diff options
| -rw-r--r-- | CMakeLists.txt | 1 | ||||
| -rw-r--r-- | apworld/__init__.py | 6 | ||||
| -rw-r--r-- | apworld/player_logic.py | 10 | ||||
| -rw-r--r-- | apworld/regions.py | 3 | ||||
| -rw-r--r-- | apworld/static_logic.py | 23 | ||||
| -rw-r--r-- | data/ids.txtpb | 531 | ||||
| -rw-r--r-- | proto/data.proto | 2 | ||||
| -rw-r--r-- | proto/human.proto | 13 | ||||
| -rw-r--r-- | tools/assign_ids/CMakeLists.txt | 9 | ||||
| -rw-r--r-- | tools/assign_ids/main.cpp | 172 | ||||
| -rw-r--r-- | tools/datapacker/main.cpp | 21 |
11 files changed, 779 insertions, 12 deletions
| diff --git a/CMakeLists.txt b/CMakeLists.txt index 10025ce..fab2c86 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
| @@ -3,4 +3,5 @@ cmake_minimum_required(VERSION 3.28) | |||
| 3 | project(lingo2_archipelago) | 3 | project(lingo2_archipelago) |
| 4 | 4 | ||
| 5 | add_subdirectory(proto) | 5 | add_subdirectory(proto) |
| 6 | add_subdirectory(tools/assign_ids) | ||
| 6 | add_subdirectory(tools/datapacker) | 7 | add_subdirectory(tools/datapacker) |
| diff --git a/apworld/__init__.py b/apworld/__init__.py index 013910e..1544c7b 100644 --- a/apworld/__init__.py +++ b/apworld/__init__.py | |||
| @@ -25,10 +25,10 @@ class Lingo2World(World): | |||
| 25 | options_dataclass = Lingo2Options | 25 | options_dataclass = Lingo2Options |
| 26 | options: Lingo2Options | 26 | options: Lingo2Options |
| 27 | 27 | ||
| 28 | item_name_to_id = {} | ||
| 29 | location_name_to_id = {} | ||
| 30 | |||
| 31 | static_logic = Lingo2StaticLogic() | 28 | static_logic = Lingo2StaticLogic() |
| 29 | item_name_to_id = static_logic.item_name_to_id | ||
| 30 | location_name_to_id = static_logic.location_name_to_id | ||
| 31 | |||
| 32 | player_logic: Lingo2PlayerLogic | 32 | player_logic: Lingo2PlayerLogic |
| 33 | 33 | ||
| 34 | def generate_early(self): | 34 | def generate_early(self): |
| diff --git a/apworld/player_logic.py b/apworld/player_logic.py index f54573f..675c6ae 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py | |||
| @@ -1,3 +1,4 @@ | |||
| 1 | from .generated import common_pb2 as common_pb2 | ||
| 1 | from typing import TYPE_CHECKING, NamedTuple | 2 | from typing import TYPE_CHECKING, NamedTuple |
| 2 | 3 | ||
| 3 | if TYPE_CHECKING: | 4 | if TYPE_CHECKING: |
| @@ -5,7 +6,6 @@ if TYPE_CHECKING: | |||
| 5 | 6 | ||
| 6 | 7 | ||
| 7 | class PlayerLocation(NamedTuple): | 8 | class PlayerLocation(NamedTuple): |
| 8 | name: str | ||
| 9 | code: int | None | 9 | code: int | None |
| 10 | 10 | ||
| 11 | 11 | ||
| @@ -15,10 +15,6 @@ class Lingo2PlayerLogic: | |||
| 15 | def __init__(self, world: "Lingo2World"): | 15 | def __init__(self, world: "Lingo2World"): |
| 16 | self.locations_by_room = {} | 16 | self.locations_by_room = {} |
| 17 | 17 | ||
| 18 | code = 1 | ||
| 19 | for door in world.static_logic.objects.doors: | 18 | for door in world.static_logic.objects.doors: |
| 20 | if not door.HasField("room_id"): | 19 | if door.type == common_pb2.DoorType.STANDARD: |
| 21 | continue | 20 | self.locations_by_room.setdefault(door.room_id, []).append(PlayerLocation(door.ap_id)) |
| 22 | |||
| 23 | self.locations_by_room.setdefault(door.room_id, []).append(PlayerLocation(door.name, code)) | ||
| 24 | code += 1 | ||
| diff --git a/apworld/regions.py b/apworld/regions.py index 24c2281..d388678 100644 --- a/apworld/regions.py +++ b/apworld/regions.py | |||
| @@ -11,7 +11,8 @@ def create_region(room, world: "Lingo2World") -> Region: | |||
| 11 | new_region = Region(room.name, world.player, world.multiworld) | 11 | new_region = Region(room.name, world.player, world.multiworld) |
| 12 | 12 | ||
| 13 | for location in world.player_logic.locations_by_room.get(room.id, {}): | 13 | for location in world.player_logic.locations_by_room.get(room.id, {}): |
| 14 | new_location = Lingo2Location(world.player, location.name, location.code, new_region) | 14 | new_location = Lingo2Location(world.player, world.static_logic.location_id_to_name[location.code], |
| 15 | location.code, new_region) | ||
| 15 | new_region.locations.append(new_location) | 16 | new_region.locations.append(new_location) |
| 16 | 17 | ||
| 17 | return new_region | 18 | return new_region |
| diff --git a/apworld/static_logic.py b/apworld/static_logic.py index 6c38f1f..d3ed85c 100644 --- a/apworld/static_logic.py +++ b/apworld/static_logic.py | |||
| @@ -1,9 +1,30 @@ | |||
| 1 | from .generated import common_pb2 as common_pb2 | ||
| 1 | from .generated import data_pb2 as data_pb2 | 2 | from .generated import data_pb2 as data_pb2 |
| 2 | import pkgutil | 3 | import pkgutil |
| 3 | 4 | ||
| 4 | class Lingo2StaticLogic: | 5 | class Lingo2StaticLogic: |
| 6 | item_id_to_name: dict[int, str] | ||
| 7 | location_id_to_name: dict[int, str] | ||
| 8 | |||
| 9 | item_name_to_id: dict[str, int] | ||
| 10 | location_name_to_id: dict[str, int] | ||
| 11 | |||
| 5 | def __init__(self): | 12 | def __init__(self): |
| 6 | file = pkgutil.get_data(__name__, "generated/data.binpb") | 13 | self.item_id_to_name = {} |
| 14 | self.location_id_to_name = {} | ||
| 7 | 15 | ||
| 16 | file = pkgutil.get_data(__name__, "generated/data.binpb") | ||
| 8 | self.objects = data_pb2.AllObjects() | 17 | self.objects = data_pb2.AllObjects() |
| 9 | self.objects.ParseFromString(bytearray(file)) | 18 | self.objects.ParseFromString(bytearray(file)) |
| 19 | |||
| 20 | for door in self.objects.doors: | ||
| 21 | if door.type == common_pb2.DoorType.STANDARD: | ||
| 22 | location_name = f"{self.objects.rooms[door.room_id].display_name} - {door.name}" | ||
| 23 | self.location_id_to_name[door.ap_id] = location_name | ||
| 24 | |||
| 25 | if door.type != common_pb2.DoorType.EVENT: | ||
| 26 | item_name = f"{self.objects.rooms[door.room_id].display_name} - {door.name}" | ||
| 27 | self.item_id_to_name[door.ap_id] = item_name | ||
| 28 | |||
| 29 | self.item_name_to_id = {name: ap_id for ap_id, name in self.item_id_to_name.items()} | ||
| 30 | self.location_name_to_id = {name: ap_id for ap_id, name in self.location_id_to_name.items()} | ||
| diff --git a/data/ids.txtpb b/data/ids.txtpb new file mode 100644 index 0000000..d6ad423 --- /dev/null +++ b/data/ids.txtpb | |||
| @@ -0,0 +1,531 @@ | |||
| 1 | maps { | ||
| 2 | key: "the_entry" | ||
| 3 | value { | ||
| 4 | doors { | ||
| 5 | key: "Blue Alcove Entrance" | ||
| 6 | value: 12 | ||
| 7 | } | ||
| 8 | doors { | ||
| 9 | key: "Blue Alcove Exit" | ||
| 10 | value: 8 | ||
| 11 | } | ||
| 12 | doors { | ||
| 13 | key: "Colored Doors Area Entrance" | ||
| 14 | value: 33 | ||
| 15 | } | ||
| 16 | doors { | ||
| 17 | key: "Composite Room Entrance" | ||
| 18 | value: 24 | ||
| 19 | } | ||
| 20 | doors { | ||
| 21 | key: "Control Center White Door" | ||
| 22 | value: 22 | ||
| 23 | } | ||
| 24 | doors { | ||
| 25 | key: "Corners Painting" | ||
| 26 | value: 7 | ||
| 27 | } | ||
| 28 | doors { | ||
| 29 | key: "D Room Entrance" | ||
| 30 | value: 34 | ||
| 31 | } | ||
| 32 | doors { | ||
| 33 | key: "D Room Panels" | ||
| 34 | value: 36 | ||
| 35 | } | ||
| 36 | doors { | ||
| 37 | key: "Daedalus Entrance" | ||
| 38 | value: 26 | ||
| 39 | } | ||
| 40 | doors { | ||
| 41 | key: "Flip Area Entrance" | ||
| 42 | value: 25 | ||
| 43 | } | ||
| 44 | doors { | ||
| 45 | key: "Flipped Pyramid Area Entrance" | ||
| 46 | value: 30 | ||
| 47 | } | ||
| 48 | doors { | ||
| 49 | key: "Flipped Second Room Left Door" | ||
| 50 | value: 15 | ||
| 51 | } | ||
| 52 | doors { | ||
| 53 | key: "Flipped Second Room Right Door" | ||
| 54 | value: 14 | ||
| 55 | } | ||
| 56 | doors { | ||
| 57 | key: "Four Corner Panels" | ||
| 58 | value: 6 | ||
| 59 | } | ||
| 60 | doors { | ||
| 61 | key: "Gallery Entrance" | ||
| 62 | value: 37 | ||
| 63 | } | ||
| 64 | doors { | ||
| 65 | key: "L Room Entrance" | ||
| 66 | value: 38 | ||
| 67 | } | ||
| 68 | doors { | ||
| 69 | key: "Least Blue Last Panels" | ||
| 70 | value: 39 | ||
| 71 | } | ||
| 72 | doors { | ||
| 73 | key: "Liberated Entrance" | ||
| 74 | value: 29 | ||
| 75 | } | ||
| 76 | doors { | ||
| 77 | key: "Lime Room Entrance" | ||
| 78 | value: 20 | ||
| 79 | } | ||
| 80 | doors { | ||
| 81 | key: "Link Area Entrance" | ||
| 82 | value: 2 | ||
| 83 | } | ||
| 84 | doors { | ||
| 85 | key: "Literate Entrance" | ||
| 86 | value: 31 | ||
| 87 | } | ||
| 88 | doors { | ||
| 89 | key: "Near D Room Painting" | ||
| 90 | value: 35 | ||
| 91 | } | ||
| 92 | doors { | ||
| 93 | key: "Noon Door" | ||
| 94 | value: 10 | ||
| 95 | } | ||
| 96 | doors { | ||
| 97 | key: "Orange Door Hider" | ||
| 98 | value: 19 | ||
| 99 | } | ||
| 100 | doors { | ||
| 101 | key: "Parthenon Entrance" | ||
| 102 | value: 32 | ||
| 103 | } | ||
| 104 | doors { | ||
| 105 | key: "Rabbithole Door" | ||
| 106 | value: 9 | ||
| 107 | } | ||
| 108 | doors { | ||
| 109 | key: "Red Alcove Exit" | ||
| 110 | value: 5 | ||
| 111 | } | ||
| 112 | doors { | ||
| 113 | key: "Red Blue Area Left Door" | ||
| 114 | value: 17 | ||
| 115 | } | ||
| 116 | doors { | ||
| 117 | key: "Red Blue Area Right Door" | ||
| 118 | value: 18 | ||
| 119 | } | ||
| 120 | doors { | ||
| 121 | key: "Red Room Painting" | ||
| 122 | value: 40 | ||
| 123 | } | ||
| 124 | doors { | ||
| 125 | key: "Repetitive Entrance" | ||
| 126 | value: 27 | ||
| 127 | } | ||
| 128 | doors { | ||
| 129 | key: "Revitalized Entrance" | ||
| 130 | value: 21 | ||
| 131 | } | ||
| 132 | doors { | ||
| 133 | key: "Right Eye Entrance" | ||
| 134 | value: 16 | ||
| 135 | } | ||
| 136 | doors { | ||
| 137 | key: "Scarf Door" | ||
| 138 | value: 11 | ||
| 139 | } | ||
| 140 | doors { | ||
| 141 | key: "Second Room Left Door" | ||
| 142 | value: 13 | ||
| 143 | } | ||
| 144 | doors { | ||
| 145 | key: "Second Room Right Door" | ||
| 146 | value: 4 | ||
| 147 | } | ||
| 148 | doors { | ||
| 149 | key: "Shop Entrance" | ||
| 150 | value: 28 | ||
| 151 | } | ||
| 152 | doors { | ||
| 153 | key: "Third Eye Painting" | ||
| 154 | value: 41 | ||
| 155 | } | ||
| 156 | doors { | ||
| 157 | key: "Trick Door" | ||
| 158 | value: 1 | ||
| 159 | } | ||
| 160 | doors { | ||
| 161 | key: "Trick To Shop Door" | ||
| 162 | value: 3 | ||
| 163 | } | ||
| 164 | doors { | ||
| 165 | key: "X Area Entrance" | ||
| 166 | value: 23 | ||
| 167 | } | ||
| 168 | rooms { | ||
| 169 | key: "Blue Alcove" | ||
| 170 | value { | ||
| 171 | panels { | ||
| 172 | key: "ARMY" | ||
| 173 | value: 80 | ||
| 174 | } | ||
| 175 | panels { | ||
| 176 | key: "BLUE" | ||
| 177 | value: 79 | ||
| 178 | } | ||
| 179 | } | ||
| 180 | } | ||
| 181 | rooms { | ||
| 182 | key: "Colored Doors Area" | ||
| 183 | value { | ||
| 184 | panels { | ||
| 185 | key: "OPEN" | ||
| 186 | value: 60 | ||
| 187 | } | ||
| 188 | } | ||
| 189 | } | ||
| 190 | rooms { | ||
| 191 | key: "Ctrl Tutorial" | ||
| 192 | value { | ||
| 193 | panels { | ||
| 194 | key: "RIGHT" | ||
| 195 | value: 64 | ||
| 196 | } | ||
| 197 | } | ||
| 198 | } | ||
| 199 | rooms { | ||
| 200 | key: "D Room" | ||
| 201 | value { | ||
| 202 | panels { | ||
| 203 | key: "BASEBALL" | ||
| 204 | value: 70 | ||
| 205 | } | ||
| 206 | panels { | ||
| 207 | key: "BIKERS" | ||
| 208 | value: 71 | ||
| 209 | } | ||
| 210 | panels { | ||
| 211 | key: "BLACK" | ||
| 212 | value: 74 | ||
| 213 | } | ||
| 214 | panels { | ||
| 215 | key: "BOWLER" | ||
| 216 | value: 77 | ||
| 217 | } | ||
| 218 | panels { | ||
| 219 | key: "CARPENTER" | ||
| 220 | value: 78 | ||
| 221 | } | ||
| 222 | panels { | ||
| 223 | key: "COWBOY" | ||
| 224 | value: 75 | ||
| 225 | } | ||
| 226 | panels { | ||
| 227 | key: "RED" | ||
| 228 | value: 72 | ||
| 229 | } | ||
| 230 | panels { | ||
| 231 | key: "SPRAY" | ||
| 232 | value: 76 | ||
| 233 | } | ||
| 234 | panels { | ||
| 235 | key: "SUN" | ||
| 236 | value: 73 | ||
| 237 | } | ||
| 238 | } | ||
| 239 | } | ||
| 240 | rooms { | ||
| 241 | key: "Eye Room" | ||
| 242 | value { | ||
| 243 | panels { | ||
| 244 | key: "I" | ||
| 245 | value: 90 | ||
| 246 | } | ||
| 247 | } | ||
| 248 | } | ||
| 249 | rooms { | ||
| 250 | key: "Flipped Link Area" | ||
| 251 | value { | ||
| 252 | panels { | ||
| 253 | key: "WANDER" | ||
| 254 | value: 42 | ||
| 255 | } | ||
| 256 | } | ||
| 257 | } | ||
| 258 | rooms { | ||
| 259 | key: "Flipped Pyramid Area" | ||
| 260 | value { | ||
| 261 | panels { | ||
| 262 | key: "TURN (1)" | ||
| 263 | value: 48 | ||
| 264 | } | ||
| 265 | panels { | ||
| 266 | key: "TURN (2)" | ||
| 267 | value: 49 | ||
| 268 | } | ||
| 269 | } | ||
| 270 | } | ||
| 271 | rooms { | ||
| 272 | key: "Flipped Right Eye" | ||
| 273 | value { | ||
| 274 | panels { | ||
| 275 | key: "HERE" | ||
| 276 | value: 86 | ||
| 277 | } | ||
| 278 | panels { | ||
| 279 | key: "WHERE" | ||
| 280 | value: 85 | ||
| 281 | } | ||
| 282 | } | ||
| 283 | } | ||
| 284 | rooms { | ||
| 285 | key: "Flipped Second Room" | ||
| 286 | value { | ||
| 287 | panels { | ||
| 288 | key: "CLUE" | ||
| 289 | value: 46 | ||
| 290 | } | ||
| 291 | panels { | ||
| 292 | key: "SLENDER" | ||
| 293 | value: 47 | ||
| 294 | } | ||
| 295 | } | ||
| 296 | } | ||
| 297 | rooms { | ||
| 298 | key: "Gallery Return" | ||
| 299 | value { | ||
| 300 | panels { | ||
| 301 | key: "RETURN" | ||
| 302 | value: 61 | ||
| 303 | } | ||
| 304 | } | ||
| 305 | } | ||
| 306 | rooms { | ||
| 307 | key: "Least Blue Last" | ||
| 308 | value { | ||
| 309 | panels { | ||
| 310 | key: "AIL" | ||
| 311 | value: 58 | ||
| 312 | } | ||
| 313 | panels { | ||
| 314 | key: "CAPABLE (1)" | ||
| 315 | value: 50 | ||
| 316 | } | ||
| 317 | panels { | ||
| 318 | key: "CAPABLE (2)" | ||
| 319 | value: 51 | ||
| 320 | } | ||
| 321 | panels { | ||
| 322 | key: "CORNERS" | ||
| 323 | value: 59 | ||
| 324 | } | ||
| 325 | panels { | ||
| 326 | key: "LABEL" | ||
| 327 | value: 57 | ||
| 328 | } | ||
| 329 | panels { | ||
| 330 | key: "LUSTRE" | ||
| 331 | value: 52 | ||
| 332 | } | ||
| 333 | panels { | ||
| 334 | key: "OLD" | ||
| 335 | value: 55 | ||
| 336 | } | ||
| 337 | panels { | ||
| 338 | key: "STEALER" | ||
| 339 | value: 54 | ||
| 340 | } | ||
| 341 | panels { | ||
| 342 | key: "TRUST" | ||
| 343 | value: 56 | ||
| 344 | } | ||
| 345 | panels { | ||
| 346 | key: "WANT" | ||
| 347 | value: 53 | ||
| 348 | } | ||
| 349 | } | ||
| 350 | } | ||
| 351 | rooms { | ||
| 352 | key: "Lime Room" | ||
| 353 | value { | ||
| 354 | panels { | ||
| 355 | key: "COLOR" | ||
| 356 | value: 45 | ||
| 357 | } | ||
| 358 | panels { | ||
| 359 | key: "HIDE" | ||
| 360 | value: 43 | ||
| 361 | } | ||
| 362 | panels { | ||
| 363 | key: "SEEK" | ||
| 364 | value: 44 | ||
| 365 | } | ||
| 366 | } | ||
| 367 | } | ||
| 368 | rooms { | ||
| 369 | key: "Link Area" | ||
| 370 | value { | ||
| 371 | panels { | ||
| 372 | key: "WANDER" | ||
| 373 | value: 63 | ||
| 374 | } | ||
| 375 | } | ||
| 376 | } | ||
| 377 | rooms { | ||
| 378 | key: "Parthenon Return" | ||
| 379 | value { | ||
| 380 | panels { | ||
| 381 | key: "RETURN" | ||
| 382 | value: 87 | ||
| 383 | } | ||
| 384 | } | ||
| 385 | } | ||
| 386 | rooms { | ||
| 387 | key: "Rabbit Hole" | ||
| 388 | value { | ||
| 389 | panels { | ||
| 390 | key: "PUZZLE" | ||
| 391 | value: 84 | ||
| 392 | } | ||
| 393 | } | ||
| 394 | } | ||
| 395 | rooms { | ||
| 396 | key: "Red Alcove" | ||
| 397 | value { | ||
| 398 | panels { | ||
| 399 | key: "BROW" | ||
| 400 | value: 88 | ||
| 401 | } | ||
| 402 | panels { | ||
| 403 | key: "DEAD" | ||
| 404 | value: 89 | ||
| 405 | } | ||
| 406 | } | ||
| 407 | } | ||
| 408 | rooms { | ||
| 409 | key: "Red Blue Halls" | ||
| 410 | value { | ||
| 411 | panels { | ||
| 412 | key: "CENTER" | ||
| 413 | value: 97 | ||
| 414 | } | ||
| 415 | panels { | ||
| 416 | key: "CENTER DAY" | ||
| 417 | value: 99 | ||
| 418 | } | ||
| 419 | panels { | ||
| 420 | key: "DAY" | ||
| 421 | value: 98 | ||
| 422 | } | ||
| 423 | panels { | ||
| 424 | key: "RAIN" | ||
| 425 | value: 101 | ||
| 426 | } | ||
| 427 | panels { | ||
| 428 | key: "RAIN WOMAN" | ||
| 429 | value: 103 | ||
| 430 | } | ||
| 431 | panels { | ||
| 432 | key: "WANDER" | ||
| 433 | value: 100 | ||
| 434 | } | ||
| 435 | panels { | ||
| 436 | key: "WOMAN" | ||
| 437 | value: 102 | ||
| 438 | } | ||
| 439 | } | ||
| 440 | } | ||
| 441 | rooms { | ||
| 442 | key: "Right Eye" | ||
| 443 | value { | ||
| 444 | panels { | ||
| 445 | key: "EYE" | ||
| 446 | value: 81 | ||
| 447 | } | ||
| 448 | panels { | ||
| 449 | key: "FAINT" | ||
| 450 | value: 83 | ||
| 451 | } | ||
| 452 | panels { | ||
| 453 | key: "WANDER" | ||
| 454 | value: 82 | ||
| 455 | } | ||
| 456 | } | ||
| 457 | } | ||
| 458 | rooms { | ||
| 459 | key: "Shop Entrance" | ||
| 460 | value { | ||
| 461 | panels { | ||
| 462 | key: "TURN" | ||
| 463 | value: 104 | ||
| 464 | } | ||
| 465 | } | ||
| 466 | } | ||
| 467 | rooms { | ||
| 468 | key: "Starting Room" | ||
| 469 | value { | ||
| 470 | panels { | ||
| 471 | key: "EYE" | ||
| 472 | value: 93 | ||
| 473 | } | ||
| 474 | panels { | ||
| 475 | key: "HI" | ||
| 476 | value: 91 | ||
| 477 | } | ||
| 478 | panels { | ||
| 479 | key: "HINT" | ||
| 480 | value: 94 | ||
| 481 | } | ||
| 482 | panels { | ||
| 483 | key: "THAN" | ||
| 484 | value: 96 | ||
| 485 | } | ||
| 486 | panels { | ||
| 487 | key: "THIN" | ||
| 488 | value: 95 | ||
| 489 | } | ||
| 490 | panels { | ||
| 491 | key: "TRICK" | ||
| 492 | value: 92 | ||
| 493 | } | ||
| 494 | } | ||
| 495 | } | ||
| 496 | rooms { | ||
| 497 | key: "Trick Room" | ||
| 498 | value { | ||
| 499 | panels { | ||
| 500 | key: "INK" | ||
| 501 | value: 62 | ||
| 502 | } | ||
| 503 | } | ||
| 504 | } | ||
| 505 | rooms { | ||
| 506 | key: "Wrath Room" | ||
| 507 | value { | ||
| 508 | panels { | ||
| 509 | key: "CORN" | ||
| 510 | value: 69 | ||
| 511 | } | ||
| 512 | panels { | ||
| 513 | key: "DICE" | ||
| 514 | value: 68 | ||
| 515 | } | ||
| 516 | panels { | ||
| 517 | key: "HOLE" | ||
| 518 | value: 66 | ||
| 519 | } | ||
| 520 | panels { | ||
| 521 | key: "RABBIT" | ||
| 522 | value: 65 | ||
| 523 | } | ||
| 524 | panels { | ||
| 525 | key: "WREATH" | ||
| 526 | value: 67 | ||
| 527 | } | ||
| 528 | } | ||
| 529 | } | ||
| 530 | } | ||
| 531 | } | ||
| diff --git a/proto/data.proto b/proto/data.proto index 3417c4c..bea2563 100644 --- a/proto/data.proto +++ b/proto/data.proto | |||
| @@ -23,6 +23,7 @@ message Connection { | |||
| 23 | 23 | ||
| 24 | message Door { | 24 | message Door { |
| 25 | uint64 id = 1; | 25 | uint64 id = 1; |
| 26 | uint64 ap_id = 11; | ||
| 26 | uint64 map_id = 9; | 27 | uint64 map_id = 9; |
| 27 | uint64 room_id = 10; | 28 | uint64 room_id = 10; |
| 28 | string name = 2; | 29 | string name = 2; |
| @@ -39,6 +40,7 @@ message Door { | |||
| 39 | 40 | ||
| 40 | message Panel { | 41 | message Panel { |
| 41 | uint64 id = 1; | 42 | uint64 id = 1; |
| 43 | uint64 ap_id = 10; | ||
| 42 | uint64 room_id = 2; | 44 | uint64 room_id = 2; |
| 43 | string name = 3; | 45 | string name = 3; |
| 44 | 46 | ||
| diff --git a/proto/human.proto b/proto/human.proto index d5d03ff..1dcf2ab 100644 --- a/proto/human.proto +++ b/proto/human.proto | |||
| @@ -124,3 +124,16 @@ message HumanRoom { | |||
| 124 | repeated Letter letters = 5; | 124 | repeated Letter letters = 5; |
| 125 | repeated HumanPort ports = 6; | 125 | repeated HumanPort ports = 6; |
| 126 | } | 126 | } |
| 127 | |||
| 128 | message IdMappings { | ||
| 129 | message RoomIds { | ||
| 130 | map<string, uint64> panels = 1; | ||
| 131 | } | ||
| 132 | |||
| 133 | message MapIds { | ||
| 134 | map<string, uint64> doors = 1; | ||
| 135 | map<string, RoomIds> rooms = 2; | ||
| 136 | } | ||
| 137 | |||
| 138 | map<string, MapIds> maps = 1; | ||
| 139 | } | ||
| diff --git a/tools/assign_ids/CMakeLists.txt b/tools/assign_ids/CMakeLists.txt new file mode 100644 index 0000000..0a9f62d --- /dev/null +++ b/tools/assign_ids/CMakeLists.txt | |||
| @@ -0,0 +1,9 @@ | |||
| 1 | find_package(Protobuf REQUIRED) | ||
| 2 | |||
| 3 | add_executable(assign_ids | ||
| 4 | main.cpp | ||
| 5 | ) | ||
| 6 | set_property(TARGET assign_ids PROPERTY CXX_STANDARD 20) | ||
| 7 | set_property(TARGET assign_ids PROPERTY CXX_STANDARD_REQUIRED ON) | ||
| 8 | target_include_directories(assign_ids PUBLIC ${CMAKE_BINARY_DIR}) | ||
| 9 | target_link_libraries(assign_ids PUBLIC protos protobuf::libprotobuf) | ||
| diff --git a/tools/assign_ids/main.cpp b/tools/assign_ids/main.cpp new file mode 100644 index 0000000..1824c6f --- /dev/null +++ b/tools/assign_ids/main.cpp | |||
| @@ -0,0 +1,172 @@ | |||
| 1 | #include <google/protobuf/message.h> | ||
| 2 | #include <google/protobuf/text_format.h> | ||
| 3 | |||
| 4 | #include <cstdint> | ||
| 5 | #include <fstream> | ||
| 6 | #include <iostream> | ||
| 7 | #include <map> | ||
| 8 | #include <sstream> | ||
| 9 | #include <string> | ||
| 10 | |||
| 11 | #include "proto/human.pb.h" | ||
| 12 | |||
| 13 | namespace com::fourisland::lingo2_archipelago { | ||
| 14 | namespace { | ||
| 15 | |||
| 16 | template <typename T> | ||
| 17 | T ReadMessageFromFile(const std::string& path) { | ||
| 18 | std::cout << "Processing " << path << std::endl; | ||
| 19 | |||
| 20 | std::ifstream file(path); | ||
| 21 | std::stringstream buffer; | ||
| 22 | buffer << file.rdbuf(); | ||
| 23 | |||
| 24 | T message; | ||
| 25 | google::protobuf::TextFormat::ParseFromString(buffer.str(), &message); | ||
| 26 | |||
| 27 | return message; | ||
| 28 | } | ||
| 29 | |||
| 30 | class AssignIds { | ||
| 31 | public: | ||
| 32 | AssignIds(const std::string& mapdir) : mapdir_(mapdir) {} | ||
| 33 | |||
| 34 | void Run() { | ||
| 35 | std::filesystem::path datadir_path = mapdir_; | ||
| 36 | std::filesystem::path ids_path = datadir_path / "ids.txtpb"; | ||
| 37 | |||
| 38 | ReadIds(ids_path); | ||
| 39 | |||
| 40 | ProcessMaps(datadir_path); | ||
| 41 | |||
| 42 | WriteIds(ids_path); | ||
| 43 | } | ||
| 44 | |||
| 45 | void ReadIds(std::filesystem::path path) { | ||
| 46 | id_mappings_ = ReadMessageFromFile<IdMappings>(path.string()); | ||
| 47 | |||
| 48 | for (const auto& [_, map] : id_mappings_.maps()) { | ||
| 49 | for (const auto& [_, id] : map.doors()) { | ||
| 50 | if (id > next_id_) { | ||
| 51 | next_id_ = id; | ||
| 52 | } | ||
| 53 | } | ||
| 54 | |||
| 55 | for (const auto& [_, room] : map.rooms()) { | ||
| 56 | for (const auto& [_, id] : room.panels()) { | ||
| 57 | if (id > next_id_) { | ||
| 58 | next_id_ = id; | ||
| 59 | } | ||
| 60 | } | ||
| 61 | } | ||
| 62 | } | ||
| 63 | |||
| 64 | next_id_++; | ||
| 65 | } | ||
| 66 | |||
| 67 | void WriteIds(std::filesystem::path path) { | ||
| 68 | std::string output; | ||
| 69 | google::protobuf::TextFormat::PrintToString(id_mappings_, &output); | ||
| 70 | |||
| 71 | { | ||
| 72 | std::ofstream outputfile(path.string()); | ||
| 73 | outputfile << output; | ||
| 74 | } | ||
| 75 | } | ||
| 76 | |||
| 77 | void ProcessMaps(std::filesystem::path path) { | ||
| 78 | std::filesystem::path maps_dir = path / "maps"; | ||
| 79 | for (auto const& dir_entry : | ||
| 80 | std::filesystem::directory_iterator(maps_dir)) { | ||
| 81 | ProcessMap(dir_entry.path()); | ||
| 82 | } | ||
| 83 | } | ||
| 84 | |||
| 85 | void ProcessMap(std::filesystem::path path) { | ||
| 86 | std::string map_name = path.filename(); | ||
| 87 | |||
| 88 | ProcessDoorsFile(path / "doors.txtpb", map_name); | ||
| 89 | ProcessRooms(path / "rooms", map_name); | ||
| 90 | } | ||
| 91 | |||
| 92 | void ProcessDoorsFile(std::filesystem::path path, | ||
| 93 | const std::string& current_map_name) { | ||
| 94 | if (!std::filesystem::exists(path)) { | ||
| 95 | return; | ||
| 96 | } | ||
| 97 | |||
| 98 | auto doors = ReadMessageFromFile<HumanDoors>(path.string()); | ||
| 99 | |||
| 100 | for (const HumanDoor& door : doors.doors()) { | ||
| 101 | ProcessDoor(door, current_map_name); | ||
| 102 | } | ||
| 103 | } | ||
| 104 | |||
| 105 | void ProcessDoor(const HumanDoor& h_door, | ||
| 106 | const std::string& current_map_name) { | ||
| 107 | if (!id_mappings_.maps().contains(current_map_name) || | ||
| 108 | !id_mappings_.maps() | ||
| 109 | .at(current_map_name) | ||
| 110 | .doors() | ||
| 111 | .contains(h_door.name())) { | ||
| 112 | auto& maps = *id_mappings_.mutable_maps(); | ||
| 113 | auto& doors = *maps[current_map_name].mutable_doors(); | ||
| 114 | doors[h_door.name()] = next_id_++; | ||
| 115 | } | ||
| 116 | } | ||
| 117 | |||
| 118 | void ProcessRooms(std::filesystem::path path, | ||
| 119 | const std::string& current_map_name) { | ||
| 120 | for (auto const& dir_entry : std::filesystem::directory_iterator(path)) { | ||
| 121 | auto room = ReadMessageFromFile<HumanRoom>(dir_entry.path().string()); | ||
| 122 | ProcessRoom(room, current_map_name); | ||
| 123 | } | ||
| 124 | } | ||
| 125 | |||
| 126 | void ProcessRoom(const HumanRoom& h_room, | ||
| 127 | const std::string& current_map_name) { | ||
| 128 | for (const HumanPanel& h_panel : h_room.panels()) { | ||
| 129 | if (!id_mappings_.maps().contains(current_map_name) || | ||
| 130 | !id_mappings_.maps() | ||
| 131 | .at(current_map_name) | ||
| 132 | .rooms() | ||
| 133 | .contains(h_room.name()) || | ||
| 134 | !id_mappings_.maps() | ||
| 135 | .at(current_map_name) | ||
| 136 | .rooms() | ||
| 137 | .at(h_room.name()) | ||
| 138 | .panels() | ||
| 139 | .contains(h_panel.name())) { | ||
| 140 | auto& maps = *id_mappings_.mutable_maps(); | ||
| 141 | auto& rooms = *maps[current_map_name].mutable_rooms(); | ||
| 142 | auto& panels = *rooms[h_room.name()].mutable_panels(); | ||
| 143 | panels[h_panel.name()] = next_id_++; | ||
| 144 | } | ||
| 145 | } | ||
| 146 | } | ||
| 147 | |||
| 148 | private: | ||
| 149 | std::string mapdir_; | ||
| 150 | |||
| 151 | uint64_t next_id_ = 0; | ||
| 152 | |||
| 153 | IdMappings id_mappings_; | ||
| 154 | }; | ||
| 155 | |||
| 156 | } // namespace | ||
| 157 | } // namespace com::fourisland::lingo2_archipelago | ||
| 158 | |||
| 159 | int main(int argc, char** argv) { | ||
| 160 | if (argc != 2) { | ||
| 161 | std::cout << "Incorrect argument count." << std::endl; | ||
| 162 | std::cout << "Usage: assign_ids [path to map directory]" << std::endl; | ||
| 163 | return 1; | ||
| 164 | } | ||
| 165 | |||
| 166 | std::string mapdir = argv[1]; | ||
| 167 | |||
| 168 | com::fourisland::lingo2_archipelago::AssignIds assign_ids(mapdir); | ||
| 169 | assign_ids.Run(); | ||
| 170 | |||
| 171 | return 0; | ||
| 172 | } \ No newline at end of file | ||
| diff --git a/tools/datapacker/main.cpp b/tools/datapacker/main.cpp index 1dcd109..4b26141 100644 --- a/tools/datapacker/main.cpp +++ b/tools/datapacker/main.cpp | |||
| @@ -42,6 +42,7 @@ class DataPacker { | |||
| 42 | 42 | ||
| 43 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); | 43 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); |
| 44 | ProcessMaps(datadir_path); | 44 | ProcessMaps(datadir_path); |
| 45 | ProcessIdsFile(datadir_path / "ids.txtpb"); | ||
| 45 | 46 | ||
| 46 | { | 47 | { |
| 47 | std::ofstream outputfile(outputpath_); | 48 | std::ofstream outputfile(outputpath_); |
| @@ -389,6 +390,26 @@ class DataPacker { | |||
| 389 | } | 390 | } |
| 390 | } | 391 | } |
| 391 | 392 | ||
| 393 | void ProcessIdsFile(std::filesystem::path path) { | ||
| 394 | auto ids = ReadMessageFromFile<IdMappings>(path.string()); | ||
| 395 | |||
| 396 | for (const auto& [map_name, map] : ids.maps()) { | ||
| 397 | for (const auto& [door_name, ap_id] : map.doors()) { | ||
| 398 | uint64_t door_id = | ||
| 399 | container_.FindOrAddDoor(map_name, door_name, std::nullopt); | ||
| 400 | container_.all_objects().mutable_doors(door_id)->set_ap_id(ap_id); | ||
| 401 | } | ||
| 402 | |||
| 403 | for (const auto& [room_name, room] : map.rooms()) { | ||
| 404 | for (const auto& [panel_name, ap_id] : room.panels()) { | ||
| 405 | uint64_t panel_id = container_.FindOrAddPanel( | ||
| 406 | map_name, room_name, panel_name, std::nullopt, std::nullopt); | ||
| 407 | container_.all_objects().mutable_panels(panel_id)->set_ap_id(ap_id); | ||
| 408 | } | ||
| 409 | } | ||
| 410 | } | ||
| 411 | } | ||
| 412 | |||
| 392 | std::string mapdir_; | 413 | std::string mapdir_; |
| 393 | std::string outputpath_; | 414 | std::string outputpath_; |
| 394 | 415 | ||
