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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-14 14:18:48 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-14 14:18:48 -0400 |
| commit | eb23fc8152fa0f7033f3efeafbc0b9bec4ab865b (patch) | |
| tree | 6f931b94e1596295a78b3716cd052ba188dc04bd /data/maps/the_great/rooms/North Landscape.txtpb | |
| parent | a17b7e1cbfb43141af21263f838f9593836a9c52 (diff) | |
| download | lingo2-archipelago-eb23fc8152fa0f7033f3efeafbc0b9bec4ab865b.tar.gz lingo2-archipelago-eb23fc8152fa0f7033f3efeafbc0b9bec4ab865b.tar.bz2 lingo2-archipelago-eb23fc8152fa0f7033f3efeafbc0b9bec4ab865b.zip | |
Added the_great
Diffstat (limited to 'data/maps/the_great/rooms/North Landscape.txtpb')
| -rw-r--r-- | data/maps/the_great/rooms/North Landscape.txtpb | 62 |
1 files changed, 62 insertions, 0 deletions
| diff --git a/data/maps/the_great/rooms/North Landscape.txtpb b/data/maps/the_great/rooms/North Landscape.txtpb new file mode 100644 index 0000000..9f2f1f9 --- /dev/null +++ b/data/maps/the_great/rooms/North Landscape.txtpb | |||
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| 1 | name: "North Landscape" | ||
| 2 | display_name: "North Landscape" | ||
| 3 | panels { | ||
| 4 | name: "WEATHER" | ||
| 5 | path: "Panels/General/platforms_1" | ||
| 6 | clue: "weather" | ||
| 7 | answer: "nature" | ||
| 8 | symbols: "boxes" | ||
| 9 | } | ||
| 10 | panels { | ||
| 11 | name: "ANIMALS" | ||
| 12 | path: "Panels/General/platforms_2" | ||
| 13 | clue: "animals" | ||
| 14 | answer: "nature" | ||
| 15 | symbols: "boxes" | ||
| 16 | } | ||
| 17 | panels { | ||
| 18 | name: "PLANTS" | ||
| 19 | path: "Panels/General/platforms_3" | ||
| 20 | clue: "plants" | ||
| 21 | answer: "nature" | ||
| 22 | symbols: "boxes" | ||
| 23 | } | ||
| 24 | panels { | ||
| 25 | name: "LAUGH" | ||
| 26 | path: "Panels/General/dyk_4" | ||
| 27 | clue: "laugh" | ||
| 28 | answer: "half" | ||
| 29 | symbols: "zero" | ||
| 30 | } | ||
| 31 | panels { | ||
| 32 | name: "FINISHED" | ||
| 33 | path: "Panels/General/dyk_5" | ||
| 34 | clue: "finished" | ||
| 35 | answer: "done" | ||
| 36 | symbols: "sun" | ||
| 37 | } | ||
| 38 | panels { | ||
| 39 | name: "LAUGH FINISHED" | ||
| 40 | path: "Panels/General/dyk_6" | ||
| 41 | clue: "" | ||
| 42 | answer: "shed" | ||
| 43 | symbols: "lingo" | ||
| 44 | } | ||
| 45 | panels { | ||
| 46 | name: "INSIDE" | ||
| 47 | path: "Panels/General/nature_1" | ||
| 48 | clue: "inside" | ||
| 49 | answer: "outside" | ||
| 50 | symbols: "sun" | ||
| 51 | } | ||
| 52 | keyholders { | ||
| 53 | name: "X" | ||
| 54 | path: "Components/KeyHolders/keyHolderX" | ||
| 55 | } | ||
| 56 | ports { | ||
| 57 | name: "INVISIBLE" | ||
| 58 | path: "Meshes/Blocks/Warps/worldport20" | ||
| 59 | orientation: "north" | ||
| 60 | # Note that this can be easily entered from the other side. | ||
| 61 | required_door { name: "Invisible Entrance" } | ||
| 62 | } | ||
