diff options
Diffstat (limited to 'client/Archipelago')
| -rw-r--r-- | client/Archipelago/gamedata.gd | 47 | ||||
| -rw-r--r-- | client/Archipelago/manager.gd | 20 | ||||
| -rw-r--r-- | client/Archipelago/panel.gd | 101 | ||||
| -rw-r--r-- | client/Archipelago/player.gd | 25 | ||||
| -rw-r--r-- | client/Archipelago/settings_screen.gd | 44 | ||||
| -rw-r--r-- | client/Archipelago/teleport.gd | 38 | ||||
| -rw-r--r-- | client/Archipelago/teleportListener.gd | 11 | ||||
| -rw-r--r-- | client/Archipelago/visibilityListener.gd | 38 | ||||
| -rw-r--r-- | client/Archipelago/worldportListener.gd | 4 |
9 files changed, 324 insertions, 4 deletions
| diff --git a/client/Archipelago/gamedata.gd b/client/Archipelago/gamedata.gd index f7a5d90..d8d16ed 100644 --- a/client/Archipelago/gamedata.gd +++ b/client/Archipelago/gamedata.gd | |||
| @@ -5,15 +5,41 @@ var SCRIPT_proto | |||
| 5 | var objects | 5 | var objects |
| 6 | var door_id_by_map_node_path = {} | 6 | var door_id_by_map_node_path = {} |
| 7 | var painting_id_by_map_node_path = {} | 7 | var painting_id_by_map_node_path = {} |
| 8 | var panel_id_by_map_node_path = {} | ||
| 8 | var door_id_by_ap_id = {} | 9 | var door_id_by_ap_id = {} |
| 9 | var map_id_by_name = {} | 10 | var map_id_by_name = {} |
| 10 | var progressive_id_by_ap_id = {} | 11 | var progressive_id_by_ap_id = {} |
| 11 | var letter_id_by_ap_id = {} | 12 | var letter_id_by_ap_id = {} |
| 13 | var symbol_item_ids = [] | ||
| 14 | |||
| 15 | var kSYMBOL_ITEMS | ||
| 12 | 16 | ||
| 13 | 17 | ||
| 14 | func _init(proto_script): | 18 | func _init(proto_script): |
| 15 | SCRIPT_proto = proto_script | 19 | SCRIPT_proto = proto_script |
| 16 | 20 | ||
| 21 | kSYMBOL_ITEMS = { | ||
| 22 | SCRIPT_proto.PuzzleSymbol.SUN: "Sun Symbol", | ||
| 23 | SCRIPT_proto.PuzzleSymbol.SPARKLES: "Sparkles Symbol", | ||
| 24 | SCRIPT_proto.PuzzleSymbol.ZERO: "Zero Symbol", | ||
| 25 | SCRIPT_proto.PuzzleSymbol.EXAMPLE: "Example Symbol", | ||
| 26 | SCRIPT_proto.PuzzleSymbol.BOXES: "Boxes Symbol", | ||
| 27 | SCRIPT_proto.PuzzleSymbol.PLANET: "Planet Symbol", | ||
| 28 | SCRIPT_proto.PuzzleSymbol.PYRAMID: "Pyramid Symbol", | ||
| 29 | SCRIPT_proto.PuzzleSymbol.CROSS: "Cross Symbol", | ||
| 30 | SCRIPT_proto.PuzzleSymbol.SWEET: "Sweet Symbol", | ||
| 31 | SCRIPT_proto.PuzzleSymbol.GENDER: "Gender Symbol", | ||
| 32 | SCRIPT_proto.PuzzleSymbol.AGE: "Age Symbol", | ||
| 33 | SCRIPT_proto.PuzzleSymbol.SOUND: "Sound Symbol", | ||
| 34 | SCRIPT_proto.PuzzleSymbol.ANAGRAM: "Anagram Symbol", | ||
| 35 | SCRIPT_proto.PuzzleSymbol.JOB: "Job Symbol", | ||
| 36 | SCRIPT_proto.PuzzleSymbol.STARS: "Stars Symbol", | ||
| 37 | SCRIPT_proto.PuzzleSymbol.NULL: "Null Symbol", | ||
| 38 | SCRIPT_proto.PuzzleSymbol.EVAL: "Eval Symbol", | ||
| 39 | SCRIPT_proto.PuzzleSymbol.LINGO: "Lingo Symbol", | ||
| 40 | SCRIPT_proto.PuzzleSymbol.QUESTION: "Question Symbol", | ||
| 41 | } | ||
| 42 | |||
| 17 | 43 | ||
| 18 | func load(data_bytes): | 44 | func load(data_bytes): |
| 19 | objects = SCRIPT_proto.AllObjects.new() | 45 | objects = SCRIPT_proto.AllObjects.new() |
| @@ -58,6 +84,19 @@ func load(data_bytes): | |||
| 58 | for letter in objects.get_letters(): | 84 | for letter in objects.get_letters(): |
| 59 | letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() | 85 | letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() |
| 60 | 86 | ||
| 87 | for panel in objects.get_panels(): | ||
| 88 | var room = objects.get_rooms()[panel.get_room_id()] | ||
| 89 | var map = objects.get_maps()[room.get_map_id()] | ||
| 90 | |||
| 91 | if not map.get_name() in panel_id_by_map_node_path: | ||
| 92 | panel_id_by_map_node_path[map.get_name()] = {} | ||
| 93 | |||
| 94 | var map_data = panel_id_by_map_node_path[map.get_name()] | ||
| 95 | map_data[panel.get_path()] = panel.get_id() | ||
| 96 | |||
| 97 | for symbol_name in kSYMBOL_ITEMS.values(): | ||
| 98 | symbol_item_ids.append(objects.get_special_ids()[symbol_name]) | ||
| 99 | |||
| 61 | 100 | ||
| 62 | func get_door_for_map_node_path(map_name, node_path): | 101 | func get_door_for_map_node_path(map_name, node_path): |
| 63 | if not door_id_by_map_node_path.has(map_name): | 102 | if not door_id_by_map_node_path.has(map_name): |
| @@ -67,6 +106,14 @@ func get_door_for_map_node_path(map_name, node_path): | |||
| 67 | return map_data.get(node_path, null) | 106 | return map_data.get(node_path, null) |
| 68 | 107 | ||
| 69 | 108 | ||
| 109 | func get_panel_for_map_node_path(map_name, node_path): | ||
| 110 | if not panel_id_by_map_node_path.has(map_name): | ||
| 111 | return null | ||
| 112 | |||
| 113 | var map_data = panel_id_by_map_node_path[map_name] | ||
| 114 | return map_data.get(node_path, null) | ||
| 115 | |||
| 116 | |||
| 70 | func get_door_ap_id(door_id): | 117 | func get_door_ap_id(door_id): |
| 71 | var door = objects.get_doors()[door_id] | 118 | var door = objects.get_doors()[door_id] |
| 72 | if door.has_ap_id(): | 119 | if door.has_ap_id(): |
| diff --git a/client/Archipelago/manager.gd b/client/Archipelago/manager.gd index cd0654f..8a15728 100644 --- a/client/Archipelago/manager.gd +++ b/client/Archipelago/manager.gd | |||
| @@ -1,6 +1,6 @@ | |||
| 1 | extends Node | 1 | extends Node |
| 2 | 2 | ||
| 3 | const my_version = "0.1.0" | 3 | const MOD_VERSION = 2 |
| 4 | 4 | ||
| 5 | var SCRIPT_client | 5 | var SCRIPT_client |
| 6 | var SCRIPT_keyboard | 6 | var SCRIPT_keyboard |
| @@ -41,12 +41,15 @@ const kCYAN_DOOR_BEHAVIOR_H2 = 0 | |||
| 41 | const kCYAN_DOOR_BEHAVIOR_DOUBLE_LETTER = 1 | 41 | const kCYAN_DOOR_BEHAVIOR_DOUBLE_LETTER = 1 |
| 42 | const kCYAN_DOOR_BEHAVIOR_ITEM = 2 | 42 | const kCYAN_DOOR_BEHAVIOR_ITEM = 2 |
| 43 | 43 | ||
| 44 | var apworld_version = [0, 0] | ||
| 44 | var cyan_door_behavior = kCYAN_DOOR_BEHAVIOR_H2 | 45 | var cyan_door_behavior = kCYAN_DOOR_BEHAVIOR_H2 |
| 45 | var daedalus_roof_access = false | 46 | var daedalus_roof_access = false |
| 46 | var keyholder_sanity = false | 47 | var keyholder_sanity = false |
| 47 | var shuffle_control_center_colors = false | 48 | var shuffle_control_center_colors = false |
| 48 | var shuffle_doors = false | 49 | var shuffle_doors = false |
| 50 | var shuffle_gallery_paintings = false | ||
| 49 | var shuffle_letters = kSHUFFLE_LETTERS_VANILLA | 51 | var shuffle_letters = kSHUFFLE_LETTERS_VANILLA |
| 52 | var shuffle_symbols = false | ||
| 50 | var victory_condition = -1 | 53 | var victory_condition = -1 |
| 51 | 54 | ||
| 52 | signal could_not_connect | 55 | signal could_not_connect |
| @@ -183,6 +186,11 @@ func _process_item(item, index, from, flags, amount): | |||
| 183 | if not letter.has_level2() or not letter.get_level2(): | 186 | if not letter.has_level2() or not letter.get_level2(): |
| 184 | _process_key_item(letter.get_key(), amount) | 187 | _process_key_item(letter.get_key(), amount) |
| 185 | 188 | ||
| 189 | if gamedata.symbol_item_ids.has(item): | ||
| 190 | var player = get_tree().get_root().get_node_or_null("scene/player") | ||
| 191 | if player != null: | ||
| 192 | player.emit_signal("evaluate_solvability") | ||
| 193 | |||
| 186 | # Show a message about the item if it's new. | 194 | # Show a message about the item if it's new. |
| 187 | if index != null and index > _last_new_item: | 195 | if index != null and index > _last_new_item: |
| 188 | _last_new_item = index | 196 | _last_new_item = index |
| @@ -355,9 +363,14 @@ func _client_connected(slot_data): | |||
| 355 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) | 363 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) |
| 356 | shuffle_control_center_colors = bool(slot_data.get("shuffle_control_center_colors", false)) | 364 | shuffle_control_center_colors = bool(slot_data.get("shuffle_control_center_colors", false)) |
| 357 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) | 365 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) |
| 366 | shuffle_gallery_paintings = bool(slot_data.get("shuffle_gallery_paintings", false)) | ||
| 358 | shuffle_letters = int(slot_data.get("shuffle_letters", 0)) | 367 | shuffle_letters = int(slot_data.get("shuffle_letters", 0)) |
| 368 | shuffle_symbols = bool(slot_data.get("shuffle_symbols", false)) | ||
| 359 | victory_condition = int(slot_data.get("victory_condition", 0)) | 369 | victory_condition = int(slot_data.get("victory_condition", 0)) |
| 360 | 370 | ||
| 371 | if slot_data.has("version"): | ||
| 372 | apworld_version = [int(slot_data["version"][0]), int(slot_data["version"][1])] | ||
| 373 | |||
| 361 | # Set up item locks. | 374 | # Set up item locks. |
| 362 | _item_locks = {} | 375 | _item_locks = {} |
| 363 | 376 | ||
| @@ -392,6 +405,11 @@ func _client_connected(slot_data): | |||
| 392 | for door in door_group.get_doors(): | 405 | for door in door_group.get_doors(): |
| 393 | _item_locks[door] = [door_group.get_ap_id(), 1] | 406 | _item_locks[door] = [door_group.get_ap_id(), 1] |
| 394 | 407 | ||
| 408 | if shuffle_gallery_paintings: | ||
| 409 | for door in gamedata.objects.get_doors(): | ||
| 410 | if door.get_type() == gamedata.SCRIPT_proto.DoorType.GALLERY_PAINTING: | ||
| 411 | _item_locks[door.get_id()] = [door.get_ap_id(), 1] | ||
| 412 | |||
| 395 | if cyan_door_behavior == kCYAN_DOOR_BEHAVIOR_ITEM: | 413 | if cyan_door_behavior == kCYAN_DOOR_BEHAVIOR_ITEM: |
| 396 | for door_group in gamedata.objects.get_door_groups(): | 414 | for door_group in gamedata.objects.get_door_groups(): |
| 397 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.CYAN_DOORS: | 415 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.CYAN_DOORS: |
| diff --git a/client/Archipelago/panel.gd b/client/Archipelago/panel.gd new file mode 100644 index 0000000..fdaaf0e --- /dev/null +++ b/client/Archipelago/panel.gd | |||
| @@ -0,0 +1,101 @@ | |||
| 1 | extends "res://scripts/nodes/panel.gd" | ||
| 2 | |||
| 3 | var panel_logic = null | ||
| 4 | var symbol_solvable = true | ||
| 5 | |||
| 6 | var black = load("res://assets/materials/black.material") | ||
| 7 | |||
| 8 | |||
| 9 | func _ready(): | ||
| 10 | super._ready() | ||
| 11 | |||
| 12 | var node_path = String( | ||
| 13 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | ||
| 14 | ) | ||
| 15 | |||
| 16 | var gamedata = global.get_node("Gamedata") | ||
| 17 | var panel_id = gamedata.get_panel_for_map_node_path(global.map, node_path) | ||
| 18 | if panel_id != null: | ||
| 19 | var ap = global.get_node("Archipelago") | ||
| 20 | if ap.shuffle_symbols: | ||
| 21 | if global.map == "the_entry" and node_path == "Panels/Entry/front_1": | ||
| 22 | clue = "i" | ||
| 23 | symbol = "" | ||
| 24 | |||
| 25 | setField("clue", clue) | ||
| 26 | setField("symbol", symbol) | ||
| 27 | |||
| 28 | panel_logic = gamedata.objects.get_panels()[panel_id] | ||
| 29 | checkSymbolSolvable() | ||
| 30 | |||
| 31 | if not symbol_solvable: | ||
| 32 | get_tree().get_root().get_node("scene/player").connect( | ||
| 33 | "evaluate_solvability", evaluateSolvability | ||
| 34 | ) | ||
| 35 | |||
| 36 | |||
| 37 | func checkSymbolSolvable(): | ||
| 38 | var old_solvable = symbol_solvable | ||
| 39 | symbol_solvable = true | ||
| 40 | |||
| 41 | if panel_logic == null: | ||
| 42 | # There's no logic for this panel. | ||
| 43 | return | ||
| 44 | |||
| 45 | var ap = global.get_node("Archipelago") | ||
| 46 | if not ap.shuffle_symbols: | ||
| 47 | # Symbols aren't item-locked. | ||
| 48 | return | ||
| 49 | |||
| 50 | var gamedata = global.get_node("Gamedata") | ||
| 51 | for symbol in panel_logic.get_symbols(): | ||
| 52 | var item_name = gamedata.kSYMBOL_ITEMS.get(symbol) | ||
| 53 | var item_id = gamedata.objects.get_special_ids()[item_name] | ||
| 54 | if ap.client.getItemAmount(item_id) < 1: | ||
| 55 | symbol_solvable = false | ||
| 56 | break | ||
| 57 | |||
| 58 | if symbol_solvable != old_solvable: | ||
| 59 | if symbol_solvable: | ||
| 60 | setField("clue", clue) | ||
| 61 | setField("symbol", symbol) | ||
| 62 | setField("answer", answer) | ||
| 63 | else: | ||
| 64 | quad_mesh.surface_set_material(0, black) | ||
| 65 | get_node("Hinge/clue").text = "missing" | ||
| 66 | get_node("Hinge/answer").text = "symbols" | ||
| 67 | |||
| 68 | |||
| 69 | func checkSolvable(key): | ||
| 70 | checkSymbolSolvable() | ||
| 71 | if not symbol_solvable: | ||
| 72 | return false | ||
| 73 | |||
| 74 | return super.checkSolvable(key) | ||
| 75 | |||
| 76 | |||
| 77 | func evaluateSolvability(): | ||
| 78 | checkSolvable("") | ||
| 79 | |||
| 80 | |||
| 81 | func passedInput(key, skip_focus_check = false): | ||
| 82 | if not symbol_solvable: | ||
| 83 | return | ||
| 84 | |||
| 85 | super.passedInput(key, skip_focus_check) | ||
| 86 | |||
| 87 | |||
| 88 | func focus(): | ||
| 89 | if not symbol_solvable: | ||
| 90 | has_focus = false | ||
| 91 | return | ||
| 92 | |||
| 93 | super.focus() | ||
| 94 | |||
| 95 | |||
| 96 | func unfocus(): | ||
| 97 | if not symbol_solvable: | ||
| 98 | has_focus = false | ||
| 99 | return | ||
| 100 | |||
| 101 | super.unfocus() | ||
| diff --git a/client/Archipelago/player.gd b/client/Archipelago/player.gd index dd6aa2b..9de3e07 100644 --- a/client/Archipelago/player.gd +++ b/client/Archipelago/player.gd | |||
| @@ -16,6 +16,8 @@ const kEndingNameByVictoryValue = { | |||
| 16 | 12: "WHITE", | 16 | 12: "WHITE", |
| 17 | } | 17 | } |
| 18 | 18 | ||
| 19 | signal evaluate_solvability | ||
| 20 | |||
| 19 | 21 | ||
| 20 | func _ready(): | 22 | func _ready(): |
| 21 | var khl_script = load("res://scripts/nodes/keyHolderListener.gd") | 23 | var khl_script = load("res://scripts/nodes/keyHolderListener.gd") |
| @@ -188,6 +190,29 @@ func _ready(): | |||
| 188 | warp_enter.rotation_degrees.y = 90 | 190 | warp_enter.rotation_degrees.y = 90 |
| 189 | get_parent().add_child.call_deferred(warp_enter) | 191 | get_parent().add_child.call_deferred(warp_enter) |
| 190 | 192 | ||
| 193 | if global.map == "the_entry": | ||
| 194 | # Remove door behind X1. | ||
| 195 | var door_node = get_tree().get_root().get_node("/root/scene/Components/Doors/exit_1") | ||
| 196 | door_node.handleTriggered() | ||
| 197 | |||
| 198 | # Display win condition. | ||
| 199 | var sign_prefab = preload("res://objects/nodes/sign.tscn") | ||
| 200 | var sign1 = sign_prefab.instantiate() | ||
| 201 | sign1.position = Vector3(-7, 5, -15.01) | ||
| 202 | sign1.text = "victory" | ||
| 203 | get_parent().add_child.call_deferred(sign1) | ||
| 204 | |||
| 205 | var sign2 = sign_prefab.instantiate() | ||
| 206 | sign2.position = Vector3(-7, 4, -15.01) | ||
| 207 | sign2.text = "%s ending" % kEndingNameByVictoryValue.get(ap.victory_condition, "?") | ||
| 208 | |||
| 209 | var sign2_color = kEndingNameByVictoryValue.get(ap.victory_condition, "coral").to_lower() | ||
| 210 | if sign2_color == "white": | ||
| 211 | sign2_color = "silver" | ||
| 212 | |||
| 213 | sign2.material = load("res://assets/materials/%s.material" % sign2_color) | ||
| 214 | get_parent().add_child.call_deferred(sign2) | ||
| 215 | |||
| 191 | super._ready() | 216 | super._ready() |
| 192 | 217 | ||
| 193 | await get_tree().process_frame | 218 | await get_tree().process_frame |
| diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd index aaaf72a..14975e5 100644 --- a/client/Archipelago/settings_screen.gd +++ b/client/Archipelago/settings_screen.gd | |||
| @@ -40,10 +40,13 @@ func _ready(): | |||
| 40 | ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd") | 40 | ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd") |
| 41 | ) | 41 | ) |
| 42 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) | 42 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) |
| 43 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panel.gd")) | ||
| 43 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd")) | 44 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd")) |
| 44 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) | 45 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) |
| 45 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd")) | 46 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd")) |
| 47 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd")) | ||
| 46 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd")) | 48 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd")) |
| 49 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/visibilityListener.gd")) | ||
| 47 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd")) | 50 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd")) |
| 48 | 51 | ||
| 49 | var proto_script = load("user://maps/Archipelago/generated/proto.gd") | 52 | var proto_script = load("user://maps/Archipelago/generated/proto.gd") |
| @@ -66,6 +69,7 @@ func _ready(): | |||
| 66 | global.add_child(textclient_instance) | 69 | global.add_child(textclient_instance) |
| 67 | 70 | ||
| 68 | var ap = global.get_node("Archipelago") | 71 | var ap = global.get_node("Archipelago") |
| 72 | var gamedata = global.get_node("Gamedata") | ||
| 69 | ap.connect("ap_connected", connectionSuccessful) | 73 | ap.connect("ap_connected", connectionSuccessful) |
| 70 | ap.connect("could_not_connect", connectionUnsuccessful) | 74 | ap.connect("could_not_connect", connectionUnsuccessful) |
| 71 | ap.connect("connect_status", connectionStatus) | 75 | ap.connect("connect_status", connectionStatus) |
| @@ -89,13 +93,17 @@ func _ready(): | |||
| 89 | history_box.get_popup().connect("id_pressed", historySelected) | 93 | history_box.get_popup().connect("id_pressed", historySelected) |
| 90 | 94 | ||
| 91 | # Show client version. | 95 | # Show client version. |
| 92 | $Panel/title.text = "ARCHIPELAGO (%s)" % ap.my_version | 96 | $Panel/title.text = "ARCHIPELAGO (%d.%d)" % [gamedata.objects.get_version(), ap.MOD_VERSION] |
| 93 | 97 | ||
| 94 | # Increase font size in text boxes. | 98 | # Increase font size in text boxes. |
| 95 | $Panel/server_box.add_theme_font_size_override("font_size", 36) | 99 | $Panel/server_box.add_theme_font_size_override("font_size", 36) |
| 96 | $Panel/player_box.add_theme_font_size_override("font_size", 36) | 100 | $Panel/player_box.add_theme_font_size_override("font_size", 36) |
| 97 | $Panel/password_box.add_theme_font_size_override("font_size", 36) | 101 | $Panel/password_box.add_theme_font_size_override("font_size", 36) |
| 98 | 102 | ||
| 103 | # Set up version mismatch dialog. | ||
| 104 | $Panel/VersionMismatch.connect("confirmed", startGame) | ||
| 105 | $Panel/VersionMismatch.get_cancel_button().pressed.connect(versionMismatchDeclined) | ||
| 106 | |||
| 99 | 107 | ||
| 100 | # Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd | 108 | # Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd |
| 101 | func installScriptExtension(childScript: Resource): | 109 | func installScriptExtension(childScript: Resource): |
| @@ -125,6 +133,33 @@ func connectionStatus(message): | |||
| 125 | 133 | ||
| 126 | func connectionSuccessful(): | 134 | func connectionSuccessful(): |
| 127 | var ap = global.get_node("Archipelago") | 135 | var ap = global.get_node("Archipelago") |
| 136 | var gamedata = global.get_node("Gamedata") | ||
| 137 | |||
| 138 | # Check for major version mismatch. | ||
| 139 | if ap.apworld_version[0] != gamedata.objects.get_version(): | ||
| 140 | $Panel/AcceptDialog.exclusive = false | ||
| 141 | |||
| 142 | var popup = self.get_node("Panel/VersionMismatch") | ||
| 143 | popup.title = "Version Mismatch!" | ||
| 144 | popup.dialog_text = ( | ||
| 145 | "This slot was generated using v%d.%d of the Lingo 2 apworld,\nwhich has a different major version than this client (v%d.%d).\nIt is highly recommended to play using the correct version of the client.\nYou may experience bugs or logic issues if you continue." | ||
| 146 | % [ | ||
| 147 | ap.apworld_version[0], | ||
| 148 | ap.apworld_version[1], | ||
| 149 | gamedata.objects.get_version(), | ||
| 150 | ap.MOD_VERSION | ||
| 151 | ] | ||
| 152 | ) | ||
| 153 | popup.exclusive = true | ||
| 154 | popup.popup_centered() | ||
| 155 | |||
| 156 | return | ||
| 157 | |||
| 158 | startGame() | ||
| 159 | |||
| 160 | |||
| 161 | func startGame(): | ||
| 162 | var ap = global.get_node("Archipelago") | ||
| 128 | 163 | ||
| 129 | # Save connection details | 164 | # Save connection details |
| 130 | var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass] | 165 | var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass] |
| @@ -158,9 +193,12 @@ func connectionSuccessful(): | |||
| 158 | clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn") | 193 | clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn") |
| 159 | clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn") | 194 | clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn") |
| 160 | clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn") | 195 | clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn") |
| 196 | clearResourceCache("res://objects/nodes/listeners/visibilityListener.tscn") | ||
| 161 | clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn") | 197 | clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn") |
| 198 | clearResourceCache("res://objects/nodes/panel.tscn") | ||
| 162 | clearResourceCache("res://objects/nodes/player.tscn") | 199 | clearResourceCache("res://objects/nodes/player.tscn") |
| 163 | clearResourceCache("res://objects/nodes/saver.tscn") | 200 | clearResourceCache("res://objects/nodes/saver.tscn") |
| 201 | clearResourceCache("res://objects/nodes/teleport.tscn") | ||
| 164 | clearResourceCache("res://objects/scenes/menus/pause_menu.tscn") | 202 | clearResourceCache("res://objects/scenes/menus/pause_menu.tscn") |
| 165 | 203 | ||
| 166 | var paintings_dir = DirAccess.open("res://objects/meshes/paintings") | 204 | var paintings_dir = DirAccess.open("res://objects/meshes/paintings") |
| @@ -186,6 +224,10 @@ func connectionUnsuccessful(error_message): | |||
| 186 | popup.popup_centered() | 224 | popup.popup_centered() |
| 187 | 225 | ||
| 188 | 226 | ||
| 227 | func versionMismatchDeclined(): | ||
| 228 | $Panel/AcceptDialog.hide() | ||
| 229 | |||
| 230 | |||
| 189 | func historySelected(index): | 231 | func historySelected(index): |
| 190 | var ap = global.get_node("Archipelago") | 232 | var ap = global.get_node("Archipelago") |
| 191 | var details = ap.connection_history[index] | 233 | var details = ap.connection_history[index] |
| diff --git a/client/Archipelago/teleport.gd b/client/Archipelago/teleport.gd new file mode 100644 index 0000000..428d50b --- /dev/null +++ b/client/Archipelago/teleport.gd | |||
| @@ -0,0 +1,38 @@ | |||
| 1 | extends "res://scripts/nodes/teleport.gd" | ||
| 2 | |||
| 3 | var item_id | ||
| 4 | var item_amount | ||
| 5 | |||
| 6 | |||
| 7 | func _ready(): | ||
| 8 | var node_path = String( | ||
| 9 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | ||
| 10 | ) | ||
| 11 | |||
| 12 | var gamedata = global.get_node("Gamedata") | ||
| 13 | var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) | ||
| 14 | if door_id != null: | ||
| 15 | var ap = global.get_node("Archipelago") | ||
| 16 | var item_lock = ap.get_item_id_for_door(door_id) | ||
| 17 | |||
| 18 | if item_lock != null: | ||
| 19 | item_id = item_lock[0] | ||
| 20 | item_amount = item_lock[1] | ||
| 21 | |||
| 22 | self.senders = [] | ||
| 23 | self.senderGroup = [] | ||
| 24 | self.nested = false | ||
| 25 | self.complete_at = 0 | ||
| 26 | self.max_length = 0 | ||
| 27 | self.excludeSenders = [] | ||
| 28 | |||
| 29 | call_deferred("_readier") | ||
| 30 | |||
| 31 | super._ready() | ||
| 32 | |||
| 33 | |||
| 34 | func _readier(): | ||
| 35 | var ap = global.get_node("Archipelago") | ||
| 36 | |||
| 37 | if ap.client.getItemAmount(item_id) >= item_amount: | ||
| 38 | handleTriggered() | ||
| diff --git a/client/Archipelago/teleportListener.gd b/client/Archipelago/teleportListener.gd index 4a7deec..6f363af 100644 --- a/client/Archipelago/teleportListener.gd +++ b/client/Archipelago/teleportListener.gd | |||
| @@ -9,6 +9,17 @@ func _ready(): | |||
| 9 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | 9 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() |
| 10 | ) | 10 | ) |
| 11 | 11 | ||
| 12 | if ( | ||
| 13 | global.map == "daedalus" | ||
| 14 | and ( | ||
| 15 | node_path == "Components/Triggers/teleportListenerConnections" | ||
| 16 | or node_path == "Components/Triggers/teleportListenerConnections2" | ||
| 17 | ) | ||
| 18 | ): | ||
| 19 | # Effectively disable these. | ||
| 20 | teleport_point = target_path.position | ||
| 21 | return | ||
| 22 | |||
| 12 | var gamedata = global.get_node("Gamedata") | 23 | var gamedata = global.get_node("Gamedata") |
| 13 | var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) | 24 | var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) |
| 14 | if door_id != null: | 25 | if door_id != null: |
| diff --git a/client/Archipelago/visibilityListener.gd b/client/Archipelago/visibilityListener.gd new file mode 100644 index 0000000..5ea17a0 --- /dev/null +++ b/client/Archipelago/visibilityListener.gd | |||
| @@ -0,0 +1,38 @@ | |||
| 1 | extends "res://scripts/nodes/listeners/visibilityListener.gd" | ||
| 2 | |||
| 3 | var item_id | ||
| 4 | var item_amount | ||
| 5 | |||
| 6 | |||
| 7 | func _ready(): | ||
| 8 | var node_path = String( | ||
| 9 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | ||
| 10 | ) | ||
| 11 | |||
| 12 | var gamedata = global.get_node("Gamedata") | ||
| 13 | var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) | ||
| 14 | if door_id != null: | ||
| 15 | var ap = global.get_node("Archipelago") | ||
| 16 | var item_lock = ap.get_item_id_for_door(door_id) | ||
| 17 | |||
| 18 | if item_lock != null: | ||
| 19 | item_id = item_lock[0] | ||
| 20 | item_amount = item_lock[1] | ||
| 21 | |||
| 22 | self.senders = [] | ||
| 23 | self.senderGroup = [] | ||
| 24 | self.nested = false | ||
| 25 | self.complete_at = 0 | ||
| 26 | self.max_length = 0 | ||
| 27 | self.excludeSenders = [] | ||
| 28 | |||
| 29 | call_deferred("_readier") | ||
| 30 | |||
| 31 | super._ready() | ||
| 32 | |||
| 33 | |||
| 34 | func _readier(): | ||
| 35 | var ap = global.get_node("Archipelago") | ||
| 36 | |||
| 37 | if ap.client.getItemAmount(item_id) >= item_amount: | ||
| 38 | handleTriggered() | ||
| diff --git a/client/Archipelago/worldportListener.gd b/client/Archipelago/worldportListener.gd index c31c825..5c2faff 100644 --- a/client/Archipelago/worldportListener.gd +++ b/client/Archipelago/worldportListener.gd | |||
| @@ -1,8 +1,8 @@ | |||
| 1 | extends "res://scripts/nodes/listeners/worldportListener.gd" | 1 | extends "res://scripts/nodes/listeners/worldportListener.gd" |
| 2 | 2 | ||
| 3 | 3 | ||
| 4 | func changeScene(): | 4 | func handleTriggered(): |
| 5 | if exit == "menus/credits": | 5 | if exit == "menus/credits": |
| 6 | return | 6 | return |
| 7 | 7 | ||
| 8 | super.changeScene() | 8 | super.handleTriggered() |
