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-rw-r--r--client/Archipelago/settings_screen.gd241
1 files changed, 241 insertions, 0 deletions
diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd new file mode 100644 index 0000000..14975e5 --- /dev/null +++ b/client/Archipelago/settings_screen.gd
@@ -0,0 +1,241 @@
1extends Node2D
2
3
4func _ready():
5 # Some helpful logging.
6 if Steam.isSubscribed():
7 global._print("Provisioning successful! Build ID: %d" % Steam.getAppBuildId())
8 else:
9 global._print("Provisioning failed.")
10
11 # Undo the load screen removing our cursor
12 get_tree().get_root().set_disable_input(false)
13 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
14
15 # Increase the WebSocket input buffer size so that we can download large
16 # data packages.
17 ProjectSettings.set_setting("network/limits/websocket_client/max_in_buffer_kb", 8192)
18
19 # Create the global AP manager, if it doesn't already exist.
20 if not global.has_node("Archipelago"):
21 var ap_script = ResourceLoader.load("user://maps/Archipelago/manager.gd")
22 var ap_instance = ap_script.new()
23 ap_instance.name = "Archipelago"
24
25 ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd")
26 ap_instance.SCRIPT_keyboard = load("user://maps/Archipelago/keyboard.gd")
27 ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd")
28 ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd")
29 ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd")
30
31 global.add_child(ap_instance)
32
33 # Let's also inject any scripts we need to inject now.
34 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd"))
35 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/collectable.gd"))
36 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd"))
37 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolder.gd"))
38 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolderChecker.gd"))
39 installScriptExtension(
40 ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd")
41 )
42 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd"))
43 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panel.gd"))
44 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd"))
45 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd"))
46 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd"))
47 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd"))
48 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd"))
49 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/visibilityListener.gd"))
50 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd"))
51
52 var proto_script = load("user://maps/Archipelago/generated/proto.gd")
53 var gamedata_script = load("user://maps/Archipelago/gamedata.gd")
54 var gamedata_instance = gamedata_script.new(proto_script)
55 gamedata_instance.load(
56 FileAccess.get_file_as_bytes("user://maps/Archipelago/generated/data.binpb")
57 )
58 gamedata_instance.name = "Gamedata"
59 global.add_child(gamedata_instance)
60
61 var messages_script = load("user://maps/Archipelago/messages.gd")
62 var messages_instance = messages_script.new()
63 messages_instance.name = "Messages"
64 global.add_child(messages_instance)
65
66 var textclient_script = load("user://maps/Archipelago/textclient.gd")
67 var textclient_instance = textclient_script.new()
68 textclient_instance.name = "Textclient"
69 global.add_child(textclient_instance)
70
71 var ap = global.get_node("Archipelago")
72 var gamedata = global.get_node("Gamedata")
73 ap.connect("ap_connected", connectionSuccessful)
74 ap.connect("could_not_connect", connectionUnsuccessful)
75 ap.connect("connect_status", connectionStatus)
76
77 # Populate textboxes with AP settings.
78 $Panel/server_box.text = ap.ap_server
79 $Panel/player_box.text = ap.ap_user
80 $Panel/password_box.text = ap.ap_pass
81
82 var history_box = $Panel/connection_history
83 if ap.connection_history.is_empty():
84 history_box.disabled = true
85 else:
86 history_box.disabled = false
87
88 var i = 0
89 for details in ap.connection_history:
90 history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i)
91 i += 1
92
93 history_box.get_popup().connect("id_pressed", historySelected)
94
95 # Show client version.
96 $Panel/title.text = "ARCHIPELAGO (%d.%d)" % [gamedata.objects.get_version(), ap.MOD_VERSION]
97
98 # Increase font size in text boxes.
99 $Panel/server_box.add_theme_font_size_override("font_size", 36)
100 $Panel/player_box.add_theme_font_size_override("font_size", 36)
101 $Panel/password_box.add_theme_font_size_override("font_size", 36)
102
103 # Set up version mismatch dialog.
104 $Panel/VersionMismatch.connect("confirmed", startGame)
105 $Panel/VersionMismatch.get_cancel_button().pressed.connect(versionMismatchDeclined)
106
107
108# Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd
109func installScriptExtension(childScript: Resource):
110 # Force Godot to compile the script now.
111 # We need to do this here to ensure that the inheritance chain is
112 # properly set up, and multiple mods can chain-extend the same
113 # class multiple times.
114 # This is also needed to make Godot instantiate the extended class
115 # when creating singletons.
116 # The actual instance is thrown away.
117 childScript.new()
118
119 var parentScript = childScript.get_base_script()
120 var parentScriptPath = parentScript.resource_path
121 global._print("ModLoader: Installing script extension over %s" % parentScriptPath)
122 childScript.take_over_path(parentScriptPath)
123
124
125func connectionStatus(message):
126 var popup = self.get_node("Panel/AcceptDialog")
127 popup.title = "Connecting to Archipelago"
128 popup.dialog_text = message
129 popup.exclusive = true
130 popup.get_ok_button().visible = false
131 popup.popup_centered()
132
133
134func connectionSuccessful():
135 var ap = global.get_node("Archipelago")
136 var gamedata = global.get_node("Gamedata")
137
138 # Check for major version mismatch.
139 if ap.apworld_version[0] != gamedata.objects.get_version():
140 $Panel/AcceptDialog.exclusive = false
141
142 var popup = self.get_node("Panel/VersionMismatch")
143 popup.title = "Version Mismatch!"
144 popup.dialog_text = (
145 "This slot was generated using v%d.%d of the Lingo 2 apworld,\nwhich has a different major version than this client (v%d.%d).\nIt is highly recommended to play using the correct version of the client.\nYou may experience bugs or logic issues if you continue."
146 % [
147 ap.apworld_version[0],
148 ap.apworld_version[1],
149 gamedata.objects.get_version(),
150 ap.MOD_VERSION
151 ]
152 )
153 popup.exclusive = true
154 popup.popup_centered()
155
156 return
157
158 startGame()
159
160
161func startGame():
162 var ap = global.get_node("Archipelago")
163
164 # Save connection details
165 var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass]
166 if ap.connection_history.has(connection_details):
167 ap.connection_history.erase(connection_details)
168 ap.connection_history.push_front(connection_details)
169 if ap.connection_history.size() > 10:
170 ap.connection_history.resize(10)
171 ap.saveSettings()
172
173 # Switch to the_entry
174 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
175 global.user = ap.getSaveFileName()
176 global.universe = "lingo"
177 global.map = "the_entry"
178
179 unlocks.resetCollectables()
180 unlocks.resetData()
181
182 ap.setup_keys()
183
184 unlocks.loadCollectables()
185 unlocks.loadData()
186 unlocks.unlockKey("capslock", 1)
187
188 clearResourceCache("res://objects/meshes/gridDoor.tscn")
189 clearResourceCache("res://objects/nodes/collectable.tscn")
190 clearResourceCache("res://objects/nodes/door.tscn")
191 clearResourceCache("res://objects/nodes/keyHolder.tscn")
192 clearResourceCache("res://objects/nodes/listeners/animationListener.tscn")
193 clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn")
194 clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn")
195 clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn")
196 clearResourceCache("res://objects/nodes/listeners/visibilityListener.tscn")
197 clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn")
198 clearResourceCache("res://objects/nodes/panel.tscn")
199 clearResourceCache("res://objects/nodes/player.tscn")
200 clearResourceCache("res://objects/nodes/saver.tscn")
201 clearResourceCache("res://objects/nodes/teleport.tscn")
202 clearResourceCache("res://objects/scenes/menus/pause_menu.tscn")
203
204 var paintings_dir = DirAccess.open("res://objects/meshes/paintings")
205 if paintings_dir:
206 paintings_dir.list_dir_begin()
207 var file_name = paintings_dir.get_next()
208 while file_name != "":
209 if not paintings_dir.current_is_dir() and file_name.ends_with(".tscn"):
210 clearResourceCache("res://objects/meshes/paintings/" + file_name)
211 file_name = paintings_dir.get_next()
212
213 switcher.switch_map.call_deferred("res://objects/scenes/the_entry.tscn")
214
215
216func connectionUnsuccessful(error_message):
217 $Panel/connect_button.disabled = false
218
219 var popup = $Panel/AcceptDialog
220 popup.title = "Could not connect to Archipelago"
221 popup.dialog_text = error_message
222 popup.exclusive = true
223 popup.get_ok_button().visible = true
224 popup.popup_centered()
225
226
227func versionMismatchDeclined():
228 $Panel/AcceptDialog.hide()
229
230
231func historySelected(index):
232 var ap = global.get_node("Archipelago")
233 var details = ap.connection_history[index]
234
235 $Panel/server_box.text = details[0]
236 $Panel/player_box.text = details[1]
237 $Panel/password_box.text = details[2]
238
239
240func clearResourceCache(path):
241 ResourceLoader.load(path, "", ResourceLoader.CACHE_MODE_REPLACE)