diff options
Diffstat (limited to 'apworld/options.py')
| -rw-r--r-- | apworld/options.py | 55 |
1 files changed, 52 insertions, 3 deletions
| diff --git a/apworld/options.py b/apworld/options.py index f72e826..3646eea 100644 --- a/apworld/options.py +++ b/apworld/options.py | |||
| @@ -1,9 +1,9 @@ | |||
| 1 | from dataclasses import dataclass | 1 | from dataclasses import dataclass |
| 2 | 2 | ||
| 3 | from Options import PerGameCommonOptions, Toggle, Choice | 3 | from Options import PerGameCommonOptions, Toggle, Choice, DefaultOnToggle, Range |
| 4 | 4 | ||
| 5 | 5 | ||
| 6 | class ShuffleDoors(Toggle): | 6 | class ShuffleDoors(DefaultOnToggle): |
| 7 | """If enabled, most doors will open from receiving an item rather than fulfilling the in-game requirements.""" | 7 | """If enabled, most doors will open from receiving an item rather than fulfilling the in-game requirements.""" |
| 8 | display_name = "Shuffle Doors" | 8 | display_name = "Shuffle Doors" |
| 9 | 9 | ||
| @@ -16,6 +16,11 @@ class ShuffleControlCenterColors(Toggle): | |||
| 16 | display_name = "Shuffle Control Center Colors" | 16 | display_name = "Shuffle Control Center Colors" |
| 17 | 17 | ||
| 18 | 18 | ||
| 19 | class ShuffleGalleryPaintings(Toggle): | ||
| 20 | """If enabled, gallery paintings will appear from receiving an item rather than by triggering them normally.""" | ||
| 21 | display_name = "Shuffle Gallery Paintings" | ||
| 22 | |||
| 23 | |||
| 19 | class ShuffleLetters(Choice): | 24 | class ShuffleLetters(Choice): |
| 20 | """ | 25 | """ |
| 21 | Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla | 26 | Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla |
| @@ -87,8 +92,40 @@ class DaedalusRoofAccess(Toggle): | |||
| 87 | display_name = "Allow Daedalus Roof Access" | 92 | display_name = "Allow Daedalus Roof Access" |
| 88 | 93 | ||
| 89 | 94 | ||
| 95 | class StrictPurpleEnding(DefaultOnToggle): | ||
| 96 | """ | ||
| 97 | If enabled, the player will be required to have all purple (level 1) letters in order to get Purple Ending. | ||
| 98 | Otherwise, some of the letters may be skippable depending on the other options. | ||
| 99 | """ | ||
| 100 | display_name = "Strict Purple Ending" | ||
| 101 | |||
| 102 | |||
| 103 | class StrictCyanEnding(DefaultOnToggle): | ||
| 104 | """ | ||
| 105 | If enabled, the player will be required to have all cyan (level 2) letters in order to get Cyan Ending. Otherwise, | ||
| 106 | at least J2, Q2, and V2 are skippable. Others may also be skippable depending on the options chosen. | ||
| 107 | """ | ||
| 108 | display_name = "Strict Cyan Ending" | ||
| 109 | |||
| 110 | |||
| 90 | class VictoryCondition(Choice): | 111 | class VictoryCondition(Choice): |
| 91 | """Victory condition.""" | 112 | """ |
| 113 | This option determines what your goal is. | ||
| 114 | |||
| 115 | - **Gray Ending** (The Colorful) | ||
| 116 | - **Purple Ending** (The Sun Temple). This ordinarily requires all level 1 (purple) letters. | ||
| 117 | - **Mint Ending** (typing EXIT into the keyholders in Control Center) | ||
| 118 | - **Black Ending** (The Graveyard) | ||
| 119 | - **Blue Ending** (The Words) | ||
| 120 | - **Cyan Ending** (The Parthenon). This ordinarily requires almost all level 2 (cyan) letters. | ||
| 121 | - **Red Ending** (The Tower) | ||
| 122 | - **Plum Ending** (The Wondrous / The Door) | ||
| 123 | - **Orange Ending** (the castle in Daedalus) | ||
| 124 | - **Gold Ending** (The Gold). This involves going through the color rooms in Daedalus. | ||
| 125 | - **Yellow Ending** (The Gallery). This requires unlocking all gallery paintings. | ||
| 126 | - **Green Ending** (The Ancient). This requires filling all keyholders with specific letters. | ||
| 127 | - **White Ending** (Control Center). This combines every other ending. | ||
| 128 | """ | ||
| 92 | display_name = "Victory Condition" | 129 | display_name = "Victory Condition" |
| 93 | option_gray_ending = 0 | 130 | option_gray_ending = 0 |
| 94 | option_purple_ending = 1 | 131 | option_purple_ending = 1 |
| @@ -105,13 +142,25 @@ class VictoryCondition(Choice): | |||
| 105 | option_white_ending = 12 | 142 | option_white_ending = 12 |
| 106 | 143 | ||
| 107 | 144 | ||
| 145 | class TrapPercentage(Range): | ||
| 146 | """Replaces junk items with traps, at the specified rate.""" | ||
| 147 | display_name = "Trap Percentage" | ||
| 148 | range_start = 0 | ||
| 149 | range_end = 100 | ||
| 150 | default = 0 | ||
| 151 | |||
| 152 | |||
| 108 | @dataclass | 153 | @dataclass |
| 109 | class Lingo2Options(PerGameCommonOptions): | 154 | class Lingo2Options(PerGameCommonOptions): |
| 110 | shuffle_doors: ShuffleDoors | 155 | shuffle_doors: ShuffleDoors |
| 111 | shuffle_control_center_colors: ShuffleControlCenterColors | 156 | shuffle_control_center_colors: ShuffleControlCenterColors |
| 157 | shuffle_gallery_paintings: ShuffleGalleryPaintings | ||
| 112 | shuffle_letters: ShuffleLetters | 158 | shuffle_letters: ShuffleLetters |
| 113 | shuffle_symbols: ShuffleSymbols | 159 | shuffle_symbols: ShuffleSymbols |
| 114 | keyholder_sanity: KeyholderSanity | 160 | keyholder_sanity: KeyholderSanity |
| 115 | cyan_door_behavior: CyanDoorBehavior | 161 | cyan_door_behavior: CyanDoorBehavior |
| 116 | daedalus_roof_access: DaedalusRoofAccess | 162 | daedalus_roof_access: DaedalusRoofAccess |
| 163 | strict_purple_ending: StrictPurpleEnding | ||
| 164 | strict_cyan_ending: StrictCyanEnding | ||
| 117 | victory_condition: VictoryCondition | 165 | victory_condition: VictoryCondition |
| 166 | trap_percentage: TrapPercentage | ||
