diff options
Diffstat (limited to 'apworld/client/client.gd')
-rw-r--r-- | apworld/client/client.gd | 381 |
1 files changed, 88 insertions, 293 deletions
diff --git a/apworld/client/client.gd b/apworld/client/client.gd index 843647d..67edf29 100644 --- a/apworld/client/client.gd +++ b/apworld/client/client.gd | |||
@@ -2,20 +2,10 @@ extends Node | |||
2 | 2 | ||
3 | const ap_version = {"major": 0, "minor": 6, "build": 3, "class": "Version"} | 3 | const ap_version = {"major": 0, "minor": 6, "build": 3, "class": "Version"} |
4 | 4 | ||
5 | var SCRIPT_uuid | 5 | var SCRIPT_websocketserver |
6 | 6 | ||
7 | var _ws = WebSocketPeer.new() | 7 | var _server |
8 | var _should_process = false | 8 | var _should_process = false |
9 | var _initiated_disconnect = false | ||
10 | var _try_wss = false | ||
11 | var _has_connected = false | ||
12 | |||
13 | var _datapackages = {} | ||
14 | var _pending_packages = [] | ||
15 | var _item_id_to_name = {} # All games | ||
16 | var _location_id_to_name = {} # All games | ||
17 | var _item_name_to_id = {} # Lingo 2 only | ||
18 | var _location_name_to_id = {} # Lingo 2 only | ||
19 | 9 | ||
20 | var _remote_version = {"major": 0, "minor": 0, "build": 0} | 10 | var _remote_version = {"major": 0, "minor": 0, "build": 0} |
21 | var _gen_version = {"major": 0, "minor": 0, "build": 0} | 11 | var _gen_version = {"major": 0, "minor": 0, "build": 0} |
@@ -24,13 +14,9 @@ var ap_server = "" | |||
24 | var ap_user = "" | 14 | var ap_user = "" |
25 | var ap_pass = "" | 15 | var ap_pass = "" |
26 | 16 | ||
27 | var _authenticated = false | ||
28 | var _seed = "" | 17 | var _seed = "" |
29 | var _team = 0 | 18 | var _team = 0 |
30 | var _slot = 0 | 19 | var _slot = 0 |
31 | var _players = [] | ||
32 | var _player_name_by_slot = {} | ||
33 | var _game_by_player = {} | ||
34 | var _checked_locations = [] | 20 | var _checked_locations = [] |
35 | var _received_indexes = [] | 21 | var _received_indexes = [] |
36 | var _received_items = {} | 22 | var _received_items = {} |
@@ -39,317 +25,135 @@ var _slot_data = {} | |||
39 | signal could_not_connect | 25 | signal could_not_connect |
40 | signal connect_status | 26 | signal connect_status |
41 | signal client_connected(slot_data) | 27 | signal client_connected(slot_data) |
42 | signal item_received(item_id, index, player, flags, amount) | 28 | signal item_received(item, amount) |
43 | signal message_received(message) | 29 | signal location_scout_received(location_id, item_name, player_name, flags, for_self) |
44 | signal location_scout_received(item_id, location_id, player, flags) | 30 | signal text_message_received(message) |
31 | signal item_sent_notification(message) | ||
32 | signal hint_received(message) | ||
45 | 33 | ||
46 | 34 | ||
47 | func _init(): | 35 | func _init(): |
48 | set_process_mode(Node.PROCESS_MODE_ALWAYS) | 36 | set_process_mode(Node.PROCESS_MODE_ALWAYS) |
49 | 37 | ||
50 | _ws.inbound_buffer_size = 8388608 | ||
51 | |||
52 | global._print("Instantiated APClient") | 38 | global._print("Instantiated APClient") |
53 | 39 | ||
54 | # Read AP datapackages from file, if there are any | ||
55 | if FileAccess.file_exists("user://ap_datapackages"): | ||
56 | var file = FileAccess.open("user://ap_datapackages", FileAccess.READ) | ||
57 | var data = file.get_var(true) | ||
58 | file.close() | ||
59 | |||
60 | if typeof(data) != TYPE_DICTIONARY: | ||
61 | global._print("AP datapackages file is corrupted") | ||
62 | data = {} | ||
63 | |||
64 | _datapackages = data | ||
65 | |||
66 | processDatapackages() | ||
67 | |||
68 | 40 | ||
69 | func _ready(): | 41 | func _ready(): |
70 | pass | 42 | _server = SCRIPT_websocketserver.new() |
71 | #_ws.connect("connection_closed", _closed) | 43 | _server.client_connected.connect(_on_web_socket_server_client_connected) |
72 | #_ws.connect("connection_failed", _closed) | 44 | _server.client_disconnected.connect(_on_web_socket_server_client_disconnected) |
73 | #_ws.connect("server_disconnected", _closed) | 45 | _server.message_received.connect(_on_web_socket_server_message_received) |
74 | #_ws.connect("connection_error", _errored) | 46 | add_child(_server) |
75 | #_ws.connect("connection_established", _connected) | 47 | _server.listen(43182) |
76 | 48 | ||
77 | 49 | ||
78 | func _reset_state(): | 50 | func _reset_state(): |
79 | _should_process = false | 51 | _should_process = false |
80 | _authenticated = false | ||
81 | _try_wss = false | ||
82 | _has_connected = false | ||
83 | _received_items = {} | 52 | _received_items = {} |
84 | _received_indexes = [] | 53 | _received_indexes = [] |
85 | 54 | ||
86 | 55 | ||
87 | func _errored(): | 56 | func disconnect_from_ap(): |
88 | if _try_wss: | 57 | sendMessage([{"cmd": "Disconnect"}]) |
89 | global._print("Could not connect to AP with ws://, now trying wss://") | ||
90 | connectToServer(ap_server, ap_user, ap_pass) | ||
91 | else: | ||
92 | global._print("AP connection failed") | ||
93 | _reset_state() | ||
94 | 58 | ||
95 | emit_signal( | ||
96 | "could_not_connect", | ||
97 | "Could not connect to Archipelago. Check that your server and port are correct. See the error log for more information." | ||
98 | ) | ||
99 | 59 | ||
60 | func _on_web_socket_server_client_connected(peer_id: int) -> void: | ||
61 | var peer: WebSocketPeer = _server.peers[peer_id] | ||
62 | print("Remote client connected: %d. Protocol: %s" % [peer_id, peer.get_selected_protocol()]) | ||
63 | _server.send(-peer_id, "[%d] connected" % peer_id) | ||
100 | 64 | ||
101 | func _closed(_was_clean = true): | ||
102 | global._print("Connection closed") | ||
103 | _reset_state() | ||
104 | 65 | ||
105 | if not _initiated_disconnect: | 66 | func _on_web_socket_server_client_disconnected(peer_id: int) -> void: |
106 | emit_signal("could_not_connect", "Disconnected from Archipelago") | 67 | var peer: WebSocketPeer = _server.peers[peer_id] |
68 | print( | ||
69 | ( | ||
70 | "Remote client disconnected: %d. Code: %d, Reason: %s" | ||
71 | % [peer_id, peer.get_close_code(), peer.get_close_reason()] | ||
72 | ) | ||
73 | ) | ||
74 | _server.send(-peer_id, "[%d] disconnected" % peer_id) | ||
107 | 75 | ||
108 | _initiated_disconnect = false | ||
109 | 76 | ||
77 | func _on_web_socket_server_message_received(_peer_id: int, packet: String) -> void: | ||
78 | global._print("Got data from server: " + packet) | ||
79 | var json = JSON.new() | ||
80 | var jserror = json.parse(packet) | ||
81 | if jserror != OK: | ||
82 | global._print("Error parsing packet from AP: " + jserror.error_string) | ||
83 | return | ||
110 | 84 | ||
111 | func _connected(_proto = ""): | 85 | for message in json.data: |
112 | global._print("Connected!") | 86 | var cmd = message["cmd"] |
113 | _try_wss = false | 87 | global._print("Received command: " + cmd) |
114 | 88 | ||
89 | if cmd == "Connected": | ||
90 | _seed = message["seed_name"] | ||
91 | _remote_version = message["version"] | ||
92 | _gen_version = message["generator_version"] | ||
93 | _team = message["team"] | ||
94 | _slot = message["slot"] | ||
95 | _checked_locations = message["checked_locations"] | ||
96 | _slot_data = message["slot_data"] | ||
115 | 97 | ||
116 | func disconnect_from_ap(): | 98 | client_connected.emit(_slot_data) |
117 | _initiated_disconnect = true | ||
118 | _ws.close() | ||
119 | |||
120 | |||
121 | func _process(_delta): | ||
122 | if _should_process: | ||
123 | _ws.poll() | ||
124 | |||
125 | var state = _ws.get_ready_state() | ||
126 | if state == WebSocketPeer.STATE_OPEN: | ||
127 | if not _has_connected: | ||
128 | _has_connected = true | ||
129 | |||
130 | _connected() | ||
131 | |||
132 | while _ws.get_available_packet_count(): | ||
133 | var packet = _ws.get_packet() | ||
134 | global._print("Got data from server: " + packet.get_string_from_utf8()) | ||
135 | var json = JSON.new() | ||
136 | var jserror = json.parse(packet.get_string_from_utf8()) | ||
137 | if jserror != OK: | ||
138 | global._print("Error parsing packet from AP: " + jserror.error_string) | ||
139 | return | ||
140 | |||
141 | for message in json.data: | ||
142 | var cmd = message["cmd"] | ||
143 | global._print("Received command: " + cmd) | ||
144 | |||
145 | if cmd == "RoomInfo": | ||
146 | _seed = message["seed_name"] | ||
147 | _remote_version = message["version"] | ||
148 | _gen_version = message["generator_version"] | ||
149 | |||
150 | var needed_games = [] | ||
151 | for game in message["datapackage_checksums"].keys(): | ||
152 | if ( | ||
153 | !_datapackages.has(game) | ||
154 | or ( | ||
155 | _datapackages[game]["checksum"] | ||
156 | != message["datapackage_checksums"][game] | ||
157 | ) | ||
158 | ): | ||
159 | needed_games.append(game) | ||
160 | |||
161 | if !needed_games.is_empty(): | ||
162 | _pending_packages = needed_games | ||
163 | var cur_needed = _pending_packages.pop_front() | ||
164 | requestDatapackages([cur_needed]) | ||
165 | else: | ||
166 | connectToRoom() | ||
167 | |||
168 | elif cmd == "DataPackage": | ||
169 | for game in message["data"]["games"].keys(): | ||
170 | _datapackages[game] = message["data"]["games"][game] | ||
171 | saveDatapackages() | ||
172 | |||
173 | if !_pending_packages.is_empty(): | ||
174 | var cur_needed = _pending_packages.pop_front() | ||
175 | requestDatapackages([cur_needed]) | ||
176 | else: | ||
177 | processDatapackages() | ||
178 | connectToRoom() | ||
179 | |||
180 | elif cmd == "Connected": | ||
181 | _authenticated = true | ||
182 | _team = message["team"] | ||
183 | _slot = message["slot"] | ||
184 | _players = message["players"] | ||
185 | _checked_locations = message["checked_locations"] | ||
186 | _slot_data = message["slot_data"] | ||
187 | |||
188 | for player in _players: | ||
189 | _player_name_by_slot[player["slot"]] = player["alias"] | ||
190 | _game_by_player[player["slot"]] = message["slot_info"][str( | ||
191 | player["slot"] | ||
192 | )]["game"] | ||
193 | |||
194 | emit_signal("client_connected", _slot_data) | ||
195 | |||
196 | elif cmd == "ConnectionRefused": | ||
197 | var error_message = "" | ||
198 | for error in message["errors"]: | ||
199 | var submsg = "" | ||
200 | if error == "InvalidSlot": | ||
201 | submsg = "Invalid player name." | ||
202 | elif error == "InvalidGame": | ||
203 | submsg = "The specified player is not playing Lingo." | ||
204 | elif error == "IncompatibleVersion": | ||
205 | submsg = ( | ||
206 | "The Archipelago server is not the correct version for this client. Expected v%d.%d.%d. Found v%d.%d.%d." | ||
207 | % [ | ||
208 | ap_version["major"], | ||
209 | ap_version["minor"], | ||
210 | ap_version["build"], | ||
211 | _remote_version["major"], | ||
212 | _remote_version["minor"], | ||
213 | _remote_version["build"] | ||
214 | ] | ||
215 | ) | ||
216 | elif error == "InvalidPassword": | ||
217 | submsg = "Incorrect password." | ||
218 | elif error == "InvalidItemsHandling": | ||
219 | submsg = "Invalid item handling flag. This is a bug with the client." | ||
220 | |||
221 | if submsg != "": | ||
222 | if error_message != "": | ||
223 | error_message += " " | ||
224 | error_message += submsg | ||
225 | |||
226 | if error_message == "": | ||
227 | error_message = "Unknown error." | ||
228 | |||
229 | _initiated_disconnect = true | ||
230 | _ws.close() | ||
231 | |||
232 | emit_signal("could_not_connect", error_message) | ||
233 | global._print("Connection to AP refused") | ||
234 | global._print(message) | ||
235 | |||
236 | elif cmd == "ReceivedItems": | ||
237 | var i = 0 | ||
238 | for item in message["items"]: | ||
239 | var index = int(message["index"] + i) | ||
240 | i += 1 | ||
241 | |||
242 | if _received_indexes.has(index): | ||
243 | # Do not re-process items. | ||
244 | continue | ||
245 | |||
246 | _received_indexes.append(index) | ||
247 | |||
248 | var item_id = int(item["item"]) | ||
249 | _received_items[item_id] = _received_items.get(item_id, 0) + 1 | ||
250 | |||
251 | emit_signal( | ||
252 | "item_received", | ||
253 | item_id, | ||
254 | index, | ||
255 | int(item["player"]), | ||
256 | int(item["flags"]), | ||
257 | _received_items[item_id] | ||
258 | ) | ||
259 | |||
260 | elif cmd == "PrintJSON": | ||
261 | emit_signal("message_received", message) | ||
262 | |||
263 | elif cmd == "LocationInfo": | ||
264 | for loc in message["locations"]: | ||
265 | emit_signal( | ||
266 | "location_scout_received", | ||
267 | int(loc["item"]), | ||
268 | int(loc["location"]), | ||
269 | int(loc["player"]), | ||
270 | int(loc["flags"]) | ||
271 | ) | ||
272 | |||
273 | elif state == WebSocketPeer.STATE_CLOSED: | ||
274 | if _has_connected: | ||
275 | _closed() | ||
276 | else: | ||
277 | _errored() | ||
278 | |||
279 | |||
280 | func saveDatapackages(): | ||
281 | # Save the AP datapackages to disk. | ||
282 | var file = FileAccess.open("user://ap_datapackages", FileAccess.WRITE) | ||
283 | file.store_var(_datapackages, true) | ||
284 | file.close() | ||
285 | 99 | ||
100 | elif cmd == "ConnectionRefused": | ||
101 | could_not_connect.emit(message["text"]) | ||
102 | global._print("Connection to AP refused") | ||
286 | 103 | ||
287 | func connectToServer(server, un, pw): | 104 | elif cmd == "ItemReceived": |
288 | ap_server = server | 105 | for item in message["items"]: |
289 | ap_user = un | 106 | var index = int(item["index"]) |
290 | ap_pass = pw | 107 | if _received_indexes.has(index): |
108 | # Do not re-process items. | ||
109 | continue | ||
291 | 110 | ||
292 | _initiated_disconnect = false | 111 | _received_indexes.append(index) |
293 | |||
294 | var url = "" | ||
295 | if ap_server.begins_with("ws://") or ap_server.begins_with("wss://"): | ||
296 | url = ap_server | ||
297 | _try_wss = false | ||
298 | elif _try_wss: | ||
299 | url = "wss://" + ap_server | ||
300 | _try_wss = false | ||
301 | else: | ||
302 | url = "ws://" + ap_server | ||
303 | _try_wss = true | ||
304 | |||
305 | var err = _ws.connect_to_url(url) | ||
306 | if err != OK: | ||
307 | emit_signal( | ||
308 | "could_not_connect", | ||
309 | ( | ||
310 | "Could not connect to Archipelago. Check that your server and port are correct. See the error log for more information. Error code: %d." | ||
311 | % err | ||
312 | ) | ||
313 | ) | ||
314 | global._print("Could not connect to AP: %d" % err) | ||
315 | return | ||
316 | _should_process = true | ||
317 | 112 | ||
318 | emit_signal("connect_status", "Connecting...") | 113 | var item_id = int(item["id"]) |
114 | _received_items[item_id] = _received_items.get(item_id, 0) + 1 | ||
319 | 115 | ||
116 | item_received.emit(item, _received_items[item_id]) | ||
320 | 117 | ||
321 | func sendMessage(msg): | 118 | elif cmd == "TextMessage": |
322 | var payload = JSON.stringify(msg) | 119 | text_message_received.emit(message["data"]) |
323 | _ws.send_text(payload) | 120 | |
121 | elif cmd == "ItemSentNotif": | ||
122 | item_sent_notification.emit(message) | ||
324 | 123 | ||
124 | elif cmd == "HintReceived": | ||
125 | hint_received.emit(message) | ||
325 | 126 | ||
326 | func requestDatapackages(games): | 127 | elif cmd == "LocationInfo": |
327 | emit_signal("connect_status", "Downloading %s data package..." % games[0]) | 128 | for loc in message["locations"]: |
129 | location_scout_received.emit( | ||
130 | int(loc["id"]), | ||
131 | loc["item"], | ||
132 | loc["player"], | ||
133 | int(loc["flags"]), | ||
134 | int(loc["for_self"]) | ||
135 | ) | ||
328 | 136 | ||
329 | sendMessage([{"cmd": "GetDataPackage", "games": games}]) | ||
330 | 137 | ||
138 | func connectToServer(server, un, pw): | ||
139 | sendMessage([{"cmd": "Connect", "server": server, "player": un, "password": pw}]) | ||
140 | |||
141 | ap_server = server | ||
142 | ap_user = un | ||
143 | ap_pass = pw | ||
331 | 144 | ||
332 | func processDatapackages(): | 145 | _should_process = true |
333 | _item_id_to_name = {} | ||
334 | _location_id_to_name = {} | ||
335 | for game in _datapackages.keys(): | ||
336 | var package = _datapackages[game] | ||
337 | 146 | ||
338 | _item_id_to_name[game] = {} | 147 | connect_status.emit("Connecting...") |
339 | for item_name in package["item_name_to_id"].keys(): | ||
340 | _item_id_to_name[game][int(package["item_name_to_id"][item_name])] = item_name | ||
341 | 148 | ||
342 | _location_id_to_name[game] = {} | ||
343 | for location_name in package["location_name_to_id"].keys(): | ||
344 | _location_id_to_name[game][int(package["location_name_to_id"][location_name])] = location_name | ||
345 | 149 | ||
346 | if _datapackages.has("Lingo 2"): | 150 | func sendMessage(msg): |
347 | _item_name_to_id = _datapackages["Lingo 2"]["item_name_to_id"] | 151 | var payload = JSON.stringify(msg) |
348 | _location_name_to_id = _datapackages["Lingo 2"]["location_name_to_id"] | 152 | _server.send(0, payload) |
349 | 153 | ||
350 | 154 | ||
351 | func connectToRoom(): | 155 | func connectToRoom(): |
352 | emit_signal("connect_status", "Authenticating...") | 156 | connect_status.emit("Authenticating...") |
353 | 157 | ||
354 | sendMessage( | 158 | sendMessage( |
355 | [ | 159 | [ |
@@ -358,20 +162,11 @@ func connectToRoom(): | |||
358 | "password": ap_pass, | 162 | "password": ap_pass, |
359 | "game": "Lingo 2", | 163 | "game": "Lingo 2", |
360 | "name": ap_user, | 164 | "name": ap_user, |
361 | "uuid": SCRIPT_uuid.v4(), | ||
362 | "version": ap_version, | ||
363 | "items_handling": 0b111, # always receive our items | ||
364 | "tags": [], | ||
365 | "slot_data": true | ||
366 | } | 165 | } |
367 | ] | 166 | ] |
368 | ) | 167 | ) |
369 | 168 | ||
370 | 169 | ||
371 | func sendConnectUpdate(tags): | ||
372 | sendMessage([{"cmd": "ConnectUpdate", "tags": tags}]) | ||
373 | |||
374 | |||
375 | func requestSync(): | 170 | func requestSync(): |
376 | sendMessage([{"cmd": "Sync"}]) | 171 | sendMessage([{"cmd": "Sync"}]) |
377 | 172 | ||