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authorStar Rauchenberger <fefferburbia@gmail.com>2025-09-25 23:34:51 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-09-25 23:34:51 -0400
commitcc6af26a8c0c01538f7220ba2e62ada136fff386 (patch)
tree38f3b7e95ca77c0f627d41e860c46b08bb7ec610 /data/maps/daedalus/rooms/Blue Smiley.txtpb
parentd30a8e2ca351ba05d1b346e59feef6d098f75adf (diff)
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Fix item colors in game textclient
Diffstat (limited to 'data/maps/daedalus/rooms/Blue Smiley.txtpb')
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color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
extends "res://scripts/nodes/worldport.gd"

var absolute_rotation = false
var target_rotation = 0

var port_id = null


func _ready():
	var node_path = String(
		get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names()
	)

	var ap = global.get_node("Archipelago")

	if ap.shuffle_worldports:
		var gamedata = global.get_node("Gamedata")
		port_id = gamedata.get_port_for_map_node_path(global.map, node_path)
		if port_id != null:
			if port_id in ap.port_pairings:
				var target_port = gamedata.objects.get_ports()[ap.port_pairings[port_id]]
				var target_room = gamedata.objects.get_rooms()[target_port.get_room_id()]
				var target_map = gamedata.objects.get_maps()[target_room.get_map_id()]

				exit = target_map.get_name()
				entry_point.x = target_port.get_destination().get_x()
				entry_point.y = target_port.get_destination().get_y()
				entry_point.z = target_port.get_destination().get_z()
				absolute_rotation = true
				target_rotation = target_port.get_rotation()
				sets_entry_point = true
				invisible = false
				fades = true
			else:
				port_id = null

	if global.map == "icarus" and exit == "daedalus":
		if not ap.daedalus_roof_access:
			entry_point = Vector3(58, 10, 0)

	super._ready()


func bodyEntered(body):
	if body.is_in_group("player"):
		if port_id != null:
			var ap = global.get_node("Archipelago")
			ap.client.checkWorldport(port_id)

		if absolute_rotation:
			entry_rotate.y = target_rotation - body.rotation_degrees.y

	super.bodyEntered(body)


func changeScene():
	var player = get_tree().get_root().get_node("scene/player")
	if player != null:
		player.playable = false

	super.changeScene()