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-rw-r--r--data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb16
1 files changed, 16 insertions, 0 deletions
diff --git a/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb b/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb new file mode 100644 index 0000000..fa059c4 --- /dev/null +++ b/data/maps/daedalus/rooms/Yellow Smiley Annex.txtpb
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1name: "Yellow Smiley Annex"
2display_name: "Hedges"
3panels {
4 name: "COW"
5 path: "Panels/Miscellaneous/plum1"
6 clue: "cow"
7 answer: "moo"
8 symbols: SOUND
9}
10panels {
11 name: "BELL"
12 path: "Panels/Miscellaneous/plum2"
13 clue: "bell"
14 answer: "ding"
15 symbols: SOUND
16}
keyholders. Because of this, the warps to The Relentless are not randomizable. The Control Center keywords that open these warps are also not randomizable. It'd be nice to find a way to randomize this at a later point. Also note that in order to keep this functioning properly, if the player receives a letter item while in The Relentless, the mod should hold off on adding it to the player's keyboard. We may want to overhaul how keyholders work entirely and just have some kind of thing in the Archipelago client's global state.