diff options
Diffstat (limited to 'apworld/client/door.gd')
| -rw-r--r-- | apworld/client/door.gd | 31 |
1 files changed, 30 insertions, 1 deletions
| diff --git a/apworld/client/door.gd b/apworld/client/door.gd index 49f5728..63cfa99 100644 --- a/apworld/client/door.gd +++ b/apworld/client/door.gd | |||
| @@ -1,7 +1,9 @@ | |||
| 1 | extends "res://scripts/nodes/door.gd" | 1 | extends "res://scripts/nodes/door.gd" |
| 2 | 2 | ||
| 3 | var door_id | ||
| 3 | var item_id | 4 | var item_id |
| 4 | var item_amount | 5 | var item_amount |
| 6 | var latched = false | ||
| 5 | 7 | ||
| 6 | 8 | ||
| 7 | func _ready(): | 9 | func _ready(): |
| @@ -10,7 +12,7 @@ func _ready(): | |||
| 10 | ) | 12 | ) |
| 11 | 13 | ||
| 12 | var gamedata = global.get_node("Gamedata") | 14 | var gamedata = global.get_node("Gamedata") |
| 13 | var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) | 15 | door_id = gamedata.get_door_for_map_node_path(global.map, node_path) |
| 14 | if door_id != null: | 16 | if door_id != null: |
| 15 | var ap = global.get_node("Archipelago") | 17 | var ap = global.get_node("Archipelago") |
| 16 | var item_lock = ap.get_item_id_for_door(door_id) | 18 | var item_lock = ap.get_item_id_for_door(door_id) |
| @@ -27,6 +29,12 @@ func _ready(): | |||
| 27 | self.excludeSenders = [] | 29 | self.excludeSenders = [] |
| 28 | 30 | ||
| 29 | call_deferred("_readier") | 31 | call_deferred("_readier") |
| 32 | else: | ||
| 33 | var door_data = gamedata.objects.get_doors()[door_id] | ||
| 34 | if door_data.has_latch() and door_data.get_latch(): | ||
| 35 | _check_latched.call_deferred(door_id) | ||
| 36 | |||
| 37 | latched = true | ||
| 30 | 38 | ||
| 31 | if global.map == "the_sun_temple": | 39 | if global.map == "the_sun_temple": |
| 32 | if name == "spe_EndPlatform" or name == "spe_entry_2": | 40 | if name == "spe_EndPlatform" or name == "spe_entry_2": |
| @@ -44,3 +52,24 @@ func _readier(): | |||
| 44 | 52 | ||
| 45 | if ap.client.getItemAmount(item_id) >= item_amount: | 53 | if ap.client.getItemAmount(item_id) >= item_amount: |
| 46 | handleTriggered() | 54 | handleTriggered() |
| 55 | |||
| 56 | |||
| 57 | func _check_latched(door_id): | ||
| 58 | var ap = global.get_node("Archipelago") | ||
| 59 | |||
| 60 | if ap.client._latched_doors.has(door_id): | ||
| 61 | triggered = total | ||
| 62 | handleTriggered() | ||
| 63 | |||
| 64 | |||
| 65 | func handleTriggered(): | ||
| 66 | super.handleTriggered() | ||
| 67 | |||
| 68 | if latched and ran: | ||
| 69 | var ap = global.get_node("Archipelago") | ||
| 70 | ap.client.latchDoor(door_id) | ||
| 71 | |||
| 72 | |||
| 73 | func handleUntriggered(): | ||
| 74 | if not latched or not ran: | ||
| 75 | super.handleUntriggered() | ||
