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extends Button
func _ready():
pass
func _connect_pressed():
# Save the AP settings to disk.
var dir = Directory.new()
var path = "user://settings"
if dir.dir_exists(path):
pass
else:
dir.make_dir(path)
var file = File.new()
file.open("user://settings/archipelago", File.WRITE)
var data = [
self.get_parent().get_node("server_box").text,
self.get_parent().get_node("player_box").text,
self.get_parent().get_node("password_box").text
]
file.store_var(data, true)
file.close()
func _back_pressed():
fader._fade_start("main_menu")
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