1 2 3 4 5 6 7 8 9 10 1extends "res://scripts/painting_scenery.gd" func _answer_correct(): var apclient = global.get_node("Archipelago") if not apclient._door_shuffle or apclient.paintingIsVanilla(self.name): ._answer_correct() func movePainting(): ._answer_correct()
extends "res://scripts/painting_scenery.gd" func _answer_correct(): var apclient = global.get_node("Archipelago") if not apclient._door_shuffle or apclient.paintingIsVanilla(self.name): ._answer_correct() func movePainting(): ._answer_correct()