diff options
Diffstat (limited to 'apworld/client/worldport.gd')
| -rw-r--r-- | apworld/client/worldport.gd | 10 |
1 files changed, 9 insertions, 1 deletions
| diff --git a/apworld/client/worldport.gd b/apworld/client/worldport.gd index cdca248..ed9891e 100644 --- a/apworld/client/worldport.gd +++ b/apworld/client/worldport.gd | |||
| @@ -3,6 +3,8 @@ extends "res://scripts/nodes/worldport.gd" | |||
| 3 | var absolute_rotation = false | 3 | var absolute_rotation = false |
| 4 | var target_rotation = 0 | 4 | var target_rotation = 0 |
| 5 | 5 | ||
| 6 | var port_id = null | ||
| 7 | |||
| 6 | 8 | ||
| 7 | func _ready(): | 9 | func _ready(): |
| 8 | var node_path = String( | 10 | var node_path = String( |
| @@ -13,7 +15,7 @@ func _ready(): | |||
| 13 | 15 | ||
| 14 | if ap.shuffle_worldports: | 16 | if ap.shuffle_worldports: |
| 15 | var gamedata = global.get_node("Gamedata") | 17 | var gamedata = global.get_node("Gamedata") |
| 16 | var port_id = gamedata.get_port_for_map_node_path(global.map, node_path) | 18 | port_id = gamedata.get_port_for_map_node_path(global.map, node_path) |
| 17 | if port_id != null: | 19 | if port_id != null: |
| 18 | if port_id in ap.port_pairings: | 20 | if port_id in ap.port_pairings: |
| 19 | var target_port = gamedata.objects.get_ports()[ap.port_pairings[port_id]] | 21 | var target_port = gamedata.objects.get_ports()[ap.port_pairings[port_id]] |
| @@ -29,6 +31,8 @@ func _ready(): | |||
| 29 | sets_entry_point = true | 31 | sets_entry_point = true |
| 30 | invisible = false | 32 | invisible = false |
| 31 | fades = true | 33 | fades = true |
| 34 | else: | ||
| 35 | port_id = null | ||
| 32 | 36 | ||
| 33 | if global.map == "icarus" and exit == "daedalus": | 37 | if global.map == "icarus" and exit == "daedalus": |
| 34 | if not ap.daedalus_roof_access: | 38 | if not ap.daedalus_roof_access: |
| @@ -39,6 +43,10 @@ func _ready(): | |||
| 39 | 43 | ||
| 40 | func bodyEntered(body): | 44 | func bodyEntered(body): |
| 41 | if body.is_in_group("player"): | 45 | if body.is_in_group("player"): |
| 46 | if port_id != null: | ||
| 47 | var ap = global.get_node("Archipelago") | ||
| 48 | ap.client.checkWorldport(port_id) | ||
| 49 | |||
| 42 | if absolute_rotation: | 50 | if absolute_rotation: |
| 43 | entry_rotate.y = target_rotation - body.rotation_degrees.y | 51 | entry_rotate.y = target_rotation - body.rotation_degrees.y |
| 44 | 52 | ||
