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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-12 12:33:24 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-12 12:33:24 -0400 |
| commit | 447a222b57e498f7904033c59e68d21d6a246abd (patch) | |
| tree | e756845a971729758ba091474322fd722d44e0ec /apworld/regions.py | |
| parent | 4e56e7681c0769dd247c0512a682a067426436bc (diff) | |
| download | lingo2-archipelago-447a222b57e498f7904033c59e68d21d6a246abd.tar.gz lingo2-archipelago-447a222b57e498f7904033c59e68d21d6a246abd.tar.bz2 lingo2-archipelago-447a222b57e498f7904033c59e68d21d6a246abd.zip | |
Items and connections in the apworld
Diffstat (limited to 'apworld/regions.py')
| -rw-r--r-- | apworld/regions.py | 53 |
1 files changed, 51 insertions, 2 deletions
| diff --git a/apworld/regions.py b/apworld/regions.py index d388678..2a850ef 100644 --- a/apworld/regions.py +++ b/apworld/regions.py | |||
| @@ -2,17 +2,20 @@ from typing import TYPE_CHECKING | |||
| 2 | 2 | ||
| 3 | from BaseClasses import Region | 3 | from BaseClasses import Region |
| 4 | from .locations import Lingo2Location | 4 | from .locations import Lingo2Location |
| 5 | from .player_logic import AccessRequirements | ||
| 6 | from .rules import make_location_lambda | ||
| 5 | 7 | ||
| 6 | if TYPE_CHECKING: | 8 | if TYPE_CHECKING: |
| 7 | from . import Lingo2World | 9 | from . import Lingo2World |
| 8 | 10 | ||
| 9 | 11 | ||
| 10 | def create_region(room, world: "Lingo2World") -> Region: | 12 | def create_region(room, world: "Lingo2World") -> Region: |
| 11 | new_region = Region(room.name, world.player, world.multiworld) | 13 | new_region = Region(world.static_logic.get_room_region_name(room.id), world.player, world.multiworld) |
| 12 | 14 | ||
| 13 | for location in world.player_logic.locations_by_room.get(room.id, {}): | 15 | for location in world.player_logic.locations_by_room.get(room.id, {}): |
| 14 | new_location = Lingo2Location(world.player, world.static_logic.location_id_to_name[location.code], | 16 | new_location = Lingo2Location(world.player, world.static_logic.location_id_to_name[location.code], |
| 15 | location.code, new_region) | 17 | location.code, new_region) |
| 18 | new_location.access_rule = make_location_lambda(location.reqs, world) | ||
| 16 | new_region.locations.append(new_location) | 19 | new_region.locations.append(new_location) |
| 17 | 20 | ||
| 18 | return new_region | 21 | return new_region |
| @@ -24,6 +27,52 @@ def create_regions(world: "Lingo2World"): | |||
| 24 | } | 27 | } |
| 25 | 28 | ||
| 26 | for room in world.static_logic.objects.rooms: | 29 | for room in world.static_logic.objects.rooms: |
| 27 | regions[room.name] = create_region(room, world) | 30 | region = create_region(room, world) |
| 31 | regions[region.name] = region | ||
| 32 | |||
| 33 | regions["Menu"].connect(regions["the_entry - Starting Room"], "Start Game") | ||
| 34 | |||
| 35 | # TODO: The requirements of the opposite trigger also matter. | ||
| 36 | for connection in world.static_logic.objects.connections: | ||
| 37 | from_region = world.static_logic.get_room_region_name(connection.from_room) | ||
| 38 | to_region = world.static_logic.get_room_region_name(connection.to_room) | ||
| 39 | connection_name = f"{from_region} -> {to_region}" | ||
| 40 | |||
| 41 | reqs = AccessRequirements() | ||
| 42 | |||
| 43 | if connection.HasField("required_door"): | ||
| 44 | reqs.merge(world.player_logic.get_door_reqs(connection.required_door)) | ||
| 45 | |||
| 46 | door = world.static_logic.objects.doors[connection.required_door] | ||
| 47 | wmap = world.static_logic.objects.maps[door.map_id] | ||
| 48 | connection_name = f"{connection_name} (using {wmap.name} - {door.name})" | ||
| 49 | |||
| 50 | if connection.HasField("port"): | ||
| 51 | port = world.static_logic.objects.ports[connection.port] | ||
| 52 | connection_name = f"{connection_name} (via port {port.name})" | ||
| 53 | |||
| 54 | if port.HasField("required_door"): | ||
| 55 | reqs.merge(world.player_logic.get_door_reqs(port.required_door)) | ||
| 56 | |||
| 57 | if connection.HasField("painting"): | ||
| 58 | painting = world.static_logic.objects.paintings[connection.painting] | ||
| 59 | connection_name = f"{connection_name} (via painting {painting.name})" | ||
| 60 | |||
| 61 | if painting.HasField("required_door"): | ||
| 62 | reqs.merge(world.player_logic.get_door_reqs(painting.required_door)) | ||
| 63 | |||
| 64 | if connection.HasField("panel"): | ||
| 65 | proxy = connection.panel | ||
| 66 | reqs.merge(world.player_logic.get_panel_reqs(proxy.panel, | ||
| 67 | proxy.answer if proxy.HasField("answer") else None)) | ||
| 68 | |||
| 69 | panel = world.static_logic.objects.panels[proxy.panel] | ||
| 70 | if proxy.HasField("answer"): | ||
| 71 | connection_name = f"{connection_name} (via panel {panel.name}/{proxy.answer})" | ||
| 72 | else: | ||
| 73 | connection_name = f"{connection_name} (via panel {panel.name})" | ||
| 74 | |||
| 75 | if from_region in regions and to_region in regions: | ||
| 76 | regions[from_region].connect(regions[to_region], connection_name, make_location_lambda(reqs, world)) | ||
| 28 | 77 | ||
| 29 | world.multiworld.regions += regions.values() | 78 | world.multiworld.regions += regions.values() |
