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| 1 | # lingo2-archipelago Releases | 1 | # lingo2-archipelago Releases |
| 2 | 2 | ||
| 3 | ## v9.0.0 - 2026-02-07 | ||
| 4 | |||
| 5 | - Added "Shuffle Fast Travel" option. This allows you to randomize the | ||
| 6 | destinations of the fast travel buttons on the pause menu to almost any map | ||
| 7 | (except for The Entry, which is always the center button). | ||
| 8 | - Added "Fast Travel Access" option. By default, fast travel is unlocked by | ||
| 9 | entering the destination area manually. You can instead set to have all fast | ||
| 10 | travel destinations unlocked from the start, or have them locked behind items | ||
| 11 | (apart from The Entry). | ||
| 12 | - Added "Restrict Letter Placements" option. When enabled, letter items will | ||
| 13 | only be placed in your local world, in letter locations. This only has an | ||
| 14 | effect when Shuffle Letters is set to Item Cyan or Progressive. This is | ||
| 15 | experimental, and may slow down generation. | ||
| 16 | - The values of the Endings Requirement and Masteries Requirement options are | ||
| 17 | now shown in the Control Center, as well as how many endings and masteries you | ||
| 18 | currently have. | ||
| 19 | - Previously, vanilla doors logic expected you to have to solve every panel in | ||
| 20 | the Daedalus Computer Room in order to use the back exit door. This has been | ||
| 21 | fixed to only require solving one panel. | ||
| 22 | - Previously, shuffled doors + shuffled worldports logic expected you to be able | ||
| 23 | to enter Control Center from the Perceptive Entrance without the door item by | ||
| 24 | solving the PART panel (as you would in vanilla doors). This has been fixed so | ||
| 25 | that the door item is required in both directions. | ||
| 26 | |||
| 27 | Compatibility notes: | ||
| 28 | |||
| 29 | - The change to the door in the Control Center required creating a new item with | ||
| 30 | a new ID, which is not present in worlds generated on older versions of the | ||
| 31 | apworld. Therefore, if you have an older world using door shuffle, you may not | ||
| 32 | be able to access the checks in the Perceptive Entrance or the worldport (if | ||
| 33 | worldports are shuffled). | ||
| 34 | |||
| 35 | Download: | ||
| 36 | [lingo2.apworld](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.0.0/lingo2.apworld)<br/> | ||
| 37 | Template YAML: | ||
| 38 | [Lingo 2.yaml](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.0.0/Lingo%202.yaml)<br/> | ||
| 39 | Source: [v9.0.0](https://code.fourisland.com/lingo2-archipelago/tag/?h=v9.0.0) | ||
| 40 | |||
| 3 | ## v8.1.1 - 2026-02-05 | 41 | ## v8.1.1 - 2026-02-05 |
| 4 | 42 | ||
| 5 | - Fixed issue in Daedalus Only mode where the Lavender Cubes and Rainbow Rooms | 43 | - Fixed issue in Daedalus Only mode where the Lavender Cubes and Rainbow Rooms |
