V Maze/four_7"
20 clue: "stripe"
21 answer: "tiger"
22 symbols: BOXES
23}
24panels {
25 name: "HOOF"
26 path: "Panels/V Maze/four_8"
27 clue: "hoof"
28 answer: "zebra"
29 symbols: BOXES
30}
31panels {
32 name: "Colors"
33 path: "Panels/V Maze/cr_5"
34 clue: ""
35 answer: "deoba"
36 symbols: LINGO
37 proxies { answer: "abode" path: "Panels/V Maze/cr_6" }
38 proxies { answer: "ode" path: "Panels/V Maze/cr_7" }
39}
diff --git a/data/maps/daedalus/rooms/Zoo S.txtpb b/data/maps/daedalus/rooms/Zoo S.txtpb new file mode 100644 index 0000000..3f3a8de --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo S.txtpb
@@ -0,0 +1,31 @@
1name: "Zoo S"
2panel_display_name: "Zoo"
3panels {
4 name: "SHELL"
5 path: "Panels/V Maze/four_9"
6 clue: "shell"
7 answer: "crab"
8 symbols: BOXES
9}
10panels {
11 name: "FIN"
12 path: "Panels/V Maze/four_10"
13 clue: "fin"
14 answer: "fish"
15 symbols: BOXES
16 display_name: "FIN (S)"
17}
18panels {
19 name: "PINCER"
20 path: "Panels/V Maze/four_11"
21 clue: "pincer"
22 answer: "crab"
23 symbols: BOXES
24}
25panels {
26 name: "SCALE"
27 path: "Panels/V Maze/four_12"
28 clue: "scale"
29 answer: "fish"
30 symbols: BOXES
31}
diff --git a/data/maps/daedalus/rooms/Zoo SE.txtpb b/data/maps/daedalus/rooms/Zoo SE.txtpb new file mode 100644 index 0000000..199f234 --- /dev/null +++ b/data/maps/daedalus/rooms/Zoo SE.txtpb
@@ -0,0 +1,2 @@
1name: "Zoo SE"
2panel_display_name: "Zoo"