about summary refs log tree commit diff stats
path: root/data/maps/the_great/rooms/Maze Up Area.txtpb
diff options
context:
space:
mode:
authorStar Rauchenberger <fefferburbia@gmail.com>2025-10-24 13:26:20 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-10-24 13:26:20 -0400
commit1de29f5fb38058bd2093da67a1119d3d23358eef (patch)
treecd13f54c78d0c541a4f76a2d185eb23d6131e30c /data/maps/the_great/rooms/Maze Up Area.txtpb
parent10c762e26e430e0ec9509521380abe9bf8955aea (diff)
downloadlingo2-archipelago-1de29f5fb38058bd2093da67a1119d3d23358eef.tar.gz
lingo2-archipelago-1de29f5fb38058bd2093da67a1119d3d23358eef.tar.bz2
lingo2-archipelago-1de29f5fb38058bd2093da67a1119d3d23358eef.zip
Add logic for the other rainbow in the_sturdy
Diffstat (limited to 'data/maps/the_great/rooms/Maze Up Area.txtpb')
0 files changed, 0 insertions, 0 deletions
a> 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184
doors {
  name: "Right Door"
  type: STANDARD
  receivers: "Components/Doors/entry_2"
  panels { room: "Main Area" name: "EYE" }
  panels { room: "Main Area" name: "SIGHT" }
  panels { room: "Main Area" name: "SHY" }
  panels { room: "Main Area" name: "QUITE" }
  location_room: "Main Area"
}
doors {
  name: "W2 Room Door"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "Middle Room" name: "RIDDLE" }
  panels { room: "Middle Room" name: "FELLOW" }
  panels { room: "Middle Room" name: "YELLOW" }
  panels { room: "Middle Room" name: "FIDDLE" }
  location_room: "Middle Room"
}
doors {
  name: "Cyan Doors"
  type: EVENT
  receivers: "Components/Doors/entry_12"
  double_letters: true
}
doors {
  name: "Sun Temple Entrance"
  type: EVENT
  panels { room: "Exit Room 3" name: "ENTER" }
}
doors {
  name: "Exit Door 1"
  type: EVENT
  panels { room: "Main Area" name: "PHASE" }
  panels { room: "Main Area" name: "SCALE" }
  panels { room: "Main Area" name: "WAYS" }
  panels { room: "Main Area" name: "TRAIL" }
}
doors {
  name: "Exit Door 2"
  type: EVENT
  panels { room: "Exit Room 2" name: "FOUR" }
  panels { room: "Exit Room 2" name: "MINE" }
  panels { room: "Exit Room 2" name: "DOOR" }
  panels { room: "Exit Room 2" name: "WINE" }
}
doors {
  name: "I Entered"
  type: EVENT
  keyholders { room: "Main Area" name: "I" key: "i" }
}
doors {
  name: "Control Center Entrance"
  type: EVENT
  panels { room: "Control Center Entrance" name: "RETURN" }
}
doors {
  name: "V1 Door"
  type: EVENT
  panels { room: "Right Area" name: "QUIET" }
  panels { room: "Right Area" name: "DIET" }
  panels { room: "Right Area" name: "FOURTH" }
  panels { room: "Right Area" name: "FORTH" }
}
doors {
  name: "Control Center Orange Door"
  type: CONTROL_CENTER_COLOR
  receivers: "Components/Doors/entry_6"
  receivers: "Components/Doors/entry_13"
  receivers: "Panels/Assorted/panel_1/teleportListener"
  control_center_color: "orange"
  double_letters: true
}
doors {
  name: "W2 Door"
  type: EVENT
  panels { room: "Unsymmetry Room" name: "UNINTERESTED" }
  panels { room: "Unsymmetry Room" name: "IMPARTIAL" }
  panels { room: "Unsymmetry Room" name: "ENTERTAIN" }
  panels { room: "Unsymmetry Room" name: "CONFUSE" }
  panels { room: "Unsymmetry Room" name: "UNLUCKY" }
  panels { room: "Unsymmetry Room" name: "UNEXPECTED" }
  panels { room: "Unsymmetry Room" name: "UNIRONIC" }
  panels { room: "Unsymmetry Room" name: "ACCIDENTAL" }
  panels { room: "Unsymmetry Room" name: "COMPLETE" }
  panels { room: "Unsymmetry Room" name: "ENROLL" }
  panels { room: "Unsymmetry Room" name: "ACCEPT" }
  panels { room: "Unsymmetry Room" name: "DISPROVE" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" }
}
doors {
  name: "V Keyholder"
  type: EVENT
  panels { room: "Unsymmetry Room" name: "UNINTERESTED" }
  panels { room: "Unsymmetry Room" name: "IMPARTIAL" }
  panels { room: "Unsymmetry Room" name: "ENTERTAIN" }
  panels { room: "Unsymmetry Room" name: "CONFUSE" }
  panels { room: "Unsymmetry Room" name: "UNLUCKY" }
  panels { room: "Unsymmetry Room" name: "UNEXPECTED" }
  panels { room: "Unsymmetry Room" name: "UNIRONIC" }
  panels { room: "Unsymmetry Room" name: "ACCIDENTAL" }
  panels { room: "Unsymmetry Room" name: "COMPLETE" }
  panels { room: "Unsymmetry Room" name: "ENROLL" }
  panels { room: "Unsymmetry Room" name: "ACCEPT" }
  panels { room: "Unsymmetry Room" name: "DISPROVE" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" }
}
doors {
  name: "W Keyholder"
  type: EVENT
  panels { room: "Unsymmetry Room" name: "UNINTERESTED" }
  panels { room: "Unsymmetry Room" name: "IMPARTIAL" }
  panels { room: "Unsymmetry Room" name: "ENTERTAIN" }
  panels { room: "Unsymmetry Room" name: "CONFUSE" }
  panels { room: "Unsymmetry Room" name: "UNLUCKY" }
  panels { room: "Unsymmetry Room" name: "UNEXPECTED" }
  panels { room: "Unsymmetry Room" name: "UNIRONIC" }
  panels { room: "Unsymmetry Room" name: "ACCIDENTAL" }
  panels { room: "Unsymmetry Room" name: "COMPLETE" }
  panels { room: "Unsymmetry Room" name: "ENROLL" }
  panels { room: "Unsymmetry Room" name: "ACCEPT" }
  panels { room: "Unsymmetry Room" name: "DISPROVE" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" }
  panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" }
}
doors {
  name: "Let Untrue Tie"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "COUP" }
  panels { room: "Main Area" name: "FLEW" }
  panels { room: "Main Area" name: "GUILE" }
  panels { room: "Main Area" name: "WHILE" }
  panels { room: "Main Area" name: "AISLE" }
  panels { room: "Main Area" name: "ZOO" }
  panels { room: "Main Area" name: "SOON" }
  panels { room: "Main Area" name: "NOON" }
  panels { room: "Main Area" name: "MOON" }
  location_room: "Main Area"
}
doors {
  name: "Routine Out Chute"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "SUCH" }
  panels { room: "Main Area" name: "MOONLIGHT" }
  panels { room: "Main Area" name: "CRUTCH" }
  panels { room: "Main Area" name: "CONTRITE" }
  panels { room: "Main Area" name: "ROUTER" }
  panels { room: "Main Area" name: "TONIGHT" }
  panels { room: "Main Area" name: "STOUTER" }
  panels { room: "Main Area" name: "DOUBTER" }
  panels { room: "Main Area" name: "MUCH" }
  location_room: "Main Area"
}
doors {
  name: "Honor Our Hint"
  type: LOCATION_ONLY
  panels { room: "Right Area" name: "TOWER" }
  panels { room: "Right Area" name: "WARN" }
  panels { room: "Right Area" name: "OUTDO" }
  panels { room: "Right Area" name: "TATTOO" }
  panels { room: "Right Area" name: "SOUR" }
  panels { room: "Right Area" name: "UNTRUE" }
  panels { room: "Right Area" name: "FLOWER" }
  panels { room: "Right Area" name: "MOURN" }
  panels { room: "Right Area" name: "CORN" }
  location_room: "Right Area"
}
doors {
  name: "Cog Rhino Hug Rug"
  type: LOCATION_ONLY
  panels { room: "Right Area" name: "SCUFF" }
  panels { room: "Right Area" name: "WIN" }
  panels { room: "Right Area" name: "BLUFF" }
  panels { room: "Right Area" name: "INN" }
  panels { room: "Right Area" name: "OFF" }
  panels { room: "Right Area" name: "TROUGH" }
  panels { room: "Right Area" name: "BEEN" }
  panels { room: "Right Area" name: "SCOFF" }
  panels { room: "Right Area" name: "TOUGH" }
  location_room: "Right Area"
}