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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-27 16:29:50 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-27 16:29:50 -0400 |
| commit | 804ad0c230672813efdca5b6816a5de49354f375 (patch) | |
| tree | 40e65adad6a28a9d2899e3dbbad697ff42c8851b /data/maps/control_center/doors.txtpb | |
| parent | 5333430a092d4d8c42561f82c7ff6e57f8700455 (diff) | |
| download | lingo2-archipelago-804ad0c230672813efdca5b6816a5de49354f375.tar.gz lingo2-archipelago-804ad0c230672813efdca5b6816a5de49354f375.tar.bz2 lingo2-archipelago-804ad0c230672813efdca5b6816a5de49354f375.zip | |
Added control_center
Diffstat (limited to 'data/maps/control_center/doors.txtpb')
| -rw-r--r-- | data/maps/control_center/doors.txtpb | 170 |
1 files changed, 170 insertions, 0 deletions
| diff --git a/data/maps/control_center/doors.txtpb b/data/maps/control_center/doors.txtpb new file mode 100644 index 0000000..0bb29c1 --- /dev/null +++ b/data/maps/control_center/doors.txtpb | |||
| @@ -0,0 +1,170 @@ | |||
| 1 | doors { | ||
| 2 | name: "Front Door" | ||
| 3 | type: STANDARD | ||
| 4 | receivers: "Components/Doors/entry_1" | ||
| 5 | panels { room: "Entry" name: "HELLO" } | ||
| 6 | location_room: "Entry" | ||
| 7 | } | ||
| 8 | doors { | ||
| 9 | name: "Stormy Entrance" | ||
| 10 | type: STANDARD | ||
| 11 | receivers: "Components/Doors/entry_13" | ||
| 12 | panels { room: "Hide Room" name: "HIDE" } | ||
| 13 | location_room: "Hide Room" | ||
| 14 | } | ||
| 15 | doors { | ||
| 16 | name: "Hidden Door" | ||
| 17 | type: EVENT | ||
| 18 | keyholders { room: "Main Area" name: "1" key: "h" } | ||
| 19 | keyholders { room: "Main Area" name: "2" key: "i" } | ||
| 20 | keyholders { room: "Main Area" name: "3" key: "d" } | ||
| 21 | keyholders { room: "Main Area" name: "4" key: "e" } | ||
| 22 | } | ||
| 23 | doors { | ||
| 24 | name: "Mint Ending Door" | ||
| 25 | type: EVENT | ||
| 26 | keyholders { room: "Main Area" name: "1" key: "e" } | ||
| 27 | keyholders { room: "Main Area" name: "2" key: "x" } | ||
| 28 | keyholders { room: "Main Area" name: "3" key: "i" } | ||
| 29 | keyholders { room: "Main Area" name: "4" key: "t" } | ||
| 30 | } | ||
| 31 | doors { | ||
| 32 | name: "Relentless Left Door" | ||
| 33 | type: EVENT | ||
| 34 | keyholders { room: "Main Area" name: "1" key: "l" } | ||
| 35 | keyholders { room: "Main Area" name: "2" key: "e" } | ||
| 36 | keyholders { room: "Main Area" name: "3" key: "f" } | ||
| 37 | keyholders { room: "Main Area" name: "4" key: "t" } | ||
| 38 | } | ||
| 39 | doors { | ||
| 40 | name: "Relentless Shop Door" | ||
| 41 | type: EVENT | ||
| 42 | keyholders { room: "Main Area" name: "1" key: "s" } | ||
| 43 | keyholders { room: "Main Area" name: "2" key: "h" } | ||
| 44 | keyholders { room: "Main Area" name: "3" key: "o" } | ||
| 45 | keyholders { room: "Main Area" name: "4" key: "p" } | ||
| 46 | } | ||
| 47 | doors { | ||
| 48 | name: "Relentless Turn Door" | ||
| 49 | type: EVENT | ||
| 50 | keyholders { room: "Main Area" name: "1" key: "t" } | ||
| 51 | keyholders { room: "Main Area" name: "2" key: "u" } | ||
| 52 | keyholders { room: "Main Area" name: "3" key: "r" } | ||
| 53 | keyholders { room: "Main Area" name: "4" key: "n" } | ||
| 54 | } | ||
| 55 | doors { | ||
| 56 | name: "X1 Door" | ||
| 57 | type: STANDARD | ||
| 58 | receivers: "Components/Doors/entry_3" | ||
| 59 | panels { room: "Entry Entrance" name: "ENTRY" } | ||
| 60 | location_room: "Entry Entrance" | ||
| 61 | } | ||
| 62 | doors { | ||
| 63 | name: "Unkempt Door" | ||
| 64 | type: STANDARD | ||
| 65 | receivers: "Components/Doors/entry_4" | ||
| 66 | panels { room: "Unkempt Entrance" name: "RETURN" } | ||
| 67 | location_room: "Unkempt Entrance" | ||
| 68 | } | ||
| 69 | doors { | ||
| 70 | name: "Partial Door" | ||
| 71 | type: STANDARD | ||
| 72 | receivers: "Components/Doors/entry_5" | ||
| 73 | panels { room: "Partial Entrance" name: "PARTIAL" } | ||
| 74 | location_room: "Partial Entrance" | ||
| 75 | } | ||
| 76 | doors { | ||
| 77 | name: "Link Blocker" | ||
| 78 | type: EVENT | ||
| 79 | panels { room: "Unkempt Entrance" name: "RETURN" } | ||
| 80 | panels { room: "Partial Entrance" name: "PARTIAL" } | ||
| 81 | panels { room: "Shop Entrance" name: "HOPS" } | ||
| 82 | panels { room: "Tenacious Entrance" name: "HERO" } | ||
| 83 | } | ||
| 84 | doors { | ||
| 85 | name: "White Ending Door" | ||
| 86 | type: EVENT | ||
| 87 | # This is the only time a door depends on endings. However, it's nice to do it | ||
| 88 | # this way instead of just checking for ending room access because this lets | ||
| 89 | # us use events, which makes the playthrough more readable. | ||
| 90 | endings: "MINT" | ||
| 91 | endings: "ORANGE" | ||
| 92 | endings: "GREEN" | ||
| 93 | endings: "GRAY" | ||
| 94 | endings: "PLUM" | ||
| 95 | endings: "YELLOW" | ||
| 96 | endings: "GOLD" | ||
| 97 | endings: "BLACK" | ||
| 98 | endings: "CYAN" | ||
| 99 | endings: "PURPLE" | ||
| 100 | endings: "RED" | ||
| 101 | endings: "BLUE" | ||
| 102 | } | ||
| 103 | doors { | ||
| 104 | name: "Repetitive Entrance" | ||
| 105 | type: STANDARD | ||
| 106 | receivers: "Components/Doors/entry_7" | ||
| 107 | keyholders { room: "Main Area" name: "1" key: "m" } | ||
| 108 | keyholders { room: "Main Area" name: "2" key: "o" } | ||
| 109 | keyholders { room: "Main Area" name: "3" key: "r" } | ||
| 110 | keyholders { room: "Main Area" name: "4" key: "e" } | ||
| 111 | location_room: "Main Area" | ||
| 112 | } | ||
| 113 | doors { | ||
| 114 | name: "Perceptive From Outside" | ||
| 115 | type: EVENT | ||
| 116 | keyholders { room: "Main Area" name: "1" key: "p" } | ||
| 117 | keyholders { room: "Main Area" name: "2" key: "a" } | ||
| 118 | keyholders { room: "Main Area" name: "3" key: "r" } | ||
| 119 | keyholders { room: "Main Area" name: "4" key: "t" } | ||
| 120 | } | ||
| 121 | doors { | ||
| 122 | name: "Perceptive From Inside" | ||
| 123 | type: EVENT | ||
| 124 | panels { room: "Perceptive Entrance" name: "PART" } | ||
| 125 | } | ||
| 126 | doors { | ||
| 127 | name: "Ancient Entrance" | ||
| 128 | type: STANDARD | ||
| 129 | receivers: "Components/Doors/entry_20" | ||
| 130 | keyholders { room: "Main Area" name: "1" key: "z" } | ||
| 131 | keyholders { room: "Main Area" name: "2" key: "e" } | ||
| 132 | keyholders { room: "Main Area" name: "3" key: "r" } | ||
| 133 | keyholders { room: "Main Area" name: "4" key: "o" } | ||
| 134 | location_room: "Main Area" | ||
| 135 | } | ||
| 136 | doors { | ||
| 137 | name: "Between Door" | ||
| 138 | type: STANDARD | ||
| 139 | receivers: "Components/Doors/entry_8" | ||
| 140 | panels { room: "Between Entrance" name: "RIGHT" } | ||
| 141 | location_room: "Between Entrance" | ||
| 142 | } | ||
| 143 | doors { | ||
| 144 | name: "Desert Door" | ||
| 145 | type: STANDARD | ||
| 146 | receivers: "Components/Doors/entry_9" | ||
| 147 | panels { room: "Desert Room" name: "LESS" } | ||
| 148 | location_room: "Desert Room" | ||
| 149 | } | ||
| 150 | doors { | ||
| 151 | name: "Shop Door" | ||
| 152 | type: STANDARD | ||
| 153 | receivers: "Components/Doors/entry_23" | ||
| 154 | panels { room: "Shop Entrance" name: "HOPS" } | ||
| 155 | location_room: "Shop Entrance" | ||
| 156 | } | ||
| 157 | doors { | ||
| 158 | name: "Tenacious Door" | ||
| 159 | type: STANDARD | ||
| 160 | receivers: "Components/Doors/entry_24" | ||
| 161 | panels { room: "Tenacious Entrance" name: "HERO" } | ||
| 162 | location_room: "Tenacious Entrance" | ||
| 163 | } | ||
| 164 | doors { | ||
| 165 | name: "Unyielding Door" | ||
| 166 | type: STANDARD | ||
| 167 | receivers: "Components/Doors/entry_11" | ||
| 168 | panels { room: "Unyielding Entrance" name: "SEEK" } | ||
| 169 | location_room: "Unyielding Entrance" | ||
| 170 | } | ||
