about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/Green Smiley.txtpb
diff options
context:
space:
mode:
authorStar Rauchenberger <fefferburbia@gmail.com>2025-10-23 12:42:25 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-10-23 12:42:25 -0400
commit68fe80931fecc564066ef366321ee5fe593b36aa (patch)
tree965ff53b4d0373bf959d75fb39b17b7e076256f2 /data/maps/daedalus/rooms/Green Smiley.txtpb
parent1d81570d217e7827ad089f07272bfa668a172c3d (diff)
downloadlingo2-archipelago-68fe80931fecc564066ef366321ee5fe593b36aa.tar.gz
lingo2-archipelago-68fe80931fecc564066ef366321ee5fe593b36aa.tar.bz2
lingo2-archipelago-68fe80931fecc564066ef366321ee5fe593b36aa.zip
Gift maps entrance now requires cyan doors
Diffstat (limited to 'data/maps/daedalus/rooms/Green Smiley.txtpb')
0 files changed, 0 insertions, 0 deletions
36'>136 137 138 139
doors {
  name: "Obverse Magenta Door"
  type: ITEM_ONLY
  legacy_location: true
  receivers: "Components/Doors/magenta_enterer2"
  panels { room: "Main Area" name: "LAKE" }
  panels { room: "Main Area" name: "DIE" }
  location_room: "Main Area"
}
doors {
  name: "Main Area Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "LAKE" }
  panels { room: "Main Area" name: "DIE" }
  panels { room: "Main Area" name: "LIGHT" }
  location_room: "Main Area"
  location_name: "DIE, LAKE, LIGHT"
}
doors {
  name: "Flipped Magenta Door"
  type: STANDARD
  receivers: "Components/Doors/magenta_enterer"
  panels { room: "Main Area" name: "LOVES" }
  panels { room: "Main Area" name: "RANGER" }
  panels { room: "Main Area" name: "LACE" }
  panels { room: "Main Area" name: "COAT" }
  panels { room: "Main Area" name: "LABS (1)" }
  panels { room: "Main Area" name: "LABS (2)" }
  location_room: "Main Area"
  location_name: "Obverse Cyan Large Room"
}
doors {
  name: "Flipped Yellow Door"
  type: STANDARD
  receivers: "Components/Doors/yellow_enterer"
  panels { room: "Flipped Magenta Room" name: "LOOK" }
  panels { room: "Flipped Magenta Room" name: "SLOW" }
  panels { room: "Flipped Magenta Room" name: "RULE" }
  panels { room: "Flipped Magenta Room" name: "MALE" }
  panels { room: "Flipped Magenta Room" name: "LAST" }
  panels { room: "Flipped Magenta Room" name: "LATE" }
  panels { room: "Flipped Magenta Room" name: "LEFT" }
  panels { room: "Flipped Magenta Room" name: "LIST" }
  panels { room: "Flipped Magenta Room" name: "LUST" }
  panels { room: "Flipped Magenta Room" name: "LAND" }
  location_room: "Flipped Magenta Room"
  location_name: "Flipped Magenta Room"
}
doors {
  name: "C Keyholder Blocker"
  type: STANDARD
  receivers: "Components/Doors/controlDoor"
  panels { room: "Flipped Yellow Room" name: "DANCER" }
  panels { room: "Flipped Yellow Room" name: "CROWN" }
  panels { room: "Flipped Yellow Room" name: "CRUEL" }
  panels { room: "Flipped Yellow Room" name: "BRICK" }
  panels { room: "Flipped Yellow Room" name: "FLACK" }
  panels { room: "Flipped Yellow Room" name: "TACK" }
  panels { room: "Flipped Yellow Room" name: "CAVE (1)" }
  panels { room: "Flipped Yellow Room" name: "CAVE (2)" }
  location_room: "Flipped Yellow Room"
  location_name: "Flipped Yellow Room"
}
doors {
  name: "C2 Door"
  type: STANDARD
  receivers: "Components/Doors/c_enterer"
  receivers: "Components/Doors/gridC"
  keyholders {
    room: "C Keyholder"
    name: "C"
    key: "c"
  }
  location_room: "C Keyholder"
  location_name: "C Keyholder"
}
doors {
  name: "Obverse Yellow Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/magenta_enterer4"
  rooms { name: "C2 Room" }
}
doors {
  name: "Obverse Yellow Puzzles"
  type: LOCATION_ONLY
  panels { room: "Obverse Yellow Room" name: "CIVIL" }
  panels { room: "Obverse Yellow Room" name: "CRABS" }
  location_room: "Obverse Yellow Room"
}
doors {
  name: "Near C Keyholder Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "LANE (1)" }
  panels { room: "Main Area" name: "LANE (2)" }
  panels { room: "Main Area" name: "LANE (3)" }
  location_room: "Main Area"
}
doors {
  name: "G Keyholder Blocker"
  type: ITEM_ONLY
  receivers: "Components/Doors/controlDoor2"
  panels { room: "Main Area" name: "LANE (1)" }
  panels { room: "Main Area" name: "LANE (2)" }
  panels { room: "Main Area" name: "LANE (3)" }
  panels { room: "Main Area" name: "LIGHT" }
  panels { room: "Obverse Yellow Room" name: "CIVIL" }
  panels { room: "Obverse Yellow Room" name: "CRABS" }
  panels { room: "Flipped Yellow Room" name: "DANCER" }
  panels { room: "Flipped Yellow Room" name: "CROWN" }
  panels { room: "Flipped Yellow Room" name: "CRUEL" }
  panels { room: "Flipped Yellow Room" name: "BRICK" }
  panels { room: "Flipped Yellow Room" name: "FLACK" }
  panels { room: "Flipped Yellow Room" name: "TACK" }
  panels { room: "Flipped Yellow Room" name: "CAVE (1)" }
  panels { room: "Flipped Yellow Room" name: "CAVE (2)" }
}
doors {
  name: "G2 Door"
  type: STANDARD
  receivers: "Components/Doors/g_enterer"
  receivers: "Components/Doors/gridG"
  keyholders {
    room: "G Keyholder"
    name: "G"
    key: "g"
  }
  location_room: "G Keyholder"
  location_name: "G Keyholder"
}
doors {
  name: "T Keyholder Blocker"
  type: EVENT
  receivers: "Components/Doors/magenta_enterer3"
  panels {
    map: "the_ancient"
    room: "Inside"
    name: "COLOR"
  }
}