diff options
Diffstat (limited to 'apworld/tracker.py')
| -rw-r--r-- | apworld/tracker.py | 112 |
1 files changed, 112 insertions, 0 deletions
| diff --git a/apworld/tracker.py b/apworld/tracker.py new file mode 100644 index 0000000..7239b65 --- /dev/null +++ b/apworld/tracker.py | |||
| @@ -0,0 +1,112 @@ | |||
| 1 | from typing import TYPE_CHECKING | ||
| 2 | |||
| 3 | from BaseClasses import MultiWorld, CollectionState, ItemClassification | ||
| 4 | from NetUtils import NetworkItem | ||
| 5 | from . import Lingo2World, Lingo2Item | ||
| 6 | from .regions import connect_ports_from_ut | ||
| 7 | from .options import Lingo2Options, ShuffleLetters | ||
| 8 | |||
| 9 | if TYPE_CHECKING: | ||
| 10 | from .context import Lingo2Manager | ||
| 11 | |||
| 12 | PLAYER_NUM = 1 | ||
| 13 | |||
| 14 | |||
| 15 | class Tracker: | ||
| 16 | manager: "Lingo2Manager" | ||
| 17 | |||
| 18 | multiworld: MultiWorld | ||
| 19 | world: Lingo2World | ||
| 20 | |||
| 21 | collected_items: dict[int, int] | ||
| 22 | checked_locations: set[int] | ||
| 23 | accessible_locations: set[int] | ||
| 24 | accessible_worldports: set[int] | ||
| 25 | goal_accessible: bool | ||
| 26 | |||
| 27 | state: CollectionState | ||
| 28 | |||
| 29 | def __init__(self, manager: "Lingo2Manager"): | ||
| 30 | self.manager = manager | ||
| 31 | self.collected_items = {} | ||
| 32 | self.checked_locations = set() | ||
| 33 | self.accessible_locations = set() | ||
| 34 | self.accessible_worldports = set() | ||
| 35 | self.goal_accessible = False | ||
| 36 | |||
| 37 | def setup_slot(self, slot_data): | ||
| 38 | Lingo2World.for_tracker = True | ||
| 39 | |||
| 40 | self.multiworld = MultiWorld(players=PLAYER_NUM) | ||
| 41 | self.world = Lingo2World(self.multiworld, PLAYER_NUM) | ||
| 42 | self.multiworld.worlds[1] = self.world | ||
| 43 | self.world.options = Lingo2Options(**{k: t(slot_data.get(k, t.default)) | ||
| 44 | for k, t in Lingo2Options.type_hints.items()}) | ||
| 45 | |||
| 46 | self.world.generate_early() | ||
| 47 | self.world.create_regions() | ||
| 48 | |||
| 49 | if self.world.options.shuffle_worldports: | ||
| 50 | port_pairings = {int(fp): int(tp) for fp, tp in slot_data["port_pairings"].items()} | ||
| 51 | connect_ports_from_ut(port_pairings, self.world) | ||
| 52 | |||
| 53 | self.refresh_state() | ||
| 54 | |||
| 55 | def set_checked_locations(self, checked_locations: set[int]): | ||
| 56 | self.checked_locations = checked_locations.copy() | ||
| 57 | |||
| 58 | def set_collected_items(self, network_items: list[NetworkItem]): | ||
| 59 | self.collected_items = {} | ||
| 60 | |||
| 61 | for item in network_items: | ||
| 62 | self.collected_items[item.item] = self.collected_items.get(item.item, 0) + 1 | ||
| 63 | |||
| 64 | self.refresh_state() | ||
| 65 | |||
| 66 | def refresh_state(self): | ||
| 67 | self.state = CollectionState(self.multiworld) | ||
| 68 | |||
| 69 | for item_id, item_amount in self.collected_items.items(): | ||
| 70 | for i in range(item_amount): | ||
| 71 | self.state.collect(Lingo2Item(Lingo2World.static_logic.item_id_to_name.get(item_id), | ||
| 72 | ItemClassification.progression, item_id, PLAYER_NUM), prevent_sweep=True) | ||
| 73 | |||
| 74 | for k, v in self.manager.keyboard.items(): | ||
| 75 | # Unless all level 1 letters are pre-unlocked, H1 I1 N1 and T1 act differently between the generator and | ||
| 76 | # game. The generator considers them to be unlocked, which means they are not included in logic | ||
| 77 | # requirements, and only one item/event is needed to unlock their level 2 forms. The game considers them to | ||
| 78 | # be vanilla, which means you still have to pick them up in the Starting Room in order for them to appear on | ||
| 79 | # your keyboard. This also means that whether or not you have the level 1 forms should be synced to the | ||
| 80 | # multiworld. The tracker specifically should collect one fewer item for these letters in this scenario. | ||
| 81 | tv = v | ||
| 82 | if k in "hint" and self.world.options.shuffle_letters in [ShuffleLetters.option_vanilla, | ||
| 83 | ShuffleLetters.option_progressive]: | ||
| 84 | tv = max(0, v - 1) | ||
| 85 | |||
| 86 | if tv > 0: | ||
| 87 | for i in range(tv): | ||
| 88 | self.state.collect(Lingo2Item(k.upper(), ItemClassification.progression, None, PLAYER_NUM), | ||
| 89 | prevent_sweep=True) | ||
| 90 | |||
| 91 | for port_id in self.manager.worldports: | ||
| 92 | self.state.collect(Lingo2Item(f"Worldport {port_id} Entered", ItemClassification.progression, None, | ||
| 93 | PLAYER_NUM), prevent_sweep=True) | ||
| 94 | |||
| 95 | self.state.sweep_for_advancements() | ||
| 96 | |||
| 97 | self.accessible_locations = set() | ||
| 98 | self.accessible_worldports = set() | ||
| 99 | self.goal_accessible = False | ||
| 100 | |||
| 101 | for region in self.state.reachable_regions[PLAYER_NUM]: | ||
| 102 | for location in region.locations: | ||
| 103 | if location.access_rule(self.state): | ||
| 104 | if location.address is not None: | ||
| 105 | if location.address not in self.checked_locations: | ||
| 106 | self.accessible_locations.add(location.address) | ||
| 107 | elif hasattr(location, "port_id"): | ||
| 108 | if location.port_id not in self.manager.worldports: | ||
| 109 | self.accessible_worldports.add(location.port_id) | ||
| 110 | elif hasattr(location, "goal") and location.goal: | ||
| 111 | if not self.manager.goaled: | ||
| 112 | self.goal_accessible = True | ||
