diff options
Diffstat (limited to 'apworld/options.py')
| -rw-r--r-- | apworld/options.py | 20 |
1 files changed, 19 insertions, 1 deletions
| diff --git a/apworld/options.py b/apworld/options.py index 600df6a..4d9c3aa 100644 --- a/apworld/options.py +++ b/apworld/options.py | |||
| @@ -1,6 +1,6 @@ | |||
| 1 | from dataclasses import dataclass | 1 | from dataclasses import dataclass |
| 2 | 2 | ||
| 3 | from Options import PerGameCommonOptions, Toggle, Choice, DefaultOnToggle, Range | 3 | from Options import PerGameCommonOptions, Toggle, Choice, DefaultOnToggle, Range, OptionSet |
| 4 | 4 | ||
| 5 | 5 | ||
| 6 | class ShuffleDoors(DefaultOnToggle): | 6 | class ShuffleDoors(DefaultOnToggle): |
| @@ -99,6 +99,23 @@ class EnableIcarus(Toggle): | |||
| 99 | display_name = "Enable Icarus" | 99 | display_name = "Enable Icarus" |
| 100 | 100 | ||
| 101 | 101 | ||
| 102 | class EnableGiftMaps(OptionSet): | ||
| 103 | """ | ||
| 104 | Controls whether the beta tester gift maps are randomized. By default, these are not accessible at all from within | ||
| 105 | the randomizer. Enabling at least one gift map will cause a panel to appear in The Entry's Starting Room. Gift maps | ||
| 106 | can be accessed by taking a player name that would ordinarily cause the game to load into a gift map, and entering | ||
| 107 | it into this panel. | ||
| 108 | |||
| 109 | In the base game, nothing happens once you complete a gift map. Masteries have been added to the gift maps in the | ||
| 110 | randomizer so that the player can be rewarded for completing them. | ||
| 111 | |||
| 112 | Note that the gift maps are intended only for specific people, and as a result may be frustrating or require | ||
| 113 | knowledge of inside jokes. The Crystalline is particularly difficult as it requires completing a parkour course. | ||
| 114 | """ | ||
| 115 | display_name = "Enable Gift Maps" | ||
| 116 | valid_keys = ["The Advanced", "The Charismatic", "The Crystalline", "The Fuzzy", "The Stellar"] | ||
| 117 | |||
| 118 | |||
| 102 | class DaedalusRoofAccess(Toggle): | 119 | class DaedalusRoofAccess(Toggle): |
| 103 | """ | 120 | """ |
| 104 | If enabled, the player will be logically expected to be able to go from the castle entrance to any part of Daedalus | 121 | If enabled, the player will be logically expected to be able to go from the castle entrance to any part of Daedalus |
| @@ -178,6 +195,7 @@ class Lingo2Options(PerGameCommonOptions): | |||
| 178 | keyholder_sanity: KeyholderSanity | 195 | keyholder_sanity: KeyholderSanity |
| 179 | cyan_door_behavior: CyanDoorBehavior | 196 | cyan_door_behavior: CyanDoorBehavior |
| 180 | enable_icarus: EnableIcarus | 197 | enable_icarus: EnableIcarus |
| 198 | enable_gift_maps: EnableGiftMaps | ||
| 181 | daedalus_roof_access: DaedalusRoofAccess | 199 | daedalus_roof_access: DaedalusRoofAccess |
| 182 | strict_purple_ending: StrictPurpleEnding | 200 | strict_purple_ending: StrictPurpleEnding |
| 183 | strict_cyan_ending: StrictCyanEnding | 201 | strict_cyan_ending: StrictCyanEnding |
