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-rw-r--r--data/maps/daedalus/doors.txtpb241
1 files changed, 157 insertions, 84 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index 1ae6cc6..95a3537 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,16 +188,15 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: STANDARD 191 type: ITEM_ONLY
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196} 195}
197doors { 196doors {
198 name: "Welcome Back Door" 197 name: "Welcome Back Door"
199 type: STANDARD 198 type: LOCATION_ONLY
200 receivers: "Components/Doors/Entry/entry_14" 199 #receivers: "Components/Doors/Entry/entry_14"
201 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
202 location_room: "Welcome Back Area" 201 location_room: "Welcome Back Area"
203} 202}
@@ -296,9 +295,10 @@ doors {
296 panels { room: "Black Hex" name: "CLUES" } 295 panels { room: "Black Hex" name: "CLUES" }
297 panels { room: "Black Hex" name: "SECRET" } 296 panels { room: "Black Hex" name: "SECRET" }
298 location_room: "Black Hex" 297 location_room: "Black Hex"
298 location_name: "Black Hex"
299} 299}
300doors { 300doors {
301 name: "Splintering Exit Left Door" 301 name: "Splintering Exit North Door"
302 type: STANDARD 302 type: STANDARD
303 receivers: "Components/Doors/Entry/gate_4" 303 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 304 panels { room: "West Castle Area" name: "EVER" }
@@ -308,7 +308,7 @@ doors {
308 location_room: "West Castle Area" 308 location_room: "West Castle Area"
309} 309}
310doors { 310doors {
311 name: "Splintering Exit Right Door" 311 name: "Splintering Exit South Door"
312 type: ITEM_ONLY 312 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5" 313 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" } 314 panels { room: "West Castle Area" name: "EVER" }
@@ -382,6 +382,7 @@ doors {
382 panels { room: "Z2 Room" name: "CAPE" } 382 panels { room: "Z2 Room" name: "CAPE" }
383 panels { room: "Z2 Room" name: "GLANCE" } 383 panels { room: "Z2 Room" name: "GLANCE" }
384 location_room: "Z2 Room" 384 location_room: "Z2 Room"
385 location_name: "West Puzzles"
385} 386}
386doors { 387doors {
387 name: "Z2 Room Northwest Door" 388 name: "Z2 Room Northwest Door"
@@ -413,6 +414,7 @@ doors {
413 panels { room: "Z2 Room" name: "DISCORD" } 414 panels { room: "Z2 Room" name: "DISCORD" }
414 panels { room: "Z2 Room" name: "CAT" } 415 panels { room: "Z2 Room" name: "CAT" }
415 location_room: "Z2 Room" 416 location_room: "Z2 Room"
417 location_name: "East Puzzles"
416} 418}
417doors { 419doors {
418 name: "Z2 Room Southeast Door" 420 name: "Z2 Room Southeast Door"
@@ -517,6 +519,7 @@ doors {
517 panels { room: "Outside House" name: "BLITHELY" } 519 panels { room: "Outside House" name: "BLITHELY" }
518 panels { room: "Purple Room South" name: "THESE" } 520 panels { room: "Purple Room South" name: "THESE" }
519 location_room: "Outside House" 521 location_room: "Outside House"
522 location_name: "West Purple Vestibules"
520} 523}
521doors { 524doors {
522 name: "Purple West Area South Door" 525 name: "Purple West Area South Door"
@@ -545,6 +548,7 @@ doors {
545 panels { room: "Godot Room" name: "TRAIN" } 548 panels { room: "Godot Room" name: "TRAIN" }
546 panels { room: "Godot Room" name: "RECORDING" } 549 panels { room: "Godot Room" name: "RECORDING" }
547 location_room: "Godot Room" 550 location_room: "Godot Room"
551 location_name: "Godot Room"
548} 552}
549doors { 553doors {
550 name: "Beehalls Intersection" 554 name: "Beehalls Intersection"
@@ -576,6 +580,7 @@ doors {
576 panels { room: "Purple Room South" name: "ANY" } 580 panels { room: "Purple Room South" name: "ANY" }
577 panels { room: "Outside House" name: "A" } 581 panels { room: "Outside House" name: "A" }
578 location_room: "Outside House" 582 location_room: "Outside House"
583 location_name: "East Purple Vestibules"
579} 584}
580doors { 585doors {
581 name: "Purple East Area North Door" 586 name: "Purple East Area North Door"
@@ -593,6 +598,7 @@ doors {
593 panels { room: "Outside House" name: "BLITHELY" } 598 panels { room: "Outside House" name: "BLITHELY" }
594 panels { room: "Purple Room South" name: "THESE" } 599 panels { room: "Purple Room South" name: "THESE" }
595 location_room: "Outside House" 600 location_room: "Outside House"
601 location_name: "Purple Vestibules"
596} 602}
597doors { 603doors {
598 name: "Purple Room South Entrance" 604 name: "Purple Room South Entrance"
@@ -622,6 +628,20 @@ doors {
622 panels { room: "Purple Room South" name: "THESE" } 628 panels { room: "Purple Room South" name: "THESE" }
623} 629}
624doors { 630doors {
631 name: "Purple Room"
632 type: LOCATION_ONLY
633 panels { room: "Purple Room" name: "HOIST" }
634 panels { room: "Purple Room" name: "CORE" }
635 panels { room: "Purple Room" name: "FISH" }
636 panels { room: "Purple Room" name: "ALLOW" }
637 panels { room: "Purple Room" name: "BIRD" }
638 panels { room: "Purple Room" name: "HONK" }
639 panels { room: "Purple Room" name: "APE" }
640 panels { room: "Purple Room" name: "APATHY" }
641 location_room: "Purple Room"
642 location_name: "Puzzles"
643}
644doors {
625 name: "Hedges Tower" 645 name: "Hedges Tower"
626 type: LOCATION_ONLY 646 type: LOCATION_ONLY
627 # TODO: Not making this an item right now in order to force the player to 647 # TODO: Not making this an item right now in order to force the player to
@@ -676,6 +696,7 @@ doors {
676 panels { room: "Blue Room" name: "CELEBRATORY" } 696 panels { room: "Blue Room" name: "CELEBRATORY" }
677 panels { room: "Blue Room" name: "DETECTIVE" } 697 panels { room: "Blue Room" name: "DETECTIVE" }
678 location_room: "Blue Room" 698 location_room: "Blue Room"
699 location_name: "Puzzles"
679} 700}
680doors { 701doors {
681 name: "O2 Prize" 702 name: "O2 Prize"
@@ -694,7 +715,7 @@ doors {
694 panels { room: "O2 Room" name: "UNBLOCKED" } 715 panels { room: "O2 Room" name: "UNBLOCKED" }
695} 716}
696doors { 717doors {
697 name: "Blue Smiley Entrance" 718 name: "O2 Room Southeast Door"
698 type: STANDARD 719 type: STANDARD
699 receivers: "Components/Doors/Halls/oroom_2" 720 receivers: "Components/Doors/Halls/oroom_2"
700 panels { room: "O2 Room" name: "HONEST" } 721 panels { room: "O2 Room" name: "HONEST" }
@@ -734,6 +755,7 @@ doors {
734 panels { room: "Composite Room S" name: "BLEAKCARD" } 755 panels { room: "Composite Room S" name: "BLEAKCARD" }
735 panels { room: "Composite Room S" name: "MISSIONMISSION" } 756 panels { room: "Composite Room S" name: "MISSIONMISSION" }
736 location_room: "Composite Room S" 757 location_room: "Composite Room S"
758 location_name: "East Rooms"
737} 759}
738doors { 760doors {
739 name: "Composite Room North Door" 761 name: "Composite Room North Door"
@@ -762,6 +784,7 @@ doors {
762 panels { room: "Composite Room NW" name: "OUTGARDEN" } 784 panels { room: "Composite Room NW" name: "OUTGARDEN" }
763 panels { room: "Composite Room NW" name: "HELLOTALE" } 785 panels { room: "Composite Room NW" name: "HELLOTALE" }
764 location_room: "Composite Room NE" 786 location_room: "Composite Room NE"
787 location_name: "North Rooms"
765} 788}
766doors { 789doors {
767 name: "Composite Room West Door" 790 name: "Composite Room West Door"
@@ -792,12 +815,13 @@ doors {
792 panels { room: "Composite Room S" name: "OUTEAT" } 815 panels { room: "Composite Room S" name: "OUTEAT" }
793 panels { room: "Composite Room S" name: "SUMMERIN" } 816 panels { room: "Composite Room S" name: "SUMMERIN" }
794 location_room: "Composite Room NW" 817 location_room: "Composite Room NW"
818 location_name: "West Rooms"
795} 819}
796doors { 820doors {
797 name: "Composite Room NW Entrance" 821 name: "Composite Room NW Entrance"
798 type: STANDARD 822 type: STANDARD
799 receivers: "Components/Doors/Halls/oroom_10" 823 receivers: "Components/Doors/Halls/oroom_10"
800 panels { room: "Red Color Door" name: "Left" } 824 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
801 location_room: "Red Color Door" 825 location_room: "Red Color Door"
802} 826}
803doors { 827doors {
@@ -829,9 +853,10 @@ doors {
829 panels { room: "Composite Room S" name: "OUTEAT" } 853 panels { room: "Composite Room S" name: "OUTEAT" }
830 panels { room: "Composite Room S" name: "SUMMERIN" } 854 panels { room: "Composite Room S" name: "SUMMERIN" }
831 location_room: "Composite Room S" 855 location_room: "Composite Room S"
856 location_name: "South Rooms"
832} 857}
833doors { 858doors {
834 name: "O2 Room Back Door" 859 name: "O2 Room Northeast Door"
835 type: STANDARD 860 type: STANDARD
836 receivers: "Components/Doors/Halls/oroom_4" 861 receivers: "Components/Doors/Halls/oroom_4"
837 panels { room: "O2 Room" name: "UNBLOCKED" } 862 panels { room: "O2 Room" name: "UNBLOCKED" }
@@ -858,7 +883,7 @@ doors {
858 panels { room: "F2 Room" name: "SHAPE" } 883 panels { room: "F2 Room" name: "SHAPE" }
859} 884}
860doors { 885doors {
861 name: "F2 Room Entrance" 886 name: "F2 Room Southeast Door"
862 type: STANDARD 887 type: STANDARD
863 receivers: "Components/Doors/Halls/froom_2" 888 receivers: "Components/Doors/Halls/froom_2"
864 panels { room: "Sweet Foyer" name: "RENT (1)" } 889 panels { room: "Sweet Foyer" name: "RENT (1)" }
@@ -866,36 +891,32 @@ doors {
866} 891}
867doors { 892doors {
868 name: "White Hallway From Entry" 893 name: "White Hallway From Entry"
869 # TODO: This should be combined with the corresponding door in the_entry, at
870 # least when connections are not shuffled.
871 type: CONTROL_CENTER_COLOR 894 type: CONTROL_CENTER_COLOR
872 receivers: "Components/Doors/Halls/froom_6" 895 receivers: "Components/Doors/Halls/froom_6"
873 control_center_color: "white" 896 control_center_color: "white"
874} 897}
875doors { 898doors {
876 name: "Purple Hallway From Great" 899 name: "Purple Hallway From Great"
877 # TODO: This should be combined with the corresponding door in the_great, at
878 # least when connections are not shuffled.
879 type: CONTROL_CENTER_COLOR 900 type: CONTROL_CENTER_COLOR
880 receivers: "Components/Doors/Halls/froom_7" 901 receivers: "Components/Doors/Halls/froom_7"
881 control_center_color: "purple" 902 control_center_color: "purple"
882} 903}
883doors { 904doors {
884 name: "F2 Room Back Right Door" 905 name: "F2 Room Southwest Door"
885 type: STANDARD 906 type: STANDARD
886 receivers: "Components/Doors/Halls/froom_3" 907 receivers: "Components/Doors/Halls/froom_3"
887 panels { room: "F2 Room" name: "RISKY" } 908 panels { room: "F2 Room" name: "RISKY" }
888 location_room: "F2 Room" 909 location_room: "F2 Room"
889} 910}
890doors { 911doors {
891 name: "F2 Room Back Left Door" 912 name: "F2 Room Northwest Door"
892 type: STANDARD 913 type: STANDARD
893 receivers: "Components/Doors/Halls/froom_4" 914 receivers: "Components/Doors/Halls/froom_4"
894 panels { room: "F2 Room" name: "SHAPE" } 915 panels { room: "F2 Room" name: "SHAPE" }
895 location_room: "F2 Room" 916 location_room: "F2 Room"
896} 917}
897doors { 918doors {
898 name: "F2 Room Back Middle Door" 919 name: "F2 Room West Door"
899 type: STANDARD 920 type: STANDARD
900 receivers: "Components/Doors/Halls/froom_5" 921 receivers: "Components/Doors/Halls/froom_5"
901 panels { room: "F2 Room" name: "DIRT" } 922 panels { room: "F2 Room" name: "DIRT" }
@@ -916,7 +937,7 @@ doors {
916 panels { room: "U2 Room" name: "HEAVEN" } 937 panels { room: "U2 Room" name: "HEAVEN" }
917} 938}
918doors { 939doors {
919 name: "U2 Room Shortcut" 940 name: "U2 Room Southeast Door"
920 type: STANDARD 941 type: STANDARD
921 receivers: "Components/Doors/Halls/uroom_2" 942 receivers: "Components/Doors/Halls/uroom_2"
922 panels { room: "U2 Room" name: "WICKED" } 943 panels { room: "U2 Room" name: "WICKED" }
@@ -937,21 +958,21 @@ doors {
937 location_room: "House Entrance" 958 location_room: "House Entrance"
938} 959}
939doors { 960doors {
940 name: "U2 Room Back Right Door" 961 name: "U2 Room Southwest Door"
941 type: STANDARD 962 type: STANDARD
942 receivers: "Components/Doors/Halls/uroom_3" 963 receivers: "Components/Doors/Halls/uroom_3"
943 panels { room: "U2 Room" name: "HEAVEN" } 964 panels { room: "U2 Room" name: "HEAVEN" }
944 location_room: "U2 Room" 965 location_room: "U2 Room"
945} 966}
946doors { 967doors {
947 name: "U2 Room Back Door" 968 name: "U2 Room West Door"
948 type: ITEM_ONLY 969 type: ITEM_ONLY
949 receivers: "Components/Doors/Halls/uroom_5" 970 receivers: "Components/Doors/Halls/uroom_5"
950 panels { room: "Purple Room South" name: "ANY" } 971 panels { room: "Purple Room South" name: "ANY" }
951 panels { room: "Outside House" name: "A" } 972 panels { room: "Outside House" name: "A" }
952} 973}
953doors { 974doors {
954 name: "U2 Room Entrance" 975 name: "U2 Room East Door"
955 type: ITEM_ONLY 976 type: ITEM_ONLY
956 receivers: "Components/Doors/Halls/uroom_4" 977 receivers: "Components/Doors/Halls/uroom_4"
957 panels { room: "Outside Magic Room" name: "WIZARD" } 978 panels { room: "Outside Magic Room" name: "WIZARD" }
@@ -995,7 +1016,7 @@ doors {
995 panels { room: "Outside Magic Room" name: "WIZARD" } 1016 panels { room: "Outside Magic Room" name: "WIZARD" }
996} 1017}
997doors { 1018doors {
998 name: "Wonderland Right Door" 1019 name: "Wonderland South Door"
999 type: STANDARD 1020 type: STANDARD
1000 receivers: "Components/Doors/Halls/wonderland_1" 1021 receivers: "Components/Doors/Halls/wonderland_1"
1001 panels { room: "Wonderland" name: "APRIL" } 1022 panels { room: "Wonderland" name: "APRIL" }
@@ -1004,6 +1025,7 @@ doors {
1004 panels { room: "Wonderland" name: "ARTS" } 1025 panels { room: "Wonderland" name: "ARTS" }
1005 panels { room: "Wonderland" name: "SONG" } 1026 panels { room: "Wonderland" name: "SONG" }
1006 location_room: "Wonderland" 1027 location_room: "Wonderland"
1028 location_name: "Wonderland"
1007} 1029}
1008doors { 1030doors {
1009 name: "Pyramid Entrance" 1031 name: "Pyramid Entrance"
@@ -1034,6 +1056,7 @@ doors {
1034 panels { room: "Orange Room" name: "COAL" } 1056 panels { room: "Orange Room" name: "COAL" }
1035 panels { room: "Orange Room" name: "OWED" } 1057 panels { room: "Orange Room" name: "OWED" }
1036 location_room: "Orange Room" 1058 location_room: "Orange Room"
1059 location_name: "Puzzles"
1037} 1060}
1038doors { 1061doors {
1039 name: "Hedges Entrance" 1062 name: "Hedges Entrance"
@@ -1052,6 +1075,7 @@ doors {
1052 panels { room: "Outside Snake Room" name: "SONG (South)" } 1075 panels { room: "Outside Snake Room" name: "SONG (South)" }
1053 panels { room: "West Castle Area" name: "SONG (2)" } 1076 panels { room: "West Castle Area" name: "SONG (2)" }
1054 location_room: "West Castle Area" 1077 location_room: "West Castle Area"
1078 location_name: "South SONGs"
1055} 1079}
1056doors { 1080doors {
1057 name: "Amber North Door" 1081 name: "Amber North Door"
@@ -1060,6 +1084,7 @@ doors {
1060 panels { room: "Outside Snake Room" name: "SONG (North)" } 1084 panels { room: "Outside Snake Room" name: "SONG (North)" }
1061 panels { room: "Amber North 2" name: "SONG" } 1085 panels { room: "Amber North 2" name: "SONG" }
1062 location_room: "Amber North 2" 1086 location_room: "Amber North 2"
1087 location_name: "North SONGs"
1063} 1088}
1064doors { 1089doors {
1065 name: "Amber East Doors" 1090 name: "Amber East Doors"
@@ -1182,70 +1207,37 @@ doors {
1182 type: ITEM_ONLY 1207 type: ITEM_ONLY
1183 receivers: "Components/Doors/Halls/connections_1" 1208 receivers: "Components/Doors/Halls/connections_1"
1184 receivers: "Components/Doors/Halls/connections_3" 1209 receivers: "Components/Doors/Halls/connections_3"
1210 # These have the same effect as the above, but including them here prevents
1211 # them from opening in door shuffle when the J2 door opens.
1212 receivers: "Components/Triggers/teleportListenerConnections3"
1213 receivers: "Components/Triggers/teleportListenerConnections4"
1214 # This door can open from either solving all panels, or just the smiley ones,
1215 # and the latter is obviously a subset of the former so let's just check for
1216 # that.
1185 panels { room: "Hotel" name: "PARKA" } 1217 panels { room: "Hotel" name: "PARKA" }
1186 panels { room: "Hotel" name: "MARLIN" }
1187 panels { room: "Hotel" name: "WHO" }
1188 panels { room: "Hotel" name: "CLOAK" } 1218 panels { room: "Hotel" name: "CLOAK" }
1189 panels { room: "Hotel" name: "MANE" }
1190 panels { room: "Hotel" name: "WHAT" }
1191 panels { room: "Hotel" name: "BLAZER" }
1192 panels { room: "Hotel" name: "WHERE" }
1193 panels { room: "Hotel" name: "DOROTHY" } 1219 panels { room: "Hotel" name: "DOROTHY" }
1194 panels { room: "Hotel" name: "JACKET" }
1195 panels { room: "Hotel" name: "TAIL" }
1196 panels { room: "Hotel" name: "JAWS" } 1220 panels { room: "Hotel" name: "JAWS" }
1197 panels { room: "Hotel" name: "FLOUNDER" }
1198 panels { room: "Hotel" name: "WHEN" } 1221 panels { room: "Hotel" name: "WHEN" }
1199 panels { room: "Hotel" name: "CLAWS" } 1222 panels { room: "Hotel" name: "CLAWS" }
1200 panels { room: "Hotel" name: "BRUCE" }
1201 panels { room: "Hotel" name: "POTATO" } 1223 panels { room: "Hotel" name: "POTATO" }
1202 panels { room: "Hotel" name: "SALAD" }
1203 panels { room: "Hotel" name: "BATHING" }
1204 panels { room: "Hotel" name: "MICRO" } 1224 panels { room: "Hotel" name: "MICRO" }
1205 panels { room: "Hotel" name: "BUSINESS" }
1206 panels { room: "Hotel" name: "WEDDING" }
1207 panels { room: "Hotel" name: "TREE" }
1208 panels { room: "Hotel" name: "RIVER" }
1209 panels { room: "Hotel" name: "TUNING" } 1225 panels { room: "Hotel" name: "TUNING" }
1210 panels { room: "Hotel" name: "BOXING" }
1211 panels { room: "Hotel" name: "TELEPHONE" }
1212 panels { room: "Hotel" name: "LAW" } 1226 panels { room: "Hotel" name: "LAW" }
1213 panels { room: "Hotel" name: "POKER" }
1214 panels { room: "Hotel" name: "CARD" } 1227 panels { room: "Hotel" name: "CARD" }
1215 panels { room: "Hotel" name: "ROAD" } 1228 panels { room: "Hotel" name: "ROAD" }
1216 panels { room: "Hotel" name: "CHOCOLATE" }
1217 panels { room: "Hotel" name: "DEPART" } 1229 panels { room: "Hotel" name: "DEPART" }
1218 panels { room: "Hotel" name: "WITHDRAW" }
1219 panels { room: "Hotel" name: "QUIT" }
1220 panels { room: "Hotel" name: "LEAVE" } 1230 panels { room: "Hotel" name: "LEAVE" }
1221 panels { room: "Hotel" name: "PALE" }
1222 panels { room: "Hotel" name: "JUST" }
1223 panels { room: "Hotel" name: "NEW" }
1224 panels { room: "Hotel" name: "UNTALENTED" }
1225 panels { room: "Hotel" name: "SERVICE" } 1231 panels { room: "Hotel" name: "SERVICE" }
1226 panels { room: "Hotel" name: "FULL" }
1227 panels { room: "Hotel" name: "EVIL" }
1228 panels { room: "Hotel" name: "HONEY" } 1232 panels { room: "Hotel" name: "HONEY" }
1229 panels { room: "Hotel" name: "CRESCENT" }
1230 panels { room: "Hotel" name: "INVALID" } 1233 panels { room: "Hotel" name: "INVALID" }
1231 panels { room: "Hotel" name: "FESTIVAL" } 1234 panels { room: "Hotel" name: "FESTIVAL" }
1232 panels { room: "Hotel" name: "BEAUTIFUL" }
1233 panels { room: "Hotel" name: "WILTED" } 1235 panels { room: "Hotel" name: "WILTED" }
1234 panels { room: "Hotel" name: "DROOPED" }
1235 panels { room: "Hotel" name: "FADED" }
1236 panels { room: "Hotel" name: "WANED" } 1236 panels { room: "Hotel" name: "WANED" }
1237 panels { room: "Hotel" name: "TALL" }
1238 panels { room: "Hotel" name: "CANVAS" }
1239 panels { room: "Hotel" name: "LEVER" }
1240 panels { room: "Hotel" name: "SCULPTURE" }
1241 panels { room: "Hotel" name: "RAGE" } 1237 panels { room: "Hotel" name: "RAGE" }
1242 panels { room: "Hotel" name: "BALL" }
1243 panels { room: "Hotel" name: "FOOL" }
1244 panels { room: "Hotel" name: "VERGE" } 1238 panels { room: "Hotel" name: "VERGE" }
1245 panels { room: "Hotel" name: "ART" }
1246 panels { room: "Hotel" name: "EVER" } 1239 panels { room: "Hotel" name: "EVER" }
1247 panels { room: "Hotel" name: "PAIN" } 1240 panels { room: "Hotel" name: "PAIN" }
1248 panels { room: "Hotel" name: "FOOT" }
1249} 1241}
1250doors { 1242doors {
1251 name: "J2 Door 1" 1243 name: "J2 Door 1"
@@ -1281,7 +1273,7 @@ doors {
1281 panels { room: "J2 Vestibule" name: "COLORFUL" } 1273 panels { room: "J2 Vestibule" name: "COLORFUL" }
1282} 1274}
1283doors { 1275doors {
1284 name: "Wonderland Left Door" 1276 name: "Wonderland North Door"
1285 type: ITEM_ONLY 1277 type: ITEM_ONLY
1286 receivers: "Components/Doors/Halls/wonderland_2" 1278 receivers: "Components/Doors/Halls/wonderland_2"
1287 panels { room: "Wonderland" name: "APRIL" } 1279 panels { room: "Wonderland" name: "APRIL" }
@@ -1389,12 +1381,32 @@ doors {
1389} 1381}
1390doors { 1382doors {
1391 name: "Roof Access" 1383 name: "Roof Access"
1392 type: STANDARD 1384 type: ITEM_ONLY
1393 receivers: "Components/Doors/Castle/entry_stairs_big" 1385 receivers: "Components/Doors/Castle/entry_stairs_big"
1394 receivers: "Components/Doors/Castle/entry_stairs_big2" 1386 receivers: "Components/Doors/Castle/entry_stairs_big2"
1387 receivers: "Meshes/Stairs/staircase31/teleportListener"
1388 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1389 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1395 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1390 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1396 panels { room: "West Castle Area" name: "SONG FACE" } 1391 panels { room: "West Castle Area" name: "SONG FACE" }
1397 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1392 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1393}
1394doors {
1395 name: "North Castle Panel"
1396 type: LOCATION_ONLY
1397 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1398 location_room: "North Castle Area"
1399}
1400doors {
1401 name: "West Castle Panel"
1402 type: LOCATION_ONLY
1403 panels { room: "West Castle Area" name: "SONG FACE" }
1404 location_room: "West Castle Area"
1405}
1406doors {
1407 name: "South Castle Panel"
1408 type: LOCATION_ONLY
1409 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1398 location_room: "South Castle Area" 1410 location_room: "South Castle Area"
1399} 1411}
1400doors { 1412doors {
@@ -1411,6 +1423,7 @@ doors {
1411 panels { room: "West Spire" name: "CUT" } 1423 panels { room: "West Spire" name: "CUT" }
1412 panels { room: "West Spire" name: "STONES" } 1424 panels { room: "West Spire" name: "STONES" }
1413 location_room: "West Spire" 1425 location_room: "West Spire"
1426 location_name: "Pairs Room Puzzles"
1414} 1427}
1415doors { 1428doors {
1416 name: "Pairs Room West Door" 1429 name: "Pairs Room West Door"
@@ -1453,87 +1466,87 @@ doors {
1453} 1466}
1454doors { 1467doors {
1455 name: "Red Rainbow Room" 1468 name: "Red Rainbow Room"
1456 type: ITEM_ONLY 1469 type: STANDARD
1457 receivers: "Components/Doors/Color Reading/door_3" 1470 receivers: "Components/Doors/Color Reading/door_3"
1458 panels { room: "Rainbow Start" name: "PAINTING" } 1471 panels { room: "Rainbow Start" name: "PAINTING" }
1459 panels { room: "Red Smiley" name: "SMILE" } 1472 location_room: "Rainbow Start"
1460} 1473}
1461doors { 1474doors {
1462 name: "Orange Rainbow Room" 1475 name: "Orange Rainbow Room"
1463 type: ITEM_ONLY 1476 type: ITEM_ONLY
1464 receivers: "Components/Doors/Color Reading/door_4" 1477 receivers: "Components/Doors/Color Reading/door_4"
1465 panels { room: "Rainbow Red" name: "THEME" } 1478 panels { room: "Rainbow Red" name: "THEME" }
1466 panels { room: "Outside Orange Room" name: "SMILE" } 1479 panels { room: "Red Smiley" name: "SMILE" }
1467} 1480}
1468doors { 1481doors {
1469 name: "Yellow Rainbow Room" 1482 name: "Yellow Rainbow Room"
1470 type: ITEM_ONLY 1483 type: ITEM_ONLY
1471 receivers: "Components/Doors/Color Reading/door_17" 1484 receivers: "Components/Doors/Color Reading/door_17"
1472 panels { room: "Rainbow Orange" name: "THEME" } 1485 panels { room: "Rainbow Orange" name: "THEME" }
1473 panels { room: "Hedges" name: "SMILE" } 1486 panels { room: "Outside Orange Room" name: "SMILE" }
1474} 1487}
1475doors { 1488doors {
1476 name: "Green Rainbow Room" 1489 name: "Green Rainbow Room"
1477 type: ITEM_ONLY 1490 type: ITEM_ONLY
1478 receivers: "Components/Doors/Color Reading/door_5" 1491 receivers: "Components/Doors/Color Reading/door_5"
1479 panels { room: "Rainbow Yellow" name: "THEME" } 1492 panels { room: "Rainbow Yellow" name: "THEME" }
1480 panels { room: "Green Smiley" name: "SMILE" } 1493 panels { room: "Hedges" name: "SMILE" }
1481} 1494}
1482doors { 1495doors {
1483 name: "Blue Rainbow Room" 1496 name: "Blue Rainbow Room"
1484 type: ITEM_ONLY 1497 type: ITEM_ONLY
1485 receivers: "Components/Doors/Color Reading/door_6" 1498 receivers: "Components/Doors/Color Reading/door_6"
1486 panels { room: "Rainbow Green" name: "THEME" } 1499 panels { room: "Rainbow Green" name: "THEME" }
1487 panels { room: "Blue Smiley" name: "SMILE" } 1500 panels { room: "Green Smiley" name: "SMILE" }
1488} 1501}
1489doors { 1502doors {
1490 name: "Purple Rainbow Room" 1503 name: "Purple Rainbow Room"
1491 type: ITEM_ONLY 1504 type: ITEM_ONLY
1492 receivers: "Components/Doors/Color Reading/door_7" 1505 receivers: "Components/Doors/Color Reading/door_7"
1493 panels { room: "Rainbow Blue" name: "THEME" } 1506 panels { room: "Rainbow Blue" name: "THEME" }
1494 panels { room: "Purple Smiley" name: "SMILE" } 1507 panels { room: "Blue Smiley" name: "SMILE" }
1495} 1508}
1496doors { 1509doors {
1497 name: "Red Rainbow Panel" 1510 name: "Red Rainbow Panel"
1498 type: LOCATION_ONLY 1511 type: LOCATION_ONLY
1499 panels { room: "Rainbow Start" name: "PAINTING" }
1500 location_room: "Rainbow Start"
1501}
1502doors {
1503 name: "Orange Rainbow Panel"
1504 type: LOCATION_ONLY
1505 panels { room: "Rainbow Red" name: "THEME" } 1512 panels { room: "Rainbow Red" name: "THEME" }
1506 location_room: "Rainbow Red" 1513 location_room: "Rainbow Red"
1507} 1514}
1508doors { 1515doors {
1509 name: "Yellow Rainbow Panel" 1516 name: "Orange Rainbow Panel"
1510 type: LOCATION_ONLY 1517 type: LOCATION_ONLY
1511 panels { room: "Rainbow Orange" name: "THEME" } 1518 panels { room: "Rainbow Orange" name: "THEME" }
1512 location_room: "Rainbow Orange" 1519 location_room: "Rainbow Orange"
1513} 1520}
1514doors { 1521doors {
1515 name: "Green Rainbow Panel" 1522 name: "Yellow Rainbow Panel"
1516 type: LOCATION_ONLY 1523 type: LOCATION_ONLY
1517 panels { room: "Rainbow Yellow" name: "THEME" } 1524 panels { room: "Rainbow Yellow" name: "THEME" }
1518 location_room: "Rainbow Yellow" 1525 location_room: "Rainbow Yellow"
1519} 1526}
1520doors { 1527doors {
1521 name: "Blue Rainbow Panel" 1528 name: "Green Rainbow Panel"
1522 type: LOCATION_ONLY 1529 type: LOCATION_ONLY
1523 panels { room: "Rainbow Green" name: "THEME" } 1530 panels { room: "Rainbow Green" name: "THEME" }
1524 location_room: "Rainbow Green" 1531 location_room: "Rainbow Green"
1525} 1532}
1526doors { 1533doors {
1527 name: "Purple Rainbow Panel" 1534 name: "Blue Rainbow Panel"
1528 type: LOCATION_ONLY 1535 type: LOCATION_ONLY
1529 panels { room: "Rainbow Blue" name: "THEME" } 1536 panels { room: "Rainbow Blue" name: "THEME" }
1530 location_room: "Rainbow Blue" 1537 location_room: "Rainbow Blue"
1531} 1538}
1532doors { 1539doors {
1533 name: "Cyan Rainbow Room" 1540 name: "Cyan Rainbow Room"
1534 type: STANDARD 1541 type: ITEM_ONLY
1535 receivers: "Components/Doors/Color Reading/door_18" 1542 receivers: "Components/Doors/Color Reading/door_18"
1536 panels { room: "Rainbow Purple" name: "THEME" } 1543 panels { room: "Rainbow Purple" name: "THEME" }
1544 panels { room: "Purple Smiley" name: "SMILE" }
1545}
1546doors {
1547 name: "Purple Rainbow Panel"
1548 type: LOCATION_ONLY
1549 panels { room: "Rainbow Purple" name: "THEME" }
1537 location_room: "Rainbow Purple" 1550 location_room: "Rainbow Purple"
1538} 1551}
1539doors { 1552doors {
@@ -1542,6 +1555,7 @@ doors {
1542 receivers: "Components/Doors/Color Reading/door_8" 1555 receivers: "Components/Doors/Color Reading/door_8"
1543 panels { room: "Rainbow Cyan" name: "THEME" } 1556 panels { room: "Rainbow Cyan" name: "THEME" }
1544 location_room: "Rainbow Cyan" 1557 location_room: "Rainbow Cyan"
1558 location_name: "Cyan Rainbow Panel"
1545} 1559}
1546doors { 1560doors {
1547 name: "Pepper Room Entrance" 1561 name: "Pepper Room Entrance"
@@ -1600,6 +1614,7 @@ doors {
1600 # Components/Doors/Smileys/blue_1 1614 # Components/Doors/Smileys/blue_1
1601 panels { room: "Blue Smiley" name: "SMILE" } 1615 panels { room: "Blue Smiley" name: "SMILE" }
1602 location_room: "Blue Smiley" 1616 location_room: "Blue Smiley"
1617 location_name: "Blue SMILE"
1603} 1618}
1604doors { 1619doors {
1605 name: "Blue Smiley Annex" 1620 name: "Blue Smiley Annex"
@@ -1631,6 +1646,7 @@ doors {
1631 receivers: "Components/Doors/Smileys/yellow_2" 1646 receivers: "Components/Doors/Smileys/yellow_2"
1632 panels { room: "Hedges" name: "SMILE" } 1647 panels { room: "Hedges" name: "SMILE" }
1633 location_room: "Hedges" 1648 location_room: "Hedges"
1649 location_name: "Yellow SMILE"
1634} 1650}
1635doors { 1651doors {
1636 name: "Green Smiley" 1652 name: "Green Smiley"
@@ -1639,6 +1655,7 @@ doors {
1639 receivers: "Components/Doors/Smileys/green_2" 1655 receivers: "Components/Doors/Smileys/green_2"
1640 panels { room: "Green Smiley" name: "SMILE" } 1656 panels { room: "Green Smiley" name: "SMILE" }
1641 location_room: "Green Smiley" 1657 location_room: "Green Smiley"
1658 location_name: "Green SMILE"
1642} 1659}
1643doors { 1660doors {
1644 name: "Orange Smiley Exit" 1661 name: "Orange Smiley Exit"
@@ -1646,6 +1663,7 @@ doors {
1646 receivers: "Components/Doors/Smileys/orange_1" 1663 receivers: "Components/Doors/Smileys/orange_1"
1647 panels { room: "Outside Orange Room" name: "SMILE" } 1664 panels { room: "Outside Orange Room" name: "SMILE" }
1648 location_room: "Outside Orange Room" 1665 location_room: "Outside Orange Room"
1666 location_name: "Orange SMILE"
1649} 1667}
1650doors { 1668doors {
1651 name: "F Keyholder Door" 1669 name: "F Keyholder Door"
@@ -1670,6 +1688,7 @@ doors {
1670 type: LOCATION_ONLY 1688 type: LOCATION_ONLY
1671 panels { room: "Red Smiley" name: "SMILE" } 1689 panels { room: "Red Smiley" name: "SMILE" }
1672 location_room: "Red Smiley" 1690 location_room: "Red Smiley"
1691 location_name: "Red SMILE"
1673} 1692}
1674doors { 1693doors {
1675 name: "Pink Hallway" 1694 name: "Pink Hallway"
@@ -1708,6 +1727,7 @@ doors {
1708 panels { room: "Cyan Room" name: "COLD" } 1727 panels { room: "Cyan Room" name: "COLD" }
1709 panels { room: "Cyan Room" name: "WORDWORD" } 1728 panels { room: "Cyan Room" name: "WORDWORD" }
1710 location_room: "Cyan Room" 1729 location_room: "Cyan Room"
1730 location_name: "Puzzles"
1711} 1731}
1712doors { 1732doors {
1713 name: "Green Room Entrance" 1733 name: "Green Room Entrance"
@@ -1731,6 +1751,7 @@ doors {
1731 panels { room: "Green Room" name: "DOUBLE" } 1751 panels { room: "Green Room" name: "DOUBLE" }
1732 panels { room: "Green Room" name: "BADMINTON" } 1752 panels { room: "Green Room" name: "BADMINTON" }
1733 location_room: "Green Room" 1753 location_room: "Green Room"
1754 location_name: "Puzzles"
1734} 1755}
1735doors { 1756doors {
1736 name: "Blue Hallway South Divider" 1757 name: "Blue Hallway South Divider"
@@ -1769,6 +1790,7 @@ doors {
1769 panels { room: "Red Room" name: "TESTAMENT" } 1790 panels { room: "Red Room" name: "TESTAMENT" }
1770 panels { room: "Red Room" name: "TAKEOUT" } 1791 panels { room: "Red Room" name: "TAKEOUT" }
1771 location_room: "Red Room" 1792 location_room: "Red Room"
1793 location_name: "Puzzles"
1772} 1794}
1773doors { 1795doors {
1774 name: "Blue Hallway To Red Room" 1796 name: "Blue Hallway To Red Room"
@@ -1782,6 +1804,7 @@ doors {
1782 panels { room: "Blue Hallway" name: "CHOP" } 1804 panels { room: "Blue Hallway" name: "CHOP" }
1783 panels { room: "Blue Hallway Tall Side" name: "TALL" } 1805 panels { room: "Blue Hallway Tall Side" name: "TALL" }
1784 location_room: "Blue Hallway Tall Side" 1806 location_room: "Blue Hallway Tall Side"
1807 location_name: "CHOP, TALL"
1785} 1808}
1786doors { 1809doors {
1787 name: "Near Yellow Room Door" 1810 name: "Near Yellow Room Door"
@@ -1794,6 +1817,7 @@ doors {
1794 panels { room: "Blue Hallway Tall Side" name: "CHILD" } 1817 panels { room: "Blue Hallway Tall Side" name: "CHILD" }
1795 panels { room: "Blue Hallway Tall Side" name: "NEW" } 1818 panels { room: "Blue Hallway Tall Side" name: "NEW" }
1796 location_room: "Blue Hallway Tall Side" 1819 location_room: "Blue Hallway Tall Side"
1820 location_name: "Pink Hex"
1797} 1821}
1798doors { 1822doors {
1799 name: "House Side Door" 1823 name: "House Side Door"
@@ -1830,6 +1854,7 @@ doors {
1830 panels { room: "Yellow Room" name: "PROTON" } 1854 panels { room: "Yellow Room" name: "PROTON" }
1831 panels { room: "Yellow Room" name: "SPIRIT" } 1855 panels { room: "Yellow Room" name: "SPIRIT" }
1832 location_room: "Yellow Room" 1856 location_room: "Yellow Room"
1857 location_name: "Puzzles"
1833} 1858}
1834doors { 1859doors {
1835 name: "Dark Light Room Entrance" 1860 name: "Dark Light Room Entrance"
@@ -1865,6 +1890,7 @@ doors {
1865 type: LOCATION_ONLY 1890 type: LOCATION_ONLY
1866 panels { room: "Dark Light Exit" name: "GASKET" } 1891 panels { room: "Dark Light Exit" name: "GASKET" }
1867 location_room: "Dark Light Exit" 1892 location_room: "Dark Light Exit"
1893 location_name: "GASKET"
1868} 1894}
1869doors { 1895doors {
1870 name: "Dark Light Room Divider" 1896 name: "Dark Light Room Divider"
@@ -1884,6 +1910,7 @@ doors {
1884 # Not technically true; it's complete_at=11 with both rooms, but you couldn't 1910 # Not technically true; it's complete_at=11 with both rooms, but you couldn't
1885 # get to the other side in vanilla doors anyway. 1911 # get to the other side in vanilla doors anyway.
1886 location_room: "Dark Light Room" 1912 location_room: "Dark Light Room"
1913 location_name: "Main Puzzles"
1887} 1914}
1888doors { 1915doors {
1889 name: "Near Sweet Blue Door" 1916 name: "Near Sweet Blue Door"
@@ -1896,6 +1923,7 @@ doors {
1896 panels { room: "Gray Color Backside" name: "LAST" } 1923 panels { room: "Gray Color Backside" name: "LAST" }
1897 panels { room: "Gray Color Backside" name: "RISE" } 1924 panels { room: "Gray Color Backside" name: "RISE" }
1898 location_room: "Gray Color Backside" 1925 location_room: "Gray Color Backside"
1926 location_name: "Light Green Hex"
1899} 1927}
1900doors { 1928doors {
1901 name: "South Castle Area Back Door" 1929 name: "South Castle Area Back Door"
@@ -1935,6 +1963,7 @@ doors {
1935 panels { room: "Plum Room" name: "SNAKE" } 1963 panels { room: "Plum Room" name: "SNAKE" }
1936 panels { room: "Plum Room" name: "CENTER" } 1964 panels { room: "Plum Room" name: "CENTER" }
1937 location_room: "Plum Room" 1965 location_room: "Plum Room"
1966 location_name: "Plum Room"
1938} 1967}
1939doors { 1968doors {
1940 name: "D Keyholder Blocker" 1969 name: "D Keyholder Blocker"
@@ -2036,6 +2065,7 @@ doors {
2036 panels { room: "Computer Room" name: "MOUSE (2)" } 2065 panels { room: "Computer Room" name: "MOUSE (2)" }
2037 panels { room: "Computer Room" name: "KEYBOARD (2)" } 2066 panels { room: "Computer Room" name: "KEYBOARD (2)" }
2038 location_room: "Computer Room" 2067 location_room: "Computer Room"
2068 location_name: "Main Puzzles"
2039} 2069}
2040doors { 2070doors {
2041 name: "Computer Room Entrance" 2071 name: "Computer Room Entrance"
@@ -2048,12 +2078,17 @@ doors {
2048 panels { room: "Rainbow Color Doors" name: "MISCHIEF" } 2078 panels { room: "Rainbow Color Doors" name: "MISCHIEF" }
2049 panels { room: "Rainbow Color Doors" name: "CASUAL" } 2079 panels { room: "Rainbow Color Doors" name: "CASUAL" }
2050 location_room: "Rainbow Color Doors" 2080 location_room: "Rainbow Color Doors"
2081 location_name: "Red Tower"
2051} 2082}
2052doors { 2083doors {
2053 name: "C Keyholder Blocker" 2084 name: "C Keyholder Blocker"
2054 type: EVENT 2085 type: EVENT
2055 # Components/Doors/Unincorporated/temple_foyer_7 2086 receivers: "Components/Doors/Unincorporated/temple_foyer_7"
2056 switches: "lavender_cubes" 2087 panels {
2088 map: "the_ancient"
2089 room: "Inside"
2090 name: "COLOR"
2091 }
2057} 2092}
2058doors { 2093doors {
2059 name: "Computer Room Back Door" 2094 name: "Computer Room Back Door"
@@ -2115,6 +2150,7 @@ doors {
2115 panels { room: "Book Room" name: "BOOK (11)" } 2150 panels { room: "Book Room" name: "BOOK (11)" }
2116 panels { room: "Book Room" name: "BOOK (12)" } 2151 panels { room: "Book Room" name: "BOOK (12)" }
2117 location_room: "Book Room" 2152 location_room: "Book Room"
2153 location_name: "Book Room"
2118} 2154}
2119doors { 2155doors {
2120 name: "Sticks And Stones Door" 2156 name: "Sticks And Stones Door"
@@ -2122,6 +2158,7 @@ doors {
2122 receivers: "Components/Doors/Unincorporated/temple_foyer_6" 2158 receivers: "Components/Doors/Unincorporated/temple_foyer_6"
2123 panels { room: "Globe Room" name: "WORD" } 2159 panels { room: "Globe Room" name: "WORD" }
2124 location_room: "Globe Room" 2160 location_room: "Globe Room"
2161 location_name: "Sticks and Stones"
2125} 2162}
2126doors { 2163doors {
2127 name: "Castle Numbers Puzzle" 2164 name: "Castle Numbers Puzzle"
@@ -2141,6 +2178,7 @@ doors {
2141 panels { room: "Black Hex" name: "BARK" } 2178 panels { room: "Black Hex" name: "BARK" }
2142 panels { room: "Zoo N" name: "LEAF" } 2179 panels { room: "Zoo N" name: "LEAF" }
2143 location_room: "Zoo N" 2180 location_room: "Zoo N"
2181 location_name: "BARK, LEAF"
2144} 2182}
2145doors { 2183doors {
2146 name: "Zoo East Entrance" 2184 name: "Zoo East Entrance"
@@ -2226,3 +2264,38 @@ doors {
2226 panels { room: "Yellow Color Backside" name: "REDACTED" } 2264 panels { room: "Yellow Color Backside" name: "REDACTED" }
2227 location_room: "Yellow Color Backside" 2265 location_room: "Yellow Color Backside"
2228} 2266}
2267doors {
2268 name: "Tenacious Color Painting"
2269 type: EVENT
2270 panels { room: "South Castle Area" name: "COLOR (1)" answer: "red" }
2271 panels { room: "South Castle Area" name: "COLOR (2)" answer: "yellow" }
2272 panels { room: "South Castle Area" name: "COLOR (3)" answer: "purple" }
2273 panels { room: "South Castle Area" name: "COLOR (4)" answer: "green" }
2274}
2275doors {
2276 name: "Eye Painting"
2277 type: ITEM_ONLY
2278 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener"
2279 double_letters: true
2280}
2281doors {
2282 name: "Lime Hexes"
2283 type: LOCATION_ONLY
2284 panels { room: "Tree Entrance" name: "RAT" }
2285 panels { room: "Tree Entrance" name: "DIFFERENCE" }
2286 panels { room: "Tree Entrance" name: "LEANS" }
2287 panels { room: "Tree Entrance" name: "QUESTION" }
2288 panels { room: "Tree Entrance" name: "WHERE" }
2289 panels { room: "Tree Entrance" name: "SUNDER" }
2290 location_room: "Tree Entrance"
2291}
2292doors {
2293 name: "Theo Panels"
2294 type: LOCATION_ONLY
2295 panels { room: "House" name: "GOAT" }
2296 panels { room: "House" name: "AMAZE" }
2297 panels { room: "House" name: "SKINNYHIM" }
2298 panels { room: "House" name: "THEO" }
2299 location_room: "House"
2300 location_name: "All Puzzles"
2301}