diff options
Diffstat (limited to 'client/Archipelago/minimap.gd')
| -rw-r--r-- | client/Archipelago/minimap.gd | 93 |
1 files changed, 93 insertions, 0 deletions
| diff --git a/client/Archipelago/minimap.gd b/client/Archipelago/minimap.gd new file mode 100644 index 0000000..2702bb1 --- /dev/null +++ b/client/Archipelago/minimap.gd | |||
| @@ -0,0 +1,93 @@ | |||
| 1 | extends CanvasLayer | ||
| 2 | |||
| 3 | var player | ||
| 4 | var camera | ||
| 5 | var label | ||
| 6 | var map_bounds = null | ||
| 7 | |||
| 8 | |||
| 9 | func _ready(): | ||
| 10 | player = get_tree().get_root().get_node("scene/player") | ||
| 11 | |||
| 12 | var svc = SubViewportContainer.new() | ||
| 13 | svc.anchor_left = 1.0 | ||
| 14 | svc.anchor_top = 1.0 | ||
| 15 | svc.anchor_right = 1.0 | ||
| 16 | svc.anchor_bottom = 1.0 | ||
| 17 | svc.offset_left = -320.0 | ||
| 18 | svc.offset_top = -320.0 | ||
| 19 | svc.offset_right = -64.0 | ||
| 20 | svc.offset_bottom = -64.0 | ||
| 21 | add_child(svc) | ||
| 22 | |||
| 23 | var sv = SubViewport.new() | ||
| 24 | sv.size = Vector2i(256, 256) | ||
| 25 | svc.add_child(sv) | ||
| 26 | |||
| 27 | camera = Camera3D.new() | ||
| 28 | camera.position.y = 5 | ||
| 29 | camera.rotation_degrees.x = -90 | ||
| 30 | camera.projection = Camera3D.PROJECTION_ORTHOGONAL | ||
| 31 | camera.size = 128.0 | ||
| 32 | camera.far = 10 | ||
| 33 | sv.add_child(camera) | ||
| 34 | |||
| 35 | label = Label.new() | ||
| 36 | label.theme = preload("res://assets/themes/baseUI.tres") | ||
| 37 | label.add_theme_font_size_override("font_size", 32) | ||
| 38 | label.text = "@" | ||
| 39 | add_child(label) | ||
| 40 | |||
| 41 | var gridmap = get_tree().get_root().get_node("scene/GridMap") | ||
| 42 | if gridmap != null: | ||
| 43 | var cell_left = 0 | ||
| 44 | var cell_top = 0 | ||
| 45 | var cell_right = 0 | ||
| 46 | var cell_bottom = 0 | ||
| 47 | |||
| 48 | for pos in gridmap.get_used_cells(): | ||
| 49 | if pos.x < cell_left: | ||
| 50 | cell_left = pos.x | ||
| 51 | if pos.x > cell_right: | ||
| 52 | cell_right = pos.x | ||
| 53 | if pos.z < cell_top: | ||
| 54 | cell_top = pos.z | ||
| 55 | if pos.z > cell_bottom: | ||
| 56 | cell_bottom = pos.z | ||
| 57 | |||
| 58 | var local_tl = gridmap.map_to_local(Vector3i(cell_left, 0, cell_top)) | ||
| 59 | var local_br = gridmap.map_to_local(Vector3i(cell_right, 0, cell_bottom)) | ||
| 60 | var global_tl = gridmap.to_global(local_tl) | ||
| 61 | var global_br = gridmap.to_global(local_br) | ||
| 62 | map_bounds = [ | ||
| 63 | min(global_tl.x, global_br.x) + 64, | ||
| 64 | max(global_tl.x, global_br.x) - 64, | ||
| 65 | min(global_tl.z, global_br.z) + 64, | ||
| 66 | max(global_tl.z, global_br.z) - 64 | ||
| 67 | ] | ||
| 68 | |||
| 69 | if map_bounds[1] < map_bounds[0]: | ||
| 70 | map_bounds[0] = (map_bounds[0] + map_bounds[1]) / 2 | ||
| 71 | map_bounds[1] = map_bounds[0] | ||
| 72 | |||
| 73 | if map_bounds[3] < map_bounds[2]: | ||
| 74 | map_bounds[2] = (map_bounds[2] + map_bounds[3]) / 2 | ||
| 75 | map_bounds[3] = map_bounds[2] | ||
| 76 | |||
| 77 | if map_bounds == null: | ||
| 78 | label.position.x = 1712.0 | ||
| 79 | label.position.y = 872.0 | ||
| 80 | #label.offset_right = 1743.0 | ||
| 81 | #label.offset_bottom = 907.0 | ||
| 82 | |||
| 83 | |||
| 84 | func _process(_delta): | ||
| 85 | if map_bounds == null: | ||
| 86 | camera.position.x = player.position.x | ||
| 87 | camera.position.z = player.position.z | ||
| 88 | else: | ||
| 89 | camera.position.x = clamp(player.position.x, map_bounds[0], map_bounds[1]) | ||
| 90 | camera.position.z = clamp(player.position.z, map_bounds[2], map_bounds[3]) | ||
| 91 | |||
| 92 | label.position.x = 1600 + (player.position.x - camera.position.x) * 2 + 128 - 16 | ||
| 93 | label.position.y = 760 + (player.position.z - camera.position.z) * 2 + 128 - 16 | ||
