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-rw-r--r--client/Archipelago/settings_screen.gd258
1 files changed, 0 insertions, 258 deletions
diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd deleted file mode 100644 index b29fb19..0000000 --- a/client/Archipelago/settings_screen.gd +++ /dev/null
@@ -1,258 +0,0 @@
1extends Node2D
2
3
4func _ready():
5 # Some helpful logging.
6 if Steam.isSubscribed():
7 global._print("Provisioning successful! Build ID: %d" % Steam.getAppBuildId())
8 else:
9 global._print("Provisioning failed.")
10
11 # Undo the load screen removing our cursor
12 get_tree().get_root().set_disable_input(false)
13 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
14
15 # Increase the WebSocket input buffer size so that we can download large
16 # data packages.
17 ProjectSettings.set_setting("network/limits/websocket_client/max_in_buffer_kb", 8192)
18
19 # Create the global AP manager, if it doesn't already exist.
20 if not global.has_node("Archipelago"):
21 var ap_script = ResourceLoader.load("user://maps/Archipelago/manager.gd")
22 var ap_instance = ap_script.new()
23 ap_instance.name = "Archipelago"
24
25 ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd")
26 ap_instance.SCRIPT_keyboard = load("user://maps/Archipelago/keyboard.gd")
27 ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd")
28 ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd")
29 ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd")
30
31 global.add_child(ap_instance)
32
33 # Let's also inject any scripts we need to inject now.
34 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd"))
35 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/collectable.gd"))
36 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd"))
37 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolder.gd"))
38 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolderChecker.gd"))
39 installScriptExtension(
40 ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd")
41 )
42 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd"))
43 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panel.gd"))
44 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd"))
45 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd"))
46 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd"))
47 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd"))
48 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd"))
49 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/visibilityListener.gd"))
50 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldport.gd"))
51 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd"))
52
53 var proto_script = load("user://maps/Archipelago/generated/proto.gd")
54 var gamedata_script = load("user://maps/Archipelago/gamedata.gd")
55 var gamedata_instance = gamedata_script.new(proto_script)
56 gamedata_instance.load(
57 FileAccess.get_file_as_bytes("user://maps/Archipelago/generated/data.binpb")
58 )
59 gamedata_instance.name = "Gamedata"
60 global.add_child(gamedata_instance)
61
62 var messages_script = load("user://maps/Archipelago/messages.gd")
63 var messages_instance = messages_script.new()
64 messages_instance.name = "Messages"
65 messages_instance.SCRIPT_rainbowText = load("user://maps/Archipelago/rainbowText.gd")
66 global.add_child(messages_instance)
67
68 var textclient_script = load("user://maps/Archipelago/textclient.gd")
69 var textclient_instance = textclient_script.new()
70 textclient_instance.name = "Textclient"
71 global.add_child(textclient_instance)
72
73 var compass_overlay_script = load("user://maps/Archipelago/compass_overlay.gd")
74 var compass_overlay_instance = compass_overlay_script.new()
75 compass_overlay_instance.name = "Compass"
76 compass_overlay_instance.SCRIPT_compass = load("user://maps/Archipelago/compass.gd")
77 global.add_child(compass_overlay_instance)
78
79 var ap = global.get_node("Archipelago")
80 var gamedata = global.get_node("Gamedata")
81 ap.connect("ap_connected", connectionSuccessful)
82 ap.connect("could_not_connect", connectionUnsuccessful)
83 ap.connect("connect_status", connectionStatus)
84
85 # Populate textboxes with AP settings.
86 $Panel/server_box.text = ap.ap_server
87 $Panel/player_box.text = ap.ap_user
88 $Panel/password_box.text = ap.ap_pass
89
90 var history_box = $Panel/connection_history
91 if ap.connection_history.is_empty():
92 history_box.disabled = true
93 else:
94 history_box.disabled = false
95
96 var i = 0
97 for details in ap.connection_history:
98 history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i)
99 i += 1
100
101 history_box.get_popup().connect("id_pressed", historySelected)
102
103 # Show client version.
104 $Panel/title.text = "ARCHIPELAGO (%d.%d)" % [gamedata.objects.get_version(), ap.MOD_VERSION]
105
106 # Increase font size in text boxes.
107 $Panel/server_box.add_theme_font_size_override("font_size", 36)
108 $Panel/player_box.add_theme_font_size_override("font_size", 36)
109 $Panel/password_box.add_theme_font_size_override("font_size", 36)
110
111 # Set up version mismatch dialog.
112 $Panel/VersionMismatch.connect("confirmed", startGame)
113 $Panel/VersionMismatch.get_cancel_button().pressed.connect(versionMismatchDeclined)
114
115
116# Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd
117func installScriptExtension(childScript: Resource):
118 # Force Godot to compile the script now.
119 # We need to do this here to ensure that the inheritance chain is
120 # properly set up, and multiple mods can chain-extend the same
121 # class multiple times.
122 # This is also needed to make Godot instantiate the extended class
123 # when creating singletons.
124 # The actual instance is thrown away.
125 childScript.new()
126
127 var parentScript = childScript.get_base_script()
128 var parentScriptPath = parentScript.resource_path
129 global._print("ModLoader: Installing script extension over %s" % parentScriptPath)
130 childScript.take_over_path(parentScriptPath)
131
132
133func connectionStatus(message):
134 var popup = self.get_node("Panel/AcceptDialog")
135 popup.title = "Connecting to Archipelago"
136 popup.dialog_text = message
137 popup.exclusive = true
138 popup.get_ok_button().visible = false
139 popup.popup_centered()
140
141
142func connectionSuccessful():
143 var ap = global.get_node("Archipelago")
144 var gamedata = global.get_node("Gamedata")
145
146 # Check for major version mismatch.
147 if ap.apworld_version[0] != gamedata.objects.get_version():
148 $Panel/AcceptDialog.exclusive = false
149
150 var popup = self.get_node("Panel/VersionMismatch")
151 popup.title = "Version Mismatch!"
152 popup.dialog_text = (
153 "This slot was generated using v%d.%d of the Lingo 2 apworld,\nwhich has a different major version than this client (v%d.%d).\nIt is highly recommended to play using the correct version of the client.\nYou may experience bugs or logic issues if you continue."
154 % [
155 ap.apworld_version[0],
156 ap.apworld_version[1],
157 gamedata.objects.get_version(),
158 ap.MOD_VERSION
159 ]
160 )
161 popup.exclusive = true
162 popup.popup_centered()
163
164 return
165
166 startGame()
167
168
169func startGame():
170 var ap = global.get_node("Archipelago")
171
172 # Save connection details
173 var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass]
174 if ap.connection_history.has(connection_details):
175 ap.connection_history.erase(connection_details)
176 ap.connection_history.push_front(connection_details)
177 if ap.connection_history.size() > 10:
178 ap.connection_history.resize(10)
179 ap.saveSettings()
180
181 # Switch to the_entry
182 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
183 global.user = ap.getSaveFileName()
184 global.universe = "lingo"
185 global.map = "the_entry"
186
187 unlocks.resetCollectables()
188 unlocks.resetData()
189
190 ap.setup_keys()
191
192 unlocks.loadCollectables()
193 unlocks.loadData()
194 unlocks.unlockKey("capslock", 1)
195
196 if ap.shuffle_worldports:
197 settings.worldport_fades = "default"
198 else:
199 settings.worldport_fades = "never"
200
201 clearResourceCache("res://objects/meshes/gridDoor.tscn")
202 clearResourceCache("res://objects/nodes/collectable.tscn")
203 clearResourceCache("res://objects/nodes/door.tscn")
204 clearResourceCache("res://objects/nodes/keyHolder.tscn")
205 clearResourceCache("res://objects/nodes/listeners/animationListener.tscn")
206 clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn")
207 clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn")
208 clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn")
209 clearResourceCache("res://objects/nodes/listeners/visibilityListener.tscn")
210 clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn")
211 clearResourceCache("res://objects/nodes/panel.tscn")
212 clearResourceCache("res://objects/nodes/player.tscn")
213 clearResourceCache("res://objects/nodes/saver.tscn")
214 clearResourceCache("res://objects/nodes/teleport.tscn")
215 clearResourceCache("res://objects/nodes/worldport.tscn")
216 clearResourceCache("res://objects/scenes/menus/pause_menu.tscn")
217
218 var paintings_dir = DirAccess.open("res://objects/meshes/paintings")
219 if paintings_dir:
220 paintings_dir.list_dir_begin()
221 var file_name = paintings_dir.get_next()
222 while file_name != "":
223 if not paintings_dir.current_is_dir() and file_name.ends_with(".tscn"):
224 clearResourceCache("res://objects/meshes/paintings/" + file_name)
225 file_name = paintings_dir.get_next()
226
227 switcher.switch_map.call_deferred("res://objects/scenes/the_entry.tscn")
228
229
230func connectionUnsuccessful(error_message):
231 $Panel/connect_button.disabled = false
232
233 var popup = $Panel/AcceptDialog
234 popup.title = "Could not connect to Archipelago"
235 popup.dialog_text = error_message
236 popup.exclusive = true
237 popup.get_ok_button().visible = true
238 popup.popup_centered()
239
240 $Panel/connect_button.disabled = false
241
242
243func versionMismatchDeclined():
244 $Panel/AcceptDialog.hide()
245 $Panel/connect_button.disabled = false
246
247
248func historySelected(index):
249 var ap = global.get_node("Archipelago")
250 var details = ap.connection_history[index]
251
252 $Panel/server_box.text = details[0]
253 $Panel/player_box.text = details[1]
254 $Panel/password_box.text = details[2]
255
256
257func clearResourceCache(path):
258 ResourceLoader.load(path, "", ResourceLoader.CACHE_MODE_REPLACE)