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authorStar Rauchenberger <fefferburbia@gmail.com>2025-11-03 10:19:45 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2025-11-03 10:19:45 -0500
commit24a59794f408c6aa878a8477a920a1d7b7d9c4c5 (patch)
treea2a491ba0c10ca7b8d4316c0f6eed4ec5b17be9d /data/maps/control_center/rooms/Between Entrance.txtpb
parent999bcffb58a5107566d337af5b5b21e86cacef32 (diff)
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the_entry Four Rooms Entrance is actually Y_MINUS
The game sneakily flips your gravity using a nearby warp before you reach the worldport, which is why this port works at all in ER because the client doesn't actually read the gravity field at all. This means the only worldport that doesn't have Y_MINUS gravity is the Z_PLUS one in the_extravagant.

As for paintings, there are genuinely still a dozen that are Y_PLUS, as well as two X_MINUS, two X_PLUS, and one Z_PLUS in the_extravagant.
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