about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/Dark Light Exit.txtpb
diff options
context:
space:
mode:
Diffstat (limited to 'data/maps/daedalus/rooms/Dark Light Exit.txtpb')
0 files changed, 0 insertions, 0 deletions
'#n96'>96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129
extends Node

var activated = false
var effect_running = false
var slowness_remaining = 0
var iceland_remaining = 0
var atbash_activated = false
var queued_iceland = 0

var orig_env
var orig_walk
var orig_run


func _ready():
	orig_env = get_tree().get_root().get_node("Spatial/player/pivot/camera").environment
	orig_walk = get_tree().get_root().get_node("Spatial/player").walk_speed
	orig_run = get_tree().get_root().get_node("Spatial/player").run_speed

	var label = Label.new()
	label.set_name("label")
	label.margin_right = 1920.0 - 20.0
	label.margin_top = 20.0
	label.align = Label.ALIGN_RIGHT
	label.valign = Label.VALIGN_TOP

	var dynamic_font = DynamicFont.new()
	dynamic_font.font_data = load("res://fonts/Lingo.ttf")
	dynamic_font.size = 36
	dynamic_font.outline_color = Color(0, 0, 0, 1)
	dynamic_font.outline_size = 2
	label.add_font_override("font", dynamic_font)

	add_child(label)


func activate():
	activated = true

	for _i in range(0, queued_iceland):
		trigger_iceland_trap()

	queued_iceland = 0


func trigger_slowness_trap():
	if slowness_remaining == 0:
		var player = get_tree().get_root().get_node("Spatial/player")
		player.walk_speed = orig_walk / 2.0
		player.run_speed = orig_run / 2.0

	slowness_remaining += 30

	if not effect_running:
		_process_effects()


func trigger_iceland_trap():
	if not activated:
		queued_iceland += 1
		return

	if iceland_remaining == 0:
		get_tree().get_root().get_node("Spatial/player/pivot/camera").set_environment(
			load("res://environments/level_iceland.tres")
		)

	iceland_remaining += 60

	if not effect_running:
		_process_effects()


func trigger_atbash_trap():
	if not atbash_activated:
		atbash_activated = true

		var apclient = global.get_node("Archipelago")
		apclient.evaluateSolvability()

	if not effect_running:
		_process_effects()


func deactivate_atbash_trap():
	if atbash_activated:
		atbash_activated = false

		var apclient = global.get_node("Archipelago")
		apclient.evaluateSolvability()


func _process_effects():
	effect_running = true

	while slowness_remaining > 0 or iceland_remaining > 0 or atbash_activated:
		var text = ""
		if atbash_activated:
			text += "Atbash Trap lasts until you solve a puzzle"
		if slowness_remaining > 0:
			if not text.empty():
				text += "\n"
			text += "Slowness: %d seconds" % slowness_remaining
		if iceland_remaining > 0:
			if not text.empty():
				text += "\n"
			text += "Iceland: %d seconds" % iceland_remaining
		self.get_node("label").text = text

		yield(get_tree().create_timer(1.0), "timeout")

		if slowness_remaining > 0:
			slowness_remaining -= 1

			if slowness_remaining == 0:
				var player = get_tree().get_root().get_node("Spatial/player")
				player.walk_speed = orig_walk
				player.run_speed = orig_run

		if iceland_remaining > 0:
			iceland_remaining -= 1

			if iceland_remaining == 0:
				get_tree().get_root().get_node("Spatial/player/pivot/camera").set_environment(
					orig_env
				)

	self.get_node("label").text = ""
	effect_running = false