about summary refs log tree commit diff stats
path: root/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb
diff options
context:
space:
mode:
authorStar Rauchenberger <fefferburbia@gmail.com>2026-02-06 22:55:51 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2026-02-06 22:55:51 -0500
commit4df8a5a96740f809c256ae2f87b60f02c54bd664 (patch)
tree8d657c5b2a7daff554f5a187a2af23467efc6b6e /data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb
parentb27e8e1d76084c9e1371eef85383170b3753012a (diff)
downloadlingo2-archipelago-4df8a5a96740f809c256ae2f87b60f02c54bd664.tar.gz
lingo2-archipelago-4df8a5a96740f809c256ae2f87b60f02c54bd664.tar.bz2
lingo2-archipelago-4df8a5a96740f809c256ae2f87b60f02c54bd664.zip
Annotated RTE triggers for maps
Diffstat (limited to 'data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb')
0 files changed, 0 insertions, 0 deletions
f88742ff6f4b7635ec3fa67c'>6fd6d49 ^
7f5f14d ^
6fd6d49 ^
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38


                                     
               






                                                                                                  


                                                                                
                                                       




                                                                
 














                                                 
                                                           
                                 
extends "res://scripts/nodes/door.gd"

var item_id
var item_amount


func _ready():
	var node_path = String(
		get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names()
	)

	var gamedata = global.get_node("Gamedata")
	var door_id = gamedata.get_door_for_map_node_path(global.map, node_path)
	if door_id != null:
		var ap = global.get_node("Archipelago")
		var item_lock = ap.get_item_id_for_door(door_id)

		if item_lock != null:
			item_id = item_lock[0]
			item_amount = item_lock[1]

			self.senders = []
			self.senderGroup = []
			self.nested = false
			self.complete_at = 0
			self.max_length = 0
			self.excludeSenders = []

			call_deferred("_readier")

	super._ready()


func _readier():
	var ap = global.get_node("Archipelago")

	if ap.client.getItemAmount(item_id) >= item_amount:
		handleTriggered()