diff options
Diffstat (limited to 'apworld/tracker.py')
-rw-r--r-- | apworld/tracker.py | 65 |
1 files changed, 52 insertions, 13 deletions
diff --git a/apworld/tracker.py b/apworld/tracker.py index 721e9b3..cf2dbe1 100644 --- a/apworld/tracker.py +++ b/apworld/tracker.py | |||
@@ -1,41 +1,54 @@ | |||
1 | from typing import TYPE_CHECKING | ||
2 | |||
1 | from BaseClasses import MultiWorld, CollectionState, ItemClassification | 3 | from BaseClasses import MultiWorld, CollectionState, ItemClassification |
2 | from NetUtils import NetworkItem | 4 | from NetUtils import NetworkItem |
3 | from . import Lingo2World, Lingo2Item | 5 | from . import Lingo2World, Lingo2Item |
4 | from .regions import connect_ports_from_ut | 6 | from .regions import connect_ports_from_ut |
5 | from .options import Lingo2Options | 7 | from .options import Lingo2Options, ShuffleLetters |
8 | |||
9 | if TYPE_CHECKING: | ||
10 | from .context import Lingo2Manager | ||
6 | 11 | ||
7 | PLAYER_NUM = 1 | 12 | PLAYER_NUM = 1 |
8 | 13 | ||
9 | 14 | ||
10 | class Tracker: | 15 | class Tracker: |
16 | manager: "Lingo2Manager" | ||
17 | |||
11 | multiworld: MultiWorld | 18 | multiworld: MultiWorld |
19 | world: Lingo2World | ||
12 | 20 | ||
13 | collected_items: dict[int, int] | 21 | collected_items: dict[int, int] |
14 | checked_locations: set[int] | 22 | checked_locations: set[int] |
15 | accessible_locations: set[int] | 23 | accessible_locations: set[int] |
24 | accessible_worldports: set[int] | ||
16 | 25 | ||
17 | state: CollectionState | 26 | state: CollectionState |
18 | 27 | ||
19 | def __init__(self): | 28 | def __init__(self, manager: "Lingo2Manager"): |
29 | self.manager = manager | ||
20 | self.collected_items = {} | 30 | self.collected_items = {} |
21 | self.checked_locations = set() | 31 | self.checked_locations = set() |
22 | self.accessible_locations = set() | 32 | self.accessible_locations = set() |
33 | self.accessible_worldports = set() | ||
23 | 34 | ||
24 | def setup_slot(self, slot_data): | 35 | def setup_slot(self, slot_data): |
36 | Lingo2World.for_tracker = True | ||
37 | |||
25 | self.multiworld = MultiWorld(players=PLAYER_NUM) | 38 | self.multiworld = MultiWorld(players=PLAYER_NUM) |
26 | world = Lingo2World(self.multiworld, PLAYER_NUM) | 39 | self.world = Lingo2World(self.multiworld, PLAYER_NUM) |
27 | self.multiworld.worlds[1] = world | 40 | self.multiworld.worlds[1] = self.world |
28 | world.options = Lingo2Options(**{k: t(slot_data.get(k, t.default)) | 41 | self.world.options = Lingo2Options(**{k: t(slot_data.get(k, t.default)) |
29 | for k, t in Lingo2Options.type_hints.items()}) | 42 | for k, t in Lingo2Options.type_hints.items()}) |
30 | 43 | ||
31 | world.generate_early() | 44 | self.world.generate_early() |
32 | world.create_regions() | 45 | self.world.create_regions() |
33 | 46 | ||
34 | if world.options.shuffle_worldports: | 47 | if self.world.options.shuffle_worldports: |
35 | port_pairings = {int(fp): int(tp) for fp, tp in slot_data["port_pairings"].items()} | 48 | port_pairings = {int(fp): int(tp) for fp, tp in slot_data["port_pairings"].items()} |
36 | connect_ports_from_ut(port_pairings, world) | 49 | connect_ports_from_ut(port_pairings, self.world) |
37 | 50 | ||
38 | self.state = CollectionState(self.multiworld) | 51 | self.refresh_state() |
39 | 52 | ||
40 | def set_checked_locations(self, checked_locations: set[int]): | 53 | def set_checked_locations(self, checked_locations: set[int]): |
41 | self.checked_locations = checked_locations.copy() | 54 | self.checked_locations = checked_locations.copy() |
@@ -56,12 +69,38 @@ class Tracker: | |||
56 | self.state.collect(Lingo2Item(Lingo2World.static_logic.item_id_to_name.get(item_id), | 69 | self.state.collect(Lingo2Item(Lingo2World.static_logic.item_id_to_name.get(item_id), |
57 | ItemClassification.progression, item_id, PLAYER_NUM), prevent_sweep=True) | 70 | ItemClassification.progression, item_id, PLAYER_NUM), prevent_sweep=True) |
58 | 71 | ||
72 | for k, v in self.manager.keyboard.items(): | ||
73 | # Unless all level 1 letters are pre-unlocked, H1 I1 N1 and T1 act differently between the generator and | ||
74 | # game. The generator considers them to be unlocked, which means they are not included in logic | ||
75 | # requirements, and only one item/event is needed to unlock their level 2 forms. The game considers them to | ||
76 | # be vanilla, which means you still have to pick them up in the Starting Room in order for them to appear on | ||
77 | # your keyboard. This also means that whether or not you have the level 1 forms should be synced to the | ||
78 | # multiworld. The tracker specifically should collect one fewer item for these letters in this scenario. | ||
79 | tv = v | ||
80 | if k in "hint" and self.world.options.shuffle_letters in [ShuffleLetters.option_vanilla, | ||
81 | ShuffleLetters.option_progressive]: | ||
82 | tv = max(0, v - 1) | ||
83 | |||
84 | if tv > 0: | ||
85 | for i in range(tv): | ||
86 | self.state.collect(Lingo2Item(k.upper(), ItemClassification.progression, None, PLAYER_NUM), | ||
87 | prevent_sweep=True) | ||
88 | |||
89 | for port_id in self.manager.worldports: | ||
90 | self.state.collect(Lingo2Item(f"Worldport {port_id} Entered", ItemClassification.progression, None, | ||
91 | PLAYER_NUM), prevent_sweep=True) | ||
92 | |||
59 | self.state.sweep_for_advancements() | 93 | self.state.sweep_for_advancements() |
60 | 94 | ||
61 | self.accessible_locations = set() | 95 | self.accessible_locations = set() |
96 | self.accessible_worldports = set() | ||
62 | 97 | ||
63 | for region in self.state.reachable_regions[PLAYER_NUM]: | 98 | for region in self.state.reachable_regions[PLAYER_NUM]: |
64 | for location in region.locations: | 99 | for location in region.locations: |
65 | if location.address not in self.checked_locations and location.access_rule(self.state): | 100 | if location.access_rule(self.state): |
66 | if location.address is not None: | 101 | if location.address is not None: |
67 | self.accessible_locations.add(location.address) | 102 | if location.address not in self.checked_locations: |
103 | self.accessible_locations.add(location.address) | ||
104 | elif hasattr(location, "port_id"): | ||
105 | if location.port_id not in self.manager.worldports: | ||
106 | self.accessible_worldports.add(location.port_id) | ||