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path: root/randomizer/settings_buttons.gd
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extends Button


func _ready():
	pass


func _start_pressed():
	self.disabled = true

	var randomizer = global.get_node("Randomizer")
	randomizer.start(self.get_parent().get_node("seed_box").text)


func _back_pressed():
	fader._fade_start("main_menu")