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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-25 18:26:53 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-25 18:26:53 -0400 |
commit | 05827d25733698a26cc0f305966e6a8a03be4684 (patch) | |
tree | 75dbec594a0bd0c2494df31b712bb6435730197c /apworld/client/vendor | |
parent | cb2eca4fed1eb3692eaa13715f65ebcaf8472b64 (diff) | |
download | lingo2-archipelago-05827d25733698a26cc0f305966e6a8a03be4684.tar.gz lingo2-archipelago-05827d25733698a26cc0f305966e6a8a03be4684.tar.bz2 lingo2-archipelago-05827d25733698a26cc0f305966e6a8a03be4684.zip |
Game talks through CommonClient now
Diffstat (limited to 'apworld/client/vendor')
-rw-r--r-- | apworld/client/vendor/LICENSE | 28 | ||||
-rw-r--r-- | apworld/client/vendor/WebSocketServer.gd | 173 | ||||
-rw-r--r-- | apworld/client/vendor/uuid.gd | 195 |
3 files changed, 187 insertions, 209 deletions
diff --git a/apworld/client/vendor/LICENSE b/apworld/client/vendor/LICENSE index 115ba15..12763b1 100644 --- a/apworld/client/vendor/LICENSE +++ b/apworld/client/vendor/LICENSE | |||
@@ -1,21 +1,21 @@ | |||
1 | MIT License | 1 | WebSocketServer.gd: |
2 | 2 | ||
3 | Copyright (c) 2023 Xavier Sellier | 3 | Copyright (c) 2014-present Godot Engine contributors. Copyright (c) 2007-2014 |
4 | Juan Linietsky, Ariel Manzur. | ||
4 | 5 | ||
5 | Permission is hereby granted, free of charge, to any person obtaining a copy | 6 | Permission is hereby granted, free of charge, to any person obtaining a copy of |
6 | of this software and associated documentation files (the "Software"), to deal | 7 | this software and associated documentation files (the "Software"), to deal in |
7 | in the Software without restriction, including without limitation the rights | 8 | the Software without restriction, including without limitation the rights to |
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 9 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of |
9 | copies of the Software, and to permit persons to whom the Software is | 10 | the Software, and to permit persons to whom the Software is furnished to do so, |
10 | furnished to do so, subject to the following conditions: | 11 | subject to the following conditions: |
11 | 12 | ||
12 | The above copyright notice and this permission notice shall be included in all | 13 | The above copyright notice and this permission notice shall be included in all |
13 | copies or substantial portions of the Software. | 14 | copies or substantial portions of the Software. |
14 | 15 | ||
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS |
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 18 | FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR |
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 19 | COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 20 | IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | 21 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
21 | SOFTWARE. \ No newline at end of file | ||
diff --git a/apworld/client/vendor/WebSocketServer.gd b/apworld/client/vendor/WebSocketServer.gd new file mode 100644 index 0000000..2cee494 --- /dev/null +++ b/apworld/client/vendor/WebSocketServer.gd | |||
@@ -0,0 +1,173 @@ | |||
1 | class_name WebSocketServer | ||
2 | extends Node | ||
3 | |||
4 | signal message_received(peer_id: int, message: String) | ||
5 | signal client_connected(peer_id: int) | ||
6 | signal client_disconnected(peer_id: int) | ||
7 | |||
8 | @export var handshake_headers := PackedStringArray() | ||
9 | @export var supported_protocols := PackedStringArray() | ||
10 | @export var handshake_timout := 3000 | ||
11 | @export var use_tls := false | ||
12 | @export var tls_cert: X509Certificate | ||
13 | @export var tls_key: CryptoKey | ||
14 | @export var refuse_new_connections := false: | ||
15 | set(refuse): | ||
16 | if refuse: | ||
17 | pending_peers.clear() | ||
18 | |||
19 | |||
20 | class PendingPeer: | ||
21 | var connect_time: int | ||
22 | var tcp: StreamPeerTCP | ||
23 | var connection: StreamPeer | ||
24 | var ws: WebSocketPeer | ||
25 | |||
26 | func _init(p_tcp: StreamPeerTCP) -> void: | ||
27 | tcp = p_tcp | ||
28 | connection = p_tcp | ||
29 | connect_time = Time.get_ticks_msec() | ||
30 | |||
31 | |||
32 | var tcp_server := TCPServer.new() | ||
33 | var pending_peers: Array[PendingPeer] = [] | ||
34 | var peers: Dictionary | ||
35 | |||
36 | |||
37 | func listen(port: int) -> int: | ||
38 | assert(not tcp_server.is_listening()) | ||
39 | return tcp_server.listen(port) | ||
40 | |||
41 | |||
42 | func stop() -> void: | ||
43 | tcp_server.stop() | ||
44 | pending_peers.clear() | ||
45 | peers.clear() | ||
46 | |||
47 | |||
48 | func send(peer_id: int, message: String) -> int: | ||
49 | var type := typeof(message) | ||
50 | if peer_id <= 0: | ||
51 | # Send to multiple peers, (zero = broadcast, negative = exclude one). | ||
52 | for id: int in peers: | ||
53 | if id == -peer_id: | ||
54 | continue | ||
55 | if type == TYPE_STRING: | ||
56 | peers[id].send_text(message) | ||
57 | else: | ||
58 | peers[id].put_packet(message) | ||
59 | return OK | ||
60 | |||
61 | assert(peers.has(peer_id)) | ||
62 | var socket: WebSocketPeer = peers[peer_id] | ||
63 | if type == TYPE_STRING: | ||
64 | return socket.send_text(message) | ||
65 | return socket.send(var_to_bytes(message)) | ||
66 | |||
67 | |||
68 | func get_message(peer_id: int) -> Variant: | ||
69 | assert(peers.has(peer_id)) | ||
70 | var socket: WebSocketPeer = peers[peer_id] | ||
71 | if socket.get_available_packet_count() < 1: | ||
72 | return null | ||
73 | var pkt: PackedByteArray = socket.get_packet() | ||
74 | if socket.was_string_packet(): | ||
75 | return pkt.get_string_from_utf8() | ||
76 | return bytes_to_var(pkt) | ||
77 | |||
78 | |||
79 | func has_message(peer_id: int) -> bool: | ||
80 | assert(peers.has(peer_id)) | ||
81 | return peers[peer_id].get_available_packet_count() > 0 | ||
82 | |||
83 | |||
84 | func _create_peer() -> WebSocketPeer: | ||
85 | var ws := WebSocketPeer.new() | ||
86 | ws.supported_protocols = supported_protocols | ||
87 | ws.handshake_headers = handshake_headers | ||
88 | return ws | ||
89 | |||
90 | |||
91 | func poll() -> void: | ||
92 | if not tcp_server.is_listening(): | ||
93 | return | ||
94 | |||
95 | while not refuse_new_connections and tcp_server.is_connection_available(): | ||
96 | var conn: StreamPeerTCP = tcp_server.take_connection() | ||
97 | assert(conn != null) | ||
98 | pending_peers.append(PendingPeer.new(conn)) | ||
99 | |||
100 | var to_remove := [] | ||
101 | |||
102 | for p in pending_peers: | ||
103 | if not _connect_pending(p): | ||
104 | if p.connect_time + handshake_timout < Time.get_ticks_msec(): | ||
105 | # Timeout. | ||
106 | to_remove.append(p) | ||
107 | continue # Still pending. | ||
108 | |||
109 | to_remove.append(p) | ||
110 | |||
111 | for r: RefCounted in to_remove: | ||
112 | pending_peers.erase(r) | ||
113 | |||
114 | to_remove.clear() | ||
115 | |||
116 | for id: int in peers: | ||
117 | var p: WebSocketPeer = peers[id] | ||
118 | p.poll() | ||
119 | |||
120 | if p.get_ready_state() != WebSocketPeer.STATE_OPEN: | ||
121 | client_disconnected.emit(id) | ||
122 | to_remove.append(id) | ||
123 | continue | ||
124 | |||
125 | while p.get_available_packet_count(): | ||
126 | message_received.emit(id, get_message(id)) | ||
127 | |||
128 | for r: int in to_remove: | ||
129 | peers.erase(r) | ||
130 | to_remove.clear() | ||
131 | |||
132 | |||
133 | func _connect_pending(p: PendingPeer) -> bool: | ||
134 | if p.ws != null: | ||
135 | # Poll websocket client if doing handshake. | ||
136 | p.ws.poll() | ||
137 | var state := p.ws.get_ready_state() | ||
138 | if state == WebSocketPeer.STATE_OPEN: | ||
139 | var id := randi_range(2, 1 << 30) | ||
140 | peers[id] = p.ws | ||
141 | client_connected.emit(id) | ||
142 | return true # Success. | ||
143 | elif state != WebSocketPeer.STATE_CONNECTING: | ||
144 | return true # Failure. | ||
145 | return false # Still connecting. | ||
146 | elif p.tcp.get_status() != StreamPeerTCP.STATUS_CONNECTED: | ||
147 | return true # TCP disconnected. | ||
148 | elif not use_tls: | ||
149 | # TCP is ready, create WS peer. | ||
150 | p.ws = _create_peer() | ||
151 | p.ws.accept_stream(p.tcp) | ||
152 | return false # WebSocketPeer connection is pending. | ||
153 | |||
154 | else: | ||
155 | if p.connection == p.tcp: | ||
156 | assert(tls_key != null and tls_cert != null) | ||
157 | var tls := StreamPeerTLS.new() | ||
158 | tls.accept_stream(p.tcp, TLSOptions.server(tls_key, tls_cert)) | ||
159 | p.connection = tls | ||
160 | p.connection.poll() | ||
161 | var status: StreamPeerTLS.Status = p.connection.get_status() | ||
162 | if status == StreamPeerTLS.STATUS_CONNECTED: | ||
163 | p.ws = _create_peer() | ||
164 | p.ws.accept_stream(p.connection) | ||
165 | return false # WebSocketPeer connection is pending. | ||
166 | if status != StreamPeerTLS.STATUS_HANDSHAKING: | ||
167 | return true # Failure. | ||
168 | |||
169 | return false | ||
170 | |||
171 | |||
172 | func _process(_delta: float) -> void: | ||
173 | poll() | ||
diff --git a/apworld/client/vendor/uuid.gd b/apworld/client/vendor/uuid.gd deleted file mode 100644 index b63fa04..0000000 --- a/apworld/client/vendor/uuid.gd +++ /dev/null | |||
@@ -1,195 +0,0 @@ | |||
1 | # Note: The code might not be as pretty it could be, since it's written | ||
2 | # in a way that maximizes performance. Methods are inlined and loops are avoided. | ||
3 | extends Node | ||
4 | |||
5 | const BYTE_MASK: int = 0b11111111 | ||
6 | |||
7 | |||
8 | static func uuidbin(): | ||
9 | randomize() | ||
10 | # 16 random bytes with the bytes on index 6 and 8 modified | ||
11 | return [ | ||
12 | randi() & BYTE_MASK, | ||
13 | randi() & BYTE_MASK, | ||
14 | randi() & BYTE_MASK, | ||
15 | randi() & BYTE_MASK, | ||
16 | randi() & BYTE_MASK, | ||
17 | randi() & BYTE_MASK, | ||
18 | ((randi() & BYTE_MASK) & 0x0f) | 0x40, | ||
19 | randi() & BYTE_MASK, | ||
20 | ((randi() & BYTE_MASK) & 0x3f) | 0x80, | ||
21 | randi() & BYTE_MASK, | ||
22 | randi() & BYTE_MASK, | ||
23 | randi() & BYTE_MASK, | ||
24 | randi() & BYTE_MASK, | ||
25 | randi() & BYTE_MASK, | ||
26 | randi() & BYTE_MASK, | ||
27 | randi() & BYTE_MASK, | ||
28 | ] | ||
29 | |||
30 | |||
31 | static func uuidbinrng(rng: RandomNumberGenerator): | ||
32 | rng.randomize() | ||
33 | return [ | ||
34 | rng.randi() & BYTE_MASK, | ||
35 | rng.randi() & BYTE_MASK, | ||
36 | rng.randi() & BYTE_MASK, | ||
37 | rng.randi() & BYTE_MASK, | ||
38 | rng.randi() & BYTE_MASK, | ||
39 | rng.randi() & BYTE_MASK, | ||
40 | ((rng.randi() & BYTE_MASK) & 0x0f) | 0x40, | ||
41 | rng.randi() & BYTE_MASK, | ||
42 | ((rng.randi() & BYTE_MASK) & 0x3f) | 0x80, | ||
43 | rng.randi() & BYTE_MASK, | ||
44 | rng.randi() & BYTE_MASK, | ||
45 | rng.randi() & BYTE_MASK, | ||
46 | rng.randi() & BYTE_MASK, | ||
47 | rng.randi() & BYTE_MASK, | ||
48 | rng.randi() & BYTE_MASK, | ||
49 | rng.randi() & BYTE_MASK, | ||
50 | ] | ||
51 | |||
52 | |||
53 | static func v4(): | ||
54 | # 16 random bytes with the bytes on index 6 and 8 modified | ||
55 | var b = uuidbin() | ||
56 | |||
57 | return ( | ||
58 | "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x" | ||
59 | % [ | ||
60 | # low | ||
61 | b[0], | ||
62 | b[1], | ||
63 | b[2], | ||
64 | b[3], | ||
65 | # mid | ||
66 | b[4], | ||
67 | b[5], | ||
68 | # hi | ||
69 | b[6], | ||
70 | b[7], | ||
71 | # clock | ||
72 | b[8], | ||
73 | b[9], | ||
74 | # clock | ||
75 | b[10], | ||
76 | b[11], | ||
77 | b[12], | ||
78 | b[13], | ||
79 | b[14], | ||
80 | b[15] | ||
81 | ] | ||
82 | ) | ||
83 | |||
84 | |||
85 | static func v4_rng(rng: RandomNumberGenerator): | ||
86 | # 16 random bytes with the bytes on index 6 and 8 modified | ||
87 | var b = uuidbinrng(rng) | ||
88 | |||
89 | return ( | ||
90 | "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x" | ||
91 | % [ | ||
92 | # low | ||
93 | b[0], | ||
94 | b[1], | ||
95 | b[2], | ||
96 | b[3], | ||
97 | # mid | ||
98 | b[4], | ||
99 | b[5], | ||
100 | # hi | ||
101 | b[6], | ||
102 | b[7], | ||
103 | # clock | ||
104 | b[8], | ||
105 | b[9], | ||
106 | # clock | ||
107 | b[10], | ||
108 | b[11], | ||
109 | b[12], | ||
110 | b[13], | ||
111 | b[14], | ||
112 | b[15] | ||
113 | ] | ||
114 | ) | ||
115 | |||
116 | |||
117 | var _uuid: Array | ||
118 | |||
119 | |||
120 | func _init(rng := RandomNumberGenerator.new()) -> void: | ||
121 | _uuid = uuidbinrng(rng) | ||
122 | |||
123 | |||
124 | func as_array() -> Array: | ||
125 | return _uuid.duplicate() | ||
126 | |||
127 | |||
128 | func as_dict(big_endian := true) -> Dictionary: | ||
129 | if big_endian: | ||
130 | return { | ||
131 | "low": (_uuid[0] << 24) + (_uuid[1] << 16) + (_uuid[2] << 8) + _uuid[3], | ||
132 | "mid": (_uuid[4] << 8) + _uuid[5], | ||
133 | "hi": (_uuid[6] << 8) + _uuid[7], | ||
134 | "clock": (_uuid[8] << 8) + _uuid[9], | ||
135 | "node": | ||
136 | ( | ||
137 | (_uuid[10] << 40) | ||
138 | + (_uuid[11] << 32) | ||
139 | + (_uuid[12] << 24) | ||
140 | + (_uuid[13] << 16) | ||
141 | + (_uuid[14] << 8) | ||
142 | + _uuid[15] | ||
143 | ) | ||
144 | } | ||
145 | else: | ||
146 | return { | ||
147 | "low": _uuid[0] + (_uuid[1] << 8) + (_uuid[2] << 16) + (_uuid[3] << 24), | ||
148 | "mid": _uuid[4] + (_uuid[5] << 8), | ||
149 | "hi": _uuid[6] + (_uuid[7] << 8), | ||
150 | "clock": _uuid[8] + (_uuid[9] << 8), | ||
151 | "node": | ||
152 | ( | ||
153 | _uuid[10] | ||
154 | + (_uuid[11] << 8) | ||
155 | + (_uuid[12] << 16) | ||
156 | + (_uuid[13] << 24) | ||
157 | + (_uuid[14] << 32) | ||
158 | + (_uuid[15] << 40) | ||
159 | ) | ||
160 | } | ||
161 | |||
162 | |||
163 | func as_string() -> String: | ||
164 | return ( | ||
165 | "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x" | ||
166 | % [ | ||
167 | # low | ||
168 | _uuid[0], | ||
169 | _uuid[1], | ||
170 | _uuid[2], | ||
171 | _uuid[3], | ||
172 | # mid | ||
173 | _uuid[4], | ||
174 | _uuid[5], | ||
175 | # hi | ||
176 | _uuid[6], | ||
177 | _uuid[7], | ||
178 | # clock | ||
179 | _uuid[8], | ||
180 | _uuid[9], | ||
181 | # node | ||
182 | _uuid[10], | ||
183 | _uuid[11], | ||
184 | _uuid[12], | ||
185 | _uuid[13], | ||
186 | _uuid[14], | ||
187 | _uuid[15] | ||
188 | ] | ||
189 | ) | ||
190 | |||
191 | |||
192 | func is_equal(other) -> bool: | ||
193 | # Godot Engine compares Array recursively | ||
194 | # There's no need for custom comparison here. | ||
195 | return _uuid == other._uuid | ||